Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 9438200302385133131 57 bamdok the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Mar 14, 2026. Slain by Ijyb ... wielding a +0 club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:34 (1833 turns). bamdok the Conjurer (Deep Elf Conjurer) Turns: 1833, Time: 00:05:35 Health: -5/19 AC: 3 Str: 4 XL: 3 Next: 73% Magic: 0/10 EV: 11 Int: 24 God: Gold: 70 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) c - +2 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - ring of poison resistance HPRegen 0.23/turn d - ring of see invisible MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +2 dagger of draining (weapon) Missiles h - 3 boomerangs Armour a - a +0 robe (worn) e - a +0 cloak (worn) Jewellery b - a ring of protection from fire d - a ring of see invisible (worn) f - a ring of poison resistance (worn) g - a +6 ring of strength Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} l - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - a potion of moonshine {unknown} k - a potion of haste {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Searing Ray Conj 58% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 10% 1 Poisonous Vapours Alch/Air 16% 1d1 10% 1 Slow Hex 16% N/A 10% 1 Stone Arrow Conj/Erth 34% 3d9 11% 3 Summon Ice Beast Ice/Summ 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ([ Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb zaps a wand. Your mind is blasted! The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. Your mind is blasted! You encounter a hobgoblin. The searing ray hits Ijyb! Ijyb is almost dead. The searing ray hits the frilled lizard! You kill the frilled lizard! The searing ray hits the quokka! You kill the quokka! The searing ray misses Ijyb. You finish channelling your searing ray. You encounter a dart slug. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of mindburst (almost dead, 77% to hit) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) The searing ray hits Ijyb but does no damage. Ijyb is almost dead. The searing ray hits Ijyb. Ijyb is almost dead. The hobgoblin shouts! You encounter a hobgoblin. You closely miss Ijyb. Ijyb is almost dead. You stop channelling your searing ray. The hobgoblin shouts! You hear a shout! Ijyb hits you with a +0 club! You die... Ijyb screams, "Time for next experiment!" +## #⌠ #.### #...# #..# .######.############ ................†..# ##########.##########.# ....†.g@.......<....<.# ...g..................# ......................# .............<........# ...w..................# ......................# ......................# .........g............# You could see Ijyb, a dart slug and 2 hobgoblins. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ribbon worms (D:2) 3 hobgoblins (D:1) 4 jackals (D:1) 5 quokkas 5 ball pythons 4 bats 2 endoplasms 5 frilled lizards 6 goblins 5 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bamdok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 184 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 271 | D:1 | Learned a level 2 spell: Searing Ray 1080 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1474 | D:2 | Reached skill level 5 in Conjurations 1529 | D:2 | Found Lutanu's Armour Shoppe. 1655 | D:2 | Found Qiqoj's Antique Weapon Shop. 1822 | D:3 | Encountered Ijyb 1833 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_corners, minmay_misc_feat_doors, hex_large D:2: layout_loops_ring, serial_shops, nicolae_lakefront_shop, nicolae_shop_tiny_waterfront, minmay_hexomino_u4 D:3: layout_basic, nicolae_overflow_four_foyers_diagonal, shapermc_ecumenical_altar_rom_forum, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 1 Dagger || 2 Cast: Magic Dart || 77 Searing Ray || 5 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 5