Dungeon Crawl Stone Soup version 0.34-a0-333-g740026549f (webtiles) character file. Game seed: 3176825175123921335 22 awe1100 the Slasher (level 2, -1/22 HPs) Began as a Coglin Gladiator on July 6, 2025. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon on July 9, 2025. The game lasted 00:01:07 (756 turns). awe1100 the Slasher (Coglin Gladiator) Turns: 756, Time: 00:01:07 Health: -1/22 AC: 11 Str: 14 XL: 2 Next: 91% Magic: 2/2 EV: -1 Int: 7 God: Gold: 50 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword {Shunnareh} rCold . . . (100%) f - +0 dagger {Iseul} rNeg . . . (100%) h - +0 plate armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: vertiginous, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Shunnareh} f - a +0 dagger (offhand) {Iseul} Missiles b - 3 atropa-tipped darts d - 3 throwing nets (quivered) e - a javelin j - 8 poisoned darts Armour c - a +0 helmet (worn) h - a +0 plate armour (worn) Scrolls g - 8 scrolls of identify {unknown} n - a scroll of noise {unknown} Potions i - a potion of curing {unknown} k - a potion of attraction {unknown} l - a potion of magic {unknown} m - a potion of moonshine Skills: - Level 2.0 Fighting + Level 4.0 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 100% 1 Summon Small Mammal Summ 0% N/A 100% 1 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the rat with your +0 long sword. You closely miss the rat with your +0 dagger. The rat bites you but does no damage. You closely miss the rat with your +0 long sword. You barely miss the rat with your +0 dagger. The rat bites you but does no damage. You barely miss the rat with your +0 long sword. You barely miss the rat with your +0 dagger. The rat completely misses you. You hit the rat with your +0 dagger. You kill the rat! You hit Terence with your +0 long sword. Terence is lightly wounded. You hit Terence with your +0 dagger. Terence hits you but does no damage. You hit Terence but do no damage. Terence is lightly wounded. You closely miss Terence with your +0 dagger. Terence hits you with a +0 flail. You closely miss Terence with your +0 dagger. Terence is lightly wounded. You hit Terence with your +0 long sword. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. You hit Terence with your +0 dagger. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss Terence with your +0 dagger. Terence is heavily wounded. You hit Terence but do no damage. Terence screams, "Where's your power now?!" Terence barely misses you. It was a potion of moonshine. You feel tipsy. Terence screams, "I want to be left alone!" Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ........... ...######## # .....# .## .#.#.# ... .#.#.### #.# .#.....######.# ## ##...........# ##.#.# ............#.###@).)# ##.....####.##.#@##..# #.....# #..>..## .# ###.#.# ####..# # ...#.# #.......# #.####.# #.......# # #.# #.......# #.#######.......# #...............# #............<... You could see Terence. Vanquished Creatures A dart slug (D:1) 3 endoplasms A giant cockroach (D:2) 6 hobgoblins 2 ball pythons (D:2) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:2) 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awe1100 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 66 | D:1 | Upgraded the game from 0.34-a0-292-gba080413bb to | 0.34-a0-333-g740026549f 72 | D:1 | You fall into a shaft and drop 1 floor! 135 | D:2 | Reached XP level 2. HP: 18/22 MP: 2/2 526 | D:1 | Found a faded altar of an unknown god. 547 | D:1 | Reached skill level 4 in Long Blades 741 | D:2 | Noticed Terence 756 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, ebering_ecumenical_altar_webs, st_stairs_2, chequers_serial_rivers_small_b, hangedman_decor_growths D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.0 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Long sword || 55 Dagger || 53 Use: Potion || 1 Armour: Plate armour || 65 Leather armour || 4 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 759 | 737 | 22 | 0 | 556 | 2 | 379.5 | Dungeon | 759 | 737 | 22 | 0 | 556 | 2 | 379.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 551 daAuts D:2: 207 daAuts