awe1100 Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (5, -2, D:1) a +0 mace (6, 3, D:1) a jackal skeleton (20, -2, D:1) a jackal skeleton (21, -1, D:1) a +0 club a goblin skeleton (21, 0, D:1) a +0 dagger (21, 19, D:1) a +0 leather armour (30, 13, D:1) a quill talisman (36, 18, D:1) a +0 rapier (38, 16, D:1) a +0 dagger a bat skeleton (40, 20, D:1) a +0 chain mail (45, 15, D:1) a +0 dagger a kobold skeleton (47, 34, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Baxiff's Weapon Emporium 4 boomerangs (88 gold) a +0 spear (33 gold) the +6 morningstar "Boyk" {concuss, Fly rElec rF+ Int+6} (788 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 sling (16 gold) 6 boomerangs (132 gold) the +9 trident "Loopy" {entangle, rElec rF+ Dex+3} (833 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (2, 8, D:2) a hobgoblin corpse (skeletalised by now) (2, 9, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (3, 2, D:2) a +0 sling (5, -4, D:2) a bat skeleton (9, 26, D:2) a +0 war axe (9, 28, D:2) a +0 club (17, 35, D:2) a +0 spear (18, 2, D:2) a ball python skeleton (19, -4, D:2) a +0 hand axe (31, 34, D:2) a ball python corpse (skeletalised by now) (34, -12, D:2) a rat corpse (skeletalised by now) (34, 7, D:2) a jackal skeleton (35, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of venom (3, -14, D:3) a ball python corpse (skeletalised by now) (5, -24, D:3) a +0 leather armour (13, -24, D:3) a rat corpse (skeletalised by now) (19, -26, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (21, 13, D:3) a +0 short sword 5 stones (26, -13, D:3) a +0 mace (26, 1, D:3) a +0 dagger (27, -28, D:3) a +0 spear (37, -2, D:3) a +0 dagger (40, -12, D:3) a +0 dagger a +0 sling a goblin corpse (40, -11, D:3) a hobgoblin corpse