awe1100 Level 1 of the Dungeon [Shop] Wecopt's Antique Weapon Shop a +0 whip (52 gold) a +0 mace (63 gold) a +0 hand axe (63 gold) a +0 falchion (63 gold) a +0 mace (63 gold) a +0 whip (52 gold) a +0 whip (52 gold) a +0 mace (63 gold) a +0 short sword (63 gold) [Shop] Houmucsipyr's Jewellery Shoppe a ring of protection from fire (325 gold) a ring of protection from fire (325 gold) a riddle talisman (390 gold) an amulet of guardian spirit (390 gold) an amulet of chemistry (390 gold) an amulet of reflection (390 gold) the eel talisman of Daring {Str+4 Dex+3} (799 gold) [eel talisman] Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). a ring of willpower (325 gold) a hive talisman (390 gold) [Shop] Yrucs's Jewellery Boutique an amulet of dissipation (420 gold) a ring of resist corrosion (280 gold) a +6 ring of dexterity (504 gold) a +6 ring of dexterity (504 gold) a quill talisman (140 gold) a +6 ring of intelligence (504 gold) a ring of protection from cold (350 gold) the death talisman of Dishonesty {rC+ Str+2 Int+2 Dex+4} (2322 gold) [talisman of death] rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). the macabre finger necklace {Ring+ rN+ HP+7} (560 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). a ring of wizardry (420 gold) [Shop] Qumeaph's Jewellery Shop a +6 ring of dexterity (504 gold) a ring of flight (245 gold) an amulet of faith (560 gold) a ring of wizardry (420 gold) a +6 ring of intelligence (504 gold) [Shop] Sereigyuso's Book Shop a parchment of Flame Wave (143 gold) a parchment of Malign Gateway (360 gold) a parchment of Haunt (360 gold) a parchment of Shock (44 gold) a parchment of Foxfire (44 gold) a parchment of Jinxbite (63 gold) a parchment of Disjunction (459 gold) a parchment of Soul Splinter (44 gold) a parchment of Starburst (275 gold) [Shop] Wiaqarro's Distillery a potion of invisibility (132 gold) a potion of moonshine (16 gold) a potion of heal wounds (132 gold) a potion of heal wounds (132 gold) a potion of heal wounds (132 gold) a potion of curing (49 gold) a potion of heal wounds (132 gold) a potion of curing (49 gold) [Shop] Xousuh's Magic Scroll Shop a scroll of identify (36 gold) a scroll of butterflies (171 gold) a parchment of Nazja's Percussive Tempering (312 gold) a scroll of teleportation (54 gold) a scroll of amnesia (72 gold) [Shop] Fuke's Assorted Antiques a scroll of teleportation (48 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (880 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a phial of floods (640 gold) a box of beasts (640 gold) a scroll of fear (64 gold) a +2 robe of cold resistance (286 gold) a +4 ring of protection (576 gold) the +8 mace "Mavai" {concuss, rPois Str-2 Dex+2} (867 gold) rPois: It protects you from poison. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 lajatang of the Blushing Fool {flame, Str+3} (724 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. [Shop] Uclup's General Store a potion of attraction (42 gold) a phantom mirror (560 gold) the orb "Jebien" {Pyromania, rC- Str+2 Summ} (473 gold) rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Summ: It increases the power of your Summonings spells. a phial of floods (560 gold) a potion of curing (42 gold) a phantom mirror (560 gold) a parchment of Fireball (257 gold) [Shop] Qerid's Book Emporium a parchment of Iskenderun's Mystic Blast (286 gold) a parchment of Splinterfrost Shell (721 gold) a parchment of Forge Monarch Bomb (550 gold) a parchment of Summon Hydra (721 gold) a parchment of Orb of Destruction (721 gold) a parchment of Static Discharge (127 gold) a parchment of Magic Dart (88 gold) a parchment of Fortress Blast (550 gold) a parchment of Summon Forest (404 gold) a parchment of Chain Lightning (1144 gold) a parchment of Airstrike (286 gold) a manual of Ice Magic (1760 gold) a parchment of Foxfire (88 gold) a parchment of Summon Seismosaurus Egg (286 gold) a parchment of Lee's Rapid Deconstruction (404 gold) (0, 0, D:1) a +1 club (2, -2, D:1) a +0 ring mail (5, 12, D:1) a rat skeleton (8, -6, D:1) a frilled lizard corpse (skeletalised by now) (10, 16, D:1) an amulet of chemistry (12, -10, D:1) a +0 spear (16, 23, D:1) a +0 dagger a kobold skeleton (18, 1, D:1) 4 gold pieces (20, 2, D:1) a +0 dagger (22, 10, D:1) 16 gold pieces (23, -4, D:1) a +0 dagger (25, 18, D:1) 22 gold pieces (31, 1, D:1) a jackal skeleton (36, 11, D:1) a +0 club a goblin skeleton (37, -3, D:1) an inkwell talisman (42, -1, D:1) a +6 ring of strength a ring of magical power (43, -2, D:1) a maw talisman a quill talisman (44, 2, D:1) a bat skeleton (46, 4, D:1) a +0 dagger (51, 36, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 helmet of sniping (1, -1, D:2) a +0 falchion (6, 25, D:2) a ball python corpse (skeletalised by now) (10, -4, D:2) a +0 club a hobgoblin skeleton (11, -7, D:2) a hobgoblin skeleton (14, -3, D:2) a ball python skeleton (15, 4, D:2) a +0 robe (22, -1, D:2) a ball python skeleton (25, -6, D:2) a +0 battleaxe (26, 30, D:2) an adder skeleton (30, -10, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (30, 5, D:2) a +0 club a goblin skeleton (33, -9, D:2) a ball python skeleton (35, -9, D:2) a bat skeleton (37, 34, D:2) a +0 dagger (43, 22, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (48, 18, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (5, 8, D:3) a +0 robe a +0 dagger an orc skeleton (12, 32, D:3) a jackal corpse (skeletalised by now) (24, 6, D:3) a rat skeleton (26, 9, D:3) a human skeleton (32, 17, D:3) a +3 leather armour 3 boomerangs a +1 dagger of venom an orc skeleton (33, 15, D:3) a bat skeleton (40, 45, D:3) a +0 trident (46, 34, D:3) a rat skeleton (51, 36, D:3) a +0 whip a +0 chain mail an orc skeleton (52, 11, D:3) a +0 dagger a kobold skeleton (52, 36, D:3) a +0 whip a +0 ring mail an orc skeleton (53, 11, D:3) a +0 club a goblin skeleton (59, 32, D:3) a +0 leather armour (61, 43, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (2, 1, D:4) a jackal skeleton a jackal skeleton (5, -2, D:4) a jackal skeleton (10, 22, D:4) a ball python corpse (skeletalised by now) (15, 12, D:4) a +0 whip (16, 26, D:4) a quokka skeleton (19, 25, D:4) a +0 rapier (21, -6, D:4) a +0 dagger an orc skeleton (25, 7, D:4) a +1 whip of draining (27, 27, D:4) a +0 club (28, -8, D:4) a +0 whip (34, 14, D:4) a +0 great mace (36, 2, D:4) a +0 chain mail (43, 16, D:4) a +0 short sword Level 5 of the Dungeon (6, -12, D:5) a +0 scale mail (23, 4, D:5) a +0 giant club (28, -2, D:5) 6 gold pieces (31, -7, D:5) a +0 falchion (41, 27, D:5) a +0 trident (48, -9, D:5) a +0 leather armour a +0 dagger a +0 dagger an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +1 pair of gloves (2, -16, D:6) a +0 leather armour (2, -15, D:6) a +0 sling (6, -9, D:6) a +0 chain mail a +0 flail (6, -7, D:6) a +0 ring mail a +0 mace (8, -9, D:6) a +0 hand axe (10, 0, D:6) a +0 spear (11, -9, D:6) a +0 quarterstaff (19, -8, D:6) a +1 pair of boots of rampaging (29, -20, D:6) the +1 dagger of the Beast {freeze, Fly rCorr Dex+2} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a medusa talisman (32, -27, D:6) an orb of mayhem (36, -28, D:6) a hound skeleton (37, -19, D:6) a +3 quarterstaff of chaos a +0 cloak (37, -18, D:6) a +0 hammer (40, -10, D:6) a +0 leather armour a +0 war axe (41, -13, D:6) a +0 short sword a bullfrog corpse (skeletalised by now) (41, -10, D:6) a +0 leather armour a +0 whip a +0 ring mail a +0 trident (42, -10, D:6) a +0 short sword a +0 orcbow a centaur skeleton (43, -7, D:6) a hound skeleton Level 7 of the Dungeon [Shop] Matsere's Firing Range a +2 hand cannon of freezing (787 gold) 3 boomerangs (78 gold) 5 large rocks (97 gold) a +0 hand cannon of freezing (657 gold) a +0 arbalest (97 gold) 3 poisoned darts (23 gold) a +0 shortbow (39 gold) 6 javelins (234 gold) 6 javelins (234 gold) the +4 orcbow "Bopnebesk" {flame, ^Drain rPois Int+3 Dex+4} (617 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 triple crossbow (260 gold) (0, 0, D:7) a stone (0, 2, D:7) a stone (1, 2, D:7) a stone (1, 10, D:7) a +0 club (2, 0, D:7) a boomerang (2, 2, D:7) a stone (4, 2, D:7) a stone (10, -25, D:7) 15 gold pieces (19, -24, D:7) a +1 leather armour of fire resistance a +0 quarterstaff a +3 sling (24, -38, D:7) the +0 robe of the Slug {Harm rElec} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. It cannot be enchanted further. (31, 12, D:7) an eel talisman (38, -11, D:7) a +0 ring mail (64, -27, D:7) a +1 ring mail of cold resistance a +0 club a +0 robe a +0 dagger (64, -26, D:7) a +0 ring mail a +0 falchion (66, -27, D:7) a +0 club (66, -26, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (11, 12, D:8) a +0 plate armour a +0 orcbow a +0 trident (13, 12, D:8) a +0 robe a +0 dagger (23, -22, D:8) a +4 whip (24, -22, D:8) a +0 whip (24, -21, D:8) a +0 club 3 stones a +0 dagger a +0 short sword (24, -20, D:8) a +0 club (25, -21, D:8) a +0 dagger a +0 short sword (31, -21, D:8) a +0 ring mail a +0 flail (32, -21, D:8) a +3 heavy flail a +0 leather armour a +0 club a +0 falchion (34, 15, D:8) 6 large rocks (36, -21, D:8) a +0 dagger (37, 21, D:8) a +0 glaive +0 acid dragon scales (39, -31, D:8) a +4 great sword of freezing a +0 robe (39, -29, D:8) a +3 dagger a +0 robe (43, -30, D:8) a +4 flail of freezing a +0 robe (43, -29, D:8) a +3 halberd a +0 robe (45, 22, D:8) an orb of glass (46, -9, D:8) a +0 leather armour (56, 26, D:8) a +1 scale mail of cold resistance Level 9 of the Dungeon (0, 0, D:9) a rimehorn talisman (31, 27, D:9) a +0 club a +0 battleaxe a +0 orcbow a +0 plate armour (31, 28, D:9) a +0 club (32, 27, D:9) a +0 whip (32, 29, D:9) a +0 short sword a +0 leather armour (35, 7, D:9) a +0 plate armour (51, 13, D:9) an amulet of faith (54, 10, D:9) a +0 pair of boots (55, 29, D:9) 24 gold pieces (60, 11, D:9) a +0 robe a +0 dagger (62, 9, D:9) a +0 club Level 10 of the Dungeon (27, -10, D:10) a +0 leather armour a +0 falchion (28, -11, D:10) a +0 chain mail a +0 halberd (28, -10, D:10) a +1 war axe of electrocution a +0 leather armour a +0 war axe (29, -2, D:10) a +0 giant club a +0 giant club (33, 14, D:10) a +0 chain mail a +0 battleaxe (34, 20, D:10) a +0 hand axe (35, 13, D:10) a +0 leather armour a +0 mace (36, 5, D:10) a +0 mace (36, 21, D:10) a +0 club a +0 scale mail (37, 11, D:10) a +0 chain mail a +0 battleaxe a +0 plate armour a +0 short sword (37, 13, D:10) a +2 trident of flaming (37, 21, D:10) a +0 club a +0 ring mail a +4 dagger a +0 robe (38, 8, D:10) the +1 helmet of the Thunderstorm {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (38, 11, D:10) a +0 plate armour a +0 dire flail (38, 17, D:10) a +0 robe a +0 dagger (39, 11, D:10) a +0 plate armour a +0 dire flail (39, 12, D:10) a +0 leather armour a +0 dagger (41, 18, D:10) a +0 dagger a +0 leather armour (42, 19, D:10) a +0 mace a +0 leather armour (44, 21, D:10) a +0 club 3 boomerangs (45, 21, D:10) a +0 flail a +0 leather armour a +0 short sword a +0 club a +0 ring mail a +0 short sword of freezing a +2 scale mail of command a +0 flail a +0 leather armour a +0 hand axe (45, 22, D:10) a +0 short sword a +0 dagger a +0 dagger a +0 ring mail (47, -12, D:10) a +0 long sword (50, -8, D:10) a +0 robe a +4 short sword of freezing (54, 0, D:10) a +0 long sword a +0 robe (54, 1, D:10) a +2 flail a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (15, -8, D:11) a +0 giant club a +0 giant club (19, -7, D:11) a +0 dire flail (19, -6, D:11) a +0 giant club (20, -6, D:11) a +0 giant spiked club (20, 22, D:11) a scarf of shadows (21, -6, D:11) a +0 giant spiked club a +0 giant spiked club (21, -5, D:11) a +0 dire flail (22, -6, D:11) a +0 giant club (22, -5, D:11) a +0 giant club (24, 10, D:11) 5 large rocks (27, 7, D:11) a +0 trident a +0 plate armour (27, 8, D:11) a +0 club (27, 9, D:11) a +2 dagger of holy wrath a +0 robe (30, 12, D:11) a +0 hand axe (31, 7, D:11) 3 large rocks (33, 9, D:11) a +0 dagger a +0 robe (34, 4, D:11) the +1 orcbow of Ipse Dixit {heavy, rN+ Int+3 Dex+5} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (37, 4, D:11) a staff of air (39, 10, D:11) a +0 ring mail (42, -3, D:11) a +0 giant club a +0 giant club (43, -23, D:11) a +0 dagger a +0 robe (44, 20, D:11) a +0 rapier (46, -11, D:11) a +0 great mace (54, 0, D:11) a +0 halberd Level 12 of the Dungeon (0, 0, D:12) 2 potions of moonshine (7, 0, D:12) a +0 robe (14, 20, D:12) a +0 dagger a +0 robe (15, 20, D:12) a +0 short sword a +0 dagger a +0 battleaxe a +0 chain mail (16, 20, D:12) a +1 trident of flaming (28, -10, D:12) an amulet of wildshape (33, -13, D:12) a +2 scimitar of flaming (42, 8, D:12) a +0 ring mail (45, 1, D:12) a +0 falchion (53, -11, D:12) a granite talisman Level 13 of the Dungeon (2, -11, D:13) a +0 shortbow (2, -10, D:13) a +0 shortbow (2, -9, D:13) a +0 shortbow (11, -39, D:13) a parchment of Gloom (12, -11, D:13) a +0 short sword a +0 robe (13, -27, D:13) a +0 shortbow (16, -8, D:13) a +0 orcbow (20, -11, D:13) a +0 robe (23, -32, D:13) a +0 robe a +0 dagger (25, -19, D:13) a +3 shortbow (25, -8, D:13) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (26, -9, D:13) a +0 short sword a stone (26, -8, D:13) a +0 short sword 2 stones (27, -9, D:13) a +0 whip (27, -8, D:13) a +0 dagger (29, -22, D:13) a +0 mace (32, -13, D:13) a +0 robe (40, -10, D:13) 5 gold pieces (40, -8, D:13) 3 large rocks (42, -10, D:13) a +0 scale mail a +0 short sword (42, 0, D:13) 16 gold pieces (43, 1, D:13) a +0 whip (44, 2, D:13) a +0 flail (45, 2, D:13) a +0 whip (45, 3, D:13) a +0 scale mail a +0 spear Level 14 of the Dungeon (1, -7, D:14) a +0 orcbow (2, 10, D:14) a +0 war axe (16, 9, D:14) a +0 orcbow (20, -24, D:14) a +0 robe a +0 dagger (22, 11, D:14) a +0 chain mail (26, -23, D:14) a +0 orcbow (29, -22, D:14) a +0 robe a +3 dagger (32, 10, D:14) a +0 war axe (40, -5, D:14) a +0 dagger a +0 robe (42, -32, D:14) a +2 barding (47, 3, D:14) a +0 leather armour a +0 battleaxe (48, 14, D:14) a +0 trident (50, 3, D:14) a +0 orcbow (54, 11, D:14) 20 gold pieces Level 15 of the Dungeon (4, -19, D:15) 4 large rocks (8, -8, D:15) a serpent talisman (9, -19, D:15) a +6 ring of intelligence (10, -7, D:15) a +0 chain mail (13, 12, D:15) a +0 bardiche a +0 ring mail (21, -12, D:15) a +0 dagger a +0 leather armour (21, 16, D:15) 3 large rocks (23, 4, D:15) a +0 orcbow (24, -17, D:15) a +0 dagger (36, 16, D:15) a +0 leather armour a +2 heavy war axe (36, 27, D:15) 6 gold pieces a +3 whip of holy wrath a +0 robe (37, 16, D:15) a +0 robe a +0 hand axe a +0 leather armour a +0 war axe (48, 29, D:15) a +0 spear (48, 31, D:15) a +0 ring mail a +0 arbalest (50, 26, D:15) a +0 ring mail a +0 arbalest (50, 29, D:15) 2 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (1, -2, Orc:1) a +0 club (2, -2, Orc:1) a +0 short sword a +0 chain mail (6, 3, Orc:1) a +0 club (12, 8, Orc:1) a +0 ring mail a +0 whip (13, 7, Orc:1) a +0 club a +0 arbalest (13, 8, Orc:1) a +0 arbalest (14, 6, Orc:1) a +0 mace (14, 7, Orc:1) a +0 chain mail a +0 dire flail (14, 8, Orc:1) a +0 ring mail a +0 flail a +0 robe a +3 dagger a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +0 plate armour a boomerang a +0 flail (15, 8, Orc:1) a +0 robe a +0 dagger (20, -2, Orc:1) a +0 hand axe a +0 short sword of speed a +0 scale mail a +0 battleaxe a +0 chain mail (20, -1, Orc:1) a +0 club a +0 leather armour (27, 26, Orc:1) a +0 arbalest a +0 dagger (27, 27, Orc:1) a +0 hand axe a +0 leather armour a +0 battleaxe a +0 chain mail (30, 24, Orc:1) a +0 club a +0 ring mail (35, 22, Orc:1) a +0 club a +0 whip a +0 hand axe a +0 war axe a +4 chain mail of death a +0 mace (36, 22, Orc:1) a +0 club a +0 leather armour a +0 long sword a +0 plate armour a +0 mace a +0 chain mail a +0 scimitar a +0 plate armour (37, 22, Orc:1) a +1 war axe of electrocution a +0 leather armour (37, 23, Orc:1) a +2 heavy hand axe (37, 24, Orc:1) a +0 mace a +0 ring mail a +0 whip a +0 scale mail Level 2 of the Orcish Mines [Shop] Iwewyred's General Store a lightning rod (4/4) (560 gold) a +0 plate armour (252 gold) a wand of roots (1) (33 gold) a scroll of immolation (56 gold) a +0 long sword (49 gold) a parchment of Kiss of Death (56 gold) 2 potions of curing (84 gold) the fire staff of Wyrd {rF+ Dex+2 Fire} (506 gold) [staff of fire] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. [Shop] Wiluf's Antique Weapon Shoppe a +0 short sword (102 gold) a +0 dagger (68 gold) a +1 glaive of entangling (578 gold) the +0 long sword of Nemelex Xobeh's Anger {freeze, rElec rF+++ Will- Dex+2} (1880 gold) rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 falchion (102 gold) the +5 glaive of Defiance {freeze, *Slow rPois rF+++ Int-3} (2628 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 club (17 gold) a +0 sling (51 gold) [Shop] Noecur's Antique Armour Emporium a +0 leather armour (62 gold) a +0 scale mail (124 gold) a +0 leather armour (62 gold) a +0 cloak of stealth (356 gold) a +0 scale mail of cold resistance (341 gold) a +0 robe (27 gold) a +0 plate armour (558 gold) an orb of stardust (806 gold) a +1 robe of willpower (399 gold) a +2 scale mail of poison resistance (558 gold) [Shop] Mipe's Book Shoppe a parchment of Inner Flame (105 gold) a parchment of Ozocubu's Armour (105 gold) a parchment of Forge Blazeheart Golem (156 gold) a parchment of Borgnjor's Revivification (501 gold) a parchment of Silence (220 gold) a parchment of Shatter (624 gold) a parchment of Stone Arrow (105 gold) a parchment of Summon Seismosaurus Egg (156 gold) a parchment of Summon Forest (220 gold) a parchment of Orb of Destruction (393 gold) (0, 0, Orc:2) a +0 short sword a +0 plate armour (0, 1, Orc:2) a +0 hand axe a +0 robe (2, 4, Orc:2) a +0 war axe a +0 chain mail (4, 0, Orc:2) a +0 short sword a +0 chain mail (21, 8, Orc:2) a +0 chain mail a +0 short sword (21, 9, Orc:2) a +0 leather armour a +0 short sword (21, 10, Orc:2) a +0 plate armour a +0 glaive a +0 arbalest (22, 9, Orc:2) a +0 dagger a +0 plate armour 3 boomerangs a +0 mace (22, 10, Orc:2) a +0 chain mail a +0 battleaxe a +0 plate armour a +0 battleaxe (23, 10, Orc:2) a +0 plate armour a +0 mace a +0 plate armour a +0 hand axe a +0 giant club (24, 8, Orc:2) 3 boomerangs a +0 trident (24, 10, Orc:2) a +0 robe a +0 dagger (24, 11, Orc:2) a +0 chain mail a +1 war axe (29, -13, Orc:2) a +0 dagger a +0 robe (38, -6, Orc:2) a +0 giant spiked club (39, 0, Orc:2) a +0 plate armour a +0 war axe (41, 0, Orc:2) a +0 chain mail a +0 halberd a +0 chain mail a +1 vampiric hand axe (42, 4, Orc:2) a +0 dagger of venom (44, 0, Orc:2) a +1 plate armour of poison resistance a +0 war axe (44, 4, Orc:2) a +0 chain mail a +0 hand axe of freezing (45, 1, Orc:2) a +0 chain mail 2 boomerangs a +0 dire flail (46, 5, Orc:2) a +0 plate armour a +0 war axe (46, 6, Orc:2) a +0 arbalest (49, 1, Orc:2) a +0 orcbow (54, 16, Orc:2) a +0 leather armour a +0 flail a +0 scale mail a +0 club (54, 17, Orc:2) a +0 mace a +0 plate armour a +0 short sword (54, 18, Orc:2) a +0 robe a +0 glaive (55, 17, Orc:2) a boomerang a +1 whip of electrocution a +0 plate armour a +0 glaive a +0 chain mail a +0 hand axe (56, 17, Orc:2) a +0 leather armour a +0 dagger a +0 falchion Level 1 of the Elven Halls (0, 0, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (2, 6, Elf:1) a +0 robe a +0 dagger (2, 7, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (3, 5, Elf:1) a +0 leather armour a +0 short sword (3, 6, Elf:1) a +0 leather armour a +0 rapier (3, 7, Elf:1) a +0 leather armour a +0 dagger (4, 1, Elf:1) a +0 leather armour a +0 short sword (4, 8, Elf:1) a +0 robe a +3 long sword of electrocution a +0 robe a +0 dagger (4, 9, Elf:1) a +0 ring mail a +0 long sword (5, 2, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (5, 3, Elf:1) a +0 robe a +0 rapier (5, 4, Elf:1) a +0 scale mail a +0 dagger (10, 34, Elf:1) a parchment of Awaken Armour (13, 38, Elf:1) a +0 long sword a +0 plate armour (14, 36, Elf:1) a +0 mace a +0 leather armour (14, 37, Elf:1) a +0 short sword a +0 chain mail a +0 dagger a +2 robe (14, 38, Elf:1) a +0 flail a +0 scale mail (18, 6, Elf:1) 3 poisoned darts (19, 30, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (19, 33, Elf:1) a +0 robe a +0 long sword (20, 26, Elf:1) a +0 robe a +0 dagger (20, 35, Elf:1) a +0 rapier a +0 scale mail (20, 40, Elf:1) a +0 long sword a +0 ring mail (21, 27, Elf:1) a +0 robe a +0 short sword (21, 30, Elf:1) a +0 robe a +0 long sword (23, 26, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (26, 4, Elf:1) a +0 morningstar (34, 10, Elf:1) a +0 short sword a +0 robe (38, 11, Elf:1) a +0 long sword a +0 robe (39, 37, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (40, 38, Elf:1) a +0 devious dagger a +0 robe Level 2 of the Elven Halls (3, 1, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (7, -1, Elf:2) a +0 long sword a +0 leather armour (9, 1, Elf:2) a +0 rapier a +0 ring mail (10, -22, Elf:2) a +0 quarterstaff a +0 robe (10, -7, Elf:2) a +0 long sword of electrocution a +0 leather armour (11, -20, Elf:2) a ring of magical power (12, -26, Elf:2) a +0 quarterstaff a +0 robe (12, -16, Elf:2) a +0 ring mail (13, 17, Elf:2) a +0 long sword a +0 robe (14, 18, Elf:2) a +0 rapier a +0 robe (14, 20, Elf:2) a +0 rapier a +0 robe (15, 21, Elf:2) a +0 long sword a +0 leather armour (16, 20, Elf:2) a +0 long sword a +0 robe (18, -26, Elf:2) a ring of magical power (18, 16, Elf:2) a +0 long sword a +0 shortbow a +0 robe (18, 20, Elf:2) a +2 vampiric rapier a +0 robe (19, 20, Elf:2) a +0 dagger a +0 leather armour (23, -25, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (28, -22, Elf:2) a +0 ring mail (32, -30, Elf:2) a +0 rapier a +0 robe (36, 7, Elf:2) a +0 rapier a +0 robe (38, 12, Elf:2) a +0 long sword a +0 ring mail (40, 11, Elf:2) a +0 short sword a +0 robe (40, 13, Elf:2) a +0 long sword a +0 shortbow a +2 robe of fire resistance a +0 long sword a +0 robe (40, 17, Elf:2) a +0 short sword a +0 ring mail (53, -4, Elf:2) 2 poisoned darts (54, 8, Elf:2) a blade talisman Level 3 of the Elven Halls [Shop] Dawu Fok's Book Emporium a parchment of Curse of Agony (294 gold) a parchment of Lehudib's Crystal Spear (668 gold) a parchment of Sphinx Sisters (524 gold) a parchment of Forge Monarch Bomb (400 gold) a parchment of Orb of Destruction (524 gold) a parchment of Arcjolt (294 gold) a parchment of Teleport Other (140 gold) a parchment of Jinxbite (92 gold) a parchment of Splinterfrost Shell (524 gold) a parchment of Ignition (668 gold) a parchment of Summon Forest (294 gold) a parchment of Alistair's Intoxication (294 gold) a parchment of Shatter (832 gold) a parchment of Summon Cactus Giant (400 gold) [Shop] Heda's Antique Weapon Emporium a +4 vampiric dagger (756 gold) a +0 scimitar (162 gold) a +0 club (13 gold) a +2 halberd of pain (594 gold) a +0 spear (81 gold) a +0 morningstar (162 gold) a +0 short sword of flaming (199 gold) (0, 0, Elf:3) a +0 scale mail (0, 2, Elf:3) a +8 chain mail of ponderousness (1, 1, Elf:3) a +0 dagger a +0 robe a +0 long sword a +0 ring mail (1, 2, Elf:3) a +0 long sword a +0 robe a +0 great mace a +0 leather armour a +0 long sword a +0 robe a +0 dagger (2, 1, Elf:3) a +0 glaive a +0 leather armour (3, 1, Elf:3) a +2 pair of boots of earth (5, -1, Elf:3) the +2 pair of gloves "Asaschisi" {SInv} SInv: It lets you see invisible. It cannot be enchanted further. (5, 0, Elf:3) a +0 dagger (9, -13, Elf:3) a +0 long sword a +0 robe (10, 0, Elf:3) a staff of conjuration (11, 4, Elf:3) a +0 long sword a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 robe (12, 0, Elf:3) a +0 dagger a +0 robe of resistance (12, 1, Elf:3) a +0 long sword a +0 robe (12, 2, Elf:3) a +0 dagger a +0 longbow a +0 leather armour a +4 demon trident of flaming a +1 plate armour of poison resistance a +0 tower shield (12, 3, Elf:3) a +0 long sword a +0 robe (12, 4, Elf:3) a +0 long sword a +1 robe of fire resistance a +4 rapier of protection a +0 robe a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword a +0 robe a +0 short sword a +0 robe (13, 1, Elf:3) a +0 long sword a +0 leather armour (13, 3, Elf:3) a +0 rapier a +0 robe a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (13, 4, Elf:3) a +0 long sword a +0 ring mail a +0 short sword a +0 robe a +0 rapier of flaming a +0 robe (13, 7, Elf:3) a +2 long sword of freezing a +0 ring mail (15, 0, Elf:3) a +4 broad axe of flaming (15, 1, Elf:3) a staff of conjuration (16, 0, Elf:3) a +2 plate armour of willpower (16, 1, Elf:3) a staff of necromancy (17, 0, Elf:3) a ring of protection from fire (17, 2, Elf:3) a +1 orcbow of freezing (18, 1, Elf:3) the +1 robe of the Earth {Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (19, 0, Elf:3) the +8 storm bow {elec, penet} It cannot be enchanted further. (20, -6, Elf:3) a +0 short sword a +0 leather armour a +0 buckler (20, 0, Elf:3) a parchment of Rending Blade (20, 1, Elf:3) a +1 chain mail of poison resistance (20, 2, Elf:3) a +2 ring mail of positive energy (21, 0, Elf:3) a +1 helmet of sniping (21, 2, Elf:3) a +4 ring of protection the amulet of Wu Jian's Benevolence {Wildshape rPois rN+} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rPois: It protects you from poison. rN+: It protects you from negative energy. the amulet of Suygats {Chemistry rPois rC+} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rPois: It protects you from poison. rC+: It protects you from cold. (22, -35, Elf:3) a +0 flail (23, 0, Elf:3) a ring of protection from cold (23, 1, Elf:3) a parchment of Awaken Armour (24, -5, Elf:3) a +0 scimitar a +0 leather armour a +0 rapier a +0 robe (24, -4, Elf:3) a +0 dagger a +0 leather armour a +0 rapier a +0 leather armour a +0 short sword a +0 ring mail a +0 buckler (24, -1, Elf:3) a +4 dagger of holy wrath (24, 1, Elf:3) a +5 vampiric falchion (24, 2, Elf:3) a staff of fire (25, 0, Elf:3) a +0 ring mail of fire resistance (25, 2, Elf:3) a staff of necromancy (26, -4, Elf:3) a +0 long sword a +0 leather armour a parchment of Soul Splinter (26, 0, Elf:3) a staff of earth (26, 2, Elf:3) a +0 long sword a +0 leather armour (27, -5, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (28, -5, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (29, 14, Elf:3) a +0 leather armour (29, 18, Elf:3) the quill talisman of Karchirhy {Str+2 Int+2} [quill talisman] Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (32, -6, Elf:3) the +1 leather armour "Ruxip" {rC+ Str+3 Stlth+} rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (33, 11, Elf:3) a +0 short sword a +0 robe (33, 14, Elf:3) a +0 scimitar a +0 robe a +0 buckler a +0 scimitar a +0 shortbow a +0 leather armour (33, 15, Elf:3) a +0 rapier a +0 robe (34, 10, Elf:3) a +0 long sword a +0 robe (34, 11, Elf:3) a +0 short sword a +0 robe (34, 12, Elf:3) a +2 short sword of speed a +0 robe (34, 13, Elf:3) a +0 short sword a +0 robe a +0 long sword a +0 robe (34, 14, Elf:3) a +0 long sword of holy wrath a +0 ring mail (36, -34, Elf:3) a parchment of Diamond Sawblades (36, -31, Elf:3) a +0 long sword a +0 robe (40, -18, Elf:3) a +3 long sword of valour a +0 robe (47, -5, Elf:3) a +0 short sword a +0 robe (53, -18, Elf:3) a +0 rapier a +0 ring mail (54, 6, Elf:3) a -2 whip of freezing (55, -38, Elf:3) a +2 war axe of electrocution (56, -36, Elf:3) a +0 club (62, -24, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (69, 11, Elf:3) a +0 double sword (71, -29, Elf:3) a granite talisman Level 1 of the Lair of Beasts (9, 5, Lair:1) a +0 dagger (30, 1, Lair:1) a +0 robe (32, -1, Lair:1) a +0 robe (46, 20, Lair:1) a +0 great mace Level 2 of the Lair of Beasts (6, -22, Lair:2) a +0 scimitar (6, -21, Lair:2) a +0 chain mail (7, -24, Lair:2) a +0 robe a +0 rapier a +0 long sword (16, -36, Lair:2) a +0 ring mail (42, -11, Lair:2) a book of Necromancy Level 3 of the Lair of Beasts (1, 17, Lair:3) 3 boomerangs (36, 51, Lair:3) a +0 whip (45, 7, Lair:3) a +0 shortbow (56, 47, Lair:3) a +0 rapier (66, 29, Lair:3) a +0 shortbow (67, 12, Lair:3) a +0 dagger (69, 28, Lair:3) a +0 shortbow (70, 28, Lair:3) a +0 orcbow Level 4 of the Lair of Beasts (20, 6, Lair:4) a +0 ring mail (29, 14, Lair:4) a +0 long sword (31, 20, Lair:4) a potion of moonshine (34, 19, Lair:4) a +0 leather armour (34, 39, Lair:4) a +0 troll leather armour (39, 10, Lair:4) the +7 war axe of Gozag's Reproof {venom, rPois rF+ rCorr Int-2} rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (40, 16, Lair:4) a parchment of Ignite Poison (53, 51, Lair:4) a +0 hand axe (60, 40, Lair:4) a potion of moonshine Level 5 of the Lair of Beasts (2, -35, Lair:5) a kobold skeleton (3, -36, Lair:5) a draconian skeleton (5, -31, Lair:5) a spriggan skeleton (6, -25, Lair:5) a spriggan skeleton (9, -37, Lair:5) a minotaur skeleton (10, -36, Lair:5) a naga skeleton (10, -29, Lair:5) an elf skeleton (11, -31, Lair:5) a tengu skeleton (11, 17, Lair:5) a +0 trident (12, -28, Lair:5) an orb of guile (13, -33, Lair:5) a spriggan skeleton (13, -28, Lair:5) a +0 great mace (14, -39, Lair:5) a minotaur skeleton (17, -24, Lair:5) a troll skeleton (21, 2, Lair:5) a +0 whip (22, -27, Lair:5) a draconian skeleton (22, -19, Lair:5) an elf skeleton (22, -10, Lair:5) a human skeleton (24, -11, Lair:5) a human skeleton (26, -23, Lair:5) a goblin skeleton (36, -35, Lair:5) a +0 orcbow (36, -32, Lair:5) a +0 sling (38, 14, Lair:5) a parchment of Vampiric Draining (55, -15, Lair:5) a +0 scimitar Level 1 of the Swamp (0, 0, Swamp:1) a +0 ring mail (2, -15, Swamp:1) a +1 long sword of flaming (3, -7, Swamp:1) a +0 robe (8, -18, Swamp:1) a +0 robe a +0 quarterstaff (8, -13, Swamp:1) a +0 ring mail (9, -19, Swamp:1) a +0 spear (11, -47, Swamp:1) a +0 chain mail (17, -43, Swamp:1) a +0 robe a +0 dagger (21, -2, Swamp:1) a +0 pair of gloves (23, -46, Swamp:1) a +0 robe a +0 quarterstaff (24, -47, Swamp:1) a +0 buckler a +0 robe a +0 rapier (24, -21, Swamp:1) a +0 spear (27, -43, Swamp:1) a +0 spear (27, -19, Swamp:1) a +0 cloak (29, -46, Swamp:1) a +0 buckler a +0 spear (30, -48, Swamp:1) a +0 spear (46, -46, Swamp:1) a +0 spear (47, -45, Swamp:1) a +0 buckler a +0 spear (52, -48, Swamp:1) a +0 spear (55, -55, Swamp:1) a +0 robe a +0 quarterstaff (55, -54, Swamp:1) a +0 spear (55, -31, Swamp:1) a +0 ring mail (57, -57, Swamp:1) a +2 buckler of protection a +0 robe a +0 rapier (58, -57, Swamp:1) a +0 robe a +2 rapier of freezing Level 2 of the Swamp (4, -33, Swamp:2) a +0 spear (20, -18, Swamp:2) a +3 rapier of electrocution a +1 cloak of willpower a +0 pair of gloves (20, -2, Swamp:2) a +4 ring of slaying (24, -32, Swamp:2) a +0 flail (26, 14, Swamp:2) a +0 morningstar (37, 0, Swamp:2) a +0 robe (38, -12, Swamp:2) a +0 long sword (38, 15, Swamp:2) 5 curare-tipped darts 4 datura-tipped darts 3 darts of disjunction 3 atropa-tipped darts 20 poisoned darts 4 javelins a throwing net (52, -12, Swamp:2) a +0 chain mail Level 3 of the Swamp (0, 0, Swamp:3) a +0 robe (7, -6, Swamp:3) a +0 robe a +0 quarterstaff (8, -8, Swamp:3) a +0 battleaxe (10, -17, Swamp:3) the serpent talisman of the Dice {rC+} [serpent talisman] rC+: It protects you from cold. (10, -14, Swamp:3) a +0 buckler a +0 spear (10, -13, Swamp:3) a +2 demon trident of draining +0 acid dragon scales a +2 demon trident of freezing (11, -14, Swamp:3) a +0 buckler a +0 spear (13, -31, Swamp:3) a +0 heavy quarterstaff a +0 robe of positive energy (16, -18, Swamp:3) 2 poisoned darts (22, -24, Swamp:3) a +0 helmet (23, -18, Swamp:3) a +0 leather armour (27, -8, Swamp:3) a +0 cloak of corrosion resistance (30, -24, Swamp:3) 6 boomerangs (30, -21, Swamp:3) a +0 quarterstaff a +0 robe (31, -26, Swamp:3) a +0 ring mail Level 4 of the Swamp (3, 21, Swamp:4) a +0 war axe (6, 5, Swamp:4) a +0 spear (27, 26, Swamp:4) a +0 leather armour (38, -10, Swamp:4) a +0 ring mail (42, 9, Swamp:4) a +0 plate armour (44, 20, Swamp:4) a +0 trident Level 1 of the Snake Pit (0, 0, Snake:1) a +0 shortbow a +0 short sword (3, 18, Snake:1) a +0 morningstar (4, 35, Snake:1) a +0 shortbow a +0 long sword (11, 35, Snake:1) a +0 great sword (36, 47, Snake:1) a +0 dire flail (44, -2, Snake:1) a +0 trident (46, 1, Snake:1) a +0 mace of protection (54, 38, Snake:1) a +0 robe of fire resistance a +0 club (62, 24, Snake:1) a +2 dagger of speed Level 2 of the Snake Pit [Shop] Vaxzeiz's Weapon Emporium a +0 flail (63 gold) a +5 scimitar of valour (594 gold) a +2 falchion of protection (280 gold) a +1 shortbow of flaming (223 gold) a +0 long sword (63 gold) 4 large rocks (108 gold) (0, 0, Snake:2) a +0 shortbow a +0 heavy battleaxe (1, 2, Snake:2) a +0 robe a +0 long sword (1, 38, Snake:2) a +0 war axe a +0 robe (3, 15, Snake:2) a +0 quarterstaff a +0 robe (4, 14, Snake:2) a +0 spear (5, 13, Snake:2) a +0 trident (6, 13, Snake:2) a +0 halberd (7, -13, Snake:2) a +0 flail a +0 robe (11, 11, Snake:2) a +0 robe (18, -7, Snake:2) a +0 scimitar (18, 13, Snake:2) a +0 spear (19, -8, Snake:2) a +0 robe a +0 scimitar (20, 27, Snake:2) a +0 glaive (22, -8, Snake:2) a +0 shortbow of flaming a +0 long sword (23, -8, Snake:2) a +0 battleaxe (24, -10, Snake:2) a +3 spear (25, -2, Snake:2) a +0 short sword a +0 robe (27, 10, Snake:2) a +0 quarterstaff (28, 35, Snake:2) a +0 partisan (28, 40, Snake:2) a +2 mace of holy wrath a +0 robe (35, 5, Snake:2) a +0 trident (35, 25, Snake:2) a potion of moonshine (36, 7, Snake:2) a +0 club (37, 6, Snake:2) a +0 short sword (37, 7, Snake:2) a +0 robe a +0 dagger (37, 26, Snake:2) a +0 shortbow a +0 mace a +0 robe (39, 15, Snake:2) a +0 long sword (42, -16, Snake:2) a +0 flail a +0 robe (43, -2, Snake:2) a parchment of Blink (45, 26, Snake:2) a +1 vampiric battleaxe (48, -17, Snake:2) a +0 partisan (48, 24, Snake:2) a +2 hand axe of freezing a +0 robe (50, -16, Snake:2) a +1 hand axe of freezing (51, -3, Snake:2) a parchment of Maxwell's Portable Piledriver (52, -13, Snake:2) a +0 trident (53, -12, Snake:2) a +0 longbow a +0 flail (53, 26, Snake:2) a +0 shortbow of flaming a +0 shortbow of flaming (53, 28, Snake:2) a +0 long sword a +0 robe (53, 29, Snake:2) a +0 shortbow of flaming (54, 29, Snake:2) a +0 club (58, 30, Snake:2) a +0 longbow a +0 flail (59, 31, Snake:2) a +0 arbalest a +0 halberd (65, -5, Snake:2) a +0 short sword (67, -11, Snake:2) a +0 scimitar a +0 robe an orb of glass (70, 24, Snake:2) a +0 tower shield (70, 35, Snake:2) a +0 broad axe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 chain mail (13, -17, Snake:3) a +0 shortbow of flaming (16, -14, Snake:3) a +0 hand axe (18, -6, Snake:3) a staff of cold (19, -17, Snake:3) a +0 mace a +0 shortbow a +0 flail a +0 mace a +0 hand axe (20, -18, Snake:3) a +0 halberd (27, 11, Snake:3) a +0 quarterstaff a +0 robe (28, 20, Snake:3) a +0 halberd (31, -6, Snake:3) a +0 flail (35, 5, Snake:3) a +0 war axe a +0 robe (36, -11, Snake:3) a +0 dire flail (40, 0, Snake:3) a +0 rapier (51, 16, Snake:3) a +0 scale mail Level 4 of the Snake Pit [Shop] Mostukh's Jewellery Emporium a ring of wizardry (570 gold) a fortress talisman (285 gold) a +6 ring of intelligence (684 gold) an amulet of faith (760 gold) a +5 ring of evasion (684 gold) an amulet of wildshape (570 gold) the ring "Qeatong" {Fly rCorr Int+5 Dex-3 Stlth-} (625 gold) [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). Stlth-: It makes you less stealthy. [Shop] Veuts's Book Shop a parchment of Manifold Assault (426 gold) a parchment of Dragon's Call (676 gold) a parchment of Forge Phalanx Beetle (325 gold) a parchment of Permafrost Eruption (325 gold) a parchment of Fulsome Fusillade (543 gold) a parchment of Sculpt Simulacrum (325 gold) a parchment of Death Channel (325 gold) a parchment of Gell's Gavotte (325 gold) a parchment of Forge Lightning Spire (169 gold) a parchment of Detonation Catalyst (239 gold) a parchment of Frozen Ramparts (114 gold) a parchment of Searing Ray (75 gold) a parchment of Construct Spike Launcher (75 gold) a parchment of Disjunction (543 gold) [Shop] Duhugay's Jewellery Emporium a ring of magical power (460 gold) a ring of willpower (575 gold) a +6 ring of dexterity (828 gold) a ring of positive energy (460 gold) a granite talisman (690 gold) a ring of wizardry (690 gold) a +5 ring of evasion (828 gold) the serpent talisman of the Earth {Int+3} (1000 gold) [serpent talisman] Int+3: It affects your intelligence (+3). a +4 ring of slaying (828 gold) (3, 9, Snake:4) a +0 scimitar a +0 robe (5, 12, Snake:4) a +1 dire flail of concussion a +0 robe a +0 club a +0 robe (6, 12, Snake:4) a +0 club a +0 robe a +0 mace a +0 robe a +0 flail a +0 robe a +2 flail of venom a +0 spear (6, 13, Snake:4) a +0 trident a +0 robe a +0 kite shield (6, 14, Snake:4) a +0 dire flail a +0 club (7, 13, Snake:4) a +0 hand axe a +0 shortbow a +0 battleaxe (7, 30, Snake:4) a +0 shortbow a +1 heavy war axe (9, 12, Snake:4) a +0 scimitar a +0 robe (9, 13, Snake:4) a +0 quarterstaff a +0 robe (10, 13, Snake:4) a +0 halberd (10, 19, Snake:4) a +0 halberd (11, 2, Snake:4) a +0 whip of electrocution (11, 9, Snake:4) a +0 flail (14, 11, Snake:4) a +0 trident a +0 robe (15, 8, Snake:4) a +0 halberd a +0 robe (18, -3, Snake:4) a +0 club (21, 23, Snake:4) a +0 mace a +0 robe (21, 25, Snake:4) a +0 mace a +0 robe (26, 29, Snake:4) a +4 ring of slaying (27, 33, Snake:4) a +0 kite shield (29, 23, Snake:4) a +0 war axe (29, 25, Snake:4) a +0 spear a +0 robe (30, 23, Snake:4) a +0 mace a +0 halberd (34, 12, Snake:4) a +0 short sword a +0 robe a +2 tower shield of poison resistance (34, 32, Snake:4) an amulet of magic regeneration an amulet of dissipation a ring of flight a ring of protection from fire a +0 club a +0 battleaxe (35, 17, Snake:4) a +0 partisan a +0 kite shield of reflection (36, 13, Snake:4) a +0 halberd (36, 32, Snake:4) a +0 war axe a +0 robe a +0 short sword a +0 halberd a +0 robe a +0 flail a +0 robe (37, 14, Snake:4) a +0 hand axe a +0 robe a +2 arbalest of draining a +4 trident (47, 8, Snake:4) a +0 shortbow a +0 flail (48, 43, Snake:4) a +0 ring mail (50, -2, Snake:4) a +0 glaive (51, -1, Snake:4) a +1 war axe of flaming 6 boomerangs (51, 1, Snake:4) a +0 glaive a +0 robe (51, 2, Snake:4) a +0 partisan (52, -5, Snake:4) a +0 quarterstaff a +0 robe (52, -4, Snake:4) a +0 quarterstaff a +0 robe (52, -3, Snake:4) a +0 spear a +1 robe of positive energy (52, -1, Snake:4) a +0 trident (52, 15, Snake:4) a +0 spear (53, 10, Snake:4) a +0 whip a +0 robe (54, -5, Snake:4) a +0 arbalest a +0 long sword a +0 robe (55, -5, Snake:4) a +0 longbow a +0 trident (58, -5, Snake:4) a +0 quarterstaff a +0 robe (59, -1, Snake:4) a +0 robe Level 1 of the Pits of Slime (17, 4, Slime:1) 28 gold pieces Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime (7, 7, Slime:4) 16 gold pieces Level 5 of the Pits of Slime (2, 3, Slime:5) a ring of resist corrosion a ring of protection from fire a +4 ring of protection a +4 ring of protection (12, 7, Slime:5) a +0 chain mail (12, 15, Slime:5) 2 atropa-tipped darts (13, 6, Slime:5) a staff of air (13, 7, Slime:5) 6 curare-tipped darts (13, 14, Slime:5) a +1 hat (13, 15, Slime:5) a +3 plate armour of poison resistance (14, 4, Slime:5) a +0 ring mail (14, 7, Slime:5) a +0 shortbow of freezing (14, 13, Slime:5) a staff of cold (14, 15, Slime:5) a +1 demon blade of electrocution (14, 16, Slime:5) a +1 arbalest of flaming (15, 4, Slime:5) a +0 ring mail (15, 5, Slime:5) a parchment of Petrify (15, 14, Slime:5) a +0 dagger (15, 15, Slime:5) a +3 rapier of freezing (15, 17, Slime:5) 2 darts of disjunction (16, 3, Slime:5) a parchment of Maxwell's Portable Piledriver (16, 6, Slime:5) a throwing net (16, 8, Slime:5) a +1 morningstar of draining (16, 13, Slime:5) a parchment of Forge Phalanx Beetle (21, 6, Slime:5) a +0 great sword (21, 8, Slime:5) a +5 ring of evasion (21, 13, Slime:5) an orb of pyromania (21, 18, Slime:5) a +2 mace of protection (22, 5, Slime:5) a parchment of Summon Cactus Giant (22, 6, Slime:5) an amulet of magic regeneration (22, 7, Slime:5) a +0 chain mail (22, 15, Slime:5) a staff of fire (22, 18, Slime:5) a +0 plate armour (23, 4, Slime:5) a staff of fire (23, 5, Slime:5) a +2 rapier of venom (23, 7, Slime:5) the -2 barding of Peek-a-Boo {Harm Slay-5 Stlth+} Harm: It increases damage dealt and taken. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, 8, Slime:5) a +0 quarterstaff (23, 14, Slime:5) a +2 scale mail of willpower (23, 15, Slime:5) a parchment of Summon Forest (23, 16, Slime:5) a +2 spear of venom (24, 5, Slime:5) a scarf of resistance (24, 8, Slime:5) a +0 rapier (25, 6, Slime:5) 6 darts of disjunction (25, 15, Slime:5) a +2 leather armour of willpower Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest (1, 0, Vaults:1) a +0 arbalest a +0 arbalest (1, 3, Vaults:1) a +0 arbalest (4, 14, Vaults:1) a ring of resist corrosion (9, 5, Vaults:1) a +0 leather armour a +2 heavy great mace a +0 scale mail a +0 war axe (9, 6, Vaults:1) a +0 ring mail a +0 dire flail a +2 ring mail of fire resistance a +0 dire flail (10, -18, Vaults:1) an amulet of guardian spirit (11, -16, Vaults:1) a +0 leather armour (12, -15, Vaults:1) a +0 leather armour (13, 16, Vaults:1) a +0 leather armour a +0 flail (15, -22, Vaults:1) a +0 chain mail (17, -21, Vaults:1) a +0 whip (24, -37, Vaults:1) an orb of attunement (24, -19, Vaults:1) a +0 mace a +0 ring mail (24, -18, Vaults:1) a +0 long sword a +0 plate armour (24, -17, Vaults:1) a +0 morningstar a +0 ring mail (25, 7, Vaults:1) a +0 animal skin a +0 dire flail (30, 14, Vaults:1) a +0 great sword a +0 chain mail (30, 15, Vaults:1) a +0 bardiche a +0 plate armour (31, 13, Vaults:1) a +0 bardiche a +0 chain mail (31, 14, Vaults:1) a +0 war axe a +0 plate armour (32, 13, Vaults:1) a +0 war axe a +0 plate armour a +0 arbalest (42, 8, Vaults:1) an eel talisman (43, 4, Vaults:1) a +0 long sword (45, -31, Vaults:1) a +0 dire flail a +0 animal skin (46, -33, Vaults:1) a +0 arbalest a +2 halberd of freezing a +0 plate armour (46, 2, Vaults:1) a +2 chain mail of fire resistance a +1 long sword (46, 3, Vaults:1) a +0 arbalest (47, -33, Vaults:1) a +0 arbalest (47, 3, Vaults:1) a +0 great mace a +0 scale mail (48, -33, Vaults:1) a +0 arbalest (48, -32, Vaults:1) a +0 arbalest (48, -31, Vaults:1) a +0 arbalest (50, 3, Vaults:1) a +0 arbalest (60, -20, Vaults:1) a +0 dire flail a +0 animal skin (60, -8, Vaults:1) a +0 arbalest a +0 arbalest (60, -7, Vaults:1) a +0 arbalest a +0 arbalest (61, -8, Vaults:1) a +0 arbalest a +0 arbalest (61, -7, Vaults:1) a +0 arbalest a +0 arbalest (62, -33, Vaults:1) a +0 arbalest (62, -32, Vaults:1) a +0 arbalest (62, -15, Vaults:1) a +0 arbalest (62, -14, Vaults:1) a +0 plate armour a +2 dire flail a +0 arbalest (62, -13, Vaults:1) a +0 scale mail a +0 falchion a +0 arbalest a +0 scale mail a +4 flail of protection (62, -12, Vaults:1) a +0 ring mail a +0 flail a +0 scale mail (63, -34, Vaults:1) a +0 spectral morningstar a +3 chain mail of cold resistance a +0 kite shield (63, -15, Vaults:1) a +0 ring mail a +0 great mace (63, -13, Vaults:1) a +0 ring mail (64, -39, Vaults:1) a +0 arbalest a +0 morningstar a +0 ring mail (64, -12, Vaults:1) a +0 arbalest (67, -12, Vaults:1) a +0 chain mail a +3 great sword of protection Level 2 of the Vaults [Shop] Vichoxee's Weapon Emporium a +0 sling (33 gold) a +0 morningstar (132 gold) a +0 scimitar (132 gold) a +0 long sword (77 gold) the +4 rapier of Owyasan {flame, rElec} (965 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 club (11 gold) a +0 mace (66 gold) 6 datura-tipped darts (118 gold) [Shop] Noludghaf's Book Shoppe a parchment of Fortress Blast (425 gold) a parchment of Petrify (221 gold) a parchment of Summon Hydra (557 gold) a parchment of Gell's Gavotte (425 gold) a parchment of Summon Small Mammal (68 gold) a parchment of Manifold Assault (557 gold) a parchment of Forge Lightning Spire (221 gold) a parchment of Ensorcelled Hibernation (98 gold) a parchment of Magnavolt (557 gold) a parchment of Summon Mana Viper (312 gold) a parchment of Diamond Sawblades (557 gold) a parchment of Borgnjor's Revivification (710 gold) a parchment of Metabolic Englaciation (312 gold) a parchment of Teleport Other (149 gold) (0, 0, Vaults:2) a +0 falchion a +0 ring mail a +0 great mace a +0 chain mail (0, 1, Vaults:2) a +0 great mace a +0 ring mail a +0 great mace a +0 plate armour a +0 mace a +0 ring mail (0, 2, Vaults:2) a +0 long sword a +0 plate armour a +0 war axe a +0 chain mail a +1 long sword a +0 plate armour a +0 kite shield (1, 0, Vaults:2) a +0 partisan a +0 chain mail a potion of moonshine (1, 1, Vaults:2) a +0 great sword a +0 chain mail (4, 4, Vaults:2) the +0 plate armour of Udiss {rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (12, -20, Vaults:2) a +0 long sword a +0 arbalest a +0 ring mail (12, -19, Vaults:2) a +0 cloak (12, -16, Vaults:2) a +0 war axe a +0 scale mail (12, -14, Vaults:2) a +0 shortbow (13, -28, Vaults:2) a +0 glaive (13, -19, Vaults:2) a +0 morningstar a +0 ring mail (16, -4, Vaults:2) a +0 cloak of corrosion resistance (16, 26, Vaults:2) a +0 cloak (16, 27, Vaults:2) a +0 ring mail a +0 long sword a +0 arbalest (17, 25, Vaults:2) a +0 cloak of willpower (17, 26, Vaults:2) a +0 mace a +0 leather armour (20, 12, Vaults:2) a +0 hand axe (21, 11, Vaults:2) a human corpse (skeletalised by now) (22, 23, Vaults:2) a +0 ring mail a +0 great mace (27, -13, Vaults:2) 6 poisoned darts (33, -35, Vaults:2) 2 boomerangs (33, -32, Vaults:2) a +0 chain mail of poison resistance a +0 broad axe of draining (34, -33, Vaults:2) a +0 flail (34, -22, Vaults:2) a +0 cloak a +0 cloak of poison resistance (35, -14, Vaults:2) a +0 arbalest (41, -2, Vaults:2) a +0 arbalest (42, -2, Vaults:2) a +3 arbalest (44, -4, Vaults:2) a +0 arbalest (44, 0, Vaults:2) a +0 great mace a +0 ring mail (44, 1, Vaults:2) a +0 great mace a +0 dire flail (45, -6, Vaults:2) a +0 arbalest a +0 great mace of protection a +0 ring mail (45, -5, Vaults:2) a +0 war axe a +0 war axe a +0 ring mail (46, -6, Vaults:2) a +0 arbalest (49, -11, Vaults:2) a parchment of Dragon's Call (49, 5, Vaults:2) a +0 arbalest a +0 falchion a +0 scale mail (50, -13, Vaults:2) a +0 falchion (55, -24, Vaults:2) a +0 ring mail a +0 long sword (55, 19, Vaults:2) a +0 morningstar a +0 ring mail (58, 5, Vaults:2) a +0 dire flail a +0 animal skin (60, -32, Vaults:2) a +0 leather armour (61, 2, Vaults:2) a +0 great mace of holy wrath a +0 ring mail (62, 7, Vaults:2) 4 datura-tipped darts (64, -32, Vaults:2) a +2 long sword of holy wrath (64, -22, Vaults:2) a +0 rapier (64, 3, Vaults:2) a +0 arbalest (64, 7, Vaults:2) a +0 scale mail (65, 11, Vaults:2) a +0 great mace of protection a +0 ring mail (66, -29, Vaults:2) a +0 falchion (66, -27, Vaults:2) a +0 flail a +0 ring mail (66, -26, Vaults:2) a +0 arbalest a +0 arbalest (66, -24, Vaults:2) a +0 robe (66, -6, Vaults:2) a +0 buckler (66, 14, Vaults:2) a +0 dire flail a +0 animal skin (67, 3, Vaults:2) a +0 dagger a +0 robe (68, -26, Vaults:2) a +0 arbalest (69, 12, Vaults:2) a +0 dire flail a +0 animal skin (73, 18, Vaults:2) a +0 scale mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 animal skin a +0 dire flail (1, 0, Vaults:3) a +0 buckler a +0 scale mail a +3 vampiric war axe (1, 1, Vaults:3) a +0 leather armour a +2 heavy great mace (2, 0, Vaults:3) a +0 scale mail a +2 great mace of protection (2, 1, Vaults:3) a +0 scale mail a +0 great mace a +0 chain mail a +0 great sword (2, 2, Vaults:3) a +0 chain mail a +1 great mace of holy wrath (4, -1, Vaults:3) the amulet "Tofou" {Acrobat *Corrode *Slow Regen+ SInv} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. a ring of protection from cold the fire staff "Axixilem" {^Fragile rElec rF+ rC- Tloc Fire} [staff of fire] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. a +4 ring of slaying the +7 whip of Vitiation {freeze, rC+} rC+: It protects you from cold. It cannot be enchanted further. the +9 arbalest "Awage" {drain, rElec rF+ Dex-3} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (6, -5, Vaults:3) a +0 pair of boots of rampaging (7, -34, Vaults:3) a +0 scale mail (7, -33, Vaults:3) a +0 arbalest (7, -27, Vaults:3) a +0 trident a +0 trident a +0 scale mail (8, -24, Vaults:3) a +0 ring mail a +0 long sword a +0 arbalest (12, -6, Vaults:3) a +0 rapier (14, -34, Vaults:3) a +0 scale mail a +0 great mace a +2 ring mail of cold resistance a +1 great sword of electrocution (15, -34, Vaults:3) a +0 arbalest (16, -2, Vaults:3) a +0 dagger (17, 10, Vaults:3) a +0 flail (18, -4, Vaults:3) a +0 arbalest (18, 0, Vaults:3) a +0 dire flail a +0 animal skin (23, 10, Vaults:3) a +0 ring mail a +0 falchion (32, 12, Vaults:3) a +0 ring mail a +0 long sword (34, -39, Vaults:3) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (37, 9, Vaults:3) a +0 scale mail a +0 flail (38, 9, Vaults:3) a +0 ring mail a +0 long sword (39, -39, Vaults:3) a +0 arbalest (39, 9, Vaults:3) a +0 scale mail a +2 great mace of draining a +0 cloak (41, -38, Vaults:3) a +0 leather armour a +0 morningstar (42, -39, Vaults:3) a +0 shortbow (42, -38, Vaults:3) a +4 shortbow of freezing (44, 3, Vaults:3) a +0 chain mail a +1 battleaxe (45, -41, Vaults:3) a +0 orcbow (45, 2, Vaults:3) a +0 arbalest (45, 3, Vaults:3) a +0 arbalest (47, -4, Vaults:3) a parchment of Summon Mana Viper (47, 3, Vaults:3) a +0 arbalest (48, -41, Vaults:3) a +0 animal skin a +0 great mace (48, -28, Vaults:3) a potion of moonshine (49, -43, Vaults:3) a +0 scale mail a +0 morningstar a +0 arbalest (50, -27, Vaults:3) a +0 giant spiked club (51, -45, Vaults:3) a +0 animal skin a +0 dire flail of concussion (51, -44, Vaults:3) a +0 ring mail (51, -26, Vaults:3) a +0 giant spiked club a +0 giant club a +4 short sword a +0 leather armour a +0 arbalest a +0 giant club a +0 giant spiked club a +0 flail a +0 robe (52, -45, Vaults:3) 5 large rocks (52, -26, Vaults:3) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (53, -26, Vaults:3) a +1 arbalest of freezing a +2 flail of venom a +0 scale mail a +0 great sword a +0 plate armour (54, -45, Vaults:3) a +0 ring mail a +0 dire flail a +0 chain mail a +0 battleaxe (54, -27, Vaults:3) a +0 arbalest (54, -26, Vaults:3) a +0 arbalest (55, -46, Vaults:3) a +0 plate armour a +0 halberd (55, -45, Vaults:3) a +0 ring mail a +0 chain mail a +1 dire flail a +0 scale mail a +0 morningstar (55, -44, Vaults:3) a +0 ring mail a +0 long sword a +0 leather armour (59, -4, Vaults:3) a +2 hat (60, -24, Vaults:3) a granite talisman (63, 6, Vaults:3) a +0 whip a +0 animal skin (64, 5, Vaults:3) a +0 ring mail Level 4 of the Vaults [Shop] Puisajir's Antique Weapon Shop a +0 morningstar (192 gold) a +0 hand axe (96 gold) a +2 heavy war axe (585 gold) a +3 sling (592 gold) a +0 broad axe (288 gold) a +0 club (16 gold) a +0 spear (96 gold) a +0 lajatang (480 gold) a +0 arbalest (240 gold) a +2 devious rapier (560 gold) [Shop] Ustil's Book Shoppe a parchment of Momentum Strike (156 gold) a parchment of Silence (496 gold) a parchment of Sphinx Sisters (885 gold) a parchment of Brom's Barrelling Boulder (351 gold) a parchment of Bombard (675 gold) a parchment of Disjunction (1128 gold) a parchment of Ignition (1128 gold) a parchment of Summon Forest (496 gold) a parchment of Orb of Destruction (885 gold) a parchment of Hellfire Mortar (885 gold) a parchment of Manifold Assault (885 gold) [Shop] Fugan's Weapon Emporium the +9 partisan of Ashenzari's Favour {venom, Bane rCorr Dex+7} (1775 gold) Bane: It inflicts you with a random bane when you equip it. rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +0 broad axe (198 gold) a +2 hand axe of freezing (382 gold) a +0 falchion (66 gold) 3 curare-tipped darts (79 gold) a +2 vampiric spear (462 gold) 6 darts of disjunction (118 gold) [Shop] Kim Duq's Jewellery Boutique a maw talisman (330 gold) the amulet "Goydeubo" {Dissipate Will+} (937 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Will+: It increases your willpower. a fortress talisman (330 gold) a dragon-coil talisman (660 gold) a +4 ring of slaying (792 gold) a ring of see invisible (330 gold) the amulet "Ginu Mal" {Faith rCorr Int+3} (1295 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). [Shop] Ocilamow's Jewellery Emporium a ring of flight (437 gold) a ring of poison resistance (500 gold) the brooch of Shielding {Spirit SH+8} (1625 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). an amulet of regeneration (750 gold) a +6 ring of intelligence (900 gold) the ring "Lercha" {rElec rPois rF- rCorr} (780 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (0, 47, Vaults:4) a parchment of Diamond Sawblades (1, 39, Vaults:4) a +0 scale mail a +0 flail a +0 ring mail a +0 ring mail a +0 morningstar a +0 great mace a +0 leather armour a +0 rapier a +0 flail a +0 dire flail a +0 dire flail (1, 41, Vaults:4) a +0 arbalest a +0 whip a +2 scale mail of willpower a +0 dire flail (2, 39, Vaults:4) a +0 plate armour a +2 battleaxe a ring of wizardry (2, 41, Vaults:4) a +0 dagger (3, 39, Vaults:4) a +0 ring mail a +0 dire flail (3, 40, Vaults:4) 4 curare-tipped darts a +0 arbalest a +2 lajatang of speed a +0 scale mail 2 throwing nets a +0 great sword (3, 41, Vaults:4) a +1 arbalest of freezing (5, 23, Vaults:4) a +0 war axe a +0 plate armour a +0 kite shield (6, 20, Vaults:4) a +0 arbalest (6, 21, Vaults:4) a +0 arbalest (6, 22, Vaults:4) a +0 arbalest (7, 21, Vaults:4) a +0 arbalest a +0 arbalest (7, 29, Vaults:4) a ring of protection from cold (8, 40, Vaults:4) a ring of willpower the amulet "Ererakk" {Acrobat rPois rN+ Str+3 Dex-3} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). an amulet of reflection (8, 54, Vaults:4) a +0 robe a +0 dagger (15, 3, Vaults:4) a +0 chain mail (20, 35, Vaults:4) a +0 hand axe (20, 42, Vaults:4) a +0 arbalest (21, 44, Vaults:4) a +0 arbalest (22, 44, Vaults:4) a +0 arbalest (23, 45, Vaults:4) a +0 arbalest (25, 30, Vaults:4) a +2 glaive a +0 ring mail (25, 38, Vaults:4) a +0 great mace a +3 ring mail (27, 3, Vaults:4) a +0 pair of boots of stealth (27, 21, Vaults:4) a +0 arbalest (27, 24, Vaults:4) a +5 sacred scourge of holy wrath a +0 tower shield (27, 25, Vaults:4) 6 large rocks (27, 27, Vaults:4) a +0 trident a +0 trident a +0 scale mail (27, 30, Vaults:4) a +2 morningstar of concussion a +0 ring mail (28, 3, Vaults:4) a +0 chain mail a +0 war axe (28, 21, Vaults:4) a +0 long sword a +0 arbalest a +0 ring mail (28, 31, Vaults:4) a +3 great sword of holy wrath a +0 scale mail (30, 42, Vaults:4) a +0 plate armour a +0 battleaxe (30, 44, Vaults:4) a +0 plate armour a +0 partisan a +0 whip (30, 45, Vaults:4) a +0 arbalest (31, 38, Vaults:4) a +0 scimitar a +0 arbalest a +0 scale mail a +0 arbalest (31, 42, Vaults:4) a +0 ring mail a +0 glaive of distortion (31, 44, Vaults:4) a +0 robe a +0 flail (31, 45, Vaults:4) a +0 plate armour a +0 battleaxe (32, 0, Vaults:4) the riddle talisman of Filth {rCorr Int+3} [riddle talisman] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (32, 24, Vaults:4) a +0 club a +0 arbalest 3 boomerangs (32, 44, Vaults:4) a +0 hand axe (32, 45, Vaults:4) a +0 arbalest (33, 21, Vaults:4) a +0 flail a +0 ring mail (33, 26, Vaults:4) a +0 arbalest (34, 23, Vaults:4) a +0 great mace a +0 plate armour (34, 25, Vaults:4) a +0 arbalest 5 curare-tipped darts (35, 10, Vaults:4) a +0 kite shield a +0 chain mail a +0 war axe (36, 25, Vaults:4) the +0 robe of the Wasteland {MP+10 Str+3 Dex+10 SInv} MP+10: It affects your magic capacity (+10). Str+3: It affects your strength (+3). Dex+10: It affects your dexterity (+10). SInv: It lets you see invisible. It cannot be enchanted further. (42, 47, Vaults:4) a +0 ring mail a +0 long sword (47, 11, Vaults:4) a +0 cloak of poison resistance (47, 28, Vaults:4) a +0 shortbow (48, 25, Vaults:4) a +4 war axe of electrocution a +0 plate armour a +0 kite shield a +1 battleaxe a +0 chain mail a +0 dire flail a +0 plate armour (48, 29, Vaults:4) a +0 shortbow (49, 21, Vaults:4) 2 potions of moonshine (49, 24, Vaults:4) a +0 trident a +0 hand cannon (49, 25, Vaults:4) a +0 scale mail (50, 24, Vaults:4) a +0 dire flail a +0 animal skin (50, 25, Vaults:4) a +0 cloak of corrosion resistance a +0 arbalest (50, 29, Vaults:4) the +10 sling of Truth {chaos, rF+} rF+: It protects you from fire. It cannot be enchanted further. (51, 26, Vaults:4) a +2 cloak (51, 28, Vaults:4) a +3 arbalest (53, 26, Vaults:4) a +0 cloak (54, 56, Vaults:4) a +0 plate armour a +0 great sword (55, 53, Vaults:4) 5 poisoned darts (55, 61, Vaults:4) a +0 scale mail (56, 24, Vaults:4) a +2 arbalest of flaming (56, 26, Vaults:4) a +2 heavy arbalest (56, 55, Vaults:4) a +0 chain mail of cold resistance a +3 great sword of holy wrath a +0 ring mail a +0 long sword (57, 23, Vaults:4) a +0 scimitar a +0 arbalest a +0 ring mail (59, 24, Vaults:4) a +0 arbalest (64, 17, Vaults:4) a +0 cloak (65, 17, Vaults:4) a +0 club a +0 arbalest a +0 animal skin Level 5 of the Vaults (0, 0, Vaults:5) a +0 flail (3, 6, Vaults:5) a +0 long sword a +0 arbalest a +0 plate armour (4, 1, Vaults:5) the sanguine talisman of Tudgho {*Corrode rPois Will+ Dex+5} [sanguine talisman] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). (4, 13, Vaults:5) a +0 great mace (11, 7, Vaults:5) a serpent talisman (12, -18, Vaults:5) a parchment of Starburst (13, -19, Vaults:5) a parchment of Yara's Violent Unravelling (13, 5, Vaults:5) a +0 trident (13, 7, Vaults:5) a parchment of Conjure Ball Lightning (13, 9, Vaults:5) a +2 cloak of air (14, -14, Vaults:5) 2 large rocks (14, 8, Vaults:5) an inkwell talisman (15, -21, Vaults:5) a +0 club (15, -20, Vaults:5) a +0 plate armour (15, 3, Vaults:5) a +0 hand axe (15, 7, Vaults:5) a +2 chain mail of fire resistance (15, 8, Vaults:5) a +0 dire flail (15, 9, Vaults:5) a +1 dagger of venom (16, 6, Vaults:5) a +0 pair of gloves of strength (17, -22, Vaults:5) a potion of moonshine a +0 dagger (17, 5, Vaults:5) a +0 trident (17, 7, Vaults:5) a +0 scale mail (17, 9, Vaults:5) a staff of earth (21, -21, Vaults:5) 3 large rocks (21, -11, Vaults:5) a +0 robe (23, -2, Vaults:5) a +0 scale mail a +1 long sword of electrocution (24, -3, Vaults:5) 3 large rocks a +0 chain mail a +1 great sword of valour (25, -2, Vaults:5) 4 large rocks (26, -3, Vaults:5) a +0 scale mail a +0 long sword a +0 robe a +2 short sword of speed a +0 chain mail a +0 battleaxe 3 large rocks (27, -9, Vaults:5) a +0 scale mail a +0 plate armour a +0 great mace a +0 arbalest a +0 long sword (27, -8, Vaults:5) 5 large rocks a +0 plate armour a +0 trident (27, -6, Vaults:5) a +0 plate armour a +0 battleaxe (27, -5, Vaults:5) a +0 leather armour a ring of protection from fire a +1 partisan of flaming (28, -8, Vaults:5) a +0 chain mail a +0 great mace (28, -7, Vaults:5) a +0 plate armour a +1 heavy great mace (28, -6, Vaults:5) a +0 chain mail a +0 trident a +0 plate armour a +0 chain mail a +0 dire flail a +0 chain mail a +1 great sword of flaming a +0 ring mail a +0 dagger (28, -5, Vaults:5) a +0 hand axe a +0 flail a +0 cloak of willpower a +0 leather armour a +0 flail (29, -8, Vaults:5) a +2 bardiche a +0 scale mail a +0 chain mail a +1 broad axe of electrocution (29, -7, Vaults:5) 4 large rocks a +0 plate armour a +0 great mace (29, -6, Vaults:5) a +0 ring mail a +0 great mace (29, -5, Vaults:5) a +0 scale mail a +0 ring mail a +0 morningstar a +0 arbalest of freezing a +0 chain mail a +0 long sword a +0 chain mail a +0 great sword a +0 war axe a +0 war axe (29, -4, Vaults:5) a +0 ring mail a +0 plate armour a +1 long sword a +0 long sword a +2 flail of holy wrath (29, -3, Vaults:5) a +0 chain mail a +0 glaive (30, -9, Vaults:5) a +0 plate armour a +3 great mace (30, -8, Vaults:5) a +2 plate armour of command a +2 great sword of freezing (30, -7, Vaults:5) a +0 chain mail a +0 whip a +0 ring mail a +0 dire flail a +0 plate armour a +3 war axe of flaming a +0 leather armour a +0 dagger a +0 dire flail a +0 dire flail (30, -6, Vaults:5) a +0 plate armour a +3 battleaxe of freezing a +1 buckler of resistance a +0 ring mail a +0 long sword of flaming a +0 plate armour a +0 great mace of protection a +0 kite shield a +4 chain mail a +1 long sword (30, -5, Vaults:5) a +2 dire flail of protection a +0 dire flail a +0 chain mail a +1 war axe (30, -4, Vaults:5) a +0 chain mail a +0 war axe (30, -3, Vaults:5) a +0 plate armour a +0 great mace (31, -8, Vaults:5) a +0 chain mail a +0 great sword (31, -7, Vaults:5) a +0 chain mail a +0 glaive (31, -6, Vaults:5) a +0 plate armour a +2 battleaxe of flaming (31, -5, Vaults:5) a +0 chain mail a +0 war axe (31, -4, Vaults:5) a +0 plate armour a +3 battleaxe (34, -8, Vaults:5) a +0 arbalest (36, 3, Vaults:5) a staff of earth (38, -29, Vaults:5) a +0 hand axe (38, 4, Vaults:5) the maw talisman of the Special Brambles {rElec rPois SInv} [maw talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (40, 3, Vaults:5) a +1 scale mail of willpower (40, 7, Vaults:5) a +0 war axe (43, -21, Vaults:5) a +0 short sword a +1 robe of cold resistance (44, -1, Vaults:5) a granite talisman the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. (44, 3, Vaults:5) the alchemy staff "Orb Guardian's Curse" {rPois Str+3 Fire Alch} [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (44, 7, Vaults:5) the +1 pair of boots of Free Will {+Inv Fly Dex+3} +Inv: It lets you turn invisible. Fly: It grants you flight. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (46, 0, Vaults:5) a +2 eveningstar of concussion a +0 ring mail a +0 buckler (47, -19, Vaults:5) the storm talisman of Action {Harm Str+8 Dex-3 Slay-4} [storm talisman] Harm: It increases damage dealt and taken. Str+8: It affects your strength (+8). Dex-3: It affects your dexterity (-3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (47, -18, Vaults:5) a +0 leather armour (48, -20, Vaults:5) the +0 ring mail of Nihilism {+Inv Str+3 Slay+3} +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (48, -19, Vaults:5) a +0 long sword (48, 3, Vaults:5) a staff of alchemy (48, 11, Vaults:5) a +0 helmet of sniping (52, 3, Vaults:5) a +0 morningstar (52, 11, Vaults:5) the -1 pair of gloves of Going Fast {Parrying, rC+ rN+ Regen+ Str+2 Dex-4} rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (53, 5, Vaults:5) a +0 great mace a +0 plate armour (56, 7, Vaults:5) a +1 morningstar of protection (56, 11, Vaults:5) a parchment of Tukima's Dance (57, -22, Vaults:5) a +0 sling a +0 dire flail a +0 ring mail (60, -2, Vaults:5) a +0 scimitar (60, -1, Vaults:5) a +0 trident (60, 0, Vaults:5) a +4 battleaxe of draining a +0 chain mail (60, 1, Vaults:5) a +1 battleaxe a +0 chain mail an amulet of magic regeneration Level 1 of the Crypt (0, 0, Crypt:1) a +0 rapier (4, 50, Crypt:1) a parchment of Silence (7, 8, Crypt:1) a parchment of Disjunction (8, 24, Crypt:1) a +2 cloak of air (11, 3, Crypt:1) a +1 double sword of valour a +0 plate armour a +0 kite shield (12, 13, Crypt:1) a +3 partisan of flaming (13, 13, Crypt:1) a staff of conjuration (15, 14, Crypt:1) a staff of alchemy (19, 39, Crypt:1) a +0 trident (20, 15, Crypt:1) a +0 war axe (20, 41, Crypt:1) a +4 broad axe a +0 plate armour (21, 26, Crypt:1) a +0 chain mail (22, 17, Crypt:1) the +2 robe of the Tanner {rN+ Int+3 Dex-3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (22, 18, Crypt:1) a +0 dire flail (22, 28, Crypt:1) a +0 leather armour (25, 2, Crypt:1) 5 boomerangs (32, 20, Crypt:1) a +0 mace (38, 1, Crypt:1) a +0 whip (42, 16, Crypt:1) 3 scrolls of identify (51, 4, Crypt:1) a parchment of Disjunction (52, 28, Crypt:1) a +0 chain mail a +0 dire flail (52, 29, Crypt:1) a +0 mace a +0 dire flail (52, 30, Crypt:1) a +0 battleaxe a +0 dire flail (52, 31, Crypt:1) a +0 glaive (53, 30, Crypt:1) a +0 hand axe (53, 32, Crypt:1) a +0 short sword (53, 33, Crypt:1) a +0 halberd (54, 33, Crypt:1) a +0 short sword (55, 33, Crypt:1) a +0 chain mail a +2 great sword of draining (57, 34, Crypt:1) a +0 mace (58, 34, Crypt:1) a scroll of identify (59, 28, Crypt:1) a +0 robe (59, 29, Crypt:1) a parchment of Eringya's Surprising Crocodile Level 2 of the Crypt (8, -19, Crypt:2) a +0 hand axe (9, -24, Crypt:2) the +3 robe of Jouzi {Harm *Slow rC+++ Str+4} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 pair of gloves (10, -21, Crypt:2) a +0 mace (10, 12, Crypt:2) a +2 dagger of protection a +0 robe (13, -23, Crypt:2) a +0 glaive (13, -21, Crypt:2) a +0 short sword a +0 dire flail (14, -21, Crypt:2) a +0 robe a +0 dagger (15, -23, Crypt:2) a +2 glaive of venom a +0 glaive (15, -22, Crypt:2) a +1 short sword of venom (16, -23, Crypt:2) a +0 mace of concussion a +0 battleaxe (20, 5, Crypt:2) a parchment of Leda's Liquefaction (27, 19, Crypt:2) a +0 glaive (28, 19, Crypt:2) a +0 battleaxe (29, 21, Crypt:2) a +0 long sword (34, -26, Crypt:2) a +0 hand axe (34, -25, Crypt:2) a +2 great sword of draining a +0 plate armour (34, -24, Crypt:2) a +0 short sword (35, -23, Crypt:2) a +0 partisan (36, -23, Crypt:2) a +0 dire flail a +3 glaive (37, 8, Crypt:2) a +0 robe (54, 2, Crypt:2) a +0 trident (56, -4, Crypt:2) a +0 flail Level 3 of the Crypt [Shop] Ojoo's Gilded Reliquary the earth staff "Killer Bee's Curse" {Dex-3 Hexes Necro Earth} (738 gold) [staff of earth] Dex-3: It affects your dexterity (-3). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the +9 bardiche of the Vestibule of Hell {reap, rPois rCorr Int+5 Dex-3} (1620 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +5 scythe "Finisher" {speed, execute} (880 gold) It cannot be enchanted further. the Almanac of the Tomb (876 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Curse of Agony Necromancy 5 c - Borgnjor's Revivification Necromancy 8 the granite talisman of Tergiversation {Harm *Silence Int+4 Dex+4} (2112 gold) [granite talisman] Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). the orb of Qazlal {Stardust, Bane Int+2 Summ Necro Tloc} (1240 gold) Bane: It inflicts you with a random bane when you equip it. Int+2: It affects your intelligence (+2). Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (3, 3, Crypt:3) a +0 robe (7, -9, Crypt:3) a +0 ring mail (8, -7, Crypt:3) a +2 heavy war axe (8, 7, Crypt:3) a +1 war axe of sundering (12, -10, Crypt:3) a ring of magical power (13, -12, Crypt:3) a +2 long sword of holy wrath a +0 ring mail (14, -6, Crypt:3) a scroll of identify (15, -24, Crypt:3) a parchment of Ignite Poison (15, -20, Crypt:3) a parchment of Yara's Violent Unravelling (15, -4, Crypt:3) a +0 dagger (15, 2, Crypt:3) a +0 vampiric long sword (17, -27, Crypt:3) a parchment of Forge Blazeheart Golem (17, -4, Crypt:3) a +0 robe a +0 dagger (18, -27, Crypt:3) an orb of attunement (19, -7, Crypt:3) a +0 robe a +0 dagger (19, -6, Crypt:3) 4 datura-tipped darts a +0 hand axe a +0 robe a +0 robe a +0 dagger (19, 3, Crypt:3) a +0 battleaxe (19, 11, Crypt:3) a +0 dire flail (20, 6, Crypt:3) a +0 plate armour a +3 great mace of flaming (20, 7, Crypt:3) a +0 long sword (23, -19, Crypt:3) a +0 war axe (23, -11, Crypt:3) a +0 robe a +0 dagger (23, 9, Crypt:3) a +0 glaive (24, 14, Crypt:3) a +0 mace (25, 6, Crypt:3) a +0 hand axe (25, 8, Crypt:3) a +0 halberd (25, 9, Crypt:3) a +0 scimitar (25, 20, Crypt:3) a +0 glaive (26, -5, Crypt:3) a +0 leather armour (26, 8, Crypt:3) a +0 chain mail a +0 war axe (26, 9, Crypt:3) a +0 chain mail a +0 great mace (28, 7, Crypt:3) a +2 chain mail of fire resistance a +0 broad axe (29, 14, Crypt:3) a +0 scimitar (30, -27, Crypt:3) a +0 leather armour (30, 12, Crypt:3) a +0 hand axe (31, -27, Crypt:3) the +0 plate armour of Zuuh {Dex+8} Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (31, 15, Crypt:3) a +0 glaive (32, -13, Crypt:3) a +4 broad axe a +0 chain mail (32, -6, Crypt:3) a +0 robe a +0 flail (34, -4, Crypt:3) a +0 war axe (35, -5, Crypt:3) a +3 scale mail of fire resistance (36, -17, Crypt:3) a +2 whip (37, -9, Crypt:3) a parchment of Death Channel (40, -9, Crypt:3) a ring of protection from cold (40, -8, Crypt:3) a ring of poison resistance (40, -7, Crypt:3) a +6 ring of dexterity Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a scroll of identify (1, -25, Tomb:1) a +0 long sword (2, -25, Tomb:1) a +0 war axe (2, -21, Tomb:1) a +0 halberd of protection (11, -25, Tomb:1) a scroll of identify (14, -12, Tomb:1) a +0 scimitar (22, -27, Tomb:1) a scroll of identify (22, -9, Tomb:1) a +0 war axe (29, 8, Tomb:1) a +0 chain mail (31, 1, Tomb:1) a +0 rapier (35, 9, Tomb:1) a +0 shortbow a +0 glaive (40, -27, Tomb:1) a +2 plate armour of fire resistance (42, 6, Tomb:1) a +0 plate armour a +0 great mace of pain (44, 7, Tomb:1) a +0 cloak of corrosion resistance (45, 6, Tomb:1) a +0 cloak (46, 5, Tomb:1) a +0 cloak a +0 long sword (46, 6, Tomb:1) a +1 dire flail of protection (47, 4, Tomb:1) a +2 cloak a +0 cloak (47, 5, Tomb:1) a +0 cloak Level 2 of the Tomb of the Ancients (0, 1, Tomb:2) a +4 war axe (0, 28, Tomb:2) 3 boomerangs (9, 0, Tomb:2) 4 gold pieces (10, -1, Tomb:2) 7 gold pieces (10, 27, Tomb:2) 7 gold pieces a +0 robe (12, -2, Tomb:2) 4 gold pieces (14, 18, Tomb:2) a +0 long sword (14, 28, Tomb:2) a +0 scimitar of flaming (19, 9, Tomb:2) a +0 scimitar (19, 15, Tomb:2) a +0 dire flail (19, 26, Tomb:2) a +0 flail (19, 27, Tomb:2) a +0 chain mail a +2 great mace of pain (21, 8, Tomb:2) a +5 ring of evasion (28, 2, Tomb:2) a +0 plate armour (36, 0, Tomb:2) 4 curare-tipped darts Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the ring "Vooticw" {+Blink SInv} [ring of see invisible] +Blink: It lets you blink. SInv: It lets you see invisible. (0, 1, Tomb:3) a box of beasts (1, -1, Tomb:3) the scarf of Fisemp {Shadows, Bane rN+ rCorr Stlth+} Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (1, 0, Tomb:3) a +4 ring of protection (1, 1, Tomb:3) a +1 flail of holy wrath (1, 2, Tomb:3) 2 potions of moonshine (2, -2, Tomb:3) a parchment of Curse of Agony (2, -1, Tomb:3) a manual of Armour (2, 0, Tomb:3) a +0 ring mail a ring of flight (3, -2, Tomb:3) a +7 dagger of venom (3, -1, Tomb:3) a +1 shortbow of flaming (3, 0, Tomb:3) a parchment of Magnavolt (4, -4, Tomb:3) a +4 heavy hand axe (4, -3, Tomb:3) a +1 war axe of electrocution (4, -2, Tomb:3) a +3 ring mail of poison resistance (4, -1, Tomb:3) a staff of cold (4, 0, Tomb:3) a +3 chain mail of resonance (4, 3, Tomb:3) a +0 long sword (5, -5, Tomb:3) the earth staff "Bontecez" {rC+ Tloc Earth} [staff of earth] rC+: It protects you from cold. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. the +0 sling of Camo {elec, *Corrode rF++ rN+ Stlth+} *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +10 shortbow of Tiekhy {heavy, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. the +0 war axe of the Tomato {pain, rElec rCorr Dex-4 Stlth+} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (5, -3, Tomb:3) a parchment of Polar Vortex (5, -2, Tomb:3) the +3 plate armour of Teoworof {Rampage rPois rN+++ Dex-3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (5, -1, Tomb:3) a +3 chain mail of command (6, -6, Tomb:3) a +1 glaive of protection (6, -3, Tomb:3) a +1 leather armour of cold resistance (7, -7, Tomb:3) a manual of Fighting (7, -6, Tomb:3) a +3 morningstar of protection (7, -5, Tomb:3) a ring of see invisible (11, -6, Tomb:3) a parchment of Starburst (11, 17, Tomb:3) a +0 club (13, 10, Tomb:3) a parchment of Awaken Armour (15, 8, Tomb:3) a +6 ring of intelligence (16, 4, Tomb:3) a +0 mace (18, 3, Tomb:3) a +0 trident of venom (19, -3, Tomb:3) a +0 halberd (19, 4, Tomb:3) a +0 trident (20, 2, Tomb:3) a +2 battleaxe of pain a +0 plate armour (21, 4, Tomb:3) a +0 glaive (23, 5, Tomb:3) a +0 war axe a +0 scimitar (25, -5, Tomb:3) a +0 halberd (29, -1, Tomb:3) a parchment of Brom's Barrelling Boulder (30, 0, Tomb:3) a potion of moonshine (31, -3, Tomb:3) a phantom mirror (33, 1, Tomb:3) a parchment of Hellfire Mortar the Vestibule of Hell [Shop] Kamucs's Distillery a potion of curing (70 gold) a potion of enlightenment (116 gold) a potion of curing (70 gold) a potion of enlightenment (116 gold) [Shop] Namir's Jewellery Shoppe a ring of see invisible (330 gold) a +6 ring of strength (792 gold) a ring of resist corrosion (440 gold) a +6 ring of dexterity (792 gold) a ring of magical power (440 gold) a lupine talisman (330 gold) a ring of protection from fire (550 gold) a fortress talisman (330 gold) [Shop] Baorim's Magic Scroll Shop a scroll of poison (108 gold) a scroll of immolation (108 gold) a scroll of revelation (203 gold) a scroll of teleportation (81 gold) a scroll of brand weapon (257 gold) a scroll of teleportation (81 gold) a parchment of Platinum Paragon (1144 gold) [Shop] Teowuc's Assorted Antiques a wand of charming (4) (134 gold) a scroll of amnesia (56 gold) a scroll of teleportation (42 gold) a tin of tremorstones (2/2) (560 gold) a phantom mirror (560 gold) [Shop] Pelol's Jewellery Shop an inkwell talisman (180 gold) the ring "Fokk" {Fly Will- Int+3 Slay+4} (849 gold) [ring of slaying] Fly: It grants you flight. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +6 ring of strength (648 gold) a +4 ring of slaying (648 gold) a +6 ring of intelligence (648 gold) a +6 ring of dexterity (648 gold) a +6 ring of dexterity (648 gold) (3, 2, Hell) a +0 halberd (8, -1, Hell) a +0 glaive (17, -2, Hell) a +0 chain mail a +4 battleaxe of flaming a +6 scythe the horn of Geryon (18, -3, Hell) a +2 scythe of entangling (18, -1, Hell) a +0 plate armour a +3 partisan a +0 robe a +0 dagger a +0 plate armour a +3 glaive a +0 chain mail a +2 glaive of draining (18, 0, Hell) a +0 plate armour a +5 halberd of pain a +0 robe a +0 dagger (19, -2, Hell) a +0 chain mail a +5 long sword (22, -1, Hell) the ring of Zotteg {rF+ MP+9} [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). the ring of the Endless Expanse {*Corrode rElec EV+5 Int-3 Stlth+} [ring of evasion] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. (24, -1, Hell) 39 scrolls of identify (24, 0, Hell) the +5 shortbow of a bailey {drain, *Corrode rF+ rN+++} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). the +6 mace "Fareonur" {freeze, rElec rPois rC- SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. It cannot be enchanted further. the +1 sling of Blood-Lust {heavy, rCorr Dex+3} rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +11 Singing Sword {sonic wave} It cannot be enchanted further. the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. It cannot be enchanted further. a ring of positive energy the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. the +8 rapier "Buss" {antimagic, *Rage rPois Will+++ Dex+2} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Will+++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +6 rapier of Blood {antimagic, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. the +8 war axe "Giciyv" {sunder, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +9 short sword of Light {venom, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a ring of protection from fire the +0 rapier of Friendship {speed, *Corrode rF+ Dex+2} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a ring of protection from cold the necromancy staff "Biloipyt" {rC++ rN+ Necro} [staff of necromancy] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (38, -5, Hell) a +2 scythe of protection Level 1 of the Iron City of Dis (2, 7, Dis:1) a +3 lajatang of rebuke (2, 8, Dis:1) a +1 heavy great sword a +0 plate armour (3, 7, Dis:1) a +1 great sword of flaming a +0 plate armour (3, 8, Dis:1) a +0 giant club a +2 heavy battleaxe a +0 chain mail (3, 9, Dis:1) a +0 great sword of draining a +0 plate armour (4, 6, Dis:1) a +0 great sword a +0 chain mail (4, 9, Dis:1) a +2 flail of protection a +1 great mace of protection a +0 flail a +2 morningstar of venom (4, 10, Dis:1) a +0 flail of holy wrath a +0 flail (4, 11, Dis:1) a +2 flail of venom (5, 9, Dis:1) a +0 great mace of draining a +0 plate armour of cold resistance (5, 10, Dis:1) a +0 halberd (6, 11, Dis:1) a +1 morningstar of protection (9, 22, Dis:1) a +0 battleaxe of draining a +0 plate armour Level 2 of the Iron City of Dis (3, -9, Dis:2) a +0 great mace of draining a +0 plate armour (5, -10, Dis:2) a +0 morningstar (9, -5, Dis:2) a +0 great mace Level 3 of the Iron City of Dis (5, 6, Dis:3) a +1 morningstar of protection (9, 19, Dis:3) a +2 great sword of freezing a +0 plate armour (11, 19, Dis:3) a +0 dire flail (19, 19, Dis:3) a +0 lajatang of rebuke (20, 21, Dis:3) a +1 great mace of freezing a +0 plate armour Level 6 of the Iron City of Dis (1, -1, Dis:6) a +0 giant club (4, -25, Dis:6) a +0 giant club a +0 great sword of freezing a +0 plate armour (4, -24, Dis:6) a +2 great sword of pain a +0 chain mail (6, -17, Dis:6) a +0 great sword of draining a +0 plate armour (7, -11, Dis:6) a +0 giant spiked club (8, -16, Dis:6) a +0 great mace (8, -11, Dis:6) a +0 dire flail (15, -8, Dis:6) a +0 morningstar (18, -7, Dis:6) a +0 giant club (20, -18, Dis:6) a +0 giant club (20, -8, Dis:6) a +3 great mace of pain a +0 plate armour Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 pair of gloves of strength (1, -2, Dis:7) a +2 dagger of venom (1, -1, Dis:7) a phantom mirror (1, 0, Dis:7) a +1 war axe of electrocution (1, 1, Dis:7) a +2 chain mail of resonance (1, 2, Dis:7) a +2 spectral quarterstaff (2, -1, Dis:7) a staff of cold (2, 0, Dis:7) a +1 dagger of flaming (2, 1, Dis:7) a +6 trident of flaming (2, 2, Dis:7) an orb of stardust (2, 3, Dis:7) a +1 pair of boots of stealth (3, 2, Dis:7) a potion of moonshine (3, 3, Dis:7) a +0 plate armour (7, 16, Dis:7) a +0 flail (7, 32, Dis:7) a +1 great sword of draining a +0 chain mail (8, 14, Dis:7) a +0 flail (8, 16, Dis:7) a +0 flail (8, 33, Dis:7) a +0 giant club (9, 54, Dis:7) a +1 hand axe of flaming (9, 55, Dis:7) a staff of air (10, 15, Dis:7) a +0 flail (10, 53, Dis:7) a staff of fire (10, 55, Dis:7) the +2 pair of gloves "Xapnocir" {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (11, 14, Dis:7) a +0 flail (11, 53, Dis:7) a +2 flail of holy wrath (11, 54, Dis:7) a +1 pair of gloves of fire (12, 2, Dis:7) a +0 giant club (14, -5, Dis:7) a +0 giant club (14, 14, Dis:7) a +2 great mace of protection (16, 4, Dis:7) a +0 dire flail (16, 57, Dis:7) a +2 great sword of draining a +0 plate armour (17, 3, Dis:7) a +3 heavy great sword a +0 plate armour (17, 55, Dis:7) a +0 giant club (18, -2, Dis:7) a +0 giant spiked club (20, 29, Dis:7) a +3 great mace a +0 plate armour (26, 20, Dis:7) a +0 morningstar (27, 16, Dis:7) a +0 morningstar (27, 17, Dis:7) a +0 flail (27, 31, Dis:7) a +0 heavy great sword a +0 plate armour (28, 4, Dis:7) a +0 giant club (28, 15, Dis:7) a +0 morningstar (31, 51, Dis:7) a +0 giant club a +3 battleaxe of draining a +0 plate armour (32, 40, Dis:7) a +3 great sword a +0 chain mail (33, 39, Dis:7) a +3 great sword of draining a +0 plate armour (33, 54, Dis:7) a +0 giant club (34, 22, Dis:7) a +2 morningstar of protection (34, 53, Dis:7) a +2 battleaxe a +0 plate armour (38, 19, Dis:7) a +0 flail (39, 19, Dis:7) a +0 great mace (42, 18, Dis:7) a +0 dire flail (43, 43, Dis:7) a +0 giant club (44, 17, Dis:7) a +1 morningstar of draining (45, 18, Dis:7) a +2 heavy flail (47, 1, Dis:7) a +0 giant club (48, 18, Dis:7) a +0 great mace (48, 46, Dis:7) a +1 great mace of draining a +0 chain mail (50, 30, Dis:7) a +0 great mace (54, 57, Dis:7) a +0 giant club (57, -4, Dis:7) a +0 giant club (62, -4, Dis:7) a +0 giant spiked club Level 1 of Gehenna (5, 0, Geh:1) a human skeleton (11, 0, Geh:1) a human skeleton (13, 3, Geh:1) a +1 great sword of flaming a +2 demon whip of draining (19, 0, Geh:1) a +1 vampiric demon whip a +2 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) a +2 demon whip of draining (14, -16, Geh:2) a +2 vampiric demon whip (16, -15, Geh:2) a +2 demon whip of venom a +2 great sword of flaming (17, -16, Geh:2) a +2 great sword of flaming Level 3 of Gehenna (17, -12, Geh:3) a +2 antimagic demon whip (17, -10, Geh:3) a +2 great sword of flaming Level 6 of Gehenna (11, 12, Geh:6) a +1 bardiche of flaming +2 fire dragon scales (12, 11, Geh:6) a +0 demon whip of venom (13, 12, Geh:6) a +0 demon whip of pain (15, -9, Geh:6) a +0 demon whip (17, 7, Geh:6) a +1 great sword of flaming Level 7 of Gehenna (0, 0, Geh:7) a +5 long sword a +0 orcbow (1, -42, Geh:7) a parchment of Eringya's Surprising Crocodile (1, -41, Geh:7) a +5 ring of evasion (1, -40, Geh:7) a parchment of Anguish (2, -42, Geh:7) a staff of fire (2, -41, Geh:7) a +6 ring of intelligence (2, -39, Geh:7) the +3 scale mail of Chimes {Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (3, -42, Geh:7) a +2 ring mail of poison resistance (3, -41, Geh:7) a +4 scale mail of fire resistance (3, -40, Geh:7) a parchment of Cigotuvi's Putrefaction (4, -42, Geh:7) a +1 morningstar of holy wrath (4, -39, Geh:7) a +0 pair of gloves of dexterity (4, 2, Geh:7) a +0 chain mail (4, 6, Geh:7) a potion of moonshine (4, 8, Geh:7) a +0 buckler (5, -42, Geh:7) a parchment of Cause Fear (5, -41, Geh:7) a staff of necromancy (5, -39, Geh:7) a ring of protection from fire (5, 7, Geh:7) a +0 leather armour (6, 2, Geh:7) a +0 demon whip (6, 6, Geh:7) a parchment of Freezing Cloud (17, 5, Geh:7) a +2 antimagic demon whip (18, -20, Geh:7) a +0 demon whip (20, -40, Geh:7) a +0 demon whip of venom (21, 12, Geh:7) a talisman of death (21, 13, Geh:7) a parchment of Forge Monarch Bomb (27, -30, Geh:7) a +0 great sword of flaming (27, -16, Geh:7) a +0 demon whip a +0 orcbow (27, -5, Geh:7) a +1 great sword of flaming (29, -32, Geh:7) a +1 great sword of flaming (29, -11, Geh:7) a +2 great sword of flaming (30, -29, Geh:7) a +0 great sword of flaming (30, -15, Geh:7) a +2 demon whip of freezing (30, -11, Geh:7) a +0 great sword of flaming (31, -30, Geh:7) a +2 great sword of flaming (36, 13, Geh:7) a +0 kite shield (37, -3, Geh:7) a staff of cold (40, -37, Geh:7) a +0 demon whip (40, 6, Geh:7) a +0 demon whip of draining (42, 7, Geh:7) a +0 demon whip (49, 3, Geh:7) a +0 demon whip (50, 3, Geh:7) a +2 demon whip of electrocution a +0 orcbow (53, 11, Geh:7) a +0 ring mail (54, -41, Geh:7) a +3 glaive of flaming +0 fire dragon scales a +0 pair of boots of earth (55, -7, Geh:7) a +1 great sword of flaming (56, -40, Geh:7) 2 curare-tipped darts (56, 11, Geh:7) a parchment of Hailstorm (56, 13, Geh:7) a parchment of Eringya's Surprising Crocodile Level 1 of Cocytus (13, 5, Coc:1) a +0 battleaxe of freezing Level 2 of Cocytus (15, -4, Coc:2) a +0 battleaxe of freezing Level 3 of Cocytus (4, 4, Coc:3) a +1 battleaxe of freezing Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus (25, -7, Coc:6) a +0 battleaxe of freezing Level 7 of Cocytus (0, 0, Coc:7) 3 darts of disjunction (1, 0, Coc:7) a parchment of Awaken Armour (1, 40, Coc:7) the ring "Gunophol" {Int+3 SInv} [ring of see invisible] Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (2, 40, Coc:7) a parchment of Freezing Cloud (4, 40, Coc:7) a +0 short sword of draining (7, 9, Coc:7) a +0 war axe (7, 40, Coc:7) the +0 ring mail "Qeigetarau" {-Tele Regen+ Stlth+} -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. (8, 40, Coc:7) a +6 ring of strength (9, 40, Coc:7) a phantom mirror (10, 9, Coc:7) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. (45, 37, Coc:7) a phantom mirror (46, 37, Coc:7) a phantom mirror (46, 39, Coc:7) a phantom mirror (50, 4, Coc:7) a staff of cold (51, 2, Coc:7) 2 silver javelins Level 1 of Tartarus (0, 0, Tar:1) a +2 demon whip of pain Level 2 of Tartarus (7, -6, Tar:2) 9 gold pieces Level 3 of Tartarus (7, 11, Tar:3) a +2 whip of venom (9, 9, Tar:3) a +1 whip Level 4 of Tartarus (10, -5, Tar:4) a +1 scythe of protection (12, -3, Tar:4) a +2 scythe of venom (14, -5, Tar:4) a +2 whip of venom (23, 6, Tar:4) 4 large rocks Level 5 of Tartarus (9, -6, Tar:5) a +3 whip (9, 4, Tar:5) 4 large rocks (14, 2, Tar:5) 4 large rocks (20, 15, Tar:5) 3 large rocks (22, 15, Tar:5) 5 large rocks (23, 15, Tar:5) a +0 scythe of freezing Level 6 of Tartarus (0, 0, Tar:6) 5 large rocks (18, -8, Tar:6) 2 large rocks (19, -10, Tar:6) 4 large rocks (19, -9, Tar:6) a +1 whip of freezing Level 7 of Tartarus (0, 0, Tar:7) 4 large rocks (1, -1, Tar:7) 5 large rocks (2, 32, Tar:7) a +1 vampiric demon whip (3, 8, Tar:7) 3 large rocks (3, 37, Tar:7) a staff of earth (5, -2, Tar:7) 4 large rocks (5, 47, Tar:7) 9 large rocks (6, 22, Tar:7) a staff of conjuration (7, 26, Tar:7) a staff of conjuration (7, 27, Tar:7) a +4 heavy mace (8, -2, Tar:7) 3 large rocks (8, 14, Tar:7) a +3 whip (8, 26, Tar:7) a +3 scimitar of holy wrath (9, 26, Tar:7) a +0 cloak of willpower (9, 27, Tar:7) a +1 sling of draining (9, 37, Tar:7) a +3 orcbow of freezing (10, 21, Tar:7) a +1 quarterstaff of speed (10, 22, Tar:7) +0 fire dragon scales (11, 47, Tar:7) a +1 antimagic scythe (11, 48, Tar:7) a +5 scythe of pain a +6 long sword of freezing (11, 49, Tar:7) a parchment of Ozocubu's Refrigeration (11, 51, Tar:7) a +5 heavy flail (12, 50, Tar:7) a +3 short sword of venom (12, 51, Tar:7) a ring of wizardry (13, 44, Tar:7) a staff of necromancy (13, 45, Tar:7) a staff of fire (13, 48, Tar:7) the +8 ring mail of Redd {rF+ Will- Str+3} rF+: It protects you from fire. Will-: It decreases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (13, 50, Tar:7) a parchment of Silence (14, 50, Tar:7) a staff of necromancy (15, 44, Tar:7) a talisman of death (16, 44, Tar:7) a ring of poison resistance (17, 48, Tar:7) a parchment of Lee's Rapid Deconstruction (18, 46, Tar:7) a +1 heavy long sword (18, 50, Tar:7) a +3 demon whip of venom (18, 51, Tar:7) a +2 executioner's axe of distortion (19, 48, Tar:7) the spider talisman "Tobeginib" {Dex+5} [spider talisman] Dex+5: It affects your dexterity (+5). (23, 47, Tar:7) 4 large rocks (30, 15, Tar:7) a parchment of Eringya's Noxious Bog (32, 21, Tar:7) 2 large rocks (32, 35, Tar:7) a +0 war axe (35, -3, Tar:7) a +0 vampiric scythe (40, 7, Tar:7) 3 large rocks (42, 41, Tar:7) a riddle talisman (44, 3, Tar:7) a +1 broad axe of electrocution (44, 23, Tar:7) a +2 robe (49, 44, Tar:7) a +1 whip (50, 45, Tar:7) a +1 whip (52, 29, Tar:7) a staff of necromancy Level 1 of the Realm of Zot (0, 31, Zot:1) a staff of fire (2, 22, Zot:1) a +0 great sword (6, 26, Zot:1) a staff of cold a +0 robe a talisman of death (7, -19, Zot:1) a +0 scale mail (7, 27, Zot:1) a +4 hand axe (8, -9, Zot:1) a +0 cloak a +0 long sword (8, 25, Zot:1) a +0 whip a +0 cloak (8, 26, Zot:1) a +1 battleaxe of freezing a +0 cloak (8, 27, Zot:1) a +0 glaive (11, -11, Zot:1) a +0 cloak a +0 long sword (11, -10, Zot:1) a +0 short sword (11, -9, Zot:1) a +0 glaive (12, -11, Zot:1) a +0 cloak a +0 long sword (12, -10, Zot:1) a +0 trident (17, -8, Zot:1) 8 gold pieces a +0 demon trident (22, -3, Zot:1) a +0 cloak (22, 0, Zot:1) a +0 dire flail (23, 0, Zot:1) a +2 halberd of freezing a throwing net a +0 cloak (24, -2, Zot:1) a +0 hand axe a +0 glaive (29, 3, Zot:1) a +0 falchion (33, 8, Zot:1) a +4 battleaxe of freezing (33, 14, Zot:1) a +0 giant club (33, 15, Zot:1) a +4 orcbow a +2 scimitar of flaming (34, 14, Zot:1) a +1 battleaxe of freezing (35, 14, Zot:1) a +0 giant spiked club (35, 15, Zot:1) 2 large rocks (36, 1, Zot:1) a +0 giant spiked club (36, 6, Zot:1) a +2 battleaxe of freezing (36, 11, Zot:1) a +1 great sword of flaming (36, 15, Zot:1) a +0 giant spiked club a +0 giant club (37, 3, Zot:1) a +1 great sword of flaming (37, 4, Zot:1) a +0 giant club a +0 giant club (37, 6, Zot:1) a +1 great sword of flaming (37, 7, Zot:1) a +0 giant club a +0 dire flail (37, 9, Zot:1) a +0 dire flail a +0 dire flail (37, 10, Zot:1) a +1 great sword of flaming (37, 12, Zot:1) a +3 scimitar of flaming (37, 14, Zot:1) 3 large rocks (37, 15, Zot:1) a +1 battleaxe of freezing (38, 5, Zot:1) 4 large rocks (38, 12, Zot:1) a +3 battleaxe of freezing (38, 15, Zot:1) a +1 great sword of flaming (41, -2, Zot:1) a +0 giant club (41, 14, Zot:1) a +0 great sword of flaming (42, -6, Zot:1) a +0 dire flail a +0 dire flail a +1 battleaxe of freezing (43, -6, Zot:1) a +0 scimitar of flaming (46, -9, Zot:1) a +1 scimitar of flaming (47, -11, Zot:1) a +1 great sword of flaming (49, 12, Zot:1) a +0 hand axe a +0 hand axe (50, 12, Zot:1) a +0 war axe (51, 12, Zot:1) a +0 dire flail (56, -11, Zot:1) the +0 pair of gloves of the Unbroken {rN+ rCorr Dex+3} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (56, -5, Zot:1) a +0 giant spiked club a +0 dire flail Level 2 of the Realm of Zot (7, -7, Zot:2) a +0 cloak a +0 long sword (11, -2, Zot:2) a +9 club (13, -2, Zot:2) a +1 cloak of corrosion resistance a +2 rapier of venom (13, -1, Zot:2) a +0 long sword (16, -30, Zot:2) a parchment of Vampiric Draining (16, -17, Zot:2) a +0 hand axe (16, -2, Zot:2) a +0 mace (16, -1, Zot:2) a +0 flail (16, 0, Zot:2) a +0 glaive (16, 2, Zot:2) a +0 glaive (21, 29, Zot:2) a +3 morningstar (25, 3, Zot:2) a +0 plate armour (27, -1, Zot:2) a +0 dire flail (30, -7, Zot:2) 15 gold pieces (30, -2, Zot:2) a +0 short sword (31, -6, Zot:2) a +0 mace (31, -2, Zot:2) a +0 cloak of corrosion resistance a +0 flail (32, -7, Zot:2) a +0 cloak (33, -6, Zot:2) a +0 hand axe (47, -4, Zot:2) a parchment of Olgreb's Toxic Radiance (50, 9, Zot:2) a +0 mace (51, 8, Zot:2) a +0 trident (51, 9, Zot:2) a +0 partisan (65, 9, Zot:2) a +0 robe (68, 29, Zot:2) a +0 helmet Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 mace (0, 1, Zot:3) a +0 long sword of protection a +0 cloak a +0 kite shield (0, 28, Zot:3) a parchment of Nazja's Percussive Tempering (1, -2, Zot:3) a +0 glaive (1, 1, Zot:3) a +3 halberd (2, -2, Zot:3) a +0 long sword a +0 cloak (2, 0, Zot:3) a +0 long sword a +0 cloak (2, 1, Zot:3) a +0 mace (3, 0, Zot:3) a +0 trident (9, -5, Zot:3) a +0 falchion (14, -16, Zot:3) a +0 mace (15, -16, Zot:3) a +0 dagger a +0 cloak a +0 scimitar of flaming (15, -14, Zot:3) a +0 short sword (15, 26, Zot:3) a parchment of Launch Clockwork Bee (16, -16, Zot:3) a +0 short sword of freezing a +0 battleaxe (17, -16, Zot:3) a +2 trident of protection (17, -15, Zot:3) a +0 bardiche a +1 cloak (17, -14, Zot:3) a +0 halberd (17, 31, Zot:3) a +0 cloak of willpower (17, 32, Zot:3) a +1 flail of distortion a +0 hand axe (18, 28, Zot:3) a +0 long sword a +0 cloak of willpower (18, 31, Zot:3) a +0 hand axe a +0 rapier a +0 cloak (19, -15, Zot:3) a +0 rapier a +0 cloak of stealth (24, -13, Zot:3) quicksilver dragon scales (24, 4, Zot:3) a +0 mace (25, 2, Zot:3) a +0 sling (27, 3, Zot:3) a +0 mace (30, 2, Zot:3) a +0 scimitar (30, 3, Zot:3) a +0 battleaxe (31, 3, Zot:3) a +0 spear (31, 4, Zot:3) a +0 mace (33, 1, Zot:3) a +0 orcbow (34, 3, Zot:3) a +0 mace (41, 0, Zot:3) a +0 chain mail (49, 4, Zot:3) a +0 scimitar (49, 6, Zot:3) a +0 trident (50, 4, Zot:3) a +0 scimitar a +0 glaive (50, 5, Zot:3) a +0 short sword (51, 5, Zot:3) a +0 glaive (51, 6, Zot:3) a +0 flail (52, 25, Zot:3) a +0 animal skin (54, 23, Zot:3) a +0 hand axe (65, 24, Zot:3) a +0 trident (66, 26, Zot:3) a +0 war axe a +0 scimitar a +0 dagger a +0 cloak of air (67, 25, Zot:3) a +5 bardiche of draining a +3 arbalest of draining a +0 scale mail (67, 26, Zot:3) a +0 whip a +0 cloak a +0 mace (69, 33, Zot:3) a +0 long sword a +2 cloak (73, 24, Zot:3) a +0 pair of boots of flying Level 4 of the Realm of Zot (1, -1, Zot:4) a +0 cloak of willpower (4, -12, Zot:4) a -3 dagger (4, -8, Zot:4) a large rock (6, -9, Zot:4) a -2 robe (7, -13, Zot:4) a large rock (7, -10, Zot:4) an elf skeleton (7, -5, Zot:4) a +0 cloak (7, -4, Zot:4) a +0 cloak (8, -3, Zot:4) a +0 cloak of air (9, 20, Zot:4) a +0 leather armour (12, -4, Zot:4) an oni skeleton (12, -1, Zot:4) a large rock (13, -4, Zot:4) a -3 sling (13, -3, Zot:4) a -3 robe (13, -2, Zot:4) a -1 robe (14, -3, Zot:4) a -3 robe (14, -2, Zot:4) a -3 robe (19, -4, Zot:4) an oni skeleton (20, -10, Zot:4) a large rock (20, -9, Zot:4) an oni skeleton (20, 11, Zot:4) a parchment of Summon Seismosaurus Egg (21, -12, Zot:4) a -1 short sword (21, -11, Zot:4) a -2 short sword (22, -12, Zot:4) a -1 whip (22, -11, Zot:4) a -1 sling (23, -13, Zot:4) a large rock (24, 19, Zot:4) 7 gold pieces (28, -8, Zot:4) a large rock (29, -5, Zot:4) the serpent talisman of Absence {Harm Str+6 Dex-4 Stlth-} [serpent talisman] Harm: It increases damage dealt and taken. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). Stlth-: It makes you less stealthy. (31, -14, Zot:4) a large rock (33, -11, Zot:4) a -3 robe (34, 21, Zot:4) a +2 scimitar of valour (34, 28, Zot:4) a +0 leather armour (35, 20, Zot:4) a +0 cloak of willpower a +2 dagger of venom (35, 21, Zot:4) a +0 glaive (42, 16, Zot:4) 4 atropa-tipped darts (45, -2, Zot:4) a +0 glaive (45, -1, Zot:4) a +0 cloak a +0 bardiche (46, 0, Zot:4) a +1 cloak of air a +0 rapier (47, 0, Zot:4) a +0 long sword a +1 war axe of freezing (51, -3, Zot:4) a parchment of Summon Horrible Things Level 5 of the Realm of Zot (2, -30, Zot:5) a potion of moonshine (6, 6, Zot:5) a +0 long sword (14, -18, Zot:5) a +0 trident (15, -4, Zot:5) a +0 short sword (16, -24, Zot:5) a +0 helmet of sniping (17, 11, Zot:5) a +0 hand axe (18, -17, Zot:5) a +0 cloak a +0 long sword (18, -14, Zot:5) a +0 cloak of air a +0 long sword (18, -12, Zot:5) a +0 short sword of draining (18, 1, Zot:5) a +9 club (22, -19, Zot:5) a +0 great sword (26, -35, Zot:5) a parchment of Olgreb's Toxic Radiance (28, -22, Zot:5) a parchment of Vampiric Draining (28, -11, Zot:5) a +8 club of flaming (31, -13, Zot:5) a +0 flail (32, -13, Zot:5) a +0 cloak a +2 dire flail of venom (33, -13, Zot:5) a +0 cloak a +0 long sword a +0 mace (33, -12, Zot:5) a +0 dire flail a +0 cloak (34, -13, Zot:5) a +0 cloak of corrosion resistance a +2 long sword of valour a +0 cloak a +0 rapier a +2 long sword of venom (35, -27, Zot:5) a +0 chain mail (35, -13, Zot:5) a +0 flail (35, -12, Zot:5) a +0 battleaxe (36, -19, Zot:5) 4 gold pieces (37, -22, Zot:5) 12 gold pieces (37, -21, Zot:5) 4 gold pieces (40, -21, Zot:5) 4 gold pieces (40, -18, Zot:5) 7 gold pieces (40, -7, Zot:5) a +0 spear (43, -18, Zot:5) 5 gold pieces (44, -18, Zot:5) 24 gold pieces (45, 0, Zot:5) a +10 club of venom (46, -15, Zot:5) 16 gold pieces (49, 16, Zot:5) a +0 dagger (50, 0, Zot:5) a +0 glaive (50, 5, Zot:5) a +0 tower shield a +0 cloak a +1 war axe (51, 1, Zot:5) a +10 spectral club (51, 3, Zot:5) 6 curare-tipped darts a +0 flail Level 1 of the Depths [Shop] Vucw's General Store a parchment of Cigotuvi's Putrefaction (182 gold) 6 poisoned darts (50 gold) a +0 leather armour (28 gold) a +0 chain mail (84 gold) the death talisman "Ycar" {Rampage rC+ Str-4 Dex-3 Slay+3} (1478 gold) [talisman of death] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 club (7 gold) a scroll of identify (28 gold) a scroll of fog (56 gold) a parchment of Eringya's Noxious Bog (350 gold) a phial of floods (560 gold) [Shop] Geuxkich's Magic Scroll Shoppe a scroll of vulnerability (170 gold) a scroll of identify (85 gold) a scroll of vulnerability (170 gold) a scroll of torment (403 gold) a scroll of identify (85 gold) a scroll of identify (85 gold) a scroll of revelation (318 gold) a scroll of torment (403 gold) a scroll of identify (85 gold) a scroll of teleportation (127 gold) [Shop] Hohajor's Assorted Antiques a +0 war axe (91 gold) a scroll of noise (26 gold) a scroll of amnesia (104 gold) a scroll of fear (104 gold) a box of beasts (1040 gold) a +0 sling (39 gold) a scroll of vulnerability (104 gold) a +0 partisan of protection (270 gold) a +0 ring mail of poison resistance (208 gold) [Shop] Reohoni's Antique Weapon Emporium a +0 dagger (60 gold) a +0 mace (90 gold) a +1 antimagic longbow (1200 gold) a +2 hand axe of electrocution (585 gold) a +0 war axe (105 gold) a +0 rapier (165 gold) a +0 morningstar (180 gold) (0, 0, Depths:1) a potion of moonshine (4, 33, Depths:1) a +0 barding of cold resistance (6, 19, Depths:1) the +1 rapier of Linearity {antimagic, rF+ Dex+5 Stlth+} rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 rapier "Cookie Cutter" {flame, rC+ rN+ Will+ Dex-3} rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +4 quick blade "Pic Zubask" {flame, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (6, 31, Depths:1) a +0 spear a +0 animal skin a +0 quarterstaff (7, 1, Depths:1) a +1 pair of boots of flying (7, 32, Depths:1) a +0 spear (7, 53, Depths:1) 3 large rocks (8, 30, Depths:1) 3 large rocks (8, 31, Depths:1) a +0 plate armour a +2 dire flail (9, 53, Depths:1) 5 large rocks (10, 28, Depths:1) 4 large rocks (10, 53, Depths:1) a parchment of Iskenderun's Mystic Blast (12, 27, Depths:1) a +1 heavy spear (12, 53, Depths:1) a +0 ring mail a +2 war axe a +0 arbalest (14, 29, Depths:1) a +0 buckler (15, 27, Depths:1) 5 large rocks (16, 16, Depths:1) a +2 battleaxe of freezing (18, 4, Depths:1) 4 large rocks (19, 18, Depths:1) the necromancy staff of the Wilderness {*Slow rElec rN+ rCorr Str-2 Necro} [staff of necromancy] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Necro: It increases the power of your Necromancy spells. (40, 8, Depths:1) a wellspring talisman (44, 28, Depths:1) a parchment of Olgreb's Toxic Radiance (47, 26, Depths:1) a +0 battleaxe of freezing (49, 16, Depths:1) a +0 demon whip (51, 18, Depths:1) a +0 buckler a +0 ring mail a +0 long sword (54, 18, Depths:1) a +0 robe a +0 long sword (56, 29, Depths:1) a +0 robe (60, 29, Depths:1) a +0 robe (60, 53, Depths:1) a +0 robe (61, 14, Depths:1) a +0 dire flail a +0 dire flail (62, 3, Depths:1) a +0 shortbow (62, 14, Depths:1) a lupine talisman (67, 54, Depths:1) 6 gold pieces Level 2 of the Depths (0, 0, Depths:2) a +0 dagger (3, 8, Depths:2) a +0 long sword of flaming a +0 chain mail (11, -22, Depths:2) 4 large rocks a +0 buckler a +0 scale mail a +0 long sword (13, -28, Depths:2) a +0 great mace a +0 dire flail (14, -28, Depths:2) a +0 robe a +0 whip (15, -28, Depths:2) a +0 chain mail a +1 battleaxe of flaming (17, -24, Depths:2) a +0 robe (21, -20, Depths:2) a parchment of Eringya's Surprising Crocodile (21, -5, Depths:2) 3 boomerangs (22, -32, Depths:2) a +0 falchion a +0 robe (28, 10, Depths:2) 4 large rocks (36, 6, Depths:2) a +0 robe (37, 6, Depths:2) 4 large rocks (40, 3, Depths:2) 5 large rocks (41, -15, Depths:2) a staff of air (41, -13, Depths:2) a +2 scale mail of command (42, -15, Depths:2) a staff of cold (43, -38, Depths:2) a +0 animal skin a +0 war axe (43, -25, Depths:2) a +0 long sword a +2 sling of electrocution a +0 plate armour (43, -15, Depths:2) a staff of necromancy (44, -28, Depths:2) a +0 robe a +0 buckler of protection a +0 ring mail a +0 war axe (44, -26, Depths:2) a +2 great sword of flaming a +1 great sword of flaming a +0 robe 5 large rocks (47, -35, Depths:2) a +0 dire flail a +0 dire flail (47, -3, Depths:2) the +5 lajatang of Drought {vamp, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. the +6 sword of Cerebov {flame} It cannot be enchanted further. (51, 5, Depths:2) a +0 dire flail a +0 dire flail of protection (53, 4, Depths:2) a +0 quarterstaff a +0 animal skin (54, -33, Depths:2) a ring of magical power (57, 10, Depths:2) a +0 whip a +0 robe (61, -29, Depths:2) a +0 short sword (61, -28, Depths:2) a +0 robe a +0 trident (63, -31, Depths:2) a +0 ring mail a +2 dire flail of protection (64, -31, Depths:2) a +2 great sword of flaming (65, -1, Depths:2) a parchment of Slow (68, -21, Depths:2) a +0 scale mail of cold resistance Level 3 of the Depths (0, 0, Depths:3) a +0 dire flail a +0 dire flail (3, -14, Depths:3) a +2 battleaxe of freezing (13, -9, Depths:3) 5 large rocks (13, -3, Depths:3) a +6 ring of dexterity (14, -15, Depths:3) a +0 eveningstar (14, -9, Depths:3) a +0 trident a +0 robe (16, 4, Depths:3) a +0 partisan a +0 leather armour a +0 kite shield (16, 5, Depths:3) a +2 rapier of protection a +0 robe a +2 buckler (17, 3, Depths:3) a +3 glaive of entangling a +0 ring mail (17, 4, Depths:3) a +1 great sword a +0 chain mail (17, 12, Depths:3) a parchment of Diamond Sawblades (18, 4, Depths:3) a +1 great sword of flaming (23, -5, Depths:3) a +0 club (26, 6, Depths:3) a parchment of Bombard (32, 9, Depths:3) 5 poisoned darts (32, 10, Depths:3) a +0 scale mail (36, -9, Depths:3) a +4 ring of protection (46, 2, Depths:3) a +3 battleaxe a +1 scale mail of death (48, -7, Depths:3) 11 gold pieces (55, 15, Depths:3) a +0 shortbow of flaming (55, 29, Depths:3) a +0 quarterstaff (56, 15, Depths:3) a +0 quarterstaff a +0 robe (56, 16, Depths:3) a +0 shortbow of flaming (56, 18, Depths:3) a +2 trident of entangling (56, 22, Depths:3) a +4 trident (57, 16, Depths:3) a +0 shortbow of flaming (57, 24, Depths:3) a +0 trident (58, 25, Depths:3) a parchment of Sticky Flame Level 4 of the Depths [Shop] Daoteb Iklo's Weapon Boutique 4 atropa-tipped darts (86 gold) a +3 devious dagger (456 gold) a +0 long sword (84 gold) a +3 flail of venom (508 gold) a +0 short sword (72 gold) a +0 falchion (72 gold) the +10 flail of Instant Death {spect, *Rage Int+4} (1728 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, Depths:4) a +1 great sword of flaming (4, 26, Depths:4) a +0 dire flail (5, 3, Depths:4) 2 large rocks (5, 20, Depths:4) a +0 cloak a +0 rapier (5, 21, Depths:4) a +0 cloak a +0 dagger (5, 25, Depths:4) a +0 scimitar (8, 20, Depths:4) 4 gold pieces a +3 scimitar of holy wrath a +0 tower shield (9, -1, Depths:4) a +0 great sword of flaming (10, 20, Depths:4) a +0 mace (11, -1, Depths:4) a +0 robe (11, 21, Depths:4) a +0 war axe (12, 24, Depths:4) a +0 battleaxe (12, 25, Depths:4) a +3 dire flail a +0 great mace (13, 23, Depths:4) a +0 animal skin a +0 war axe (13, 24, Depths:4) a +0 trident (14, 24, Depths:4) a +0 plate armour a +2 great sword (14, 26, Depths:4) a +0 trident (21, 20, Depths:4) 13 gold pieces (32, -21, Depths:4) a +0 trident (32, 15, Depths:4) a +0 animal skin a +0 antimagic war axe (35, 17, Depths:4) a +0 spear (35, 18, Depths:4) a +0 animal skin a +4 rapier of venom (36, 15, Depths:4) a +0 spear (36, 18, Depths:4) a +0 spear (39, -9, Depths:4) a parchment of Animate Dead (43, -5, Depths:4) a +0 robe (43, 9, Depths:4) a +0 animal skin a +0 hand axe (45, 24, Depths:4) a +2 great sword a +0 chain mail (50, 10, Depths:4) a +2 great sword of flaming (56, 4, Depths:4) a parchment of Splinterfrost Shell (58, 37, Depths:4) a +0 robe