bamboom Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 1, D:1) a bat skeleton (12, 28, D:1) a +0 dagger (14, 5, D:1) a bat skeleton (15, -15, D:1) a rat skeleton (28, 19, D:1) a +0 club (31, 25, D:1) a +0 mace (36, 4, D:1) a +0 club a goblin skeleton (39, -24, D:1) a +0 leather armour (45, 21, D:1) a +0 dagger a quokka skeleton (46, -3, D:1) a +0 sling (46, 21, D:1) a +0 club a goblin skeleton a bat skeleton a hobgoblin skeleton (48, 8, D:1) a +0 sling (50, 23, D:1) a +0 spear (55, -23, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, 9, D:2) a +0 short sword (3, -17, D:2) a bat corpse (skeletalised by now) (4, -7, D:2) a +0 leather armour (4, 17, D:2) a +0 sling (6, -9, D:2) a hobgoblin skeleton (10, -15, D:2) a frilled lizard skeleton (14, -16, D:2) a +0 short sword (15, -3, D:2) a +0 short sword (16, -15, D:2) a jackal skeleton (16, -6, D:2) a rat skeleton (16, -5, D:2) a rat skeleton (17, -7, D:2) a bat skeleton (18, 0, D:2) a +0 whip (20, -5, D:2) a +0 short sword (22, -16, D:2) a +0 chain mail (34, -1, D:2) a +0 pair of gloves (38, 13, D:2) a +0 mace (39, -19, D:2) a +0 club a kobold corpse (skeletalised by now) (41, -3, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Cidefe Gewn's Armour Shop the +6 scale mail of Eplen {^Contam rElec rF- rC+++} (985 gold) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. a +1 hat (154 gold) a +3 chain mail of poison resistance (329 gold) a +0 leather armour (28 gold) a +0 cloak (63 gold) a +0 pair of gloves (63 gold) a +0 helmet of intelligence (161 gold) (0, 0, D:3) a hobgoblin skeleton (1, 0, D:3) a +0 scythe a +0 robe (7, -11, D:3) a +0 dagger a kobold corpse (skeletalised by now) (7, 12, D:3) a +0 robe (10, -18, D:3) a bat corpse (skeletalised by now) (10, 13, D:3) a hobgoblin corpse (skeletalised by now) (17, 17, D:3) a ball python corpse (skeletalised by now) (21, 12, D:3) a +0 short sword (23, 13, D:3) a +0 whip (28, -14, D:3) a hobgoblin corpse (skeletalised by now) (29, -1, D:3) a rat corpse (skeletalised by now) (33, 14, D:3) a +0 leather armour (33, 23, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (39, -3, D:3) a -2 leather armour (41, -5, D:3) a -2 buckler (41, -3, D:3) a -2 helmet (44, 7, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, -13, D:4) a dragon-blood talisman (8, -2, D:4) a +1 dagger of holy wrath a +0 dagger of electrocution a +0 dagger a +0 leather armour a +0 dagger a +0 dagger a +0 club a +0 leather armour a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (8, -1, D:4) a +0 sling a +0 hand axe a goblin skeleton (13, -4, D:4) a +0 falchion (16, -3, D:4) a +0 robe (26, -8, D:4) a ball python skeleton (26, -7, D:4) a +0 giant club (35, -26, D:4) a +0 short sword a kobold skeleton (36, -25, D:4) a +0 war axe a +0 chain mail (39, 3, D:4) a large rock (40, 5, D:4) a large rock (42, -5, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 0, D:5) a +0 leather armour (6, 14, D:5) a +0 spear (13, 7, D:5) a +0 pair of gloves (16, 6, D:5) a +0 flail (25, 24, D:5) the +2 ring mail of Dusk {Harm rElec rC+ Slay-4} Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rC+: It protects you from cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (26, 37, D:5) a +0 war axe a +0 leather armour (28, 19, D:5) a +0 spear (29, 19, D:5) a +0 halberd (29, 20, D:5) a +0 club a gnoll skeleton (30, 15, D:5) a +0 short sword (30, 22, D:5) a +0 club a +0 club a +0 robe (51, -1, D:5) a hound skeleton Level 6 of the Dungeon (4, 22, D:6) a +0 club (5, 22, D:6) a +0 dagger a +0 short sword a +0 flail a +0 leather armour a +2 antimagic hand axe (5, 23, D:6) a +0 short sword a +0 chain mail (12, 43, D:6) an adder corpse (skeletalised by now) (13, 10, D:6) a +0 halberd (13, 11, D:6) a +0 flail a gnoll skeleton (15, 9, D:6) a +0 club a +0 leather armour a gnoll skeleton (16, 51, D:6) a +0 mace (16, 54, D:6) an adder corpse (skeletalised by now) (17, 9, D:6) a +0 giant club an ogre skeleton (17, 10, D:6) a +0 club (20, 48, D:6) a +0 pair of gloves (49, 22, D:6) an adder skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a kobold corpse (1, -1, D:7) a +0 short sword (1, 0, D:7) a +0 dagger a kobold corpse (6, -19, D:7) a +0 rapier (22, -1, D:7) a +0 giant club (27, -6, D:7) a howler monkey corpse the Ecumenical Temple