Dungeon Crawl Stone Soup version 0.33-a0-789-g599c4360dd (webtiles) character file. Game seed: 17557117779928579513 8 axe the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 24, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (210 turns). axe the Trooper (Demonspawn Cinder Acolyte) Turns: 210, Time: 00:00:20 Health: 23/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 48 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: + Level 3.2 Fighting - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting + Level 2.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You hit the rat. You kill the rat! You see here a rat corpse. There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a mace. You see here a +0 dagger. You now have 42 gold pieces (gained 15). You see here a +0 dagger. b - a scroll labelled ANGUPT TEASK You now have 48 gold pieces (gained 6). Key pressed, stopping explore. A bat comes into view. Found 16 gold pieces. The bat barely misses you. You hit the bat. You kill the bat! You miss the bat. The bat hits you. The bat barely misses you. You completely miss the bat. The bat hits you but does no damage. The bat barely misses you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... .##....††...... .... .... ............... .... .. ... ............... .... ...#..####.#.........>.. ... #..#....#..#............ ### #.........##............ ..# # #.......#..###.####... ⌠.# #.#....†.........####... ..# #......@....#####......# ### ....$.......# ##........ ............# #......... ...........## #......... ......?....# #......... ....#####..# #......... ..## #.## #......... $. #.# #......... ..# ##......). There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | axe the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 210 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 23/24 MP: 3/3 210 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms, patterned_corridor Action || total ---------------------------++------- Melee: Unarmed || 32 Armour: Robe || 17 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 208 | 0 | 0 | 147 | 1 | 208.0 | Dungeon | 208 | 208 | 0 | 0 | 147 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts