awe1100 Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, -18, D:1) a rat skeleton (2, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -7, D:1) a +0 dagger (6, -29, D:1) a bat skeleton (19, -21, D:1) a serpent talisman (21, -22, D:1) a rat skeleton (22, -8, D:1) a bat skeleton (23, -39, D:1) 3 stones (23, -38, D:1) a bat skeleton (24, -39, D:1) a +0 short sword 3 stones a hobgoblin skeleton (24, -38, D:1) a +0 dagger a goblin skeleton (25, -37, D:1) a +0 dagger 5 stones (29, -44, D:1) a +0 sling (34, -20, D:1) a frilled lizard corpse (skeletalised by now) (35, -13, D:1) a ball python skeleton a ball python skeleton (38, -13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +1 sling of the Fifty Dances {drain, Will++ Dex+2} Dex+2: It affects your dexterity (+2). Will++: It greatly increases your willpower. (7, -30, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (7, -20, D:2) a +0 club (11, -22, D:2) an adder corpse (skeletalised by now) (13, -21, D:2) a +0 scale mail (15, -8, D:2) a +0 scale mail (17, -24, D:2) a ball python corpse (skeletalised by now) (21, -31, D:2) a +0 robe (27, -9, D:2) a +0 chain mail a hobgoblin corpse (skeletalised by now) (37, -16, D:2) a ball python skeleton (39, -12, D:2) a hobgoblin corpse (skeletalised by now) (44, -37, D:2) an adder corpse (skeletalised by now) (44, -36, D:2) a ball python corpse (skeletalised by now) (47, -3, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (6, -16, D:3) a +0 club a goblin skeleton (8, -38, D:3) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (11, 6, D:3) a +0 chain mail (14, -27, D:3) a +0 club (14, 4, D:3) a ball python corpse (skeletalised by now) (16, -46, D:3) a +0 club an orc corpse (skeletalised by now) (17, -49, D:3) a +0 long sword (20, -5, D:3) a frilled lizard skeleton (21, -13, D:3) a +0 scale mail (21, 3, D:3) a +0 robe (28, -5, D:3) a +2 ring mail of poison resistance a +0 short sword a +2 dagger of freezing a +0 whip a +0 leather armour a +0 dagger a +0 club an orc skeleton an orc skeleton (32, -3, D:3) an adder skeleton (34, 2, D:3) a +0 dagger a goblin skeleton (36, -44, D:3) a +0 scale mail (36, -43, D:3) a +0 buckler (36, 6, D:3) a +0 dagger (38, 2, D:3) a +0 leather armour (40, -48, D:3) a ball python corpse (skeletalised by now) (53, -6, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (8, -5, D:4) a +0 short sword a +0 scale mail a ball python corpse (skeletalised by now) (11, -3, D:4) the +9 short sword of the Scorpion {freeze, +Blink rPois MP+11} rPois: It protects you from poison. MP+11: It affects your magic capacity (+11). +Blink: It lets you blink. (20, -6, D:4) a +0 ring mail (37, 12, D:4) a +0 sling (38, -10, D:4) a +0 whip (38, 1, D:4) a +0 club (39, 1, D:4) a +0 heavy hand axe 2 boomerangs a +0 leather armour (39, 2, D:4) a +0 whip (41, -11, D:4) a +0 giant spiked club (44, -6, D:4) an amulet of faith (45, 13, D:4) a +0 hand axe (49, -10, D:4) a staff of cold Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, -2, D:5) a +0 dagger (1, -1, D:5) a +0 falchion an orb of guile (1, 0, D:5) a +0 short sword a +0 ring mail (2, 0, D:5) a staff of fire (8, 14, D:5) a +0 dagger a +0 mace a +0 leather armour (8, 15, D:5) a +0 hand axe a +0 chain mail (9, 15, D:5) a +0 morningstar a +0 scale mail (14, 10, D:5) a +0 leather armour (19, -3, D:5) a +0 mace a +0 leather armour (20, 13, D:5) a +0 dagger (21, 12, D:5) a +0 dagger (21, 13, D:5) a +0 dagger of freezing a +0 robe (30, -4, D:5) a +0 ring mail (34, 1, D:5) a serpent talisman (36, 0, D:5) 7 stones (42, 2, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 4 boomerangs (8, -13, D:6) a +0 whip (11, 6, D:6) a +0 leather armour a +0 mace (12, -5, D:6) a +0 shortbow (12, 7, D:6) a +0 chain mail a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe (12, 8, D:6) a +0 whip (35, -4, D:6) a +0 whip (36, -6, D:6) a +0 spear (36, -2, D:6) a +2 halberd a +0 robe (36, -1, D:6) 8 stones (37, -5, D:6) a +0 club (37, -4, D:6) a +3 mace a +0 robe (37, -3, D:6) a +0 robe (38, -4, D:6) a +0 halberd (38, -3, D:6) a +0 flail a +0 robe (38, -1, D:6) a +2 long sword of freezing a +0 robe (38, 9, D:6) a +0 dagger a +0 robe (38, 10, D:6) a +0 dagger a +0 robe (38, 16, D:6) a +0 short sword a +0 leather armour (41, 2, D:6) a +2 glaive of flaming +0 steam dragon scales (42, -12, D:6) a +0 whip a +0 dagger a +0 dagger a +0 robe a +0 dagger (43, 2, D:6) a +0 falchion of holy wrath a +0 leather armour (54, 21, D:6) a +0 ring mail (55, -9, D:6) a staff of earth Level 7 of the Dungeon [Shop] Sikittoaly's Jewellery Shoppe an amulet of magic regeneration (450 gold) a +6 ring of intelligence (540 gold) a ring of poison resistance (300 gold) a ring of see invisible (225 gold) a ring of see invisible (225 gold) a ring of fire (375 gold) (0, 0, D:7) an amulet of guardian spirit a +0 morningstar (1, 12, D:7) 7 stones (15, 34, D:7) 5 stones (18, -11, D:7) a +0 short sword a +0 flail a +0 ring mail a +0 short sword a +0 dagger a +0 robe a +0 trident a +0 plate armour (19, 3, D:7) 5 stones (20, 49, D:7) 6 stones (21, 26, D:7) a +0 ring mail (22, 0, D:7) a +0 shortbow (24, 27, D:7) a +0 pair of gloves (25, 29, D:7) 5 stones (31, 11, D:7) a +0 sling (31, 14, D:7) a +0 long sword of draining a +0 robe (33, -10, D:7) a +0 glaive (37, 19, D:7) a +0 long sword (39, 9, D:7) a +0 leather armour (40, 21, D:7) 9 stones (41, 19, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) 6 stones (7, -23, D:8) a +0 chain mail (11, 14, D:8) a +0 war axe (12, 12, D:8) a +0 ring mail a +0 mace (12, 14, D:8) a +0 robe a +0 dagger (13, -16, D:8) a +0 scimitar (13, -13, D:8) a +0 hand axe (14, -16, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (14, -13, D:8) 3 boomerangs a +0 flail (14, 18, D:8) 3 boomerangs a +0 whip a +0 whip a +0 chain mail a +0 flail a +0 robe a +0 dagger (14, 19, D:8) a +0 hand axe a +0 short sword (16, -23, D:8) a +3 leather armour (31, -23, D:8) a +0 short sword 2 stones a +0 club (31, -22, D:8) a +0 dagger of venom a +2 dagger of speed a +0 whip (31, -21, D:8) a +0 halberd (31, -20, D:8) a +0 leather armour 3 stones a +0 spear (31, 12, D:8) a +0 spear (37, -8, D:8) a +0 halberd (38, -10, D:8) a +4 chain mail a +0 plate armour a +2 pair of gloves (38, -9, D:8) a +0 dagger (38, -7, D:8) a +0 halberd (39, -8, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 long sword a +0 robe (1, 0, D:9) a +4 morningstar a +0 robe a +0 spear a +0 robe (2, -9, D:9) 7 stones (5, 4, D:9) a +2 battleaxe a +0 robe (6, 15, D:9) a +0 hand axe a +0 ring mail (6, 17, D:9) a +0 whip (7, 17, D:9) a +0 hand axe a +0 dagger a +0 robe (8, 17, D:9) a +0 dagger a +0 scale mail (10, 34, D:9) 9 stones (16, 36, D:9) a +4 ring of protection a +0 war axe (31, 20, D:9) a +0 chain mail (33, 0, D:9) a +0 robe (36, -3, D:9) a +0 falchion (41, 12, D:9) a +3 scimitar of freezing a +0 robe a +0 falchion a +0 robe (42, 12, D:9) a +5 scimitar a +0 robe a +0 robe (46, 21, D:9) 2 stones (57, 21, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (12, -21, D:10) a scarf of invisibility (21, 6, D:10) a +0 giant spiked club a +0 giant spiked club (23, 4, D:10) a stone (24, 23, D:10) a +1 dagger of venom a +0 robe (24, 25, D:10) a +0 club a +0 leather armour (24, 26, D:10) a +0 hand axe a +1 plate armour of positive energy (25, 14, D:10) a +0 robe (25, 23, D:10) a +0 dagger a +0 leather armour (30, 13, D:10) a +0 shortbow (31, -5, D:10) a +0 flail (31, 28, D:10) a +0 short sword a +0 plate armour (35, 7, D:10) 4 stones a +0 orcbow (38, 11, D:10) a +0 whip (39, 0, D:10) a +0 whip a +0 flail (40, 0, D:10) a +0 chain mail a +0 long sword (41, 0, D:10) a +0 leather armour a +0 flail (44, -20, D:10) a staff of air Level 11 of the Dungeon (0, 0, D:11) 2 scrolls of noise (0, 2, D:11) a +0 club (1, -18, D:11) 2 stones (2, -7, D:11) a +0 robe a +0 dagger (3, -8, D:11) a +0 mace (3, -7, D:11) a +0 robe a +0 dagger (4, 4, D:11) a +0 flail (7, -28, D:11) 5 stones (8, 9, D:11) a blade talisman (14, -16, D:11) a +0 mace (15, -16, D:11) a +0 robe (21, -28, D:11) a +0 great sword a +0 scale mail (23, -27, D:11) a +2 scythe of protection (26, 9, D:11) a +0 battleaxe (48, -5, D:11) a +0 long sword (50, -18, D:11) a +0 ring mail (50, -16, D:11) a +0 robe (55, -5, D:11) 9 stones Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (4, -4, D:12) 2 large rocks (8, -25, D:12) a +0 halberd (8, -10, D:12) a +0 war axe a +0 chain mail (16, -24, D:12) a +0 ring mail a +0 flail (18, -28, D:12) a +0 whip (24, -22, D:12) 4 large rocks (25, -15, D:12) a +1 sling of freezing (25, -13, D:12) a +2 robe of resistance (26, -23, D:12) a +0 club a +0 leather armour (26, -20, D:12) a staff of alchemy (27, -23, D:12) a +0 chain mail a +0 battleaxe (27, -13, D:12) a staff of death (28, -23, D:12) a +0 club (28, -21, D:12) a +0 club (29, -23, D:12) a +0 falchion (29, -22, D:12) a +0 ring mail a +0 dagger (29, -17, D:12) a +0 leather armour a +0 hand axe (30, -14, D:12) a +0 dagger a +0 robe (32, -23, D:12) a +0 leather armour a +0 club (33, -22, D:12) a +4 hand axe a +0 chain mail a +0 flail (33, -21, D:12) a +0 plate armour a +0 trident (33, -20, D:12) a +0 leather armour a +0 short sword a +0 club (33, -19, D:12) a +0 scale mail a +0 mace (34, -21, D:12) a +0 plate armour a +0 mace (37, -34, D:12) a +2 helmet (37, -16, D:12) a stone a +0 hand axe a +0 sling (38, -52, D:12) a +0 short sword (39, -22, D:12) a +0 mace (39, -21, D:12) a +0 leather armour (40, -25, D:12) a +0 leather armour a +0 falchion (44, -19, D:12) a +0 war axe (45, -19, D:12) a +0 hand axe (47, -18, D:12) a +0 leather armour a +0 club (51, -22, D:12) a +0 long sword Level 13 of the Dungeon (0, 0, D:13) a +0 orcbow (12, 1, D:13) a +0 scale mail (14, -7, D:13) a +0 arbalest (14, -6, D:13) a +0 giant spiked club a +0 giant spiked club (15, -6, D:13) a blade talisman (17, 13, D:13) a +0 giant club a +0 giant club (21, 11, D:13) a +0 ring mail (21, 15, D:13) a +0 rapier (33, 0, D:13) a +0 scale mail (44, 9, D:13) a +0 quarterstaff (50, 1, D:13) 5 stones Level 14 of the Dungeon (0, 0, D:14) a +0 chain mail (7, -9, D:14) a +0 orcbow (7, -8, D:14) a +0 orcbow (8, -8, D:14) a +0 shortbow (8, -4, D:14) a +0 robe a +0 dagger (14, -21, D:14) 7 stones (19, -21, D:14) 4 large rocks (22, -16, D:14) 3 large rocks (23, -6, D:14) a +0 chain mail (28, 16, D:14) a +0 ring mail (37, 1, D:14) a +0 long sword (44, -32, D:14) a potion of degeneration (45, -26, D:14) 7 stones (51, -26, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 orcbow (6, -10, D:15) a +0 orcbow (7, 11, D:15) a +0 chain mail (11, -10, D:15) 6 stones (12, 8, D:15) a +0 ring mail a +0 arbalest (16, 9, D:15) 5 large rocks (17, -10, D:15) a +0 short sword (18, 5, D:15) a +0 ring mail a +0 longbow (22, -16, D:15) 7 stones (22, -13, D:15) a +0 short sword (26, -31, D:15) the +2 robe of the Serpent {rCorr} rCorr: It protects you from acid and corrosion. (30, -7, D:15) a scroll of noise (32, -4, D:15) a +0 giant club (32, -3, D:15) a +0 dire flail a +0 giant spiked club (32, -2, D:15) a +0 giant club a +0 giant spiked club (33, -5, D:15) a +0 giant spiked club a +0 giant club (33, -1, D:15) a +0 spear a +0 robe (34, -5, D:15) a +2 glaive a +0 chain mail (39, -1, D:15) 9 stones (41, -15, D:15) a +1 longbow of flaming a +0 barding (45, -14, D:15) 5 boomerangs (46, -26, D:15) 6 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Xecveruf's Weapon Emporium a +3 quarterstaff of distortion (378 gold) 5 stones (7 gold) a +2 trident of flaming (256 gold) the +10 war axe "Sukhiss" {drain, rN++} (1033 gold) rN++: It greatly protects you from negative energy. 5 stones (7 gold) a +3 giant club (261 gold) a +2 trident of distortion (289 gold) a +2 long sword of holy wrath (256 gold) a +2 longbow of flaming (331 gold) [Shop] Nixkuaf's Magic Scroll Shoppe a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of immolation (72 gold) a scroll of identify (36 gold) a scroll of fog (72 gold) a scroll of identify (36 gold) [Shop] Foid's General Store 5 stones (6 gold) 8 stones (10 gold) the +4 flail of Karerr {flame, rF- Int+2 SInv} (451 gold) Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. a scroll of teleportation (39 gold) 3 stones (3 gold) a potion of lignification (39 gold) a +0 orcbow (45 gold) [Shop] Labiqej's Specific Store a +1 heavy battleaxe (336 gold) (7, 8, Orc:1) a +0 dagger a +0 robe (7, 9, Orc:1) a +0 giant spiked club (7, 10, Orc:1) a +0 ring mail a +0 club (8, 9, Orc:1) a +0 whip a +0 leather armour a +0 trident a +0 plate armour (8, 10, Orc:1) a +0 scale mail a +0 mace (9, 8, Orc:1) a +0 glaive a +0 chain mail (9, 10, Orc:1) a +0 scale mail a +0 hand axe (9, 19, Orc:1) a +0 giant club (10, 7, Orc:1) a +0 scimitar a +0 orcbow a +0 plate armour (10, 8, Orc:1) a +0 scimitar 2 boomerangs a +0 chain mail (10, 9, Orc:1) a +0 trident a boomerang a +0 club a +0 leather armour a +0 war axe a +0 scale mail (11, 7, Orc:1) a +0 short sword a +0 cloak (11, 10, Orc:1) a +0 short sword (11, 11, Orc:1) a +0 club (23, -3, Orc:1) a +0 dagger a +0 robe (24, 8, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Raatynis's Antique Weapon Boutique a +0 battleaxe (149 gold) a +0 sling (34 gold) a +0 hand axe (69 gold) a +0 war axe (80 gold) a +0 hand axe (69 gold) a +0 club (23 gold) a +0 rapier (92 gold) a +0 rapier (92 gold) a +0 flail (80 gold) [Shop] Hydodesa's Antique Armour Shop a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 barding (667 gold) a +0 scale mail (116 gold) [Shop] Uzecung's General Store a +0 ring mail (52 gold) Dispater's Atlas of Trauma (624 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Foxfire Conjuration/Fire 1 c - Chain Lightning Conjuration/Air 9 d - Fire Storm Conjuration/Fire 9 a scroll of amnesia (52 gold) a scroll of amnesia (52 gold) an amulet of regeneration (390 gold) a scroll of identify (26 gold) 6 stones (7 gold) a scroll of teleportation (39 gold) 2 boomerangs (52 gold) a +0 buckler (58 gold) a staff of cold (325 gold) a staff of earth (325 gold) [Shop] Qopiymem's Antique Armour Shoppe a +0 chain mail (112 gold) a +2 chain mail of fire resistance (537 gold) a +0 plate armour (575 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) the +8 plate armour "Juxaosit" {*Slow rElec rPois rF+} (2065 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. a +0 chain mail (112 gold) a +0 barding (575 gold) a +0 leather armour (50 gold) (0, 2, Orc:2) a +0 arbalest (0, 3, Orc:2) a +0 giant spiked club (1, 3, Orc:2) a +0 arbalest (4, -2, Orc:2) a +0 giant spiked club a +0 giant club (5, 0, Orc:2) a +0 giant club (6, 0, Orc:2) a +0 giant club a +0 giant club (6, 1, Orc:2) a +0 spear a +0 robe (6, 2, Orc:2) a +0 giant club a +0 giant club (8, -5, Orc:2) a +0 giant club (9, -42, Orc:2) a +0 trident a +0 ring mail (10, -41, Orc:2) a +0 club a +0 whip of venom a +0 leather armour (10, -40, Orc:2) a +0 flail a +3 leather armour (10, -27, Orc:2) a wand of polymorph (13) (10, -23, Orc:2) a +0 robe a +0 dagger a +0 leather armour a boomerang a +0 short sword (10, -22, Orc:2) a +0 plate armour a +0 war axe (10, -21, Orc:2) a +0 robe a +3 dagger of electrocution (10, -20, Orc:2) a +0 hand axe (11, -23, Orc:2) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 trident (11, -22, Orc:2) a +0 leather armour a +0 whip (11, -20, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +2 vampiric trident (12, -49, Orc:2) a +0 club (12, -45, Orc:2) a +0 club (12, -41, Orc:2) a +0 club a +0 scale mail (12, -27, Orc:2) a +0 club (12, -26, Orc:2) a +0 orcbow (13, -48, Orc:2) a +0 chain mail a +0 club a +0 chain mail a boomerang a +3 long sword (13, -45, Orc:2) a +0 short sword a +0 club (13, -40, Orc:2) a +0 club a boomerang (13, -28, Orc:2) a +0 arbalest (13, -26, Orc:2) a +0 ring mail a +0 whip a +0 flail (14, -48, Orc:2) a +0 mace (14, -28, Orc:2) a +0 arbalest (14, -27, Orc:2) a +0 orcbow (14, -26, Orc:2) a +0 falchion (20, -30, Orc:2) a +0 arbalest a +0 giant spiked club (21, -32, Orc:2) a +0 giant club (21, -30, Orc:2) a +0 orcbow (23, 1, Orc:2) a +0 giant spiked club (29, -21, Orc:2) a +0 mace a +0 plate armour a +0 short sword (30, -21, Orc:2) a +0 flail a +3 leather armour (30, -20, Orc:2) a +0 hand axe a +0 orcbow a +0 chain mail (32, -21, Orc:2) a +0 dagger a +0 robe (33, -21, Orc:2) a +0 scimitar a +0 plate armour (33, -20, Orc:2) a +0 orcbow a +0 mace a +0 chain mail (34, -21, Orc:2) a +0 dagger a +0 robe (34, -20, Orc:2) a +0 flail (35, -24, Orc:2) a +0 long sword 2 boomerangs a +0 plate armour (35, -22, Orc:2) a +0 club a +0 scale mail (35, -21, Orc:2) a +0 hand axe a +0 ring mail (35, -20, Orc:2) a +0 halberd a +0 chain mail a +1 trident of flaming a +0 plate armour a +0 flail (35, -18, Orc:2) a +0 trident a +0 chain mail (36, -50, Orc:2) a +0 dagger a +0 robe (36, -24, Orc:2) a +0 dagger a +0 leather armour (36, -21, Orc:2) a +0 dagger a +0 club (36, -20, Orc:2) a +0 club (36, -19, Orc:2) a +0 trident a +0 plate armour (37, -52, Orc:2) a +0 giant club (37, -51, Orc:2) a +0 club (37, -50, Orc:2) a +0 hand axe a +0 leather armour a +0 glaive a +0 plate armour (37, -21, Orc:2) a +0 short sword (38, -47, Orc:2) a +0 morningstar a +0 plate armour (38, -21, Orc:2) a +0 dagger a +0 robe (38, -20, Orc:2) a +0 flail a +0 leather armour a +0 mace (38, -19, Orc:2) a +0 mace a +0 leather armour (39, -49, Orc:2) a +0 mace (39, -48, Orc:2) a +0 trident (39, -47, Orc:2) a +0 mace of protection a +0 dagger a +0 robe (39, -22, Orc:2) a +0 heavy flail a +0 war axe of distortion a +0 dagger (39, -21, Orc:2) a +0 war axe a +0 plate armour (40, -49, Orc:2) a +0 mace 3 boomerangs a +0 chain mail (40, -48, Orc:2) a +0 short sword a +2 war axe of venom a +0 plate armour (40, -45, Orc:2) the +9 storm dragon scales of the Akabeko {+Inv rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. +Inv: It lets you turn invisible. (41, -47, Orc:2) a +0 short sword a +0 chain mail (64, -36, Orc:2) a +0 dagger a +0 robe (64, -35, Orc:2) a +0 hand axe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 leather armour (1, -17, Elf:1) a +0 rapier (4, -42, Elf:1) a +0 short sword (4, -41, Elf:1) a +0 long sword (5, -43, Elf:1) a +0 dagger a +0 leather armour (5, -42, Elf:1) a +1 long sword of freezing (5, -41, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (6, -43, Elf:1) a +0 long sword a +0 long sword a +0 dagger a +0 ring mail (7, -43, Elf:1) a +0 short sword a +0 ring mail (8, -43, Elf:1) a +0 rapier (10, -43, Elf:1) a +0 dagger a +0 leather armour (12, -43, Elf:1) a +0 long sword a +0 ring mail (14, -28, Elf:1) a +0 dagger (16, -1, Elf:1) a +0 dagger a +0 robe (25, -18, Elf:1) a +0 rapier (27, -27, Elf:1) a +0 club a +0 leather armour (28, -27, Elf:1) a +0 short sword (28, -26, Elf:1) a +0 dagger (28, -5, Elf:1) a +0 dagger (29, -24, Elf:1) a +0 mace (30, -26, Elf:1) a +0 short sword a +0 giant club (30, -14, Elf:1) a +2 ring mail of cold resistance (31, -25, Elf:1) a +0 battleaxe a +0 plate armour (32, -25, Elf:1) a +0 war axe a +0 leather armour (34, -25, Elf:1) a +0 short sword a +1 long sword of holy wrath a +0 rapier a +0 scimitar a +0 long sword a +0 scale mail (35, -25, Elf:1) a +0 dagger a +0 long sword a +0 leather armour (35, -24, Elf:1) a +2 short sword of venom (35, -23, Elf:1) a +0 short sword a +0 shortbow a +0 long sword a +0 scimitar a +0 ring mail (35, -22, Elf:1) 5 potions of ambrosia a +0 scale mail (35, -20, Elf:1) a +0 long sword a +0 shortbow (36, -25, Elf:1) a +0 rapier a +0 short sword a +0 chain mail (36, -23, Elf:1) a +0 scimitar a +0 shortbow a +0 leather armour a +0 long sword a +1 leather armour of fire resistance (37, -25, Elf:1) a +0 long sword (37, -23, Elf:1) a +0 scimitar (37, -19, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (37, -18, Elf:1) a +2 short sword of draining (38, -24, Elf:1) a +0 scimitar (38, -18, Elf:1) a +0 dagger a +0 leather armour (38, -6, Elf:1) a +0 rapier (39, -18, Elf:1) a +0 scimitar a +0 chain mail (39, -14, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (41, -34, Elf:1) 6 stones (42, -20, Elf:1) a +0 short sword (52, -30, Elf:1) a +0 long sword (52, -28, Elf:1) a +0 short sword a +0 ring mail (52, -26, Elf:1) a +0 dagger a +0 ring mail (52, -17, Elf:1) a +0 short sword (52, 9, Elf:1) 8 stones (53, -27, Elf:1) a +0 dagger (54, -2, Elf:1) a +0 rapier Level 2 of the Elven Halls [Shop] Piunoemm's Tremendous Tomes the Notes on Cloudy Doom (1476 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Jinxbite Hexes 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Inner Flame Hexes/Fire 3 e - Sigil of Binding Hexes 3 f - Vhi's Electric Charge Translocation/Air 4 g - Maxwell's Capacitive Coupling Air 8 h - Discord Hexes 8 the Secrets of Snow and the Queen Bee (1512 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Hailstorm Conjuration/Ice 3 d - Olgreb's Toxic Radiance Alchemy 4 e - Petrify Alchemy/Earth 4 f - Fulminant Prism Conjuration/Alchemy 4 g - Sculpt Simulacrum Ice/Alchemy 6 h - Fulsome Fusillade Conjuration/Alchemy 8 the Cyclopedia of the Quantum Icicle (1764 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Ozocubu's Armour Ice 3 d - Passage of Golubria Translocation 4 e - Sculpt Simulacrum Ice/Alchemy 6 f - Dispersal Translocation 6 g - Disjunction Translocation 8 h - Polar Vortex Ice 9 the Compilation of Ashen Calefaction (1656 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Earth 3 c - Petrify Alchemy/Earth 4 d - Ignite Poison Fire/Alchemy 4 e - Fireball Conjuration/Fire 5 f - Lee's Rapid Deconstruction Earth 5 g - Hellfire Mortar Fire/Earth 7 h - Fire Storm Conjuration/Fire 9 Buora's Reference Book on the Ruinous Dragon (1620 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Searing Ray Conjuration 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Summon Blazeheart Golem Fire/Summoning 4 e - Starburst Conjuration/Fire 6 f - Plasma Beam Fire/Air 6 g - Spellforged Servitor Conjuration/Summoning 7 h - Orb of Destruction Conjuration 7 Xoegus's Quarto of Cooperative Ignition (1404 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Volatile Blastmotes Fire/Translocation 3 d - Ignite Poison Fire/Alchemy 4 e - Sticky Flame Fire/Alchemy 4 f - Animate Armour Summoning/Earth 4 g - Summon Lightning Spire Summoning/Air 4 h - Fire Storm Conjuration/Fire 9 the Secrets of Smouldering Azoth (1368 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mercury Vapours Alchemy/Air 2 c - Scorch Fire 2 d - Olgreb's Toxic Radiance Alchemy 4 e - Ignite Poison Fire/Alchemy 4 f - Alistair's Intoxication Alchemy 5 g - Starburst Conjuration/Fire 6 h - Sculpt Simulacrum Ice/Alchemy 6 the Anthology of Damaging Geometry (1584 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Searing Ray Conjuration 2 c - Fulminant Prism Conjuration/Alchemy 4 d - Vhi's Electric Charge Translocation/Air 4 e - Fireball Conjuration/Fire 5 f - Iskenderun's Battlesphere Conjuration 5 g - Spellforged Servitor Conjuration/Summoning 7 h - Malign Gateway Summoning/Translocation 7 (9, -10, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (10, -15, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (11, -11, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (11, -10, Elf:2) a +0 long sword (12, -6, Elf:2) a +0 short sword (13, -31, Elf:2) a +0 long sword a +0 scale mail (14, -32, Elf:2) a +0 dagger a +0 shortbow a +0 long sword (14, -31, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (14, 2, Elf:2) a +0 tower shield a +0 short sword a +0 leather armour a +0 buckler (15, -29, Elf:2) a +0 rapier a +0 leather armour (16, -8, Elf:2) a +0 ring mail a +0 long sword (16, -7, Elf:2) a +0 long sword of protection (18, -7, Elf:2) a +0 long sword a +0 rapier (19, -9, Elf:2) a +0 long sword (19, -4, Elf:2) a +0 leather armour a +0 short sword (20, -13, Elf:2) 7 stones (23, -10, Elf:2) a +0 leather armour (30, -28, Elf:2) a +0 short sword (31, -32, Elf:2) a +0 dagger (44, 4, Elf:2) a +0 chain mail (47, -41, Elf:2) a +0 long sword (48, -43, Elf:2) a +0 long sword a +0 leather armour a +0 dagger (48, -42, Elf:2) a +0 short sword (48, -41, Elf:2) a +0 scimitar a +0 shortbow (48, 6, Elf:2) a +0 short sword a +0 leather armour (48, 7, Elf:2) a +2 short sword of freezing (49, 6, Elf:2) a +0 long sword a +0 leather armour (50, -45, Elf:2) a +0 long sword (55, 6, Elf:2) a +0 long sword (57, 3, Elf:2) a +0 long sword (60, -6, Elf:2) a +0 long sword of holy wrath a +0 leather armour (61, -7, Elf:2) a +2 short sword of draining a +0 shortbow a +0 leather armour (61, -6, Elf:2) a +0 short sword a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour (62, -5, Elf:2) a +1 vampiric short sword (62, -3, Elf:2) a +0 leather armour (63, 6, Elf:2) 3 stones Level 3 of the Elven Halls [Shop] Toymema's Antique Armour Boutique a +0 scale mail (160 gold) a +0 helmet of see invisible (460 gold) a +0 leather armour (80 gold) a +0 cloak (180 gold) the +0 robe of Meatballs {Str+4 SInv} (812 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. the +5 robe of the Dungeon {rElec Int-5 Slay+3} (1672 gold) Int-5: It affects your intelligence (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. (0, 0, Elf:3) a +0 scale mail (1, -1, Elf:3) a +0 long sword a +0 leather armour (1, 0, Elf:3) a +0 short sword a +0 ring mail (2, -1, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour a +0 scimitar (2, 0, Elf:3) a +0 short sword a +0 chain mail (3, 1, Elf:3) a +0 robe (4, 3, Elf:3) a +0 rapier a +0 chain mail (7, 4, Elf:3) a +0 dagger a +2 shortbow of electrocution a +0 leather armour (7, 21, Elf:3) a +0 scimitar a +0 leather armour (9, 20, Elf:3) a +0 scimitar a +0 leather armour a +0 short sword of speed a +0 leather armour a +0 short sword a +0 longbow a +0 leather armour (9, 23, Elf:3) a +3 rapier of draining (10, 6, Elf:3) a +0 short sword (13, -5, Elf:3) a +0 ring mail (15, -24, Elf:3) a book of Debilitation (20, -3, Elf:3) a +0 long sword a +0 leather armour (21, 13, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 long sword a +1 scale mail of cold resistance (21, 14, Elf:3) a +3 longbow 16 stones a +1 plate armour of positive energy (22, 25, Elf:3) a +0 great mace a +0 longbow a +0 leather armour (23, 17, Elf:3) a +2 dagger of flaming a +0 leather armour (24, 14, Elf:3) a +0 long sword a +0 short sword (24, 16, Elf:3) a +0 long sword a +0 leather armour (25, -16, Elf:3) a +0 war axe (26, 13, Elf:3) a +0 short sword (26, 14, Elf:3) a +6 ring of strength (27, 11, Elf:3) a +2 short sword of venom a +0 leather armour a +0 buckler (27, 12, Elf:3) a +0 long sword a +0 rapier (27, 13, Elf:3) a +0 long sword a +0 dagger (28, -12, Elf:3) a +0 dagger a +0 robe (28, 11, Elf:3) a +0 long sword (29, 9, Elf:3) a +0 scimitar a +0 scale mail a +0 buckler (29, 10, Elf:3) a +0 dagger a +0 rapier (29, 13, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (29, 25, Elf:3) a wand of mindburst (3) (30, 13, Elf:3) a +0 dagger (30, 30, Elf:3) Fuistroos's Elucidation of Supportive Open Graves Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Summon Lightning Spire Summoning/Air 4 c - Summon Forest Summoning/Translocation 5 (31, 26, Elf:3) a wand of polymorph (5) (32, 13, Elf:3) a staff of cold a +0 leather armour (32, 29, Elf:3) a +0 dagger (33, 21, Elf:3) a +0 long sword a +0 leather armour a +1 short sword of draining a +0 shortbow a +0 chain mail (33, 25, Elf:3) a +3 long sword a +0 chain mail a +0 rapier (34, 11, Elf:3) a +0 short sword (34, 21, Elf:3) the staff of Nightmares {rF+ rC- rN+++ Str+2 Fire Ice} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 scale mail a +0 long sword a +0 long sword a +0 rapier (34, 24, Elf:3) a +0 long sword a +2 robe of willpower (35, -7, Elf:3) a +0 plate armour (35, 20, Elf:3) a +0 long sword a +0 shortbow (36, 25, Elf:3) a staff of earth (36, 31, Elf:3) a +0 leather armour (36, 32, Elf:3) a +0 short sword (37, -2, Elf:3) a +0 short sword a +0 long sword a +0 ring mail (37, 27, Elf:3) a +0 rapier a +0 leather armour (38, 12, Elf:3) the +4 robe of Riuki {Int+9} Int+9: It affects your intelligence (+9). the +6 rapier "Impslayer" {freeze, rPois rCorr Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (38, 13, Elf:3) a ring of magical power (38, 24, Elf:3) a +0 longbow a +0 leather armour (38, 27, Elf:3) a staff of air a +0 leather armour (39, 12, Elf:3) a +0 short sword (40, 32, Elf:3) a +0 dagger (41, 13, Elf:3) a staff of air a +0 ring mail (41, 14, Elf:3) a +0 rapier a +0 leather armour a +0 long sword a +0 troll leather armour a ring of poison resistance a +0 long sword (41, 15, Elf:3) a +0 longbow a +0 leather armour (41, 32, Elf:3) a +1 sling of freezing (41, 33, Elf:3) a +0 helmet (42, 15, Elf:3) a +0 dagger of draining a +0 chain mail a +0 long sword a +0 leather armour (42, 17, Elf:3) a +0 long sword a +0 leather armour (43, 17, Elf:3) the +5 great mace "Dragonbane" {venom, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +2 robe of willpower (43, 25, Elf:3) a +0 rapier a +0 rapier a +1 scale mail of cold resistance (43, 26, Elf:3) a +0 long sword a +0 chain mail of positive energy the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. (44, 33, Elf:3) the +7 longbow of Punishment {heavy, +Blink rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. +Blink: It lets you blink. (45, 30, Elf:3) a +0 short sword (45, 31, Elf:3) a +0 short sword (45, 33, Elf:3) a +2 robe (46, 32, Elf:3) a staff of alchemy (47, 31, Elf:3) a staff of air (48, 32, Elf:3) a staff of earth (49, 6, Elf:3) 6 stones (52, 23, Elf:3) a +0 dagger (53, 25, Elf:3) a book of Power (53, 27, Elf:3) a +0 dagger (53, 30, Elf:3) the +7 orcbow "Beast's Undoing" {speed, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (54, 23, Elf:3) a +0 short sword (54, 24, Elf:3) a book of the Moon (54, 25, Elf:3) a +0 dagger (55, 21, Elf:3) a +1 heavy longbow (55, 26, Elf:3) a wand of flame (11) Level 1 of the Lair of Beasts [Shop] Xomuots's Antique Armour Emporium a +2 chain mail of fire resistance (731 gold) the +3 ring mail of the Ward {Dex+5} (1241 gold) Dex+5: It affects your dexterity (+5). a +0 ring mail of fire resistance (374 gold) a +1 robe of positive energy (329 gold) a +0 chain mail of fire resistance (391 gold) a +2 ring mail of positive energy (612 gold) [Shop] Waeph's Antique Weapon Emporium a +2 antimagic quarterstaff (744 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (3267 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +6 long sword of protection (1122 gold) the +4 long sword of the Inferno {elec, rElec rF+ Will+} (1714 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. a +4 heavy battleaxe (1044 gold) a +5 shortbow of flaming (1004 gold) a +2 sling of draining (455 gold) the +3 mace "Haixkuv" {heavy, Stlth+} (936 gold) Stlth+: It makes you more stealthy. a +1 spectral giant spiked club (362 gold) [Shop] Seul's General Store a potion of ambrosia (144 gold) a potion of brilliance (72 gold) a potion of degeneration (18 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (333 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +4 mace "Nabbacry" {flame, rC+ Dex+2} (784 gold) Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. a +4 orcbow (459 gold) a scroll of identify (36 gold) a +2 ring mail of fire resistance (378 gold) [Shop] Boepapou's Antique Weapon Emporium the +6 arbalest of the Dark Horse {penet, Will+ MP+9} (2108 gold) Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). a +4 orcbow of flaming (820 gold) a +1 scimitar of holy wrath (411 gold) a +3 short sword of distortion (710 gold) a +4 lajatang of electrocution (1725 gold) [Shop] Jeciok's Antique Armour Boutique the +2 plate armour "Pixtusa" {Will- Str-4 Dex+9} (1481 gold) Str-4: It affects your strength (-4). Dex+9: It affects your dexterity (+9). Will-: It decreases your willpower. a +2 ring mail of fire resistance (672 gold) a +3 scale mail of willpower (832 gold) the +3 chain mail of Dozeq {Str+7} (1318 gold) Str+7: It affects your strength (+7). a +4 chain mail of poison resistance (912 gold) a +2 pair of boots of stealth (688 gold) (0, 0, Lair:1) a +0 leather armour (2, 3, Lair:1) a +0 dagger (7, 10, Lair:1) a +0 ring mail (18, -27, Lair:1) a +0 sling (38, -6, Lair:1) a +0 robe of willpower (40, -15, Lair:1) a +0 leather armour (46, -22, Lair:1) the scarf "Byusmenk" {repulsion, *Corrode rPois rC+ Stlth+} rC+: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a +2 cloak of poison resistance Level 2 of the Lair of Beasts (4, -18, Lair:2) a book of the Dragon (12, 0, Lair:2) a +0 robe (17, -9, Lair:2) 7 stones (28, -17, Lair:2) a +0 flail (38, -9, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (0, 24, Lair:3) a +0 leather armour (22, 36, Lair:3) a +0 leather armour (23, 26, Lair:3) a +0 sling (24, 24, Lair:3) a +0 leather armour (25, 24, Lair:3) a +0 orcbow (44, 4, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (10, -4, Lair:4) a +0 leather armour (11, -20, Lair:4) a +0 sling (14, 7, Lair:4) a +0 war axe (39, -3, Lair:4) a +4 ring mail (40, -22, Lair:4) a +0 leather armour (40, 0, Lair:4) a +0 robe (44, -15, Lair:4) a +0 leather armour (45, -38, Lair:4) a staff of alchemy (unseen) (46, -27, Lair:4) a +5 spectral war axe the +0 pair of boots of the Fife {rN+} rN+: It protects you from negative energy. a +5 mace the +4 glaive of Wynor {pain, *Noise rN+ Int+5} Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. (53, -42, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (4, -7, Lair:5) a ring of flight an amulet of regeneration (4, 10, Lair:5) the staff of the Thieving Badger {^Fragile rPois Str+3 Hexes Tloc Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. Hexes: It increases the power of your Hexes spells. Tloc: It increases the power of your Translocations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (4, 20, Lair:5) a +0 dagger (4, 27, Lair:5) a +0 dagger of speed a +0 robe (4, 30, Lair:5) a staff of earth (5, 22, Lair:5) a +3 arbalest of flaming (6, 0, Lair:5) a +0 dagger a +0 robe (6, 23, Lair:5) a +0 scale mail (8, 37, Lair:5) a +0 dagger a +0 robe (14, -9, Lair:5) a +0 scale mail (35, 38, Lair:5) a book of Spectacle (40, 30, Lair:5) a +0 short sword (55, 26, Lair:5) a +1 heavy trident Level 1 of the Swamp (0, 0, Swamp:1) a +0 robe (12, -29, Swamp:1) a +0 robe (12, 11, Swamp:1) a +0 leather armour (20, -15, Swamp:1) a +0 robe (23, -6, Swamp:1) a +0 chain mail (34, -29, Swamp:1) a staff of conjuration (35, -5, Swamp:1) a +0 rapier (36, -6, Swamp:1) a +0 spear (36, -4, Swamp:1) a +0 spear (42, -37, Swamp:1) the serpent talisman of Ketaneil {rF+} [serpent talisman] rF+: It protects you from fire. (53, -23, Swamp:1) a +0 spear (54, -12, Swamp:1) a +0 spear Level 2 of the Swamp (0, 0, Swamp:2) a +0 plate armour (1, -6, Swamp:2) a +0 spear a +0 buckler (6, -20, Swamp:2) a +0 robe a +2 spectral quarterstaff (10, -28, Swamp:2) an amulet of regeneration (10, 3, Swamp:2) a +4 morningstar of protection (12, -4, Swamp:2) a stone (14, -18, Swamp:2) a +0 whip (19, -25, Swamp:2) 6 stones (20, -30, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) 5 stones (15, 33, Swamp:3) 3 stones (52, -1, Swamp:3) an orb of mayhem Level 4 of the Swamp (0, 0, Swamp:4) 5 stones (5, -17, Swamp:4) a +0 club (5, 9, Swamp:4) an amulet of faith (18, -9, Swamp:4) 4 stones (20, -22, Swamp:4) a scroll of noise (32, -5, Swamp:4) a +0 robe a +1 heavy quarterstaff (38, -21, Swamp:4) a +0 glaive (57, -11, Swamp:4) a +0 lajatang (59, -11, Swamp:4) a +0 scale mail (61, -28, Swamp:4) 7 stones Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (16, 28, Spider:1) a +0 chain mail (18, -20, Spider:1) a +0 robe (28, -1, Spider:1) 7 stones (33, 5, Spider:1) 5 stones (43, 9, Spider:1) a dragon-blood talisman (47, 18, Spider:1) a +0 lajatang (50, 10, Spider:1) a +0 leather armour a +0 hand axe a +0 leather armour a +0 heavy war axe (51, 11, Spider:1) a +0 leather armour a +0 war axe Level 2 of the Spider Nest (0, 0, Spider:2) a +0 whip (0, 38, Spider:2) a +2 buckler of poison resistance a +2 robe of positive energy a +1 glaive of venom (7, 4, Spider:2) a +0 ring mail (18, 22, Spider:2) a book of Touch (34, 20, Spider:2) a +0 buckler (46, -4, Spider:2) a +1 cloak a +0 pair of gloves a +0 rapier of electrocution (47, 30, Spider:2) 53 poisoned darts (53, 38, Spider:2) a scroll of noise Level 3 of the Spider Nest (0, 0, Spider:3) 7 stones (10, 34, Spider:3) the Vellum of Refrigeration and Incandescence Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Starburst Conjuration/Fire 6 c - Ozocubu's Refrigeration Ice 7 (10, 55, Spider:3) 5 stones (24, 27, Spider:3) a +3 flail (27, 18, Spider:3) a +0 dagger (34, 28, Spider:3) a +0 scale mail (37, 50, Spider:3) a +0 quarterstaff (39, 37, Spider:3) an amulet of regeneration (44, 21, Spider:3) 7 stones Level 4 of the Spider Nest (0, 0, Spider:4) a +0 hand axe (4, 2, Spider:4) a +4 ring of protection (45, 9, Spider:4) a +0 war axe (48, 0, Spider:4) 5 stones Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a ring of magical power (1, 1, Slime:5) a +0 falchion (1, 2, Slime:5) 4 stones (2, -1, Slime:5) the +2 plate armour "Polaj" {rC- Regen+ Dex+6} Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. (2, 0, Slime:5) a +3 morningstar of holy wrath (unseen) (2, 1, Slime:5) a book of the Earth (2, 2, Slime:5) a +6 ring of dexterity (2, 3, Slime:5) a scroll of poison (3, 1, Slime:5) a staff of earth (3, 2, Slime:5) a blade talisman (3, 3, Slime:5) a +0 plate armour (4, 3, Slime:5) a wand of paralysis (3) (4, 4, Slime:5) a +0 dagger (4, 5, Slime:5) a scroll of poison (4, 6, Slime:5) a staff of fire (unseen) (5, 4, Slime:5) a staff of cold (unseen) (6, 4, Slime:5) a +0 hand axe of flaming (unseen) (6, 5, Slime:5) a +0 lajatang (6, 6, Slime:5) a scroll of poison (6, 7, Slime:5) a wand of paralysis (4) (7, 5, Slime:5) a staff of conjuration (unseen) (8, 5, Slime:5) the ring of the Saviour {Fire Will+ Int-4 Stlth+} [ring of fire] Fire: It enhances your fire magic. Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (8, 6, Slime:5) the +0 scale mail of Danoti {rF+ Regen+} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (8, 7, Slime:5) a +2 vampiric halberd (unseen) (9, 5, Slime:5) a staff of fire (9, 7, Slime:5) a wand of polymorph (7) (10, 5, Slime:5) a +4 ring of slaying (10, 6, Slime:5) a +2 scale mail of fire resistance (10, 7, Slime:5) a +1 robe of willpower (unseen) (11, 5, Slime:5) a wand of mindburst (10) (12, 4, Slime:5) a book of the Earth (12, 7, Slime:5) a +0 scale mail (13, 4, Slime:5) a ring of poison resistance (14, 3, Slime:5) a +1 halberd of protection (unseen) (14, 4, Slime:5) a +0 flail (14, 6, Slime:5) a +0 spear (15, 1, Slime:5) a +5 great sword of holy wrath (unseen) (15, 2, Slime:5) a +3 chain mail of fire resistance (unseen) (15, 3, Slime:5) a +0 halberd (15, 4, Slime:5) a +2 robe of willpower (15, 5, Slime:5) a +0 dire flail (16, 0, Slime:5) a +1 chain mail of fire resistance (16, 4, Slime:5) a +0 scale mail (17, -1, Slime:5) the +8 shortbow of Ugudghe {flame, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (17, 2, Slime:5) a +0 plate armour (17, 3, Slime:5) a +0 broad axe (18, 0, Slime:5) 9 stones (18, 1, Slime:5) a +3 leather armour (unseen) Level 1 of the Vaults [Shop] Camadgh's Assorted Antiques a +0 mace (102 gold) a scroll of teleportation (102 gold) a scroll of identify (68 gold) a scroll of enchant weapon (255 gold) a scroll of identify (68 gold) a tin of tremorstones (2/2) (1360 gold) a +0 hand axe (102 gold) a +0 sling (51 gold) (0, 0, Vaults:1) a ring of ice an amulet of magic regeneration a wand of flame (85) a wand of mindburst (4) (1, -3, Vaults:1) a +0 robe (4, -15, Vaults:1) a +0 arbalest (4, 26, Vaults:1) a +0 flail a +0 ring mail (5, -16, Vaults:1) a +0 arbalest (5, -14, Vaults:1) a +0 arbalest a +0 arbalest of draining (5, 27, Vaults:1) a +0 war axe a +0 scale mail (6, -14, Vaults:1) a +0 arbalest a +0 arbalest (8, 11, Vaults:1) a maw talisman (9, 0, Vaults:1) a +2 hand cannon of draining (9, 11, Vaults:1) a +0 ring mail a +0 great mace (10, 12, Vaults:1) a +0 arbalest (11, 9, Vaults:1) a +0 arbalest (11, 11, Vaults:1) a +0 chain mail a +3 great mace (12, 19, Vaults:1) a +0 long sword a +0 arbalest a +0 scale mail (13, -1, Vaults:1) a +0 war axe a +0 plate armour (13, 0, Vaults:1) a +0 dagger of speed (14, 0, Vaults:1) a +0 dagger (14, 6, Vaults:1) a book of Necromancy (15, -2, Vaults:1) a +0 short sword 3 boomerangs (15, -1, Vaults:1) a +0 dagger (15, 0, Vaults:1) a +0 club a +0 chain mail (17, 6, Vaults:1) a +0 scale mail (20, -11, Vaults:1) 5 stones (21, -4, Vaults:1) a +5 ring of evasion (23, -3, Vaults:1) a +0 pair of boots (28, 5, Vaults:1) a +0 flail a +0 ring mail (30, 45, Vaults:1) a +0 orcbow (31, 45, Vaults:1) a +0 orcbow (32, 45, Vaults:1) a +0 orcbow (32, 46, Vaults:1) a +0 orcbow (46, 34, Vaults:1) a +0 arbalest (47, -8, Vaults:1) a +0 mace a +0 ring mail (47, -4, Vaults:1) a +2 great mace of draining a +0 plate armour (47, 24, Vaults:1) a scarf of harm (48, -4, Vaults:1) a +2 dire flail of holy wrath a +0 animal skin (48, 30, Vaults:1) a +0 dagger (49, 32, Vaults:1) a +0 arbalest a +0 arbalest (49, 33, Vaults:1) a +0 long sword a +0 chain mail (50, -4, Vaults:1) a +2 dire flail of protection a +0 animal skin (52, 34, Vaults:1) a +0 dire flail a +0 animal skin (59, -12, Vaults:1) a +2 lajatang of distortion a +0 long sword a +0 chain mail a +0 chain mail a +0 bardiche of venom (59, -11, Vaults:1) a +0 chain mail a +0 battleaxe (59, -10, Vaults:1) a +0 scale mail (71, 13, Vaults:1) a +0 dagger Level 2 of the Vaults (0, 0, Vaults:2) a +0 ring mail a +0 great mace (6, -9, Vaults:2) a +0 arbalest (9, -5, Vaults:2) a +0 arbalest (11, 17, Vaults:2) 5 stones (33, 27, Vaults:2) a +0 arbalest (35, 0, Vaults:2) a +0 leather armour a +1 great mace of protection (36, -25, Vaults:2) a +0 war axe of electrocution a +0 ring mail (37, 28, Vaults:2) a +0 dagger a +0 robe (38, 37, Vaults:2) a +0 helmet (50, -16, Vaults:2) a +0 dagger a +0 robe (52, 5, Vaults:2) a +0 arbalest a +0 robe a +0 dagger (54, -2, Vaults:2) a +0 ring mail a +0 morningstar (54, -1, Vaults:2) a +0 chain mail a +2 battleaxe (55, -2, Vaults:2) a +0 scale mail a +0 ring mail a +0 falchion a +0 ring mail a +0 great mace (55, 0, Vaults:2) a +0 ring mail a +0 long sword (56, 0, Vaults:2) a +0 robe a +0 dagger a +0 arbalest (57, -2, Vaults:2) a +0 leather armour a +0 great mace (62, -11, Vaults:2) a +0 great sword a +0 plate armour (62, -10, Vaults:2) a +0 great mace a +0 scale mail (62, 16, Vaults:2) a +0 scale mail (63, -11, Vaults:2) a +0 dire flail a +0 scale mail (63, -10, Vaults:2) a +0 great sword a +0 chain mail (64, -11, Vaults:2) a +0 morningstar a +0 ring mail a +0 morningstar a +0 leather armour (64, -10, Vaults:2) a +0 arbalest a +0 mace a +0 scale mail (65, -13, Vaults:2) a +0 dire flail of draining a +0 ring mail (68, -13, Vaults:2) 5 stones Level 3 of the Vaults [Shop] Edyaris's Distillery a potion of enlightenment (90 gold) a potion of lignification (54 gold) a potion of enlightenment (90 gold) a potion of attraction (54 gold) (0, 0, Vaults:3) a +2 mace of freezing (0, 2, Vaults:3) a +1 leather armour of cold resistance (2, 3, Vaults:3) a ring of wizardry (3, -8, Vaults:3) a +0 great mace a +1 leather armour of willpower (3, -1, Vaults:3) a +0 scale mail (4, -9, Vaults:3) a +0 chain mail a +3 long sword of draining (4, -8, Vaults:3) a +0 chain mail a +0 broad axe a +0 kite shield (4, -7, Vaults:3) a +0 plate armour a +2 great sword (5, -9, Vaults:3) a +0 ring mail a +0 great mace (5, -7, Vaults:3) a +0 scale mail a +0 dire flail (9, 5, Vaults:3) a +0 dagger a +0 robe (12, 5, Vaults:3) a +2 leather armour of cold resistance (12, 7, Vaults:3) a +2 mace of freezing (16, 10, Vaults:3) a +0 ring mail (20, -7, Vaults:3) a +0 falchion a +0 arbalest a +0 scale mail (24, -21, Vaults:3) a +0 glaive a +0 arbalest a +0 arbalest (25, -20, Vaults:3) a +0 arbalest (26, -26, Vaults:3) a +0 arbalest (27, -26, Vaults:3) a +0 battleaxe a +0 ring mail a +0 arbalest (30, -22, Vaults:3) a +0 morningstar a +0 ring mail (32, -42, Vaults:3) a +0 arbalest a +1 long sword of electrocution a +0 scale mail (33, -25, Vaults:3) a granite talisman (35, -32, Vaults:3) a +0 dire flail (42, -5, Vaults:3) a +0 chain mail a +3 war axe (42, -2, Vaults:3) a +0 arbalest (43, -20, Vaults:3) a +0 animal skin a +0 dire flail (43, -7, Vaults:3) a +0 flail (43, -2, Vaults:3) a +0 arbalest (44, -4, Vaults:3) a +2 morningstar of protection (44, -3, Vaults:3) a +0 arbalest (46, -20, Vaults:3) a +0 battleaxe of freezing (46, -17, Vaults:3) a +0 scale mail a +3 heavy halberd (47, -20, Vaults:3) a +0 scale mail a +0 arbalest a +0 animal skin a +0 dire flail (47, -19, Vaults:3) a +0 scale mail (47, -18, Vaults:3) a +0 arbalest (47, -17, Vaults:3) a +0 dire flail a +0 leather armour (48, -20, Vaults:3) a +0 animal skin a +3 heavy great mace (48, -18, Vaults:3) a +0 whip a +0 robe (49, -51, Vaults:3) a +0 scale mail (55, -14, Vaults:3) a +0 falchion (60, 5, Vaults:3) 4 stones (63, -40, Vaults:3) a +0 plate armour (68, -17, Vaults:3) a +0 leather armour (68, -11, Vaults:3) a +0 dagger a +0 robe Level 4 of the Vaults [Shop] Kosch's Magic Scroll Shoppe 3 scrolls of identify (102 gold) a scroll of silence (161 gold) a scroll of fear (68 gold) a scroll of immolation (68 gold) a scroll of identify (34 gold) a scroll of teleportation (51 gold) a scroll of fear (68 gold) a scroll of vulnerability (68 gold) [Shop] Pirianneoss's Weapon Emporium a +1 heavy shortbow (173 gold) the +6 mace of Wisdom {freeze, rElec} (691 gold) rElec: It insulates you from electricity. a +4 sling of freezing (345 gold) a +2 hand axe of flaming (243 gold) a +1 spear of venom (148 gold) a +0 heavy mace (103 gold) a stone (1 gold) the +8 dire flail of Arrival {vamp, rC- Int+4} (845 gold) Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. a +0 spear of venom (78 gold) 5 stones (7 gold) [Shop] Plog's Armour Boutique a +2 pair of boots of rampaging (344 gold) a +1 ring mail of cold resistance (256 gold) a +1 plate armour of fire resistance (560 gold) a +0 pair of gloves of dexterity (184 gold) a +2 leather armour of willpower (304 gold) a +1 leather armour of poison resistance (176 gold) the +0 scale mail "Omeipsunt" {rPois Will+ Regen+} (332 gold) rPois: It protects you from poison. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (0, 0, Vaults:4) a +0 ring mail a +0 great mace (1, -1, Vaults:4) a +0 animal skin a +0 morningstar of holy wrath (1, 0, Vaults:4) a +0 dire flail (1, 1, Vaults:4) a +0 ring mail (3, 3, Vaults:4) a +0 arbalest (3, 4, Vaults:4) a +0 arbalest (4, 1, Vaults:4) a +0 arbalest a +0 arbalest (4, 2, Vaults:4) a +0 tower shield a +0 chain mail a +0 long sword (4, 3, Vaults:4) a +2 arbalest of flaming (6, 19, Vaults:4) a +0 arbalest (7, 15, Vaults:4) a +0 arbalest (7, 16, Vaults:4) a +0 arbalest a +0 arbalest (8, 16, Vaults:4) a +0 arbalest (9, 9, Vaults:4) a +0 animal skin a +0 dire flail (9, 24, Vaults:4) a +0 dire flail a +0 dire flail (10, 24, Vaults:4) a +0 dire flail a +0 dire flail (10, 26, Vaults:4) a +0 plate armour a +0 long sword (11, 24, Vaults:4) a +0 long sword a +0 ring mail of fire resistance a +0 buckler of positive energy a +0 robe a +0 dagger a +1 chain mail of cold resistance a +0 war axe (16, 9, Vaults:4) a +0 chain mail a +0 great mace a +0 scale mail a +0 morningstar (17, -3, Vaults:4) a +0 mace a +0 ring mail (17, 8, Vaults:4) a +0 battleaxe a +0 plate armour (17, 9, Vaults:4) a +0 ring mail a +0 battleaxe a +0 plate armour (17, 10, Vaults:4) a +2 halberd of flaming a +0 chain mail (22, -1, Vaults:4) a +0 flail a +0 scale mail (22, 4, Vaults:4) a +0 arbalest (25, -17, Vaults:4) a +0 war axe (31, 23, Vaults:4) a +0 dire flail a +0 animal skin (32, -27, Vaults:4) a +0 great mace a +0 scale mail of fire resistance (34, 14, Vaults:4) a +0 heavy great mace (38, 8, Vaults:4) a book of Spectacle (39, -23, Vaults:4) a +0 glaive (40, 12, Vaults:4) a +0 leather armour (41, -23, Vaults:4) a +1 war axe a +0 plate armour a +0 kite shield (42, -25, Vaults:4) a +0 war axe a +2 plate armour of fire resistance (42, -23, Vaults:4) a +0 great mace a +0 leather armour (42, 12, Vaults:4) an amulet of magic regeneration (43, -26, Vaults:4) a +0 dagger a +0 robe (44, -26, Vaults:4) a +2 battleaxe of flaming a +0 plate armour (44, -25, Vaults:4) a +0 arbalest a +0 long sword a +0 scale mail a +0 dire flail a +0 ring mail a +0 glaive a +0 arbalest a +0 chain mail a +0 great mace a +0 ring mail a +0 great sword a +0 chain mail (44, -24, Vaults:4) a +0 arbalest a +0 great mace a +0 ring mail a +0 flail a +0 ring mail a +0 war axe a +0 scale mail a +0 flail a +0 leather armour a +0 battleaxe a +0 plate armour (44, 12, Vaults:4) a +0 morningstar (49, 14, Vaults:4) a +0 ring mail (49, 19, Vaults:4) 6 stones (57, -6, Vaults:4) a +0 plate armour of willpower (58, -7, Vaults:4) a +0 falchion a +0 scale mail Level 5 of the Vaults (0, 0, Vaults:5) a +2 heavy hand cannon (2, -29, Vaults:5) an amulet of faith a +0 ring mail a +0 long sword (3, -43, Vaults:5) a scroll of noise (3, -29, Vaults:5) a +0 dire flail a +0 great mace (4, -25, Vaults:5) a +0 leather armour a +2 flail of protection (6, -43, Vaults:5) a +0 plate armour (6, -34, Vaults:5) a staff of death (7, -43, Vaults:5) a +0 trident (7, -35, Vaults:5) a book of Callings (7, -34, Vaults:5) a +2 falchion of protection (7, -33, Vaults:5) a +3 scale mail of positive energy (8, -35, Vaults:5) a +1 ring mail of positive energy (8, -33, Vaults:5) the amulet of the Burning Coconut {Reflect rElec Int+2 Dex-5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. SH+5: It affects your SH (+5). (9, -26, Vaults:5) a +0 plate armour a +3 great sword of electrocution (10, -13, Vaults:5) a +0 flail (11, -12, Vaults:5) 7 stones (12, -25, Vaults:5) a +0 halberd a +1 scale mail of fire resistance 5 stones a +0 ring mail a +4 arbalest of electrocution (12, -19, Vaults:5) a +0 buckler a +0 ring mail a +6 short sword of speed (14, -38, Vaults:5) the +5 rapier of Eternal Winter {heavy, Dex+5} Dex+5: It affects your dexterity (+5). (14, -25, Vaults:5) the +8 triple crossbow of the Gibberer {drain, rC+} rC+: It protects you from cold. (14, -9, Vaults:5) a +0 dagger (15, -16, Vaults:5) a +0 leather armour (16, -7, Vaults:5) a +0 mace (17, -18, Vaults:5) a +0 great mace a +0 dire flail a +0 long sword (18, -13, Vaults:5) a ring of see invisible (19, -12, Vaults:5) a +0 whip (19, -10, Vaults:5) a +0 chain mail a +3 heavy great sword a +0 leather armour a +0 long sword (20, -18, Vaults:5) a +0 chain mail a +5 great mace (20, -16, Vaults:5) a +0 great mace a +0 plate armour of positive energy (20, -11, Vaults:5) 4 stones (20, -10, Vaults:5) a +0 battleaxe of freezing (21, -10, Vaults:5) a +0 scale mail a +0 long sword (21, -9, Vaults:5) a +0 arbalest (21, -8, Vaults:5) a +0 plate armour a +0 long sword of venom (23, -34, Vaults:5) a ring of fire (23, -33, Vaults:5) a +0 shortbow (24, -34, Vaults:5) 10 scrolls of identify a potion of invisibility (25, -4, Vaults:5) a +0 great sword of flaming (26, -4, Vaults:5) a +1 great mace a +3 chain mail of fire resistance (26, -3, Vaults:5) a +0 plate armour a +3 short sword of draining (27, -50, Vaults:5) a +0 robe a +0 flail (27, -28, Vaults:5) a +0 robe a +0 chain mail a +0 halberd a +2 falchion of holy wrath (27, -27, Vaults:5) a +0 kite shield a +0 chain mail a +3 war axe of pain a +0 long sword (27, -26, Vaults:5) a +0 plate armour a +1 great mace of protection a +0 chain mail a +1 battleaxe (27, -25, Vaults:5) a +0 dire flail a +0 dire flail (27, -22, Vaults:5) 4 stones a +0 ring mail a +0 great mace (27, -21, Vaults:5) a +1 ring mail of cold resistance a +0 great sword (27, -3, Vaults:5) a +0 leather armour a +0 flail a +2 plate armour of cold resistance a +0 hand axe (28, -51, Vaults:5) a +0 great mace a +0 dire flail (28, -29, Vaults:5) a +0 plate armour a +0 great sword (28, -28, Vaults:5) a +2 great sword of flaming a +0 plate armour a +3 war axe 4 large rocks (28, -27, Vaults:5) a +0 chain mail a +0 bardiche a +0 plate armour a +2 long sword of electrocution a +0 chain mail a +1 battleaxe (28, -25, Vaults:5) a +0 chain mail a +0 war axe a +0 plate armour a +3 glaive of freezing (29, -28, Vaults:5) a +0 plate armour a +2 long sword (29, -27, Vaults:5) a +0 chain mail a +0 great sword (29, -26, Vaults:5) a +0 flail (29, -25, Vaults:5) a +0 kite shield a +2 chain mail of cold resistance a +2 war axe a +0 plate armour a +1 great mace (30, -34, Vaults:5) a +0 plate armour a +0 great sword a +4 arbalest of flaming (30, -32, Vaults:5) 5 large rocks (30, -28, Vaults:5) a +0 chain mail a +2 great sword of electrocution (30, -26, Vaults:5) a +0 plate armour a +2 great mace a +0 chain mail a +0 great mace (30, -25, Vaults:5) a +0 plate armour a +0 glaive (30, -24, Vaults:5) a +0 plate armour a +3 glaive (31, -26, Vaults:5) a +0 chain mail a +0 war axe (32, -23, Vaults:5) a +0 plate armour a +2 great mace (32, -22, Vaults:5) a +0 plate armour a +2 bardiche (32, -2, Vaults:5) a +2 scale mail of willpower a +2 great mace (33, -24, Vaults:5) a +0 chain mail a +2 morningstar of protection 7 stones a +0 antimagic arbalest a ring of ice (33, -23, Vaults:5) a +0 ring mail a +0 dire flail a +2 arbalest of flaming (34, -44, Vaults:5) a +1 dagger of freezing (34, -40, Vaults:5) a wand of paralysis (20) (34, -36, Vaults:5) a book of Geomancy (34, -27, Vaults:5) a +0 scale mail a +0 great mace (34, -1, Vaults:5) a +3 ring mail of poison resistance a +0 battleaxe (36, -40, Vaults:5) 11 scrolls of poison (36, -15, Vaults:5) a +0 dagger (36, -9, Vaults:5) a +7 vampiric battleaxe (37, -4, Vaults:5) a +3 flail of protection a +0 ring mail a +0 dire flail (38, -14, Vaults:5) a +2 cloak (38, -4, Vaults:5) a +1 battleaxe of freezing (38, -3, Vaults:5) a +0 ring mail a +0 short sword (39, -49, Vaults:5) a +3 war axe (39, -4, Vaults:5) a +0 chain mail a +3 heavy great sword (40, 0, Vaults:5) a +0 sling (41, -29, Vaults:5) a +0 dagger (42, -44, Vaults:5) a +3 heavy glaive (45, -43, Vaults:5) a +0 plate armour a +0 battleaxe a +0 arbalest (45, -41, Vaults:5) a +0 scale mail a +0 long sword (45, -29, Vaults:5) a +0 chain mail (47, -43, Vaults:5) a +0 ring mail a +0 flail (47, -41, Vaults:5) a +1 battleaxe of freezing a +0 chain mail a +1 great sword (47, -39, Vaults:5) a ring of positive energy a +1 great sword of holy wrath (47, -8, Vaults:5) a +0 ring mail (48, -38, Vaults:5) a +0 battleaxe a +0 arbalest (48, -36, Vaults:5) a +0 arbalest a +0 arbalest a +4 glaive of distortion (48, -18, Vaults:5) a staff of death (49, -39, Vaults:5) a +0 buckler a +3 scale mail of fire resistance a +0 broad axe (49, -37, Vaults:5) a +0 arbalest (49, -29, Vaults:5) a +0 chain mail (49, -20, Vaults:5) a +0 scale mail (50, -36, Vaults:5) a +0 chain mail a +0 halberd of protection (51, -49, Vaults:5) a wand of paralysis (4) (51, -35, Vaults:5) a +0 robe a +0 glaive (53, -29, Vaults:5) a +2 chain mail of willpower (55, -49, Vaults:5) a +0 war axe (58, -46, Vaults:5) a +0 scale mail of fire resistance (58, -34, Vaults:5) a +1 halberd (59, -28, Vaults:5) the +7 great mace "Bazxinoc" {drain, Will- Str-3 Int+8} Str-3: It affects your strength (-3). Int+8: It affects your intelligence (+8). Will-: It decreases your willpower. (59, -27, Vaults:5) a +3 ring mail of positive energy (59, 0, Vaults:5) 5 large rocks (60, -28, Vaults:5) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Level 1 of the Crypt (0, 0, Crypt:1) a +0 mace (3, -11, Crypt:1) 5 stones (7, -15, Crypt:1) 5 stones (8, -14, Crypt:1) the +9 rapier of Rallib {drain, rF+} rF+: It protects you from fire. (9, -14, Crypt:1) the +0 hat "Qeuxt" {MP+4} MP+4: It affects your magic capacity (+4). (11, -15, Crypt:1) a wand of polymorph (5) (11, -14, Crypt:1) a +0 mace (14, 8, Crypt:1) a +0 robe (19, -15, Crypt:1) a +0 dagger (19, 4, Crypt:1) a scroll of noise (19, 5, Crypt:1) a +0 robe a +0 plate armour a +1 great sword of electrocution (20, 5, Crypt:1) a +2 dagger of venom a +0 robe (29, 5, Crypt:1) a +0 great sword a +0 chain mail (32, -15, Crypt:1) a +0 scale mail (32, 15, Crypt:1) a +0 robe (34, 16, Crypt:1) a +0 robe (41, 17, Crypt:1) a +0 great mace a +0 plate armour (44, -22, Crypt:1) 2 poisoned darts (45, 16, Crypt:1) a +0 rapier (51, -15, Crypt:1) a +2 battleaxe of electrocution a +0 chain mail (53, -16, Crypt:1) a +0 robe (53, -15, Crypt:1) a +0 battleaxe (54, -14, Crypt:1) a +0 hand axe (54, -12, Crypt:1) a +3 great sword a +0 plate armour a +0 dire flail a +0 trident Level 2 of the Crypt (5, 12, Crypt:2) 3 stones (17, -2, Crypt:2) 3 stones (23, 2, Crypt:2) a +1 glaive of flaming (24, 0, Crypt:2) a +1 broad axe of venom a +0 chain mail (24, 4, Crypt:2) a +0 scimitar (24, 5, Crypt:2) a +1 short sword of venom a +0 long sword a ring of magical power (25, 3, Crypt:2) a +1 trident of distortion (25, 6, Crypt:2) a +3 battleaxe a +0 plate armour a +0 robe (26, 3, Crypt:2) a +0 long sword (29, 20, Crypt:2) 4 stones (51, 1, Crypt:2) a +0 hand axe (55, -1, Crypt:2) a +2 heavy battleaxe Level 3 of the Crypt (5, -20, Crypt:3) a +0 great sword a +0 chain mail (6, -20, Crypt:3) a +0 robe (6, -18, Crypt:3) a +0 battleaxe a +0 plate armour (8, -34, Crypt:3) the staff "Ejysunk" {rF+ Dex+4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (8, -19, Crypt:3) a +3 great sword of electrocution a +0 chain mail (8, -16, Crypt:3) a +3 great sword a +0 chain mail (8, -14, Crypt:3) a +1 great mace a +0 chain mail (8, -13, Crypt:3) a +1 bardiche of pain a +0 chain mail (9, -14, Crypt:3) a +0 broad axe a +0 plate armour (11, -16, Crypt:3) a +0 hand axe (11, -15, Crypt:3) a +0 glaive (12, -16, Crypt:3) a +1 heavy great mace a +0 plate armour (12, -15, Crypt:3) a +0 glaive (14, -34, Crypt:3) a +2 spectral quarterstaff (16, -34, Crypt:3) a book of Touch (18, -42, Crypt:3) a +0 dagger (20, -42, Crypt:3) a +0 plate armour (22, -42, Crypt:3) the +9 long sword of the Charming Visionary {drain, *Noise rCorr MP+7 Int-2} Int-2: It affects your intelligence (-2). MP+7: It affects your magic capacity (+7). *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. (22, -41, Crypt:3) a ring of poison resistance (22, -40, Crypt:3) a +1 arbalest of flaming (22, -26, Crypt:3) a +0 trident (23, -42, Crypt:3) a +0 shortbow (23, -40, Crypt:3) a book of Displacement (24, -40, Crypt:3) a +2 rapier of venom (24, -27, Crypt:3) a +0 long sword (25, -28, Crypt:3) a +0 short sword (25, -27, Crypt:3) a +1 battleaxe a +0 chain mail (25, 12, Crypt:3) a scroll of identify (26, -26, Crypt:3) a +0 flail 4 stones a +0 robe (26, -18, Crypt:3) a +0 robe (27, -31, Crypt:3) a +0 great mace of draining a +0 chain mail (27, -19, Crypt:3) a +0 robe (28, -34, Crypt:3) a +0 great sword a +0 chain mail a +0 halberd of distortion a +0 robe the ring "Ubetza" {rPois Will- EV+5 Int+3} [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Will-: It decreases your willpower. (28, -26, Crypt:3) a +0 great sword a +0 plate armour a +0 robe (29, -35, Crypt:3) a +2 great mace of protection a +0 chain mail (32, -42, Crypt:3) a +0 plate armour (32, -40, Crypt:3) a +4 ring of protection (32, -12, Crypt:3) a +3 great sword of draining a +0 plate armour (33, -42, Crypt:3) a stone (33, -41, Crypt:3) a +0 trident (33, -40, Crypt:3) a +0 scale mail (33, -13, Crypt:3) a +0 robe (33, -10, Crypt:3) a +2 buckler (34, -40, Crypt:3) a wand of mindburst (2) (34, -13, Crypt:3) a +2 heavy great sword a +0 plate armour (35, -8, Crypt:3) 7 stones (36, -8, Crypt:3) a +0 battleaxe of pain (37, -8, Crypt:3) a +0 trident (38, 0, Crypt:3) a +0 mace (40, -34, Crypt:3) a +0 quarterstaff (42, -36, Crypt:3) a potion of degeneration (42, -34, Crypt:3) a ring of protection from cold (42, 1, Crypt:3) a book of Wicked Creation (43, -34, Crypt:3) a ring of resist corrosion (44, -34, Crypt:3) a +1 chain mail of cold resistance (44, 2, Crypt:3) a +0 leather armour (50, -34, Crypt:3) 6 stones Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 hand axe (14, -8, Tomb:1) a +0 sling of freezing (16, -17, Tomb:1) 3 stones (16, 8, Tomb:1) a +0 dagger (18, -19, Tomb:1) a +0 triple sword (18, -8, Tomb:1) a +0 trident (21, 4, Tomb:1) a +1 scimitar of protection (22, -1, Tomb:1) 6 stones (23, -37, Tomb:1) a staff of air (26, 3, Tomb:1) a staff of earth (29, -31, Tomb:1) a +0 ring mail (29, 2, Tomb:1) 7 gold pieces (39, -21, Tomb:1) 7 gold pieces (53, 16, Tomb:1) a +0 leather armour (56, -25, Tomb:1) a +0 ring mail Level 2 of the Tomb of the Ancients (13, 23, Tomb:2) a +0 club (18, -5, Tomb:2) 13 gold pieces a stone (23, 17, Tomb:2) a +0 morningstar of draining (24, 8, Tomb:2) a +0 chain mail (25, 7, Tomb:2) a +1 scimitar of draining (25, 23, Tomb:2) a +0 triple crossbow (28, -1, Tomb:2) 6 stones (33, -6, Tomb:2) a blade talisman (35, 22, Tomb:2) a +0 pair of gloves (38, 24, Tomb:2) a book of Wicked Creation Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the +10 morningstar of the Usurping Gods {elec, rN+ Dex+4} Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. (0, 1, Tomb:3) +2 ice dragon scales (0, 3, Tomb:3) a book of Maladies a staff of alchemy (1, 2, Tomb:3) a staff of cold (1, 4, Tomb:3) a +0 morningstar of holy wrath (2, 3, Tomb:3) a There-And-Back Book (2, 4, Tomb:3) a +5 ring of evasion (3, 3, Tomb:3) a ring of flight (3, 4, Tomb:3) the staff of Qinallia {MP+9 Int+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). MP+9: It affects your magic capacity (+9). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (3, 5, Tomb:3) a +2 robe (3, 6, Tomb:3) a +1 kite shield of fire resistance (4, 0, Tomb:3) the +6 mace "Uminik" {antimagic, rC- Will++} rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. an amulet of magic regeneration the +0 pair of boots "Yceid" {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. a ring of protection from cold the blade talisman of Analysis {Dex+2} [blade talisman] Dex+2: It affects your dexterity (+2). (4, 2, Tomb:3) a +0 robe (4, 3, Tomb:3) a +2 pair of gloves of dexterity (4, 4, Tomb:3) a book of Touch (4, 5, Tomb:3) a +3 short sword of venom (4, 6, Tomb:3) a book of Dangerous Friends (4, 7, Tomb:3) a wand of paralysis (2) (5, 2, Tomb:3) the ring "Hurich" {^Drain rPois rF+ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. (5, 5, Tomb:3) the staff "Eczucs" {+Blink rPois Will+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will+: It increases your willpower. +Blink: It lets you blink. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (5, 6, Tomb:3) a staff of air (5, 7, Tomb:3) a book of Cantrips (5, 8, Tomb:3) a ring of wizardry (6, 6, Tomb:3) a staff of alchemy (6, 7, Tomb:3) a +0 halberd of protection (6, 8, Tomb:3) an amulet of reflection (6, 9, Tomb:3) a staff of death (7, 0, Tomb:3) a scroll of identify (7, 8, Tomb:3) the +3 glaive "Cuoxaomm" {antimagic, *Slow rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (7, 9, Tomb:3) a ring of ice (8, 3, Tomb:3) the +1 pair of boots "Badatz" {Slay+6} Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (12, -1, Tomb:3) a +0 war axe (13, -5, Tomb:3) 5 stones (14, 3, Tomb:3) a +0 battleaxe a +0 flail a +3 great sword a +0 plate armour a +3 great sword a +1 chain mail of poison resistance (15, 4, Tomb:3) a +0 hand axe a +0 mace (17, 3, Tomb:3) a +0 dire flail (21, -2, Tomb:3) 3 gold pieces (26, -17, Tomb:3) a potion of invisibility (28, 8, Tomb:3) a wand of paralysis (5) (29, 5, Tomb:3) the amulet "Gotugu" {Spirit Regen+ Int+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+2: It affects your intelligence (+2). Regen+: It increases your rate of health regeneration. (30, 3, Tomb:3) 5 stones (31, 3, Tomb:3) the +6 chain mail of Caloruch {rCorr Dex+4} Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (31, 5, Tomb:3) 5 stones (31, 8, Tomb:3) a +0 broad axe (33, -19, Tomb:3) a +0 war axe (34, 1, Tomb:3) a +0 leather armour of cold resistance (36, 3, Tomb:3) a +0 long sword the Vestibule of Hell [Shop] Erghysepp's Antique Armour Emporium a +2 robe of willpower (902 gold) quicksilver dragon scales (3060 gold) a +2 buckler of protection (1096 gold) a +0 chain mail of poison resistance (433 gold) a +3 ring mail of positive energy (1173 gold) the quicksilver dragon scales of the Accordion {-Cast Harm rC+++ Will+ Dex+3} (5145 gold) Dex+3: It affects your dexterity (+3). rC+++: It renders you almost immune to cold. Will+: It increases your willpower. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. a +0 cloak of willpower (586 gold) [Shop] Liehek's Antique Armour Emporium a +0 plate armour of fire resistance (780 gold) the +1 scale mail of Wolyifri {^Contam Will+ Slay+2} (634 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. a +2 robe of willpower (460 gold) a +3 ring mail of willpower (676 gold) a +3 ring mail of poison resistance (598 gold) a +4 chain mail of cold resistance (819 gold) a +0 leather armour of cold resistance (234 gold) [Shop] Lagoxeop's Antique Armour Shoppe a +4 plate armour of cold resistance (2100 gold) a +2 chain mail of willpower (903 gold) +0 pearl dragon scales (4200 gold) a +3 leather armour of willpower (1008 gold) a +3 ring mail of poison resistance (966 gold) a +2 pair of gloves of stealth (903 gold) the +3 ring mail of Hairiness {rF- Int+9} (1591 gold) Int+9: It affects your intelligence (+9). rF-: It makes you vulnerable to fire. a +1 robe of positive energy (407 gold) [Shop] Fauzunk's Antique Weapon Boutique a +5 heavy shortbow (1134 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (3003 gold) rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. the +10 rapier "Recluqee" {protect, rF+ rC+ rN+} (2800 gold) rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a +0 spear of venom (196 gold) the +3 scimitar of Embarrassment {holy, *Slow rPois rCorr Str+2} (1316 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +4 long sword of flaming (990 gold) the +8 falchion of the Warrior-Mage {venom, *Noise rPois rC+ Str+4} (2334 gold) Str+4: It affects your strength (+4). rC+: It protects you from cold. rPois: It protects you from poison. *Noise: It may make a loud noise when swung. a +0 war axe of electrocution (374 gold) the +3 war axe "Xycem" {flame, *Rage Dex+5} (1284 gold) Dex+5: It affects your dexterity (+5). *Rage: It berserks you when you make melee attacks (+20% chance). a +5 orcbow of draining (1165 gold) (4, -4, Hell) a +0 mace (4, -3, Hell) a +0 flail (4, -2, Hell) a +0 morningstar (5, -2, Hell) a +0 mace (11, -4, Hell) a +1 cloak of willpower (12, -5, Hell) a +2 tower shield (13, -5, Hell) the +6 sword of Cerebov {flame} the ring of Tiakei {Will+ Slay+2} [ring of willpower] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. the ring of Melu {rElec Wiz Str+5} [ring of wizardry] It improves your spell success rate. Str+5: It affects your strength (+5). rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. the +2 pair of gloves "Oxtider" {rElec} rElec: It insulates you from electricity. the +0 pair of boots of Fae Tender Moments {rF+ MP+7 Str-4 Stlth+} Str-4: It affects your strength (-4). rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). Stlth+: It makes you more stealthy. a ring of protection from fire the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (13, 9, Hell) a +0 chain mail a +0 great sword (14, 9, Hell) a +0 chain mail a +0 bardiche (15, -5, Hell) the +0 plate armour "Qygai" {+Inv Str+5 Dex-4 Stlth-} Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). +Inv: It lets you turn invisible. Stlth-: It makes you less stealthy. (15, -1, Hell) a +1 trident of freezing (16, 0, Hell) a +0 demon whip a +0 demon whip (16, 1, Hell) a +0 plate armour a +0 war axe (16, 5, Hell) a +0 plate armour a +1 demon whip of distortion (16, 6, Hell) a +0 chain mail a +4 demon trident of draining (17, 0, Hell) a +1 morningstar of draining (17, 5, Hell) a +0 plate armour a +5 great mace of flaming (18, -1, Hell) a +2 battleaxe of freezing (18, 1, Hell) a +0 chain mail a +2 great mace a +1 battleaxe of freezing (18, 4, Hell) a +0 plate armour a +1 glaive of flaming (19, -5, Hell) a +1 scythe of freezing (19, -1, Hell) a +0 plate armour a +2 heavy great sword the horn of Geryon (19, 3, Hell) a +0 robe a +0 dagger (20, -4, Hell) a +0 dire flail (21, 0, Hell) a +0 robe a +0 dagger (22, 0, Hell) a +0 robe a +0 dagger a +0 chain mail a +4 demon whip of flaming (22, 1, Hell) a +0 plate armour a +3 demon whip (23, 0, Hell) a +0 chain mail a +0 great mace of flaming (24, -1, Hell) a +0 robe a +0 dagger (24, 0, Hell) a +0 chain mail a +0 demon trident of flaming (30, -1, Hell) a +0 chain mail a +3 great mace Level 1 of the Iron City of Dis (0, 0, Dis:1) a +1 heavy great sword a +0 chain mail (1, -15, Dis:1) a +0 flail (1, -1, Dis:1) a +3 battleaxe a +0 chain mail (9, -9, Dis:1) a +3 battleaxe of draining a +0 plate armour (14, -16, Dis:1) a +3 heavy great sword a +0 chain mail (18, -16, Dis:1) a +0 great sword a +0 chain mail Level 2 of the Iron City of Dis (1, 0, Dis:2) a +2 dire flail of protection (8, -10, Dis:2) a +3 battleaxe of draining a +0 chain mail (10, 8, Dis:2) a +2 morningstar of pain (15, -2, Dis:2) a +0 flail (16, -2, Dis:2) a +1 dire flail of holy wrath (20, -8, Dis:2) a +1 battleaxe a +0 plate armour Level 3 of the Iron City of Dis (4, -11, Dis:3) a +0 flail (13, 1, Dis:3) a +3 battleaxe a +0 chain mail (15, 2, Dis:3) a +0 giant club (20, -11, Dis:3) a +2 great sword a +0 plate armour Level 4 of the Iron City of Dis Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 morningstar Level 6 of the Iron City of Dis (0, 0, Dis:6) 4 gold pieces a +1 dire flail of holy wrath (0, 1, Dis:6) 13 gold pieces (still there?) a +1 heavy great sword (still there?) a +0 chain mail (still there?) (0, 7, Dis:6) 35 gold pieces a +0 flail (1, 9, Dis:6) 13 gold pieces (still there?) a +2 morningstar of protection (still there?) a +0 great mace (still there?) (2, 7, Dis:6) 25 gold pieces (still there?) a +0 great mace (still there?) a +2 chain mail of poison resistance (still there?) (2, 8, Dis:6) 20 gold pieces a +2 morningstar of protection a +2 morningstar of protection a +0 dire flail (2, 9, Dis:6) 13 gold pieces a +0 flail (9, 11, Dis:6) 14 gold pieces a +0 morningstar of draining a +3 dire flail of protection (10, 7, Dis:6) 8 gold pieces a +0 flail Level 7 of the Iron City of Dis (1, -39, Dis:7) a +0 dire flail (2, 20, Dis:7) a +0 giant club (3, -1, Dis:7) a +2 battleaxe a +0 chain mail (8, -30, Dis:7) a +0 giant spiked club (10, -30, Dis:7) a +0 dire flail of protection (10, -28, Dis:7) a +0 giant club (10, 7, Dis:7) a +3 battleaxe a +0 plate armour a +0 great sword a +0 plate armour (11, -9, Dis:7) a +0 lajatang (11, 6, Dis:7) a +0 flail of venom (11, 8, Dis:7) a +0 battleaxe of draining a +0 chain mail a +2 great mace of draining a +0 plate armour (12, -37, Dis:7) a +0 giant club (13, -3, Dis:7) a +0 flail (16, -1, Dis:7) a +0 great mace of draining a +0 chain mail (17, -1, Dis:7) a +2 battleaxe a +0 chain mail a +3 battleaxe of draining a +0 plate armour (17, 21, Dis:7) a +0 giant club (18, -1, Dis:7) a +1 great sword of draining a +0 plate armour (19, 22, Dis:7) a +0 giant club (22, 5, Dis:7) a +0 giant club (27, -20, Dis:7) a +3 flail of holy wrath (27, -18, Dis:7) a +5 great mace of draining (27, 18, Dis:7) a +0 giant club (29, 11, Dis:7) a +0 giant club (29, 22, Dis:7) a +0 giant spiked club (30, -23, Dis:7) a +3 morningstar of holy wrath (34, -34, Dis:7) a +2 great mace of draining a +0 chain mail of poison resistance (34, -21, Dis:7) a +1 heavy great mace (35, 0, Dis:7) a +0 giant club (36, 17, Dis:7) a +0 giant spiked club (46, -22, Dis:7) a +0 flail (48, 19, Dis:7) a +0 giant club (52, 4, Dis:7) a +2 great mace a +0 plate armour (52, 17, Dis:7) a staff of conjuration (52, 18, Dis:7) a +2 rapier of electrocution (53, -36, Dis:7) a +0 giant club (53, 17, Dis:7) a staff of earth (53, 19, Dis:7) a +1 chain mail of positive energy (54, 17, Dis:7) a +0 trident of venom (54, 18, Dis:7) +0 ice dragon scales (54, 19, Dis:7) the Unrestrained Analects (60, -38, Dis:7) a +0 mace (60, -37, Dis:7) a +0 pair of gloves (60, -34, Dis:7) a +0 chain mail (60, -33, Dis:7) a +2 leather armour of fire resistance (61, -38, Dis:7) a +1 plate armour of fire resistance (61, -37, Dis:7) a wand of polymorph (3) (61, -36, Dis:7) a +1 buckler of protection (61, -35, Dis:7) the staff "Maymeu Fekk" {rElec rF+ Int+3 Dex-3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, -34, Dis:7) a ring of see invisible (61, -33, Dis:7) a +1 chain mail of fire resistance (62, -38, Dis:7) a granite talisman (62, -37, Dis:7) the +3 whip "Ycisuony" {elec, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (62, -36, Dis:7) the staff of Nemelex Xobeh's Hope {rN+ Dex+2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, -35, Dis:7) a storm talisman (62, -34, Dis:7) a +3 spear of freezing (62, -33, Dis:7) a staff of death (63, -33, Dis:7) the +1 leather armour "Ageivyu" {rC+ Int-2 Dex+5 Stlth-} Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Stlth-: It makes you less stealthy. Level 1 of Gehenna (0, 0, Geh:1) a +2 great sword of flaming (18, -12, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (21, -18, Geh:2) a +2 great sword of flaming (23, 1, Geh:2) a +0 great sword of flaming (24, -2, Geh:2) a +2 great sword of flaming Level 3 of Gehenna (0, 0, Geh:3) a +0 great sword of flaming (1, -15, Geh:3) a +1 great sword of flaming Level 4 of Gehenna (13, -15, Geh:4) a +0 great sword of flaming (23, -12, Geh:4) a +0 demon whip Level 5 of Gehenna (0, 0, Geh:5) a +0 vampiric demon whip (6, 7, Geh:5) 5 gold pieces (9, 12, Geh:5) a +2 great sword of flaming (11, 13, Geh:5) a +0 demon whip (12, 10, Geh:5) a +2 demon whip of electrocution a +1 demon whip of electrocution (12, 11, Geh:5) a +2 demon whip of draining (13, 10, Geh:5) a +0 dagger a +0 robe a +0 whip a +0 cloak (13, 11, Geh:5) a +0 demon whip of venom (18, 11, Geh:5) a +0 quarterstaff a +0 robe Level 6 of Gehenna (0, 0, Geh:6) a +0 demon whip (0, 3, Geh:6) a +2 great sword of flaming Level 7 of Gehenna (0, 0, Geh:7) a +1 demon whip of venom (5, 52, Geh:7) a +2 great sword of flaming (7, 56, Geh:7) 27 curare-tipped darts (8, 48, Geh:7) a book of the Dragon (9, 47, Geh:7) a wand of flame (10) (9, 49, Geh:7) a +4 ring of protection (10, 25, Geh:7) a wand of flame (5) (10, 47, Geh:7) a +1 vampiric dagger (10, 48, Geh:7) a +0 morningstar (12, 9, Geh:7) 8 stones (12, 27, Geh:7) a +0 great sword (13, 8, Geh:7) 5 stones (14, 43, Geh:7) a +0 trident (14, 44, Geh:7) a scroll of poison (14, 45, Geh:7) a +1 demon whip of venom (23, 27, Geh:7) a +0 demon whip (27, 24, Geh:7) a +1 great sword of flaming (27, 25, Geh:7) a +2 great sword of flaming (28, 8, Geh:7) a +0 battleaxe (29, 1, Geh:7) a +2 demon whip of electrocution (29, 47, Geh:7) 4 boomerangs (32, 8, Geh:7) 5 stones (33, 47, Geh:7) a +4 sling (48, 10, Geh:7) a +0 barding (49, -3, Geh:7) a +2 great sword of flaming (51, 29, Geh:7) a ring of see invisible (53, 5, Geh:7) a +0 hand axe (57, -1, Geh:7) a +0 mace (57, 24, Geh:7) 11 scrolls of identify a +2 demon whip of draining Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus (5, -14, Coc:4) an amulet of magic regeneration Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a dragon-blood talisman (0, 1, Coc:7) a staff of cold (0, 2, Coc:7) the +1 leather armour of the Unicorn {Rampage Regen+ Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (1, -1, Coc:7) a +2 kite shield of reflection (1, 0, Coc:7) a serpent talisman (1, 1, Coc:7) a wand of mindburst (8) (1, 2, Coc:7) a staff of conjuration (5, -33, Coc:7) 3 stones (6, -34, Coc:7) a wand of paralysis (4) (7, -33, Coc:7) a wand of flame (11) (42, -5, Coc:7) a +0 longbow (43, -5, Coc:7) a +0 cloak (45, -36, Coc:7) a wand of polymorph (5) (48, -36, Coc:7) a wand of mindburst (7) (49, -36, Coc:7) a wand of flame (10) (50, -36, Coc:7) a wand of paralysis (7) (50, 4, Coc:7) 2 stones (51, 4, Coc:7) the +7 flail of Ytov {freeze, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (52, 3, Coc:7) a +0 orcbow (53, 4, Coc:7) a wand of paralysis (4) Level 1 of Tartarus (2, 8, Tar:1) 6 large rocks Level 2 of Tartarus (3, 5, Tar:2) a +3 whip (14, 0, Tar:2) a +1 demon whip of draining (14, 1, Tar:2) a +2 whip of electrocution (16, 0, Tar:2) 5 large rocks Level 3 of Tartarus (0, 0, Tar:3) 4 large rocks (2, 5, Tar:3) a +1 whip (7, 14, Tar:3) a +4 scythe of pain (9, 15, Tar:3) a +1 scythe of freezing Level 4 of Tartarus (14, -6, Tar:4) 3 large rocks (14, -5, Tar:4) 3 large rocks (14, 8, Tar:4) 3 large rocks (17, 2, Tar:4) a +2 whip Level 5 of Tartarus (1, -8, Tar:5) 5 large rocks (3, -7, Tar:5) 4 large rocks (4, -8, Tar:5) 4 large rocks (7, -7, Tar:5) 5 large rocks (10, -5, Tar:5) a +1 whip of venom Level 6 of Tartarus (2, -2, Tar:6) 4 large rocks a +2 whip (3, -10, Tar:6) 5 large rocks (13, 1, Tar:6) a +1 scythe of venom (14, -6, Tar:6) 5 large rocks Level 7 of Tartarus (0, 0, Tar:7) a +4 scythe of flaming (11, 29, Tar:7) a wand of paralysis (4) (12, 29, Tar:7) a +0 heavy halberd (13, 29, Tar:7) a staff of death (16, 19, Tar:7) a +3 whip (16, 20, Tar:7) a +3 whip (18, 19, Tar:7) 5 large rocks (18, 20, Tar:7) a +3 whip (23, 27, Tar:7) a staff of death (23, 29, Tar:7) a staff of death (24, 27, Tar:7) a granite talisman (24, 28, Tar:7) the +3 shortbow "Ivamufuu" {drain, *Slow Will+ Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. *Slow: It may slow you when you take damage. (24, 29, Tar:7) a wand of polymorph (5) (32, 26, Tar:7) 5 large rocks (39, -8, Tar:7) 3 large rocks (40, -7, Tar:7) 9 large rocks (40, 25, Tar:7) 3 large rocks (41, -8, Tar:7) 2 large rocks (41, -7, Tar:7) 4 large rocks (45, 29, Tar:7) a +2 pair of gloves of infusion (46, 29, Tar:7) the +2 broad axe of Soft Watchfulness {freeze, ^Fragile rF+ Dex+10 SInv} Dex+10: It affects your dexterity (+10). rF+: It protects you from fire. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. (46, 30, Tar:7) a book of Air (52, 13, Tar:7) a staff of air (52, 14, Tar:7) the staff "Qoxaotovio" {rF+ rC+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 18, Tar:7) 3 large rocks (53, 14, Tar:7) a staff of fire (53, 18, Tar:7) 5 large rocks (54, 13, Tar:7) a +1 short sword of flaming (54, 14, Tar:7) the +2 buckler of Uskayaw's Reproof {Dex+3} Dex+3: It affects your dexterity (+3). (54, 18, Tar:7) 3 large rocks (54, 29, Tar:7) a ring of resist corrosion (54, 30, Tar:7) a wand of mindburst (7) (55, 13, Tar:7) a staff of fire (55, 14, Tar:7) the +3 pair of boots of the Present {Rampage Int+3} Int+3: It affects your intelligence (+3). Rampage: It bestows one free step when moving towards enemies. (55, 24, Tar:7) 4 large rocks (55, 29, Tar:7) a +0 heavy flail (56, 13, Tar:7) a staff of death (56, 14, Tar:7) a +1 mace of draining (56, 29, Tar:7) a book of Transmutation (56, 30, Tar:7) an amulet of faith (59, 15, Tar:7) 4 large rocks (59, 33, Tar:7) 6 large rocks Level 1 of the Realm of Zot (4, 12, Zot:1) a +0 battleaxe (12, 20, Zot:1) a wand of polymorph (8) (15, 38, Zot:1) a +0 falchion (22, -1, Zot:1) a book of Geomancy (23, 32, Zot:1) a +0 club (23, 40, Zot:1) 7 stones (28, 21, Zot:1) a book of Winter (30, 36, Zot:1) 5 stones (35, 46, Zot:1) a ring of positive energy (36, 43, Zot:1) a +2 demon trident of draining (38, 30, Zot:1) a +0 sling (41, -8, Zot:1) a stone (49, 47, Zot:1) an amulet of guardian spirit a ring of protection from cold (51, 8, Zot:1) a +0 chain mail (52, 33, Zot:1) 8 stones (54, -2, Zot:1) a +0 rapier a +0 cloak a +1 long sword of holy wrath a +0 cloak (54, -1, Zot:1) a +0 flail a +0 long sword a +0 cloak a +0 long sword (55, -2, Zot:1) a +0 dire flail a +0 cloak (58, 1, Zot:1) a +1 short sword of venom a +0 cloak (61, 35, Zot:1) 4 stones Level 2 of the Realm of Zot (0, 0, Zot:2) the +1 pair of gloves "Xoats" {Harm rPois} rPois: It protects you from poison. Harm: It increases damage dealt and taken. (2, 2, Zot:2) 5 stones (3, 27, Zot:2) a +0 flail (5, -1, Zot:2) a +0 club (12, 13, Zot:2) 5 stones (15, 14, Zot:2) a +0 trident (15, 15, Zot:2) a +0 cloak a +2 heavy halberd (16, 34, Zot:2) 7 stones (17, 14, Zot:2) a +0 hand axe (17, 15, Zot:2) a +0 cloak a +0 rapier (17, 17, Zot:2) a +0 cloak a +0 long sword (18, -2, Zot:2) a +0 leather armour (19, 21, Zot:2) a +0 great sword (21, 25, Zot:2) a +0 halberd (22, 3, Zot:2) the +1 cloak of Xom's Condemnation {+Inv} +Inv: It lets you turn invisible. (23, 5, Zot:2) a Fen Folio (28, 3, Zot:2) the +7 great mace "Raonouho" {flame, rElec Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. (29, -5, Zot:2) a +0 ring mail (30, -1, Zot:2) a stone (41, 14, Zot:2) a +0 war axe a +2 cloak a +0 dagger a +0 cloak (41, 16, Zot:2) a +0 short sword (42, 0, Zot:2) a dragon-blood talisman (42, 17, Zot:2) a +0 halberd (43, 39, Zot:2) a granite talisman (56, 13, Zot:2) a +3 mace Level 3 of the Realm of Zot (5, 36, Zot:3) 4 stones (11, 1, Zot:3) a +0 plate armour (20, 6, Zot:3) a +0 battleaxe (30, 0, Zot:3) 5 stones (35, 33, Zot:3) a +0 barding (42, 13, Zot:3) 4 stones (45, 6, Zot:3) a +0 cloak (45, 7, Zot:3) a +2 long sword of venom (45, 8, Zot:3) a +0 battleaxe (46, 32, Zot:3) a +0 robe (47, 8, Zot:3) a +0 cloak (47, 23, Zot:3) a +0 battleaxe (48, 2, Zot:3) a +0 hand axe (51, 3, Zot:3) a +0 spear (58, -5, Zot:3) a +0 spear 2 stones Level 4 of the Realm of Zot (0, 0, Zot:4) 8 stones (9, -1, Zot:4) a +0 scale mail (16, 19, Zot:4) a book of Frost (21, 8, Zot:4) a wand of polymorph (6) (21, 23, Zot:4) a wand of paralysis (4) (34, 24, Zot:4) a ring of flight (37, 2, Zot:4) a +0 dire flail a +0 battleaxe a +0 cloak a +0 battleaxe (38, 2, Zot:4) a +0 long sword a +0 cloak a +0 dire flail (41, 18, Zot:4) 6 stones (49, -18, Zot:4) a +12 heavy club (51, 14, Zot:4) a +0 quarterstaff of speed Level 5 of the Realm of Zot (15, -32, Zot:5) a +10 club of flaming (15, 3, Zot:5) a +0 glaive a +0 cloak a +0 short sword a +1 vampiric hand axe (16, 3, Zot:5) a +0 war axe (17, -4, Zot:5) an amulet of guardian spirit (17, 3, Zot:5) a +0 mace a +0 halberd a +0 flail a +0 short sword (20, -31, Zot:5) 6 stones (21, -8, Zot:5) a +0 battleaxe (23, -29, Zot:5) a +0 battleaxe (23, -28, Zot:5) a +0 flail a +0 cloak a +2 vampiric dagger (23, -27, Zot:5) a +0 mace (23, -2, Zot:5) a +11 club of electrocution (23, -1, Zot:5) a +11 club of flaming (24, -28, Zot:5) a +1 cloak a +0 rapier a +0 scimitar (24, -27, Zot:5) a +0 halberd (24, -21, Zot:5) a +12 club of flaming (25, -28, Zot:5) a +0 dire flail a +0 cloak a +2 great sword of flaming (26, -28, Zot:5) a +0 cloak a +1 war axe a +0 halberd a +0 cloak a +0 rapier a +0 long sword of protection (26, -27, Zot:5) a +0 glaive (32, -32, Zot:5) a +0 halberd (32, -5, Zot:5) a +9 club (33, -32, Zot:5) a +0 flail (36, -34, Zot:5) a +6 ring of strength Level 1 of the Depths [Shop] Ageiggu's Jewellery Shop a +5 ring of evasion (432 gold) a ring of magical power (240 gold) a ring of protection from fire (300 gold) the ring "Lavetaa" {^Drain EV+5 Int+6} (600 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+6: It affects your intelligence (+6). ^Drain: It drains your maximum health when unequipped. a ring of ice (300 gold) a storm talisman (960 gold) the ring of Kiugheq {*Corrode rElec rF+ rN+ Str+3} (500 gold) [ring of positive energy] Str+3: It affects your strength (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a granite talisman (720 gold) the storm talisman "Fuos" {Stlth+} (1854 gold) [storm talisman] Stlth+: It makes you more stealthy. [Shop] Fucop's Jewellery Emporium the ring "Kiqyrar" {rElec rN+ Str+6 Int-3} (958 gold) [ring of strength] Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +6 ring of dexterity (720 gold) a dragon-blood talisman (1200 gold) a +6 ring of dexterity (720 gold) a +4 ring of protection (720 gold) the dreamshard necklace {Acrobat *Dream} (4000 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. an amulet of faith (800 gold) a ring of magical power (400 gold) [Shop] Jeiluwn's Armour Shop the +2 leather armour "Esua" {Harm Fly rF+ Str+3} (550 gold) Str+3: It affects your strength (+3). rF+: It protects you from fire. Fly: It grants you flight. Harm: It increases damage dealt and taken. +2 fire dragon scales (1152 gold) a +4 chain mail of fire resistance (504 gold) the +3 ring mail of Refuge {rPois rC- Int+4 SInv} (572 gold) Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. a +1 scale mail of cold resistance (256 gold) the +2 robe of Relativism {Int+2} (350 gold) Int+2: It affects your intelligence (+2). a +4 scale mail of poison resistance (448 gold) a +3 leather armour of poison resistance (336 gold) the +0 scale mail of the Albatross {rCorr Str+3 Int+2} (433 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. [Shop] Juithous's Jewellery Shoppe a +6 ring of dexterity (612 gold) an amulet of reflection (510 gold) a +6 ring of intelligence (612 gold) an amulet of guardian spirit (510 gold) a +4 ring of protection (612 gold) a +6 ring of strength (612 gold) the amulet of Nummaot {Spirit rPois rF+} (819 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. rPois: It protects you from poison. (0, 0, Depths:1) a +0 dire flail a +0 ring mail a +2 war axe a +0 leather armour a +0 buckler (2, -14, Depths:1) a +0 dagger a +0 robe (25, -27, Depths:1) a +0 trident a +0 robe (26, 1, Depths:1) a +0 dire flail a +0 dire flail (28, -18, Depths:1) a +0 flail (28, 3, Depths:1) a ring of willpower (29, 3, Depths:1) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (32, -23, Depths:1) a +0 quarterstaff (33, -46, Depths:1) a +2 scythe of pain (36, -20, Depths:1) a +0 robe (40, -28, Depths:1) a scroll of noise (44, -47, Depths:1) 4 stones (46, -21, Depths:1) a +0 short sword (51, -47, Depths:1) 3 large rocks (62, -11, Depths:1) a +0 robe Level 2 of the Depths (0, 0, Depths:2) a +0 hand axe a +0 animal skin a +0 buckler (2, -4, Depths:2) 6 stones (3, -19, Depths:2) a +0 chain mail (13, 3, Depths:2) a +0 rapier (14, -31, Depths:2) a scroll of poison (17, 0, Depths:2) a +0 quarterstaff a +0 animal skin (19, -3, Depths:2) a +0 dagger (19, 4, Depths:2) a +0 great sword a +0 chain mail (22, 6, Depths:2) a +0 heavy long sword a +0 robe a +0 battleaxe a +0 robe (24, 7, Depths:2) 5 large rocks (24, 8, Depths:2) a +0 battleaxe of freezing (26, 6, Depths:2) a +2 antimagic flail a +0 animal skin a +2 war axe of electrocution a +2 ring mail of positive energy a +2 buckler of protection a +1 great sword of flaming (26, 7, Depths:2) 2 large rocks (27, 6, Depths:2) a +4 war axe of flaming a +0 chain mail (28, -19, Depths:2) a +0 scale mail a +1 heavy great mace (36, -10, Depths:2) a +5 scythe of protection (39, -40, Depths:2) a +2 great sword of flaming (41, -36, Depths:2) 4 large rocks (41, -35, Depths:2) a +0 great sword of flaming (45, -30, Depths:2) 6 large rocks (61, -5, Depths:2) a +0 chain mail (62, -6, Depths:2) a scroll of poison Level 3 of the Depths (17, -28, Depths:3) a +0 dire flail a +0 dire flail (19, -26, Depths:3) a +0 robe (21, -17, Depths:3) 2 large rocks (22, -26, Depths:3) a +0 spear (22, -14, Depths:3) a +0 ring mail (23, -26, Depths:3) a +0 buckler a +0 spear a +0 spear a +0 animal skin a +0 broad axe (24, -30, Depths:3) a +0 arbalest (34, -3, Depths:3) a +0 spear (34, -2, Depths:3) a +0 trident a +0 robe (35, -6, Depths:3) a +0 robe (35, -5, Depths:3) a +0 spear (36, -5, Depths:3) a +0 flail of protection a +0 robe a +0 buckler a +0 spear (44, -9, Depths:3) 4 large rocks (45, -33, Depths:3) a +1 great sword of flaming (46, -33, Depths:3) a +0 leather armour a +2 great sword (57, -12, Depths:3) a +0 robe Level 4 of the Depths (10, -2, Depths:4) 5 large rocks (15, -14, Depths:4) a +2 battleaxe of freezing (15, -12, Depths:4) a +0 robe (16, 5, Depths:4) a +0 scale mail (18, -14, Depths:4) a +0 dagger (31, 18, Depths:4) 3 stones a +0 animal skin a +0 rapier a +0 animal skin a +2 antimagic flail (31, 19, Depths:4) a +0 animal skin a +0 quarterstaff (32, 17, Depths:4) a +0 robe (33, -15, Depths:4) a +0 barding (33, 17, Depths:4) 4 poisoned darts (33, 18, Depths:4) 5 large rocks (34, -15, Depths:4) 6 boomerangs a +1 battleaxe of freezing (38, 12, Depths:4) a +0 ring mail (39, -20, Depths:4) a +0 cloak a +0 whip (39, -17, Depths:4) a +0 buckler a +0 ring mail a +2 war axe of venom a +0 mace (39, -16, Depths:4) a +0 cloak a +0 short sword (40, -20, Depths:4) a +0 trident (41, -20, Depths:4) a +0 trident of venom (41, -19, Depths:4) a +0 trident (41, -18, Depths:4) a +0 plate armour a +2 halberd of draining a +0 great mace a +0 dire flail (42, -20, Depths:4) a +0 leather armour (44, -21, Depths:4) a +0 hand axe a +0 animal skin (44, -20, Depths:4) a +0 dire flail (44, 16, Depths:4) 2 poisoned darts (46, -19, Depths:4) a +0 battleaxe a +0 ring mail (49, -14, Depths:4) a +0 halberd