baronavi Level 1 of the Dungeon [Shop] Xefyibyivie's Jewellery Emporium a storm talisman (880 gold) an amulet of the acrobat (330 gold) a talisman of death (880 gold) a ring of resist corrosion (220 gold) a +6 ring of strength (396 gold) a +5 ring of evasion (396 gold) the ring of Virtue {rC+ Str+4} (444 gold) [ring of protection from cold] Str+4: It affects your strength (+4). rC+: It protects you from cold. a dragon-blood talisman (660 gold) [Shop] Woots's Assorted Antiques a +0 club (22 gold) the +5 short sword of the Unliving {vamp, ^Contam Str+2 Dex+4} (1056 gold) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). ^Contam: It causes magical contamination when unequipped. a +0 dagger (44 gold) a +0 glaive (143 gold) a +3 leather armour (418 gold) a +0 scale mail (88 gold) a +0 dagger (44 gold) a scroll of teleportation (66 gold) a scroll of vulnerability (88 gold) a scroll of identify (44 gold) [Shop] Levvav's Assorted Antiques a potion of attraction (69 gold) a wand of paralysis (4) (220 gold) a +0 robe (16 gold) a scroll of blinking (172 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a potion of heal wounds (115 gold) a potion of mutation (184 gold) a scroll of identify (46 gold) a potion of attraction (69 gold) (0, 0, D:1) a +0 falchion (5, -2, D:1) a quokka corpse (skeletalised by now) (10, -2, D:1) a +0 leather armour (10, 27, D:1) a +0 scale mail (11, 30, D:1) a bat skeleton (15, 11, D:1) a hobgoblin skeleton (16, 24, D:1) 2 stones (17, 8, D:1) a goblin skeleton (19, -12, D:1) 5 curare-tipped darts (21, 23, D:1) a bat skeleton (23, 1, D:1) a +0 mace (27, 7, D:1) a +0 chain mail (27, 23, D:1) a +0 robe (31, 41, D:1) 4 stones (36, 8, D:1) a quokka skeleton (36, 31, D:1) a +0 short sword (47, -3, D:1) a +0 ring mail (52, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sysag's Antique Weapon Shoppe a +0 lajatang of speed (1410 gold) a +0 war axe (105 gold) a +0 club (30 gold) a +3 rapier of venom (654 gold) a +0 mace (90 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1713 gold) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 spear (90 gold) a +0 long sword (105 gold) (0, 0, D:2) a bat skeleton (0, 5, D:2) a +0 short sword (1, 1, D:2) a quokka skeleton (1, 18, D:2) a +0 ring mail (5, 36, D:2) a rat skeleton (6, 30, D:2) a quokka skeleton (7, 43, D:2) a +0 spear (9, 27, D:2) 6 poisoned darts (12, -10, D:2) an adder skeleton (12, 2, D:2) a ball python corpse (skeletalised by now) (13, 32, D:2) 4 stones (17, 37, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (17, 38, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (19, 16, D:2) a rat skeleton (20, -10, D:2) a +1 falchion of flaming (25, 2, D:2) 3 stones (35, 27, D:2) a +0 whip a kobold corpse (skeletalised by now) (35, 32, D:2) a +0 mace (38, 3, D:2) a rat skeleton (38, 5, D:2) a +0 whip (38, 14, D:2) a +0 short sword (39, 7, D:2) 4 stones (55, 1, D:2) an adder corpse (skeletalised by now)