Dungeon Crawl Stone Soup version 0.34-a0-471-g3f39f5e5c1 (webtiles) character file. Game seed: 6453878446306273254 63 awe1100 the Slasher (level 4, -4/36 HPs) Began as a Barachi Monk on July 29, 2025. Slain by an ogre ... wielding a +0 giant club (32 damage) ... on level 3 of the Dungeon. The game lasted 00:02:01 (2025 turns). awe1100 the Slasher (Barachi Monk) Turns: 2025, Time: 00:02:01 Health: -4/36 AC: 6 Str: 12 XL: 4 Next: 10% Magic: 4/4 EV: 4 Int: 11 God: Gold: 113 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {light} rNeg . . . (100%) d - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: vertiginous, unable to hop, attractive, glowing, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) b - a +0 great sword Armour c - an orb of light (worn) d - a +0 scale mail (worn) Scrolls c - a scroll of fear {unknown} e - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - 3 scrolls of poison {unknown} m - a scroll of enchant armour {unknown} Potions a - a potion of ambrosia Skills: - Level 3.6 Fighting + Level 5.9 Long Blades - Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 99% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Dispel Undead Necr 0% 3d6 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Borgnjor's Revivificati Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History An ogre, a dart slug and an adder come into view. The ogre shouts! The frilled lizard hisses angrily. The adder hisses angrily. The ogre moves out of view. The adder moves out of view. Found a stone staircase leading up. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! The ogre hits you with a +0 giant club! The adder misses you. You hit the ogre. The ogre is lightly wounded. The adder bites you but does no damage. The ogre hits you with a +0 giant club! The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target Boing! The adder bites you but does no damage. It was a potion of magic. Magic courses through your body. The ogre barely misses you. The adder bites you but does no damage. It was a potion of moonshine. You feel tipsy. The adder bites you but does no damage. The ogre hits you but does no damage. It was a potion of curing. You feel better. The adder bites you but does no damage. x2 It was a potion of attraction. You feel attractive to monsters. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.#.#..♣.♣... #.♣♣♣♣#♣.♣♣.. ♣♣...♣ ♣.♣♣. ♣♣♣.♣♣♣♣..♣. ..###### ♣♣)....ß♣. #.......♣♣♣♣ ♣♣♣.∩.._♣ #.#.## #♣...♣♣♣)...).ß♣ .......##.♣♣.....♣♣♣♣..♣ #..@..♣♣♣♣♣♣# ..♣ #...##OS..# ♣♣ #. ..w....# ...#.....# ..##.......# ## ###....<.. ...##.... ##.. ##### ##. You could see an ogre, an adder and a dart slug. Vanquished Creatures 2 adders A dart slug (D:1) 3 orcs (D:3) 2 endoplasms 4 giant cockroaches 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 4 ball pythons 8 bats 4 frilled lizards 6 goblins A kobold (D:3) 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awe1100 the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 22 | D:1 | Reached skill level 4 in Long Blades 170 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 763 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 818 | D:1 | Reached skill level 5 in Long Blades 1321 | D:2 | Found a shimmering altar of Xom. 1534 | D:2 | Identified the +0 leather armour of the Orcish Mines | {Int+4} 1854 | D:3 | Found a faded altar of an unknown god. 1863 | D:3 | Reached XP level 4. HP: 5/36 MP: 4/4 2016 | D:3 | Noticed an ogre 2025 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, serial_forest, infiniplex_forest_end_double, infiniplex_forest_end_double, infiniplex_forest_lined_2, infiniplex_forest_end_3, infiniplex_forest_zigzag_2, infiniplex_forest_lined_corner, infiniplex_forest_end_2, infiniplex_forest_clump_curved, hangedman_decor_diamond_cutter, patterned_corridor D:2: layout_basic, basic_altar, grunt_ministairs_9, supply_closet_lemuel, grunt_decor_one_mirror D:3: layout_rooms, shapermc_ecumenical_altar_totnotflames Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 5 | 5.9 Fighting | | 3.6 Dodging | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 129 | 6 || 135 Ability: Hop | | 1 || 1 Use: Potion | | 4 || 4 Armour: Robe | 55 | || 55 Scale mail | 27 | 14 || 41 Dodge: Dodged | 90 | 3 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2331 | 2298 | 33 | 118 | 1842 | 3 | 777.0 | Dungeon | 2331 | 2298 | 33 | 118 | 1842 | 3 | 777.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1307 daAuts D:2: 806 daAuts D:3: 216 daAuts