awe1100 Level 1 of the Dungeon (0, 0, D:1) 9 stones (2, 27, D:1) a rat corpse (skeletalised by now) (3, 9, D:1) a +0 dagger (5, 8, D:1) a stone (5, 21, D:1) a bat corpse (skeletalised by now) (6, 13, D:1) a rat corpse (skeletalised by now) (7, 13, D:1) a quokka corpse (skeletalised by now) (7, 14, D:1) a +0 dagger (8, 33, D:1) a hobgoblin corpse (skeletalised by now) (12, 0, D:1) a +0 club a stone (13, 0, D:1) a ball python skeleton (13, 21, D:1) a +0 ring mail (20, 4, D:1) a rat skeleton (21, 4, D:1) a ball python skeleton (28, 0, D:1) a +0 dagger (31, 33, D:1) a +0 spear (32, 31, D:1) a hobgoblin corpse (skeletalised by now) (34, 17, D:1) a +0 dagger a goblin skeleton (45, 25, D:1) a rat corpse (skeletalised by now) (45, 27, D:1) a +0 club (46, 5, D:1) a +0 mace (46, 39, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 30, D:2) a +0 club a +0 sling (3, 18, D:2) a +0 short sword 4 stones (4, 16, D:2) a ball python skeleton (4, 25, D:2) 6 boomerangs (5, 16, D:2) a rat skeleton (6, -10, D:2) an adder skeleton (6, 17, D:2) a flux talisman (7, 11, D:2) a frilled lizard skeleton (12, 13, D:2) a ball python skeleton (13, 16, D:2) 6 stones (23, 21, D:2) a +0 ring mail (25, 24, D:2) a +0 whip a kobold skeleton (27, -8, D:2) a +0 war axe (32, 29, D:2) a quokka skeleton (32, 30, D:2) a +0 rapier (33, 9, D:2) a +0 club (39, 14, D:2) 3 boomerangs (43, 33, D:2) the +5 rapier "Wukius" {pain, rPois rCorr MP+4 Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. MP+4: It affects your magic capacity (+4). rCorr: It protects you from acid and corrosion. (53, 18, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (0, 8, D:3) a flux talisman (3, 12, D:3) an adder corpse (skeletalised by now) (6, 10, D:3) 6 stones (30, 8, D:3) a ball python skeleton (34, 0, D:3) a quokka skeleton (40, 16, D:3) a +1 ring mail of fire resistance a +0 falchion (43, 5, D:3) a +0 short sword (47, -9, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (8, 34, D:4) a +0 club a goblin corpse (skeletalised by now) (28, 29, D:4) a scroll of blinking (29, 29, D:4) a ball python corpse (skeletalised by now) (30, -13, D:4) a +0 mace (31, 22, D:4) a +0 club a +0 dagger a +0 robe a +0 dagger 3 boomerangs a +0 leather armour an orc skeleton (33, 3, D:4) a +0 hand axe of distortion (34, -21, D:4) a +0 club (39, 12, D:4) a +0 spear (55, 17, D:4) an adder skeleton Level 5 of the Dungeon [Shop] Gohiruyh's Weapon Emporium 6 stones (6 gold) a +0 halberd (40 gold) a +0 mace (30 gold) 3 stones (3 gold) a +0 dagger of holy wrath (56 gold) a +0 war axe (35 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1054 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 quarterstaff (40 gold) (0, 0, D:5) a jackal skeleton (1, -1, D:5) a jackal skeleton (5, -21, D:5) a +0 whip (5, -20, D:5) a +0 spear (5, -17, D:5) a +0 whip (17, -22, D:5) a +0 war axe (18, 6, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (26, 0, D:5) a hound skeleton (41, 3, D:5) a +0 buckler Level 6 of the Dungeon [Shop] Iprul's Distillery a potion of curing (36 gold) 2 potions of curing (72 gold) a potion of magic (96 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) 2 potions of ambrosia (192 gold) (0, 0, D:6) a scroll of teleportation (8, 15, D:6) a +0 scythe a +0 robe the human skeleton of Sigmund (9, 41, D:6) a +0 giant club (10, 0, D:6) a +0 leather armour (10, 1, D:6) a +2 spear of flaming (12, 17, D:6) an iguana skeleton (16, 29, D:6) 2 potions of degeneration (17, 10, D:6) a +1 short sword of holy wrath a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (19, 7, D:6) a +0 dagger of electrocution a +0 robe (22, 0, D:6) 6 stones (22, 44, D:6) a +0 giant spiked club (25, -2, D:6) 3 stones (26, 21, D:6) 8 stones (27, 18, D:6) an adder skeleton (32, 23, D:6) a +0 robe (43, 2, D:6) a +0 chain mail (43, 33, D:6) a +0 dagger (51, -6, D:6) a +0 giant club (53, 15, D:6) a +0 short sword a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, 16, D:6) a +0 hand axe a +0 chain mail Level 7 of the Dungeon [Shop] Heisenip's Antique Weapon Boutique a +0 dagger (58 gold) a +1 heavy war axe (385 gold) the +7 hand axe of Inquiry {freeze, rN++ Int+6} (2044 gold) Int+6: It affects your intelligence (+6). rN++: It greatly protects you from negative energy. a +0 whip (72 gold) a +0 bardiche (261 gold) a +0 trident (101 gold) a +0 great mace (188 gold) a +0 rapier (116 gold) (0, 0, D:7) a maw talisman (6, 37, D:7) the +3 halberd "Xomomes" {pain, rPois Will++ Dex-2 SInv} Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. Will++: It greatly increases your willpower. SInv: It lets you see invisible. (9, 19, D:7) a yak corpse (skeletalised by now) (9, 24, D:7) a +0 robe (16, 10, D:7) a +0 mace (16, 34, D:7) a +0 orcbow (16, 36, D:7) a +0 giant club a +0 giant club (17, 27, D:7) a scroll of noise (20, 1, D:7) a +1 short sword of electrocution (20, 2, D:7) a +0 club (21, 2, D:7) a +0 dagger a kobold skeleton (22, 31, D:7) a yak skeleton a yak skeleton a yak skeleton (22, 33, D:7) a +0 scale mail (26, 8, D:7) 9 stones (27, -8, D:7) a +0 ring mail (30, 9, D:7) a +0 spear 3 large rocks (32, 47, D:7) 5 stones (33, 10, D:7) a +0 morningstar (34, 6, D:7) a +1 falchion a +0 robe (36, 10, D:7) a +0 leather armour (40, 6, D:7) a +5 ring of evasion (45, 26, D:7) a water moccasin skeleton (54, 0, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 hand axe of Zuem {venom, rC+ rN+++ rCorr Str-2} (6500 gold) Str-2: It affects your strength (-2). rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. the ring of Zan Asah {rElec rN+ Slay+2 Stlth+} (4520 gold) [ring of positive energy] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the +6 dagger of the Tundras {freeze, rC+ Int+3} (5390 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. the amulet of Otzemore {^Drain rPois Regen+ Int+3 Dex+8} (5870 gold) [amulet of regeneration] Int+3: It affects your intelligence (+3). Dex+8: It affects your dexterity (+8). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. (0, 0, D:8) a +0 rapier (3, 4, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, 14, D:8) a +0 dagger a +0 leather armour a +0 club a +0 leather armour an orc skeleton (9, 11, D:8) a +0 dire flail a +0 plate armour an orc skeleton (9, 15, D:8) a +0 hand axe a +0 leather armour (19, 10, D:8) a bullfrog skeleton (20, 12, D:8) a +0 whip a kobold skeleton (20, 13, D:8) a +0 short sword a kobold skeleton (21, 12, D:8) a +1 whip of draining (21, 13, D:8) a +0 short sword a kobold skeleton (26, -2, D:8) a +0 robe (26, 10, D:8) a +0 shortbow a centaur skeleton (28, 6, D:8) a +0 leather armour a +0 dagger (32, -19, D:8) a +0 chain mail 3 boomerangs a +0 flail (33, -19, D:8) a +0 robe a +0 dagger a +0 trident (33, -18, D:8) a +0 ring mail a +0 whip a +0 robe a +0 dagger (38, 7, D:8) 2 stones (39, 5, D:8) a +0 dagger (40, -3, D:8) a +0 orcbow (40, -2, D:8) a +0 orcbow a +0 spear (40, 11, D:8) a +0 whip a +0 robe a +4 orcbow (40, 14, D:8) an amulet of the acrobat (42, 14, D:8) a +0 rapier (44, 11, D:8) a +0 short sword (45, 12, D:8) a +0 orcbow a +0 giant club a +0 giant club a +2 great sword a +0 robe (46, 5, D:8) a +2 rapier of venom (46, 19, D:8) 5 stones (47, -24, D:8) a +0 club (47, 4, D:8) a +0 war axe (47, 6, D:8) the +10 hand axe of Slow Death {freeze, rElec Str-3 SInv Stlth+} Str-3: It affects your strength (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (47, 12, D:8) the +4 falchion "Majae" {freeze, rCorr} rCorr: It protects you from acid and corrosion. the +8 arbalest of Okawaru's Wrath {penet, rF+ Will++ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Will++: It greatly increases your willpower. the +5 flail of the Many Scars {freeze, *Noise Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. *Noise: It may make a loud noise when swung. a +0 leather armour (48, 6, D:8) a +3 scale mail of positive energy (48, 26, D:8) a +0 leather armour (50, -9, D:8) a +0 robe (53, 24, D:8) a +0 chain mail Level 9 of the Dungeon (2, -1, D:9) a +6 ring of intelligence (4, 3, D:9) a +0 scale mail (6, -1, D:9) a +0 ring mail of fire resistance (11, -5, D:9) a +0 ring mail (18, -16, D:9) a +0 robe a +2 hand axe (19, -14, D:9) a +0 robe a +3 great sword (23, -16, D:9) a +1 buckler (24, -13, D:9) a +0 spear a +0 robe a +0 spear (25, -14, D:9) 4 stones a +0 short sword (27, -14, D:9) 2 stones a +0 short sword (29, -16, D:9) a +0 dagger (30, -17, D:9) a +0 whip a +0 dagger a +2 trident a +0 robe a +2 short sword of flaming a +0 dagger a +0 robe a +0 dagger a +0 trident a +0 robe a +0 flail a +0 robe (30, 7, D:9) a +0 sling (37, 1, D:9) a +0 hand axe (43, -18, D:9) a +1 scale mail of cold resistance (43, -2, D:9) a +3 dagger of chaos a +2 robe of willpower (45, -21, D:9) a +2 hand axe of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 spear (0, 3, D:10) a +0 club (1, 1, D:10) a +0 spear (1, 2, D:10) a +0 flail (1, 3, D:10) a +0 spear a +0 scale mail a +0 buckler a +0 club (1, 19, D:10) a +0 spear (1, 20, D:10) a +0 spear (1, 21, D:10) a +0 spear (1, 22, D:10) a +0 spear (2, 22, D:10) a +0 spear (16, 23, D:10) a +0 flail a +0 dagger a +0 robe (17, -9, D:10) a +0 quarterstaff (18, 22, D:10) a +0 hand axe 3 boomerangs (18, 23, D:10) a +0 falchion a +0 leather armour (26, 32, D:10) a +0 shortbow (33, 1, D:10) a scroll of noise (40, -4, D:10) a +0 halberd a boomerang (43, -8, D:10) a +0 trident (44, -4, D:10) a +0 falchion a +0 leather armour (46, -5, D:10) a +0 falchion (48, 21, D:10) a +0 shortbow (49, -4, D:10) a +0 plate armour (49, -3, D:10) a +0 vampiric dagger a +0 robe (49, 9, D:10) 5 potions of haste Level 11 of the Dungeon [Shop] Potinaam's CLEARANCE SALE! a ring of protection from cold (125 gold) an Everburning Encyclopedia (190 gold) a +0 chain mail (22 gold) (0, 0, D:11) 4 large rocks (1, 34, D:11) a serpent talisman (3, -1, D:11) 3 large rocks (6, 26, D:11) a +0 robe (23, -4, D:11) 4 large rocks (23, -3, D:11) a +0 quarterstaff (23, 18, D:11) 7 stones (25, 32, D:11) a +3 whip (28, 30, D:11) a +0 ring mail (34, -4, D:11) a +0 robe (39, 11, D:11) a +0 battleaxe (40, 11, D:11) a +0 battleaxe (48, 13, D:11) a +0 glaive Level 12 of the Dungeon (0, 0, D:12) a +0 helmet (7, -13, D:12) a +0 giant spiked club a +0 giant club (11, -30, D:12) 3 gold pieces (15, -44, D:12) 6 stones (16, -33, D:12) a +0 leather armour (16, -17, D:12) a +0 long sword (19, -25, D:12) a +0 chain mail a +0 trident (19, -24, D:12) a +0 leather armour a +0 club (20, -26, D:12) a +0 dagger a +0 robe a +0 hand axe a +0 club 3 boomerangs a +0 leather armour (20, -25, D:12) a +0 dagger of venom a +0 leather armour of positive energy a +0 flail a +0 dagger a +0 robe (20, -1, D:12) a +0 shortbow (30, 9, D:12) 7 stones (46, -23, D:12) a scroll of teleportation (48, -16, D:12) a potion of degeneration (48, -4, D:12) a +0 falchion (56, -12, D:12) a potion of haste Level 13 of the Dungeon (0, 0, D:13) a scroll of identify (0, 1, D:13) a potion of might (1, 0, D:13) 31 gold pieces (4, 22, D:13) a +0 trident (11, 60, D:13) a +0 giant club a +0 giant spiked club (12, 40, D:13) a +0 shortbow (14, 13, D:13) 2 stones (15, 14, D:13) 5 stones (17, 46, D:13) a +0 shortbow (18, 27, D:13) a +3 great sword a +0 chain mail a +0 shortbow a +0 giant club a +0 dire flail (18, 46, D:13) a +0 shortbow of electrocution (18, 47, D:13) a +0 orcbow a +0 orcbow (19, 28, D:13) a +0 battleaxe a +0 chain mail (32, 24, D:13) a +0 shortbow (33, 29, D:13) a +0 shortbow (34, 32, D:13) a +0 plate armour (36, 23, D:13) a +2 dagger of venom (39, 50, D:13) a +0 robe (46, 61, D:13) a +0 dagger a +0 robe (49, 37, D:13) a +0 leather armour (62, 61, D:13) a serpent talisman (64, 18, D:13) a +0 helmet (64, 31, D:13) a +0 mace the Ecumenical Temple