Dungeon Crawl Stone Soup version 0.34-a0-461-gf09bc62600 (webtiles) character file. Game seed: 11626846662975222758 5 awe1100 the Slasher (level 1, -9/18 HPs) Began as a Barachi Monk on July 26, 2025. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (113 turns). awe1100 the Slasher (Barachi Monk) Turns: 113, Time: 00:00:17 Health: -9/18 AC: 2 Str: 12 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 10 God: Gold: 20 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of enchant armour {unknown} Potions a - a potion of ambrosia f - a potion of curing {unknown} Skills: - Level 3.6 Fighting + Level 4.1 Long Blades - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History No target in view! No target in view! You see here a rat corpse. You now have 20 gold pieces (gained 8). A frilled lizard comes into view. A frilled lizard is nearby! You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ###+## #..... #..... #..... #..... #..... #....j###+## #@....#### #######......... #............##. ##......†##+#.# #........# # #.# #........# #.###..##....# #.##...##....# #.##.##†.....# You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) A ball python (D:1) A bat (D:1) An endoplasm (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awe1100 the Barachi Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 96 | D:1 | Reached skill level 4 in Long Blades 113 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, dreamdust_ecumenical_altar_drowned_temple, minmay_tetromino_o2 Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.1 Fighting | | 3.6 Dodging | | 3.2 Action || total ---------------------------++------- Melee: Falchion || 14 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 92 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 92 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts