axe Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, 25, D:1) a +0 club (11, -7, D:1) a +1 dagger of pain (15, 23, D:1) a +0 leather armour (16, -4, D:1) a rat corpse (skeletalised by now) (22, 22, D:1) a stone (23, 26, D:1) a +0 leather armour (29, 14, D:1) a hobgoblin corpse (skeletalised by now) (38, 30, D:1) a +0 ring mail (41, 24, D:1) a +0 dagger (50, 52, D:1) a ball python corpse (skeletalised by now) (58, 13, D:1) a +0 ring mail (64, 23, D:1) a ball python corpse (skeletalised by now) (69, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 19, D:2) a +0 mace (5, 5, D:2) a +0 whip a stone (13, 22, D:2) a poisoned dart (14, 39, D:2) a rat corpse (skeletalised by now) (17, -1, D:2) a +0 flail (18, 29, D:2) 4 darts of disjunction (21, 2, D:2) a hobgoblin corpse an adder skeleton (27, 12, D:2) a +0 club (29, 6, D:2) a +0 ring mail (34, -3, D:2) a dart slug corpse (36, 23, D:2) a hobgoblin skeleton (41, -5, D:2) a +0 hand axe (47, 23, D:2) a +0 robe (47, 30, D:2) a +0 dagger