Dungeon Crawl Stone Soup version 0.33-a0-797-g2b3b4944bb (webtiles) character file. Game seed: 12013938569404347018 8 axe the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 24, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (184 turns). axe the Trooper (Demonspawn Cinder Acolyte) Turns: 184, Time: 00:00:15 Health: 17/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 17 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History A jackal is nearby! A jackal is nearby! A jackal comes into view. Found 4 poisoned darts. The jackal barks! You hear a bark! You hear an angry hiss. A jackal comes into view. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal bites you. A ball python comes into view. You closely miss the jackal. The jackal bites you. x2 You hit the jackal. The jackal is moderately wounded. You hit the jackal. The jackal is severely wounded. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! The jackal closely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .# .# .# .# ### .# .... .############# ..... .............######...... ############....@hS...... ########...... ..... (... ... # .. # . ## .# You could see a jackal and a ball python. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | axe the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 184 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 184 | D:1 | Reached XP level 2. HP: 17/24 MP: 3/3 184 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 26 Armour: Robe || 18 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 182 | 182 | 0 | 0 | 134 | 1 | 182.0 | Dungeon | 182 | 182 | 0 | 0 | 134 | 1 | 182.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 182 daAuts