awe1100 Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (9, -5, D:1) a +0 dagger a +0 short sword a jackal skeleton a kobold skeleton a jackal skeleton (10, -18, D:1) 3 stones (16, 3, D:1) a +0 mace (16, 6, D:1) a ball python skeleton (19, 15, D:1) a +0 dagger (28, 7, D:1) a +0 club (32, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 2, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (37, 18, D:1) a blade talisman (44, -17, D:1) a +0 ring mail (48, 13, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, 14, D:2) a +0 short sword 3 stones a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, 4, D:2) a +0 club 3 stones (23, -3, D:2) a +0 sling (24, -9, D:2) a +0 leather armour (30, -9, D:2) a frilled lizard skeleton (32, -10, D:2) a rat skeleton (32, 19, D:2) a +0 club a +0 sling 5 stones (33, -13, D:2) a bat skeleton (41, -2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (41, -1, D:2) a +0 trident (43, 0, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Ycugameh's Assorted Antiques a scroll of identify (50 gold) a potion of brilliance (100 gold) a +0 war axe (87 gold) a scroll of identify (50 gold) the +4 ring mail of the Crypt {Rampage Dex+3 SInv} (1037 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. a scroll of poison (100 gold) (0, 0, D:3) an adder corpse (skeletalised by now) (8, -12, D:3) an adder corpse (skeletalised by now) (17, 10, D:3) a +0 leather armour (22, 15, D:3) a +0 robe (32, 10, D:3) a +0 dagger a goblin corpse (34, 6, D:3) a scroll of blinking (35, 18, D:3) a bat skeleton (38, 26, D:3) 5 stones (41, 20, D:3) a ring of see invisible (44, 11, D:3) 5 stones (45, 17, D:3) a +0 falchion a +0 dagger