Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 821359803125200593 14 awe1100 the Shield-Bearer (level 2, -2/21 HPs) Began as an Octopode Fighter on June 22, 2025. Slain by Terence ... wielding a +0 trident of protection (7 damage) ... on level 2 of the Dungeon on June 23, 2025. The game lasted 00:00:42 (785 turns). awe1100 the Shield-Bearer (Octopode Fighter) Turns: 785, Time: 00:00:42 Health: -2/21 AC: 1 Str: 15 XL: 2 Next: 45% Magic: 2/2 EV: 12 Int: 10 God: Gold: 107 SH: 4 Dex: 11 Spells: 1/1 levels left rFire . . . - Tentacles rCold . . . a - +0 buckler rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Armour a - a +0 buckler (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of noise {unknown} e - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} Potions b - 2 potions of might f - a potion of heal wounds {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 3.0 Shields + Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Jinxbite Hex 0% N/A 58% 2 Fugue of the Fallen Necr 0% N/A 83% 3 Anguish Hex/Necr 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a +0 club. Terence the Veteran comes into view. He is wielding a +0 trident of protection. Terence shouts! You hear a shout! Found 7 gold pieces. You block Terence's attack. You barely miss Terence. You grab Terence. You squeeze Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 trident of protection! You tentacle-slap Terence but do no damage. You squeeze Terence, but do no damage. Terence is moderately wounded. You constrict Terence. Terence closely misses you. You tentacle-slap Terence but do no damage. You tentacle-slap Terence, but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence barely misses you. You tentacle-slap Terence but do no damage. You squeeze Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence closely misses you. You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 trident of protection! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap Terence but do no damage. You tentacle-slap Terence. Terence is heavily wounded. You constrict Terence, but do no damage. You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 trident of protection! You die... Terence says, "And stay out!" #.# #.............. #.# ###..#.##.##<.. ##.## #..<....# #...# ##.........# #...# ###.......# #...# #####...# ###...##### #.##.. ..........#########..... ................@@..## ..........#########.P... #.#....#### ... #.#....# $ # #....# #....# ##.#.# .... You could see Terence. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 ball pythons A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 6 kobolds 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awe1100 the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 119 | D:1 | Reached XP level 2. HP: 10/21 MP: 2/2 774 | D:2 | Noticed Terence 785 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, minivault_23, nrook_mini_backslash, minivault_11, minmay_misc_feat_diagonals, serial_bayou_crossing, grunt_decor_junction D:2: cheibrodos_old_hovel, layout_loops_cross, basic_ecumenical_altar, minmay_stone_trees_large, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.0 Dodging | | 3.0 Shields | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 44 Tentacles || 8 Constrict || 7 Punch || 4 Stab: Sleeping || 4 Armour: Skin || 12 Dodge: Dodged || 19 Block: Buckler || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 783 | 766 | 17 | 44 | 596 | 2 | 391.5 | Dungeon | 783 | 766 | 17 | 44 | 596 | 2 | 391.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 710 daAuts D:2: 73 daAuts