Dungeon Crawl Stone Soup version 0.34-a0-1556-g966f0d23eb (webtiles) character file. Game seed: 15691191492878525896 44 awe1100 the Slasher (level 3, 0/22 (29) HPs) Began as a Barachi Monk on Oct 19, 2025. Slain by Terence ... wielding a +0 falchion of draining (4 damage) ... on level 2 of the Dungeon on Nov 30, 2025. The game lasted 00:01:37 (1482 turns). awe1100 the Slasher (Barachi Monk) Turns: 1482, Time: 00:01:38 HP: 0/22 (29) AC: 2 Str: 12 XL: 3 Next: 62% MP: 3/3 EV: 12 Int: 10 God: Gold: 90 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing, heavily drained, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - 3 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of poison {unknown} k - a scroll of noise {unknown} l - a scroll of amnesia {unknown} Potions d - a potion of curing {unknown} f - 2 potions of heal wounds {unknown} j - 2 potions of mutation {unknown} n - a potion of enlightenment {unknown} Skills: - Level 3.6 Fighting + Level 5.4 Long Blades - Level 3.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 36% 1 Mephitic Cloud Conj/Alch/Air 0% N/A 75% 3 Leda's Liquefaction Alch/Erth 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Shops: D:2 [ Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 falchion of draining! You feel drained. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 falchion of draining! You feel drained. You aren't carrying any items that you can evoke. You have nothing you can fire or use right now. You are confused. You feel invigorated. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence barely misses you. You bump into the rock wall. Terence barely misses you. You're too confused to move! You feel less invigorated. You feel less confused. Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence misses you. Terence hits you with a +0 falchion of draining. You feel drained. You hit Terence but do no damage. Terence is heavily wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 falchion of draining. You feel drained. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 falchion of draining! You feel drained. You barely miss Terence. Terence is heavily wounded. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with a +0 falchion of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Terence says, "Finally, peace and quiet." #.##.≈≈≈# ######..#..........# #.##.≈∩≈# #.# #..#..........# #.##.≈.≈###.# #..#########.## ....##...##.# #..# #.# ....#.....#.# #..#########.# ....#.###.#.# #..)....†....# ....#.#...#.# ##..########### ....#.#.#.#.#####..#####.. #.###.#..)#.....@@......^# # #.###.#.........!....# #.#..................# ..#.#................# ###.#.##............## ....>'............# ...####............# #### #............# #............# You could see Terence. Vanquished Creatures An adder (D:2) 3 dart slugs 2 endoplasms (D:1) 5 hobgoblins (D:1) 4 jackals A quokka (D:1) 2 ball pythons (D:1) 4 bats A frilled lizard (D:1) 3 goblins 3 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awe1100 the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 54 | D:1 | Reached skill level 4 in Long Blades 66 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 769 | D:1 | Upgraded the game from 0.34-a0-952-geaba0656bb to | 0.34-a0-1556-g966f0d23eb 867 | D:1 | Reached XP level 3. HP: 26/29 MP: 3/3 872 | D:1 | Reached skill level 5 in Long Blades 1105 | D:2 | Found a radiant altar of Vehumet. 1270 | D:2 | Found Dopifel's Antique Armour Shop. 1302 | D:2 | Encountered Sigmund 1468 | D:2 | Encountered Terence 1482 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, hex_large D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_tiny_waterfront, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 5 | 5.4 Fighting | | 3.6 Dodging | | 3.2 Action || total ---------------------------++------- Attack: Normal || 94 Melee: Falchion || 94 Drink: Ambrosia || 1 Armour: Robe || 51 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1711 | 1666 | 45 | 50 | 1353 | 2 | 855.5 | Dungeon | 1711 | 1666 | 45 | 50 | 1353 | 2 | 855.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1260 daAuts D:2: 450 daAuts