Dungeon Crawl Stone Soup version 0.34-a0-145-g1953aced1e (webtiles) character file. Game seed: 18034935676107402862 37 awe1100 the Ruffian (level 3, -15/26 HPs) Began as an Octopode Fighter on June 12, 2025. Demolished by a sleepcap (22 damage) ... while put to sleep by a sleepcap... on level 2 of the Dungeon. The game lasted 00:01:22 (1330 turns). awe1100 the Ruffian (Octopode Fighter) Turns: 1330, Time: 00:01:23 Health: -15/26 AC: 1 Str: 15 XL: 3 Next: 41% Magic: 3/3 EV: 2 Int: 10 God: Gold: 44 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . - Tentacles rCold . . . a - +0 buckler rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: sleeping A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. You spent 36 gold pieces at shops. Inventory: Missiles d - 2 poisoned darts (quivered) Armour a - a +0 buckler (worn) Jewellery f - a ring of fire Scrolls c - 2 scrolls of blinking {unknown} e - a scroll of fear {unknown} g - 2 scrolls of brand weapon h - a scroll of teleportation {unknown} i - a scroll of silence {unknown} l - a scroll of identify {unknown} Potions b - 2 potions of might j - a potion of curing {unknown} k - a potion of heal wounds {unknown} m - a potion of mutation {unknown} n - a potion of lignification {unknown} o - a potion of resistance {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 3.0 Shields + Level 3.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ?** Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the sleepcap. You grab the sleepcap. You squeeze the sleepcap. The sleepcap is lightly damaged. You constrict the sleepcap. You block the sleepcap's attack. You tentacle-slap the sleepcap but do no damage. The sleepcap is lightly damaged. You constrict the sleepcap. You tentacle-slap the sleepcap but do no damage. The sleepcap is moderately damaged. You constrict the sleepcap. The sleepcap misses you. The sleepcap releases spores at you! You tentacle-slap the sleepcap. You squeeze the sleepcap, but do no damage. The sleepcap is moderately damaged. You constrict the sleepcap. The sleepcap releases spores at you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the sleepcap but do no damage. The sleepcap is moderately damaged. You constrict the sleepcap. The sleepcap barely misses you. You tentacle-slap the sleepcap but do no damage. The sleepcap is heavily damaged. You constrict the sleepcap. You block the sleepcap's attack. You tentacle-slap the sleepcap. You squeeze the sleepcap, but do no damage. The sleepcap is severely damaged. You constrict the sleepcap. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #...#..########.....# #...#..# #.....#.# #...#..######.#.....# #.....[.......##..#.# #...###..###........#### #...#.#..# #......#..... ######## #..##.##.# ######.#.#### .......# ##.#...#.# #....... .......# #..# #@.# ###.#### .......# #.#..f#.# #.# .......###..##.##.# #.# .............#.#..# #.# )......# #...#...### #.# .......####..###....## #.# .........##...#...#..### #.# ########.#...#.#..##...# #.# #....##.##.####.## #.# You could see a sleepcap. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms (D:1) 2 quokkas A ball python (D:2) 3 bats A frilled lizard (D:2) 4 goblins (D:2) A kobold (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awe1100 the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 206 | D:1 | Found a faded altar of an unknown god. 317 | D:1 | Reached XP level 2. HP: 15/21 MP: 2/2 745 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 826 | D:2 | Found Secuuba's Assorted Antiques. 835 | D:2 | Bought a silvery potion for 22 gold pieces 865 | D:2 | Found Sacoirui's Assorted Antiques. 1013 | D:2 | Found Mouph's Magic Scroll Emporium. 1151 | D:2 | Bought a scroll of noise for 14 gold pieces 1330 | D:2 | Demolished by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_cross, ebering_ecumenical_altar_box, minmay_splitting_lines, corner_web_ring, moated_statue D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_i, basic_altar, serial_shops, nicolae_shop_waterfront, shop, nicolae_shop_rolled_up, nicolae_shop_rolled_up, minmay_ruptured Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.7 Fighting | | 3.0 Dodging | | 3.0 Shields | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 47 Tentacles || 14 Constrict || 12 Punch || 2 Use: Scroll || 1 Stab: Sleeping || 4 Armour: Skin || 20 Dodge: Dodged || 11 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1328 | 1214 | 114 | 0 | 1063 | 2 | 664.0 | Dungeon | 1328 | 1214 | 114 | 0 | 1063 | 2 | 664.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 687 daAuts D:2: 641 daAuts