ax1020 Level 1 of the Dungeon [Shop] Gorhokoa's Weapon Shoppe a +0 short sword (30 gold) a +3 battleaxe of venom (290 gold) a +0 sling (15 gold) 3 poisoned darts (18 gold) a +2 demon trident of pain (745 gold) a +2 trident of freezing (183 gold) a +1 short sword of freezing (124 gold) [Shop] Ohoh's Antique Armour Shoppe a +0 leather armour (40 gold) a +0 robe (18 gold) the +1 chain mail of the Chimera {Rampage Dex+5} (570 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 robe (18 gold) +2 fire dragon scales (1240 gold) a +0 leather armour of cold resistance (180 gold) [Shop] Asmesemp's Antique Armour Shop a +0 helmet of light (345 gold) a +0 scale mail (120 gold) a +0 leather armour (60 gold) a +0 pair of boots (135 gold) a +0 cloak (135 gold) a +2 pair of boots (495 gold) the +1 ring mail of Honour {Fly rN+ Str-2 Dex+5} (858 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. [Shop] Foyd's Armour Shop a +0 cloak (63 gold) a +0 plate armour (252 gold) a +0 chain mail (84 gold) a +1 leather armour of fire resistance (196 gold) a +0 chain mail (84 gold) a +8 chain mail of ponderousness (322 gold) a +0 leather armour (28 gold) (0, 0, D:1) a +0 sling (2, -6, D:1) a bat corpse (skeletalised by now) (5, 11, D:1) a +0 club (8, 6, D:1) a ball python skeleton (10, -4, D:1) a +0 dagger a goblin skeleton (14, -13, D:1) a +0 dagger (19, 6, D:1) a frilled lizard corpse (skeletalised by now) (27, -6, D:1) a staff of air (29, 17, D:1) a +0 helmet (33, 29, D:1) a ball python skeleton (37, 8, D:1) a ball python corpse (skeletalised by now) (38, -9, D:1) a +0 dagger (38, 17, D:1) a +0 club (54, 36, D:1) a +0 leather armour (55, 35, D:1) a +0 dagger (57, 35, D:1) a +0 dagger a ball python corpse (skeletalised by now) (65, 30, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Faosoc's Weapon Shop 5 atropa-tipped darts (45 gold) a +0 spear (30 gold) a +1 orcbow of flaming (142 gold) a +0 long sword (35 gold) 2 poisoned darts (12 gold) a +2 quick blade of venom (420 gold) the +5 trident of the Inferno {drain, rCorr} (439 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 mace (30 gold) a +0 dagger of venom (44 gold) (19, 1, D:2) a hobgoblin skeleton (21, 9, D:2) a +0 short sword a +0 helmet a +0 animal skin a +0 dagger a +0 club a +0 club a +0 club a +0 dagger a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (23, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 11, D:2) a staff of cold (30, -9, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (31, 17, D:2) 4 large rocks (38, -1, D:2) 5 stones a +0 dagger (43, 32, D:2) a +3 leather armour (44, 7, D:2) a +0 mace (45, 31, D:2) a +0 ring mail (53, 18, D:2) a +0 short sword (62, 28, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zyecus's Weapon Shop a +4 sling (235 gold) a +0 dagger (20 gold) a +0 trident (35 gold) a +0 mace (30 gold) a +0 short sword (30 gold) a +0 trident (35 gold) a +4 dagger of venom (244 gold) (1, 5, D:3) a ball python corpse (skeletalised by now) (3, 3, D:3) a +0 ring mail (6, -6, D:3) a rat skeleton (6, -5, D:3) a ball python skeleton (11, -5, D:3) a +0 flail (13, 7, D:3) a rat corpse (skeletalised by now) (28, -5, D:3) a +0 club (29, 6, D:3) a bat skeleton (32, 28, D:3) a +0 sling (33, 6, D:3) a +0 flail a +0 scale mail an orc skeleton (35, 5, D:3) a +0 flail (35, 6, D:3) a +0 whip (40, 11, D:3) a parchment of Flame Wave (43, 21, D:3) a rat corpse (skeletalised by now) (49, 3, D:3) a +0 sling (50, 11, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe an orc corpse (skeletalised by now) (1, 0, D:4) a +0 dagger a +0 robe a +0 club (16, 2, D:4) a +0 dagger (20, 17, D:4) a +0 quarterstaff (21, 11, D:4) the +6 dagger of His Camp {freeze, Fly Str+4 Stlth+} Fly: It grants you flight. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (26, 4, D:4) a ball python corpse (skeletalised by now) (29, -1, D:4) a +0 robe (34, 30, D:4) a +0 club (47, 23, D:4) a +0 short sword (49, 28, D:4) a +0 whip (51, 33, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (22, -11, D:5) a +0 quarterstaff (23, -6, D:5) a +0 dagger a +0 robe a kobold skeleton (37, -8, D:5) an iguana corpse (skeletalised by now) (40, 27, D:5) a +0 scythe a +0 robe (40, 30, D:5) a +0 flail (45, 18, D:5) a +0 ring mail (48, 19, D:5) a hound skeleton (48, 27, D:5) a +2 dire flail of protection a +0 leather armour (50, 28, D:5) a +0 scythe Level 6 of the Dungeon (4, -25, D:6) an adder corpse (skeletalised by now) (17, -7, D:6) a +0 ring mail (24, -8, D:6) a +0 leather armour a +0 dagger a +0 morningstar a +0 ring mail a +0 club an orc skeleton an orc skeleton (24, -7, D:6) a +0 club a +0 robe a +0 whip an orc skeleton an orc skeleton (26, 7, D:6) 3 flux baubles (34, -10, D:6) a +0 dagger (43, 18, D:6) a +0 robe (64, -37, D:6) the +7 rapier "Heshruxi" {flame, rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (15, -9, D:7) a water moccasin skeleton (19, -13, D:7) the +5 whip of Kasemmoc {freeze, *Noise rN+ Str+3 Int+4} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (19, 27, D:7) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (19, 30, D:7) a +0 dagger a +0 robe (19, 31, D:7) a +0 club (20, 31, D:7) a +0 mace an orc corpse (skeletalised by now) (23, -11, D:7) a +0 falchion (24, -10, D:7) a +0 club a +0 dagger a +0 robe an orc skeleton (30, -8, D:7) a parchment of Forge Monarch Bomb (34, 23, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 24, D:7) a +0 dagger (35, 23, D:7) a +0 falchion (39, 7, D:7) a +0 flail (44, 1, D:7) a +0 trident a +0 chain mail (49, -9, D:7) a +0 robe a +0 scimitar (49, -7, D:7) a +0 robe a +0 falchion (51, -8, D:7) a +1 flail of freezing (still there?) a +0 short sword (still there?) a +0 robe (still there?) an orc skeleton (still there?) (61, 11, D:7) a +0 club a +0 whip a +0 leather armour an orc corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Utimiog's Jewellery Shoppe an amulet of chemistry (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) the ring "Woummy" {Str+3 Int+2 SInv} (422 gold) [ring of see invisible] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a rimehorn talisman (162 gold) the ring of Riupar {Fly rC+ rN+ Int+6} (731 gold) [ring of intelligence] Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). a +6 ring of dexterity (unknown) (468 gold) a medusa talisman (162 gold) a ring of protection from fire (unknown) (325 gold) [Shop] Maasoig's Distillery a potion of haste (150 gold) a potion of haste (150 gold) a potion of enlightenment (75 gold) a potion of heal wounds (120 gold) a potion of might (60 gold) 2 potions of curing (90 gold) 2 potions of enlightenment (150 gold) a potion of heal wounds (120 gold) [Shop] Qaaleil's Armour Boutique the +2 robe of the Healing Gods {+Inv Stlth+} (443 gold) +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (64 gold) a +0 scale mail (64 gold) a +0 ring mail (64 gold) a +0 robe (14 gold) a +2 pair of gloves of infusion (344 gold) a +3 leather armour of poison resistance (336 gold) a +0 leather armour (32 gold) a +3 plate armour of fire resistance (640 gold) [Shop] Ujidung's Weapon Emporium a +0 dire flail of draining (143 gold) a +1 flail of protection (145 gold) a +0 spear (39 gold) a +0 flail (45 gold) a +0 spear (39 gold) a +0 whip (32 gold) a +0 rapier (71 gold) the +4 athame of Obiter Dictum {protect, rC- rCorr Str+4 Dex-3} (516 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (7, 17, D:8) a human corpse (9, 13, D:8) a +0 dagger (12, 28, D:8) a +1 dagger of electrocution a +0 robe an orc skeleton (12, 31, D:8) a +0 giant club a +0 giant spiked club (12, 35, D:8) a +3 halberd of freezing a +0 robe (13, 34, D:8) a +0 flail a +0 dagger an orc skeleton an orc skeleton (14, 34, D:8) a +0 scale mail a +0 short sword an orc skeleton (14, 35, D:8) a +4 trident a +0 robe (15, 1, D:8) a +2 great mace of distortion (24, 18, D:8) a +0 spear (31, 21, D:8) a staff of alchemy (32, 12, D:8) a +2 falchion of holy wrath (37, 19, D:8) a howler monkey skeleton (39, 29, D:8) a +0 whip a +0 dagger 4 stones a kobold skeleton (39, 30, D:8) a +0 dagger of freezing a +0 club 3 stones a kobold skeleton (39, 35, D:8) a +0 club (40, 25, D:8) a +0 mace (40, 30, D:8) a +0 short sword a +0 whip (41, 27, D:8) a +0 club a +0 short sword an orc skeleton (41, 28, D:8) a +0 hand axe a +0 pair of boots (41, 35, D:8) a +0 hand axe a +0 leather armour an orc skeleton (42, 33, D:8) a +0 hand axe a +0 pair of boots (42, 35, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail the Ecumenical Temple