awe1100 Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (6, 4, D:1) a bat skeleton (17, 19, D:1) a quokka corpse (skeletalised by now) (18, 13, D:1) a rimehorn talisman (20, -23, D:1) a ball python skeleton (24, 10, D:1) a frilled lizard skeleton (25, -19, D:1) a +0 whip (40, 11, D:1) a rat skeleton (41, -35, D:1) a rat corpse (skeletalised by now) (46, -10, D:1) a ball python corpse (skeletalised by now) (48, -27, D:1) a +0 club a goblin skeleton (49, 8, D:1) a ball python skeleton (50, 1, D:1) a quokka skeleton (50, 20, D:1) a +0 dagger of venom (61, 16, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (4, 25, D:2) a +0 dagger a kobold skeleton (9, -1, D:2) a +0 robe (9, 20, D:2) a hobgoblin skeleton (27, 3, D:2) a +0 robe (33, 25, D:2) a +0 club a +0 robe the human skeleton of Jessica (33, 36, D:2) an adder corpse (skeletalised by now) (33, 41, D:2) a +0 hand axe (35, 1, D:2) a ball python skeleton (37, 12, D:2) a +0 short sword a +0 chain mail (41, 6, D:2) a +0 short sword 5 stones a kobold skeleton (49, 33, D:2) a +0 rapier (50, 24, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) an adder corpse (8, 2, D:3) the amulet "Zacres" {Harm Acrobat rElec rCorr Str+4} [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (9, -4, D:3) a hobgoblin skeleton (11, 15, D:3) a +0 leather armour a +0 club (21, -3, D:3) a +0 leather armour a +0 dagger (24, 13, D:3) a +0 dagger a +0 sling (25, 10, D:3) a quokka skeleton (45, -4, D:3) a hobgoblin corpse (skeletalised by now) (45, 21, D:3) a +0 spear (49, 25, D:3) a +0 flail a +0 leather armour (49, 26, D:3) a +2 dagger of speed a kobold corpse (skeletalised by now) Level 4 of the Dungeon (5, 3, D:4) a +0 club (6, -1, D:4) a parchment of Conjure Ball Lightning (6, 4, D:4) a +0 club (7, 4, D:4) a +0 dagger a +0 club a +0 club a goblin corpse (10, 14, D:4) an adder corpse (13, -1, D:4) a bombardier beetle corpse (17, -3, D:4) a +0 club