aty3683 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 3, D:1) a +0 dagger (16, 14, D:1) a rat corpse (skeletalised by now) (19, 12, D:1) a +0 ring mail (20, -22, D:1) a hobgoblin skeleton (26, 29, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (28, -22, D:1) a +0 dagger a goblin skeleton (28, 22, D:1) a +0 helmet (35, 15, D:1) a +0 club (40, -28, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (40, -27, D:1) a bat corpse (skeletalised by now) (42, -7, D:1) a +0 dagger (44, -15, D:1) a quokka skeleton (50, 10, D:1) a +0 whip (52, -8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (3, 4, D:2) a +0 club (4, -30, D:2) a +0 dagger (4, 5, D:2) a +1 dagger of holy wrath a goblin skeleton (6, -13, D:2) the quill talisman "Puju" {Slay+3} [quill talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (17, -4, D:2) a +0 short sword a kobold skeleton (20, 14, D:2) a +0 club (23, -8, D:2) a +0 club 4 stones a kobold skeleton (23, 9, D:2) a +0 partisan (26, -25, D:2) a quokka skeleton (36, -22, D:2) a staff of necromancy (40, 7, D:2) a hobgoblin corpse (skeletalised by now) (43, -5, D:2) a +0 ring mail (49, -22, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Zefrumih's Armour Shoppe a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +1 hat of willpower (224 gold) a +0 robe (12 gold) a +4 scale mail of willpower (434 gold) a +0 plate armour (252 gold) a +0 leather armour (28 gold) a +1 pair of gloves (161 gold) [Shop] Jeek's General Store a scroll of teleportation (39 gold) a +0 plate armour (234 gold) a scroll of amnesia (52 gold) a scroll of fear (52 gold) a parchment of Brom's Barrelling Boulder (188 gold) a phantom mirror (520 gold) a book of Armaments (553 gold) a +0 hand axe (39 gold) [Shop] Neoror's General Store the +1 spear of Leetok {freeze, rF+ Will+} (420 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the +7 great sword of Responsibility {freeze, rN+ Int+2} (957 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a parchment of Plasma Beam (399 gold) a parchment of Confusing Touch (134 gold) a +0 quarterstaff (70 gold) a parchment of Spellspark Servitor (526 gold) a +0 rapier (77 gold) a +0 hand axe (42 gold) a parchment of Eringya's Noxious Bog (399 gold) a +0 ring mail (56 gold) (0, 0, D:3) 12 gold pieces (4, 1, D:3) a +0 mace a +0 club a +0 leather armour a ribbon worm corpse (5, 2, D:3) a +0 short sword (6, -1, D:3) a +0 mace a +0 leather armour a goblin corpse (8, 1, D:3) a potion of curing (16, -10, D:3) the +7 flail of Dishonour {freeze, rN++ Str+2 Int-2} rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (42, -7, D:3) a +0 hand axe a +0 chain mail (48, -5, D:3) a rat corpse (skeletalised by now) (49, -5, D:3) an adder corpse (skeletalised by now) (51, -9, D:3) a +0 short sword (52, -11, D:3) a hobgoblin corpse (skeletalised by now)