awe1100 Level 1 of the Dungeon (2, 1, D:1) a hobgoblin corpse (skeletalised by now) (6, -14, D:1) a +0 spear (6, -10, D:1) a +0 hand axe (10, -9, D:1) a +0 club 2 stones (10, 7, D:1) a +0 short sword (11, 26, D:1) a +0 club a bat skeleton (11, 29, D:1) a +0 club a kobold corpse (skeletalised by now) (11, 30, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, -7, D:1) a bat skeleton (19, -4, D:1) a +0 dagger (20, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, -16, D:1) a +0 dagger (25, -14, D:1) a rat corpse (skeletalised by now) (27, 30, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (29, 6, D:1) a rat skeleton (29, 7, D:1) a +0 club a goblin skeleton (30, 13, D:1) a +0 flail (31, 8, D:1) a quokka skeleton (34, 33, D:1) a +0 club (35, 0, D:1) a jackal skeleton a jackal skeleton (36, -1, D:1) a +0 whip a kobold skeleton (36, 0, D:1) a jackal skeleton (40, 2, D:1) a hobgoblin skeleton (41, -10, D:1) a hobgoblin corpse (skeletalised by now) (50, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, -2, D:2) a quokka corpse (skeletalised by now) an adder corpse (skeletalised by now) (1, 14, D:2) a +1 dagger of venom (10, 38, D:2) 5 stones (13, 41, D:2) an adder corpse (skeletalised by now) (19, 20, D:2) a +0 short sword a bat skeleton (21, 12, D:2) a +0 short sword a rat skeleton a kobold skeleton (22, 47, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (32, 37, D:2) a rat corpse (skeletalised by now) (32, 38, D:2) a +0 club (32, 39, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (36, 43, D:2) the +3 robe of the Mackerel {+Inv rN+ Dex+3} +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (41, 6, D:2) 7 stones (48, 0, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 36, D:3) a +0 spear a gnoll corpse (skeletalised by now) (3, 36, D:3) a +0 whip a gnoll corpse (skeletalised by now) (4, 36, D:3) a +0 whip a gnoll corpse (skeletalised by now) (6, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (16, 18, D:3) a quokka corpse (skeletalised by now) (17, 24, D:3) 6 boomerangs (17, 27, D:3) a +0 scythe a +1 robe of fire resistance the human corpse of Sigmund (skeletalised by now) (19, 38, D:3) an adder corpse (skeletalised by now) (21, 34, D:3) an inkwell talisman (28, 10, D:3) a +2 morningstar of protection an orc corpse (skeletalised by now) (28, 11, D:3) a hobgoblin corpse (skeletalised by now) (29, 11, D:3) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (33, 33, D:3) a +0 robe (39, 18, D:3) a jackal skeleton (42, 30, D:3) a +0 pair of gloves (46, -2, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (47, 31, D:3) a +0 club a goblin skeleton (48, 23, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 2, D:4) a +0 short sword a +0 chain mail (4, -12, D:4) a +0 short sword (5, -25, D:4) the felid corpse of Natasha (skeletalised by now) (8, -13, D:4) a +0 morningstar a +0 leather armour (8, -12, D:4) a +0 hand axe a +0 scale mail a +0 club a +0 dagger a +0 robe a +0 short sword an orc skeleton an orc skeleton (13, -10, D:4) a +0 short sword (22, -21, D:4) a +0 dagger a +0 robe (22, -20, D:4) a +0 whip a +0 leather armour a +0 dagger 3 boomerangs an orc corpse (skeletalised by now) (23, -20, D:4) a +0 dagger a +1 mace of protection a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, -20, D:4) a +0 dagger (31, -29, D:4) a +0 morningstar (41, -28, D:4) the felid corpse of Natasha (skeletalised by now) (41, -22, D:4) a +0 dagger Level 7 of the Dungeon [Shop] Tuiw's Armour Shop a +0 leather armour (32 gold) a +2 chain mail of positive energy (320 gold) a +0 robe (14 gold) a +0 chain mail (96 gold) a +0 chain mail (96 gold) a +0 scale mail (64 gold) a +0 scale mail of poison resistance (128 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +3 leather armour of fire resistance (384 gold) a +2 ring mail of cold resistance (336 gold) (0, 2, D:7) a +0 falchion (4, -6, D:7) 3 boomerangs a goblin corpse (skeletalised by now) (4, -5, D:7) 2 boomerangs (4, -4, D:7) a +4 spear a +0 robe (5, -7, D:7) 32 gold pieces a +2 long sword a +0 robe a +2 battleaxe a +0 robe (5, -6, D:7) a boomerang a goblin corpse (skeletalised by now) (24, -5, D:7) a +0 dagger (31, 8, D:7) a +4 trident of draining a +0 robe an orb of mayhem the barachi corpse of Jeremiah (skeletalised by now) (40, 19, D:7) a +0 trident a +0 scale mail (40, 22, D:7) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (41, 20, D:7) a +0 dagger an orc corpse (skeletalised by now) (45, 12, D:7) a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) 12 gold pieces (1, -2, Bailey) 2 potions of resistance (2, -2, Bailey) the +0 plate armour of the Little Devil {*Corrode Regen+ MP+5 Int+3} *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). Int+3: It affects your intelligence (+3). (3, -3, Bailey) a book of Duality (4, -3, Bailey) the +1 cloak of the Beginning {Str+2 Int+2 Dex+3} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (4, 17, Bailey) a +0 war axe (5, -2, Bailey) a potion of invisibility (6, -2, Bailey) the +0 robe of the Riding Gods {^Drain rElec Str+3 Int-4 Slay+4} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (18, 2, Bailey) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy.