Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8433050455135124578 13 b636 the Conjurer (level 2, -6/15 HPs) Began as a Deep Elf Conjurer on July 11, 2026. Mangled by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (762 turns). b636 the Conjurer (Deep Elf Conjurer) Turns: 762, Time: 00:02:28 Health: -6/15 AC: 2 Str: 4 XL: 2 Next: 24% Magic: 2/8 EV: 11 Int: 22 God: Gold: 76 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) d - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons d - a +0 quarterstaff (weapon) Missiles b - 3 poisoned darts c - 2 boomerangs Armour a - a +0 robe (worn) Magical Staves e - a staff of air Scrolls c - a scroll of brand weapon {unknown} e - a scroll of vulnerability {unknown} h - a scroll of noise {unknown} l - a scroll of enchant weapon {unknown} m - 2 scrolls of immolation {unknown} n - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of curing {unknown} j - 3 potions of mutation {unknown} k - a potion of berserk rage {unknown} o - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 28% 2d7 7% 2 Poisonous Vapours Alch/Air 16% 1d1 12% 1 Launch Clockwork Bee Frge 4% N/A 34% 3 Ozocubu's Armour Ice 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Airstrike Air 2% 2d(1-17) 75% 4 Olgreb's Toxic Radiance Alch 4% N/A 75% 4 Silence Hex/Air 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11237 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a spear. m - 2 scrolls labelled VAIRORAYGH (gained 1) e - a staff of air You encounter Terence the Veteran. He is wielding a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence screams, "I'm retired! Go away!" The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. The searing ray hits Terence. Terence is heavily wounded. Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 hand axe. The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" ##### #...........# #.# ...<#####.##...####.# #.# #.........###.#####.####.# ..#.####### #.# #.....##.# ..#.# #.###...).##.# ..#.# #............# .##.# #####.....#### .##.. ###.....# .####### #.@...### ........ #@##### .####### #. ........ #. .####### .. .# ## .# .. ## You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 3 rats 14 creatures vanquished. Vanquished Creatures (others) A minotaur (D:1) A demonspawn (D:1) An octopode (D:1) An armataur (D:1) A djinni (D:1) A merfolk (D:1) An elf (D:1) A naga (D:1) A demigod (D:1) A mummy (D:1) A poltergeist (D:1) A kobold (D:1) 12 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | b636 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Encountered a demigod 0 | D:1 | Encountered a minotaur 0 | D:1 | Encountered a djinni 0 | D:1 | Encountered an octopode 0 | D:1 | Encountered a demonspawn 0 | D:1 | Encountered a kraken 0 | D:1 | Encountered an elf 0 | D:1 | Encountered an armataur 0 | D:1 | Encountered a naga 0 | D:1 | Encountered a merfolk 3 | D:1 | Killed an elf 3 | D:1 | Killed a naga 4 | D:1 | Killed a djinni 5 | D:1 | Killed an octopode 6 | D:1 | Killed a minotaur 10 | D:1 | Killed a demonspawn 10 | D:1 | Killed a demigod 13 | D:1 | Killed a merfolk 15 | D:1 | Killed an armataur 356 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 359 | D:1 | Learned a level 2 spell: Searing Ray 757 | D:2 | Encountered Terence 762 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_a, layout_basic D:2: layout_loops_ring, uniq_terence, uniq_natasha Action || total ---------------------------++------- Cast: Magic Dart || 21 Searing Ray || 2 Armour: Robe || 5