awe1100 Level 1 of the Dungeon (1, -1, D:1) a +0 club (1, 21, D:1) a +0 pair of boots of rampaging (6, 0, D:1) a hobgoblin corpse (skeletalised by now) (18, 29, D:1) a frilled lizard corpse (skeletalised by now) (20, 4, D:1) a ball python skeleton (23, 17, D:1) a +0 robe (23, 24, D:1) a rat skeleton (26, 22, D:1) a ring of poison resistance (27, 15, D:1) a +0 hat (28, -1, D:1) a hobgoblin skeleton (28, 5, D:1) a bat skeleton (28, 20, D:1) a bat skeleton (29, 3, D:1) a +0 short sword a ball python skeleton (31, 37, D:1) a +0 club (37, 30, D:1) a ball python corpse (skeletalised by now) (38, 31, D:1) a ball python corpse (skeletalised by now) (47, 22, D:1) a +0 chain mail an orb of mesmerism Level 2 of the Dungeon [Shop] Maireh's One-of-a-Kind Rings a +9 ring of dexterity (unknown) (1014 gold) a +4 ring of dexterity (unknown) (195 gold) a +3 ring of strength (unknown) (130 gold) a +6 ring of protection (unknown) (1014 gold) the ring of Dumugufu {rElec rC- rCorr Int+6 Dex+3} (713 gold) [ring of intelligence] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). a +7 ring of evasion (unknown) (858 gold) the ring "Virrifo" {rPois Str+6 SH+5 Stlth+} (877 gold) [ring of strength] rPois: It protects you from poison. Str+6: It affects your strength (+6). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. [Shop] Tuwugo's Jewellery Shop an amulet of wildshape (unknown) (390 gold) a ring of protection from cold (unknown) (325 gold) a ring of willpower (325 gold) the ring "Dysinush" {rF- rC- Int+6 Dex+6 SInv} (595 gold) [ring of dexterity] rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the ring "Taset" {+Blink rN+ Will+} (514 gold) [ring of positive energy] +Blink: It lets you blink. rN+: It protects you from negative energy. Will+: It increases your willpower. a ring of willpower (325 gold) a ring of willpower (325 gold) a ring of see invisible (unknown) (195 gold) the ring "Xafikh" {rPois rF- Str-4 Int+8} (468 gold) [ring of intelligence] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str-4: It affects your strength (-4). Int+8: It affects your intelligence (+8). (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -13, D:2) a +0 club an adder corpse (skeletalised by now) (1, -9, D:2) a +0 club (14, 3, D:2) a bat skeleton (14, 4, D:2) a quokka skeleton (16, 12, D:2) a +0 dagger a kobold skeleton (22, -14, D:2) a +0 dagger (22, 14, D:2) a frilled lizard corpse (skeletalised by now) (22, 15, D:2) a rat corpse (skeletalised by now) (26, -2, D:2) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (36, 11, D:2) a hobgoblin corpse (skeletalised by now) (40, -4, D:2) a bat corpse (skeletalised by now) (43, -3, D:2) a staff of conjuration Level 3 of the Dungeon [Shop] Hibebbal's Antique Armour Shoppe the +0 helmet of the Many Thickets {Light, rElec rC+} (640 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +0 chain mail (126 gold) a +2 chain mail of cold resistance (483 gold) a +2 robe of willpower (375 gold) a +0 robe (18 gold) quicksilver dragon scales (1050 gold) a +1 chain mail of poison resistance (315 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (0, 12, D:3) a +0 club a +0 ring mail an orc skeleton (1, 1, D:3) a +0 mace (2, 13, D:3) a +0 trident a +0 scale mail (3, -1, D:3) a quokka corpse (skeletalised by now) (4, 12, D:3) a +0 flail (9, 1, D:3) an adder skeleton (10, -14, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (10, -13, D:3) a +0 whip a gnoll corpse (skeletalised by now) (12, -11, D:3) an orb of mesmerism (16, 30, D:3) a +0 short sword (17, -10, D:3) a +0 spear (20, -8, D:3) a +0 dagger a goblin skeleton (20, -7, D:3) a +0 short sword a +0 ring mail a +0 flail a +0 hand axe a +0 leather armour (21, 18, D:3) a +0 whip (22, -8, D:3) a +0 scythe of freezing a +0 robe the human skeleton of Sigmund (23, 9, D:3) a +0 mace (28, 2, D:3) a +0 flail a +0 ring mail (31, 4, D:3) a hobgoblin skeleton (32, -1, D:3) a +0 ring mail (33, 10, D:3) a +0 dagger (34, 10, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 9, D:3) a +0 falchion a +0 leather armour a quokka corpse (skeletalised by now) (43, -3, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a parchment of Freeze (0, 1, D:4) a +0 dagger a +0 robe (11, 14, D:4) 2 potions of attraction (18, -2, D:4) a +0 pair of boots (20, 34, D:4) a +0 spear (20, 37, D:4) a +0 flail (still there?) a +1 halberd of venom (still there?) (20, 38, D:4) a +0 hand axe (21, 35, D:4) a hobgoblin corpse (23, -2, D:4) a +0 dagger (30, 33, D:4) a +0 mace (30, 34, D:4) a +0 whip an orc corpse (30, 35, D:4) a +0 trident a +0 leather armour (31, 33, D:4) a +0 short sword an orc corpse (32, 33, D:4) a +0 short sword an orc corpse (37, 47, D:4) a +0 pair of boots (38, 30, D:4) an adder skeleton (38, 40, D:4) a +0 hammer (41, 22, D:4) a +0 short sword 5 stones (42, 4, D:4) an adder skeleton (45, 23, D:4) 2 potions of heal wounds