bamdok Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, -15, D:1) a +0 dagger (14, 5, D:1) a +0 scale mail (22, -10, D:1) a +2 whip of electrocution (23, -24, D:1) a +0 club (24, -16, D:1) a +0 spear (25, -7, D:1) a +2 short sword of holy wrath 3 stones (25, -6, D:1) a ball python corpse (skeletalised by now) (35, -18, D:1) a +0 dagger (37, -19, D:1) a +0 mace (43, -21, D:1) a +0 trident Level 2 of the Dungeon (4, 0, D:2) a +0 flail (11, -17, D:2) a +0 club (12, -1, D:2) a quokka skeleton (15, -18, D:2) a +0 club a ball python skeleton a ball python skeleton (17, 1, D:2) a ball python corpse (skeletalised by now) (18, 10, D:2) a bat corpse (skeletalised by now) (29, -13, D:2) a +0 dagger (36, 11, D:2) the inkwell talisman of the Arena {rC++ Slay-5} [inkwell talisman] rC++: It greatly protects you from cold. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (39, 0, D:2) a quill talisman (40, -23, D:2) a +0 great sword (41, 20, D:2) a +0 club (42, -1, D:2) a +0 sling (45, 5, D:2) a quokka corpse (skeletalised by now) (46, -2, D:2) a frilled lizard corpse (skeletalised by now) (50, -12, D:2) a +0 scale mail (52, -14, D:2) a +0 dagger (53, 18, D:2) a +0 club (63, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 1, D:3) a +0 dagger a ribbon worm corpse a goblin corpse (3, -21, D:3) a +0 whip (27, -17, D:3) a +0 shortbow (30, -24, D:3) a rat corpse (30, -23, D:3) a hobgoblin corpse (31, 5, D:3) a potion of mutation (32, -6, D:3) a parchment of Apportation (34, 10, D:3) a potion of enlightenment