Dungeon Crawl Stone Soup version 0.33-a0-797-g2b3b4944bb (webtiles) character file. Game seed: 18040852040632512205 8 axe the Trooper (level 2, 13/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 24, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (231 turns). axe the Trooper (Demonspawn Cinder Acolyte) Turns: 231, Time: 00:00:13 Health: 13/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 26 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} c - a scroll of blinking {unknown} Potions d - 2 potions of heal wounds {unknown} Skills: + Level 3.2 Fighting + Level 0.6 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm barely misses you. The kobold hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. You miss the bat. The bat barely misses you. x3 You barely miss the bat. The bat hits you but does no damage. The bat hits you. You closely miss the bat. The bat hits you. You hit the endoplasm. The endoplasm is heavily wounded. You hit the endoplasm. You kill the endoplasm! The bat hits you but does no damage. You miss the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# ##.## #. .. #. #.##.#.# ##.#.###. ..##.###.##.#.#####.###.... .........##........## #.... ..#...#..######.###.###.... .........######.####.#.#.#. #.#......^.........##.##.#. .........######.##.##.##.#. #.....K@..##.##....[.... ####.####..........##.#. #.# ####.##..### .#. ..# #.##..# .#. .### #>##..# . #. #.##..# # ....... #.....# #.# #.. #.. You could see a kobold. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | axe the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 231 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 231 | D:1 | Reached XP level 2. HP: 13/24 MP: 3/3 231 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring, chequers_serial_rivers_micro_e Action || total ---------------------------++------- Melee: Unarmed || 28 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 229 | 229 | 0 | 0 | 176 | 1 | 229.0 | Dungeon | 229 | 229 | 0 | 0 | 176 | 1 | 229.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 229 daAuts