bandarkhome Level 1 of the Dungeon [Shop] Beetuck's Antique Weapon Emporium a +0 quarterstaff (165 gold) a +0 war axe (115 gold) a +0 glaive of holy wrath (660 gold) a +9 arbalest (1798 gold) a +2 spectral lajatang (1633 gold) a +0 whip (82 gold) a +0 war axe (115 gold) a +0 whip (82 gold) a +0 mace (99 gold) (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, 21, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (4, 16, D:1) a +0 ring mail (9, 3, D:1) a +0 dagger a goblin skeleton (15, -14, D:1) a +0 club (26, -5, D:1) a +0 club a goblin skeleton (30, 17, D:1) a +0 club (32, -2, D:1) a +2 scale mail of cold resistance (33, -13, D:1) a ball python corpse (skeletalised by now) (33, 1, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (33, 7, D:1) a bat skeleton (35, -10, D:1) a +0 dagger 5 stones (42, -13, D:1) an orb of stardust (45, -10, D:1) a ball python corpse (skeletalised by now) (46, -12, D:1) a hobgoblin corpse (skeletalised by now) (47, 0, D:1) a +0 hand axe (62, 3, D:1) a +0 whip Level 2 of the Dungeon [Shop] Luosch's Antique Armour Boutique a +0 ring mail (88 gold) a +1 hat of intelligence (352 gold) a +1 plate armour of cold resistance (660 gold) a scarf of harm (198 gold) a +0 robe (19 gold) the +0 cloak of Gluttony {rPois rC++ Will++ MP-9} (622 gold) rPois: It protects you from poison. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. MP-9: It affects your magic capacity (-9). It cannot be enchanted further. a +0 ring mail (88 gold) a +0 leather armour (44 gold) (8, -11, D:2) a bat corpse (skeletalised by now) (18, 11, D:2) an orb of guile (20, -14, D:2) a +0 mace (20, 7, D:2) a +0 robe (20, 13, D:2) a +0 dagger (21, 11, D:2) a +0 club (23, 10, D:2) a +0 club (26, -9, D:2) a +0 club (28, 11, D:2) a +0 trident a +0 animal skin (28, 12, D:2) a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (28, 13, D:2) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (29, 12, D:2) a +0 club (34, 23, D:2) an inkwell talisman (39, 3, D:2) a jackal skeleton (41, -1, D:2) the quill talisman "Eskoid" {rN+ Will+} [quill talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. (41, 12, D:2) a bat skeleton (42, 24, D:2) a +0 spear (43, 24, D:2) a +1 dagger of venom a goblin skeleton (43, 25, D:2) a frilled lizard skeleton (44, 28, D:2) a +0 robe (46, 2, D:2) a +0 club a kobold corpse (skeletalised by now) (46, 25, D:2) a bat skeleton (46, 37, D:2) a +0 sling (48, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (49, 7, D:2) a +0 ring mail (53, 28, D:2) a rat skeleton (54, 2, D:2) a +0 ring mail (55, 27, D:2) a +0 dagger a +0 robe (55, 28, D:2) a hobgoblin skeleton (62, 36, D:2) a +0 whip (63, 41, D:2) a hobgoblin corpse (skeletalised by now) (68, 39, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Cyduozi's General Store a sack of spiders (400 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (976 gold) rF+: It protects you from fire. It cannot be enchanted further. a parchment of Magnavolt (328 gold) the +5 shortbow "Qoyw" {freeze, rPois rC++ Dex+2 Stlth-} (619 gold) rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 leather armour (20 gold) a lightning rod (4/4) (400 gold) the +3 dagger "Ydduwk" {antimagic, *Slow rElec Dex+5 SInv} (441 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. a tin of tremorstones (2/2) (400 gold) a +0 spear (30 gold) a wand of mindburst (7) (unknown) (98 gold) (9, 13, D:3) a frilled lizard skeleton (9, 28, D:3) a +0 dagger a kobold corpse (skeletalised by now) (10, 5, D:3) a bat corpse (skeletalised by now) (17, -4, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (21, 22, D:3) a rat skeleton (28, 20, D:3) a +0 robe (38, -3, D:3) a +0 long sword (40, 32, D:3) a +0 dagger a kobold corpse (skeletalised by now) (40, 46, D:3) a +0 whip of electrocution 3 stones (44, 26, D:3) a frilled lizard skeleton (45, 8, D:3) an adder skeleton (47, 19, D:3) a rat skeleton (55, 17, D:3) a bat corpse (skeletalised by now) (58, 26, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +6 flail of protection (still there?) a +0 scale mail (still there?) a scroll of vulnerability (still there?) (1, -2, D:4) 10 gold pieces (1, 0, D:4) a hobgoblin corpse (14, 10, D:4) a ribbon worm corpse (19, 28, D:4) a +0 chain mail (19, 38, D:4) a +0 robe (22, 2, D:4) a +0 dagger a goblin corpse (31, 40, D:4) a +0 dagger a +0 sling