Dungeon Crawl Stone Soup version 0.33-a0-794-g5f9c754f44 (webtiles) character file. Game seed: 3129635728692513626 9 axe the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 24, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (146 turns). axe the Trooper (Demonspawn Cinder Acolyte) Turns: 146, Time: 00:00:09 Health: 23/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 13 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Missiles c - 5 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} Potions b - a potion of enlightenment {unknown} Skills: + Level 3.2 Fighting + Level 0.8 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You kill the jackal! You hit the rat but do no damage. The rat bites you. You closely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Things that are here: a rat corpse; a jackal corpse; a jackal corpse A bat comes into view. The bat moves out of view. HP restored. A giant cockroach comes into view. The giant cockroach moves out of view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! You hit the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. Your off-hand punch misses the giant cockroach. The giant cockroach is moderately wounded. The bat hits you but does no damage. The giant cockroach misses you. You barely miss the giant cockroach. The giant cockroach is moderately wounded. The bat completely misses you. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! The bat hits you. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.# ......... #.# ........# #.# ........# ###.# ......... #.... ........# ####.#.# ........# ##.##.#.# #......†# #.#....># #......@# ##.##.### #.....b.####### #.##.... #.#..#........# #.###### #.....#####.# #.# #..#.....##.###.# ####..##.....†..# ...#####.##### ....# #.# ####.. ..# You could see a bat. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 4 jackals (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | axe the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 146 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 146 | D:1 | Reached XP level 2. HP: 23/24 MP: 3/3 146 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 27 Armour: Robe || 17 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 144 | 144 | 0 | 0 | 106 | 1 | 144.0 | Dungeon | 144 | 144 | 0 | 0 | 106 | 1 | 144.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 144 daAuts