babhaeyo Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 18, D:1) a hobgoblin corpse (skeletalised by now) (6, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -9, D:1) 3 stones (12, 21, D:1) a ball python corpse (skeletalised by now) (17, 1, D:1) a rat skeleton (24, 12, D:1) a jackal skeleton (25, 13, D:1) a jackal skeleton (27, -11, D:1) a +0 short sword (34, -1, D:1) a bat corpse (skeletalised by now) (42, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -7, D:1) a +0 mace (46, 11, D:1) a +0 club (48, 12, D:1) a +0 dagger (48, 13, D:1) a jackal skeleton (48, 14, D:1) a jackal skeleton (49, 12, D:1) a jackal skeleton (49, 14, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (9, -10, D:2) 5 stones (11, -1, D:2) a +0 leather armour (20, -18, D:2) a +0 club (21, -22, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (21, -3, D:2) an inkwell talisman (31, -17, D:2) a +0 dagger a goblin corpse (31, -13, D:2) a +0 dagger (32, -16, D:2) a +0 dagger