bamboom Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 1, D:1) a rat corpse (skeletalised by now) (20, 11, D:1) a +0 spear (21, 4, D:1) a bat skeleton (23, 26, D:1) a frilled lizard skeleton (24, 25, D:1) a rat skeleton (25, -15, D:1) a +0 club (27, 0, D:1) a +0 mace (28, -7, D:1) a ball python skeleton (29, -1, D:1) a ball python skeleton (37, 10, D:1) a +0 dagger a goblin skeleton a jackal skeleton (38, 10, D:1) a jackal skeleton (39, -8, D:1) a hobgoblin corpse (skeletalised by now) (41, 3, D:1) a +0 dagger (43, -9, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (1, -3, D:2) a +0 ring mail (3, -6, D:2) a quokka corpse (3, -3, D:2) a scroll of blinking (27, -23, D:2) a dart slug corpse (36, 4, D:2) a +0 short sword a kobold corpse (42, -19, D:2) the +3 mace "Xugaokon" {flame, rElec rPois rC- MP+9} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). (43, -22, D:2) a +0 robe (43, 14, D:2) a +0 club (45, 5, D:2) 4 boomerangs (48, 7, D:2) a +0 whip