baronavi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -31, D:1) a +0 dagger (17, -26, D:1) a +0 ring mail (17, -2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, -1, D:1) a jackal corpse (skeletalised by now) (20, -12, D:1) a +0 short sword 4 stones (20, -8, D:1) 5 stones (21, -25, D:1) a hobgoblin skeleton (31, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 5, D:1) a quokka corpse (skeletalised by now) (35, -10, D:1) a +0 sling (39, -21, D:1) a +0 pair of gloves (42, -5, D:1) a bat corpse (skeletalised by now) (48, -4, D:1) a +1 leather armour of cold resistance (53, -18, D:1) a +0 cloak (55, -26, D:1) a +0 robe (56, -35, D:1) a +0 dagger (61, -6, D:1) a +0 dagger (64, -11, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (2, 38, D:2) a jackal skeleton (3, 38, D:2) a bat skeleton (9, 6, D:2) a +0 pair of gloves (15, 9, D:2) a +0 mace (16, 13, D:2) a hobgoblin corpse (skeletalised by now) (20, 33, D:2) a ball python skeleton (21, 8, D:2) a ball python skeleton (21, 15, D:2) a rat corpse (skeletalised by now) (26, 13, D:2) a +0 short sword (26, 27, D:2) a +0 whip (27, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 5, D:2) a +0 dagger (31, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 27, D:2) a +0 ring mail (37, 10, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund Level 3 of the Dungeon [Shop] Daqu's Weapon Emporium a +0 spectral quarterstaff (120 gold) the +5 spear "Rioxi" {speed, Str+4 SInv} (536 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. the +5 spear of Wanein {freeze, *Noise rElec Will+ rCorr} (521 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. a +0 quarterstaff (40 gold) a +0 club (10 gold) a +0 short sword (30 gold) a +0 short sword (30 gold) the +4 glaive "Tepeuthucva" {venom, *Rage rC- Will+ Int+7} (460 gold) Int+7: It affects your intelligence (+7). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 rapier (40 gold) (0, 0, D:3) a +0 dagger (0, 7, D:3) a +0 dagger (1, 48, D:3) 9 gold pieces (2, 37, D:3) 6 gold pieces a +0 dagger 3 boomerangs a +0 ring mail (14, 38, D:3) a staff of conjuration (16, 10, D:3) a -1 club (16, 12, D:3) a -3 dagger (18, 10, D:3) a +0 club 4 stones a -3 dagger (18, 12, D:3) a -3 hand axe (24, 39, D:3) a +0 dagger a +0 robe a +0 flail a +0 ring mail (25, 38, D:3) a +0 mace (55, 12, D:3) 8 stones