Dungeon Crawl Stone Soup version 0.33-a0-797-g2b3b4944bb (webtiles) character file. Game seed: 15151399127776299359 9 axe the Trooper (level 2, 16/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 24, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (247 turns). axe the Trooper (Demonspawn Cinder Acolyte) Turns: 247, Time: 00:00:20 Health: 16/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 55 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} c - a scroll of noise {unknown} Potions d - a potion of lignification {unknown} Skills: + Level 3.2 Fighting + Level 0.8 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You see here a rat corpse. You see here a +0 short sword. A goblin comes into view. It is wielding a +0 club. Found a leather armour. A goblin is nearby! A goblin is nearby! A goblin is nearby! You miss the goblin. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 club. You see here a +0 leather armour. 2 jackals come into view. Found 11 gold pieces. There are monsters nearby! There are monsters nearby! There are monsters nearby! A jackal and 2 hobgoblins come into view. The jackal barks! The hobgoblin shouts! The jackal barks! x2 The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############## #hh@....[..).####### #.##########........ #....$.# #......... #.#...... #.######## ......#.# #.# ##.##.h#.# #.# #. ##g# # #.# # .# #.# ....#####.##### You could see 2 jackals. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A jackal (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | axe the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 247 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 247 | D:1 | Reached XP level 2. HP: 16/24 MP: 3/3 247 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring, amcnicky_mini_corridor_feature, ebering_dispersal_statue_hall Action || total ---------------------------++------- Melee: Unarmed || 22 Armour: Robe || 11 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 245 | 245 | 0 | 0 | 195 | 1 | 245.0 | Dungeon | 245 | 245 | 0 | 0 | 195 | 1 | 245.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 245 daAuts