Dungeon Crawl Stone Soup version 0.33-a0-797-g2b3b4944bb (webtiles) character file. Game seed: 11622345466470581177 9 axe the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 25, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (61 turns). axe the Trooper (Demonspawn Cinder Acolyte) Turns: 61, Time: 00:00:07 Health: 24/24 AC: 11 Str: 14 XL: 2 Next: 3% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: fiery-armoured A: thin metallic scales 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} c - a scroll of revelation {unknown} Skills: + Level 3.2 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History A jackal comes into view. There are monsters nearby! There are monsters nearby! 2 jackals come into view. The jackal barks! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A protective cloak of flame settles atop you. The jackal bites you but does no damage. The jackal is burned by your cloak of flames. The jackal is severely wounded. The jackal barks! You hit the jackal. You kill the jackal! You hear a shout! A quokka comes into view. You hit the jackal. The jackal is moderately wounded. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal is burned by your cloak of flames. You kill the jackal! The jackal bites you but does no damage. The jackal is burned by your cloak of flames. You kill the jackal! You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the goblin but do no damage. The goblin hits you but does no damage. The goblin is burned by your cloak of flames. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....................# ..#..#..#..#..#..#..#.# ..............).......## .....................(.# ..#..#..#..ß..#..#..#..# .......................# ......................<# .......................# .#..#r@#..ß..#..#..#..# ......)†.(.............# ......................## ..#..#..#..#..#..#..#.# ..)...................# .....................# ..#h.#..#..#..#.. .. ...... ..... You could see a quokka. Vanquished Creatures An endoplasm (D:1) 4 jackals (D:1) 2 goblins (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | axe the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 61 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 61 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 61 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hall_of_pillars, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 16 Punch || 1 Invoke: Fiery Armour || 1 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 33 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 33 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts