Dungeon Crawl Stone Soup version 0.33-a0-1319-g9e0ece63c4 (webtiles) character file. Game seed: 6271482384905954828 111 awe1100 the Shield-Bearer (level 5, -2/36 (41) HPs) Began as a Formicid Fighter on Apr 8, 2025. Slain by a wight ... wielding a +2 great sword (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:14 (1602 turns). awe1100 the Shield-Bearer (Formicid Fighter) Turns: 1602, Time: 00:02:15 HP: -2/36 (41) AC: 6 Str: 23 XL: 5 Next: 15% MP: 5/5 EV: 8 Int: 7 God: Gold: 72 SH: 5 Dex: 13 Spells: 4/4 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands m - a wand of flame (8) o - a wand of paralysis (7) Scrolls f - a scroll of enchant armour {unknown} h - a scroll of immolation {unknown} k - a scroll of teleportation {unknown} l - a scroll of revelation {unknown} Potions d - 3 potions of might e - a potion of moonshine g - 2 potions of haste {unknown} i - a potion of curing j - 3 potions of enlightenment {unknown} n - a potion of mutation {unknown} Skills: - Level 3.2 Fighting + Level 3.5 Axes - Level 3.2 Armour + Level 5.5 Shields + Level 1.5 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 80% 1 Grave Claw Necr 0% 2d7 91% 2 Mercury Arrow Conj/Alch 0% 2d5 91% 2 Launch Clockwork Bee Frge 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Eringya's Surprising Cr Summ 0% N/A 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * D:3 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! No target in view! You see here a hobgoblin corpse. You now have 72 gold pieces (gained 6). You see here a hobgoblin corpse. A wight comes into view. It is wielding a +4 mace. A wight is nearby! 2 wights come into view. You block the wight's attack. You hit the wight but do no damage. The wight barely misses you. You barely miss the wight. The wight closely misses you. You barely miss the wight. The wight hits you with a +4 mace. You feel drained. The wight hits you with a +4 mace! You feel drained. You slash the wight! The wight is severely damaged. The wight hits you with a +4 mace. You feel drained. You closely miss the wight. The wight is severely damaged. You hit the wight but do no damage. The wight hits you with a +3 mace! You feel drained. The wight barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the wight. The wight is severely damaged. You closely miss the wight. You hit the wight. The wight closely misses you. x2 You block the wight's attack. x2; The wight hits you with a +4 mace! * * * LOW HITPOINT WARNING * * * The wight hits you with a +2 great sword! You die... .... ..# .. ... #.# #..P....... .. #.###.P.......# .##.##.....ß....# PP.+#........P...P..# ♣...#.#..#.....P.P..# ♣♣...#†........P....### ♣....#†..0.....zz...... ♣♣P...#.†.......@z.# .....##.###.......## .P...##.# #.......# ........# #.......# ....##### #..)....# ....# #......!# ....# #.......# ....# #.......# ....# ######### You could see 3 wights. Vanquished Creatures 4 gnolls (D:2) An adder (D:2) 6 dart slugs An orc (D:3) A ball python (D:1) 6 bats 6 endoplasms 3 giant cockroaches 2 goblins 6 hobgoblins 3 quokkas 2 frilled lizards (D:1) 4 kobolds 2 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awe1100 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 59 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 410 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 641 | D:2 | Reached skill level 5 in Shields 928 | D:2 | Found Xiciycall's Assorted Antiques. 956 | D:2 | Reached XP level 4. HP: 25/35 MP: 4/4 1039 | D:2 | Reached skill level 1 in Evocations 1356 | D:3 | Reached XP level 5. HP: 39/41 MP: 5/5 1503 | D:3 | Found Curodwas's Antique Weapon Shop. 1602 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring D:2: layout_rooms, serial_shops, shop, nicolae_elevator_lobby_plus D:3: layout_basic, dreamdust_ecumenical_altar_grove, serial_shops, nicolae_shop_trees, nicolae_eternal_life, dk_vineyard_3, dreamdust_mushroom_princess Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 | 3.5 Shields | 5 | 5.5 Evocations | 1 | 1.5 Fighting | | 3.2 Armour | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 100 | 60 || 160 Ability: Dig | | 1 || 1 Use: Scroll | 1 | 1 || 2 Potion | | 4 || 4 Armour: Scale mail | 76 | 47 || 123 Dodge: Dodged | 50 | 22 || 72 Block: Buckler | 32 | 13 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1649 | 1586 | 63 | 104 | 1046 | 3 | 549.7 | Dungeon | 1649 | 1586 | 63 | 104 | 1046 | 3 | 549.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 785 daAuts D:1: 582 daAuts D:3: 281 daAuts