Dungeon Crawl Stone Soup version 0.33-a0-1099-gb9a02fdcf7 (webtiles) character file. Game seed: 9414335080770257747 67 awe1100 the Slasher (level 4, -2/32 (33) HPs) Began as a Formicid Gladiator on Mar 17, 2025. Slain by Terence ... wielding a +3 trident (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (933 turns). awe1100 the Slasher (Formicid Gladiator) Turns: 933, Time: 00:01:05 HP: -2/32 (33) AC: 3 Str: 18 XL: 4 Next: 38% MP: 4/4 EV: 12 Int: 8 God: Gold: 171 SH: 0 Dex: 23 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ l - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 171 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 leather armour (worn) Jewellery l - a +6 ring of dexterity (worn) n - a ring of protection from cold Scrolls e - a scroll of teleportation {unknown} f - a scroll of amnesia {unknown} m - a scroll of identify {unknown} Potions g - a potion of ambrosia {unknown} h - 2 potions of brilliance {unknown} i - 2 potions of heal wounds {unknown} j - 2 potions of curing {unknown} k - a potion of mutation {unknown} Skills: - Level 2.1 Fighting + Level 4.9 Long Blades - Level 2.0 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Maxwell's Portable Pile Tloc Unusable (3-9)d2 N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You sense a monster nearby. You sense a monster nearby. A ball python comes into view. The ball python hisses angrily. The ball python bites you but does no damage. The ball python completely misses you. You see here 15 gold pieces. You slash the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 171 gold pieces (gained 15). You sense a monster nearby. You sense a monster nearby. No target in view! Terence the Veteran comes into view. He is wielding a +3 trident. Terence shouts! You hear a shout! A hobgoblin comes into view. You extend your mandibles. You dig through the rock wall. You feel drained. You start waiting. Terence is nearby! You retract your mandibles. You closely miss Terence. Terence hits you with a +3 trident. You hit Terence. Terence is lightly wounded. Terence hits you with a +3 trident! You closely miss Terence. Terence is lightly wounded. Terence closely misses you. Terence hits you with a +3 trident! You barely miss Terence. Terence is lightly wounded. Terence hits you with a +3 trident! You die... Terence says, "Finally, peace and quiet." ...#......# ... #..#......#.# #.# #..#†#.####.# #.# # #..#.#.# #.# ##.# .# #..#†#.# #.#.##.###..#.## #..#.#.# #.#......$g..... #......####..###{####.#.## ....#.......# ##@# , #..^........####@.# #.########..##.##.###.#.# #.# #.#..#.........# #.# #.##...#####.### ... #.###### ... { #.# ... #.# ...{ ## You could see Terence. Vanquished Creatures A gnoll (D:1) 3 dart slugs 4 endoplasms 4 goblins 11 hobgoblins 2 jackals (D:2) 4 kobolds A quokka (D:1) 6 ball pythons 4 bats 3 frilled lizards (D:1) 2 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | awe1100 the Formicid Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 36 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 132 | D:1 | Reached skill level 4 in Long Blades 132 | D:1 | Reached XP level 3. HP: 24/27 MP: 3/3 729 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 923 | D:2 | Noticed Terence 933 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_rooms, minmay_tall_x D:2: layout_loops_ring, dreamdust_mushroom_princess, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.9 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 90 | 28 || 118 Ability: Dig | | 1 || 1 Stab: Sleeping | 1 | 2 || 3 Armour: Leather armour | 58 | 13 || 71 Dodge: Dodged | 70 | 13 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 954 | 930 | 24 | 2 | 666 | 2 | 477.0 | Dungeon | 954 | 930 | 24 | 2 | 666 | 2 | 477.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 720 daAuts D:2: 234 daAuts