awe1100 Level 1 of the Dungeon (2, 4, D:1) a ball python corpse (skeletalised by now) (3, 3, D:1) a +0 whip (4, -52, D:1) a bat corpse (skeletalised by now) (6, -51, D:1) a hobgoblin corpse (skeletalised by now) (9, -17, D:1) a +0 club (11, -32, D:1) a hobgoblin corpse (skeletalised by now) (11, -30, D:1) a +0 club (28, -42, D:1) a +0 leather armour (31, -16, D:1) a +0 whip a kobold skeleton (40, 3, D:1) a frilled lizard corpse (skeletalised by now) (46, 4, D:1) a +0 club (49, 7, D:1) a +0 scale mail (51, 3, D:1) a +0 club (52, -40, D:1) a hobgoblin corpse (skeletalised by now) (58, -35, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (4, 1, D:2) a hobgoblin skeleton (4, 16, D:2) a ball python corpse (skeletalised by now) (4, 22, D:2) a +0 sling (4, 23, D:2) a +0 club (5, -3, D:2) a +0 whip (5, 34, D:2) a +0 falchion (9, 22, D:2) a +0 club (10, 29, D:2) a +0 sling a +0 dagger (12, 7, D:2) a +0 whip a gnoll corpse (skeletalised by now) (13, 7, D:2) a +0 flail a +0 flail a +0 spear (42, 9, D:2) a +0 pair of gloves Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff "Feix" {rC+ rN+ Ice} (3620 gold) [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. the dragon-coil talisman of Unreason {Harm rF+ rC+} (11370 gold) [dragon-coil talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. rC+: It protects you from cold. the +1 leather armour of a bailey {rN+ rCorr Stlth+} (2660 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. the storm talisman of Haunted Happiness {+Inv Will- Str+5} (16530 gold) [storm talisman] +Inv: It lets you turn invisible. Will-: It decreases your willpower. Str+5: It affects your strength (+5). the +2 pair of gloves of the Gasogonaga {Harm Str+5 Int-2 Dex-4} (1940 gold) Harm: It increases damage dealt and taken. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the orb of the Trees {Pyromania, rN+ Tloc} (4080 gold) rN+: It protects you from negative energy. Tloc: It increases the power of your Translocations spells. the air staff "Itsa" {*Corrode +Blink rElec rPois Hexes Air} (4320 gold) [staff of air] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. the amulet of Agnosticism {Wildshape rF+ Int+2} (4820 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rF+: It protects you from fire. Int+2: It affects your intelligence (+2). the hive talisman of Peutua {rF+ Str+2} (10560 gold) [hive talisman] rF+: It protects you from fire. Str+2: It affects your strength (+2). the +1 ring mail of Korar {Regen+ SInv} (2020 gold) Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. the ring "Dogesuaq" {*Slow rC+++ MP+9 Dex+5} (6690 gold) [ring of magical power] *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). Dex+5: It affects your dexterity (+5). the +2 robe "Qurruist" {rPois rF+ Str+2} (3330 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. the +3 robe of Bitterness {Int+2} (2710 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 robe "Bow Louf" {+Blink Regen+ Dex+3} (2120 gold) +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the air staff "Tamuuste" {^Fragile rElec rF++ Conj Fire Air} (5510 gold) [staff of air] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the +0 hand axe of Batyoff {sunder, rF+ Str+3 Int+2} (2750 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +2 spear of Punishment {venom, Str+3 SInv} (3110 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Xoshrumpu" {Will+ Dex+5 SInv} (4670 gold) [ring of willpower] Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. the +7 mace "Pydghibor" {reap, *Slow Dex+5 SInv Stlth+} (5690 gold) *Slow: It may slow you when you take damage. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the sanguine talisman of Free Will {Harm *Corrode Str+3} (6300 gold) [sanguine talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). [Shop] Pasch's Antique Armour Emporium a +0 scale mail (76 gold) the +2 leather armour of Repulsion {rElec Will++ Str-3 Dex+2} (720 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe (17 gold) a +1 robe (150 gold) a +0 plate armour (342 gold) an orb of stardust (494 gold) a +0 robe (17 gold) a +0 chain mail (114 gold) a +0 robe (17 gold) a +0 ring mail (76 gold) a +2 scale mail of willpower (399 gold) a +0 chain mail (114 gold) (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (0, 21, D:3) a +0 club a +0 leather armour of cold resistance (11, 26, D:3) a +0 dagger a +0 robe (12, 27, D:3) a +0 vampiric falchion (14, 28, D:3) a +0 hand axe of sundering (21, -28, D:3) a ball python skeleton (21, 12, D:3) a +0 club (24, -25, D:3) a ball python skeleton (24, -9, D:3) an adder corpse (skeletalised by now) (42, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (43, -9, D:3) a +0 spear (46, -2, D:3) a +0 spear a gnoll corpse (skeletalised by now) (46, -1, D:3) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (49, 16, D:3) the +2 ring mail of Sif Muna's Scorn {Dex+7} Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (52, 26, D:3) a +0 war axe (55, -25, D:3) a +0 dagger a stone a kobold skeleton (55, 23, D:3) a +0 club a +0 sling (59, 24, D:3) a +0 short sword (59, 25, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, 11, D:4) a +0 dagger (13, -31, D:4) a +0 robe (16, -13, D:4) a +0 spear (17, -20, D:4) a +0 leather armour (19, 1, D:4) a +0 robe a +0 dagger (25, -33, D:4) a +0 short sword (27, -20, D:4) a +0 club (35, -47, D:4) a +0 short sword of protection a +1 hand axe of electrocution (35, -35, D:4) a +0 hand axe (35, -32, D:4) a +0 quarterstaff (36, -47, D:4) a +0 flail (42, -39, D:4) a +0 ring mail (56, -15, D:4) a +0 dagger (61, -22, D:4) a +0 robe Level 5 of the Dungeon [Shop] Loeret's Assorted Antiques the +8 morningstar of Temperance {holy, Int+3} (1346 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 mace of concussion (315 gold) a sack of spiders (840 gold) a lightning rod (4/4) (840 gold) a +2 spear (315 gold) a scroll of immolation (84 gold) (2, 3, D:5) a +0 rapier (7, -7, D:5) a +0 giant club (7, 1, D:5) a +0 sling (26, -36, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Faramal's General Store a parchment of Eringya's Noxious Bog (575 gold) a potion of magic (unknown) (233 gold) a lightning rod (4/4) (920 gold) a potion of brilliance (116 gold) (0, 0, D:6) a +0 giant club (3, 16, D:6) a +0 dagger a +0 robe (4, 16, D:6) a +0 dagger a +0 robe (5, 16, D:6) a +0 whip (12, -1, D:6) a +0 flail a +0 leather armour (14, -13, D:6) a +0 cloak (31, -11, D:6) a +0 robe (37, -12, D:6) a +0 flail (38, -12, D:6) a +0 leather armour a +0 mace (38, -11, D:6) a +0 leather armour a +0 whip Level 7 of the Dungeon (0, 0, D:7) 19 gold pieces (1, -2, D:7) 5 gold pieces a +0 flail a +0 scale mail (1, -1, D:7) 5 gold pieces a +0 rapier a +0 leather armour (7, 0, D:7) a scroll of identify the Ecumenical Temple