aty3683 Level 1 of the Dungeon [Shop] Puddusym's General Store a parchment of Teleport Other (140 gold) a phial of floods (520 gold) a parchment of Iskenderun's Mystic Blast (175 gold) a +0 dagger (26 gold) an amulet of reflection (unknown) (390 gold) a +3 dagger of venom (252 gold) a scroll of identify (26 gold) a parchment of Kiss of Death (70 gold) a phial of floods (520 gold) [Shop] Xaeqa's Antique Armour Shop a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +0 scale mail (88 gold) a +0 robe (19 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) (0, 0, D:1) 5 boomerangs (4, 12, D:1) a bat skeleton (5, -7, D:1) a +0 club 5 stones (8, 17, D:1) a +0 dagger (12, 7, D:1) a +0 spear (30, -8, D:1) a +0 leather armour (30, -7, D:1) a frilled lizard skeleton (31, 6, D:1) a +0 ring mail (31, 18, D:1) a +0 club (32, -14, D:1) 5 atropa-tipped darts (32, 12, D:1) a +0 dagger (33, -13, D:1) a +0 club (34, 19, D:1) a +0 whip a stone a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (35, 8, D:1) a quokka corpse (skeletalised by now) (36, 18, D:1) a +0 leather armour (44, -8, D:1) a +0 club 5 stones a kobold skeleton (50, 3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, 12, D:2) a +0 scimitar (8, -1, D:2) a +0 ring mail (8, 35, D:2) a +0 short sword (10, 14, D:2) a +0 ring mail (11, 2, D:2) a +0 whip (14, 35, D:2) a +0 short sword (19, 12, D:2) a +0 hand axe (29, 10, D:2) a +0 short sword (32, 26, D:2) a +0 short sword (34, 1, D:2) a +0 dagger a +0 ring mail (36, 1, D:2) a +0 dagger a goblin skeleton (42, 23, D:2) a +0 trident (44, 44, D:2) a bat corpse (skeletalised by now) (48, 12, D:2) a +0 whip a kobold skeleton (48, 13, D:2) a hobgoblin skeleton (50, 12, D:2) a rat skeleton (57, 29, D:2) a +0 flail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the sanguine talisman of Thoughtfulness {rElec Str+5 Slay-6} (3000 gold) [sanguine talisman] rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the serpent talisman of the Other Side {Harm rElec rC++ Str-2} (7350 gold) [serpent talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). the +8 spear of the Harvest {flame, ^Drain Will+++ rCorr Str+3} (8670 gold) ^Drain: It drains your maximum health when unequipped. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 ring mail of Forking Paths {Str+3 Int+2} (2650 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +5 dagger of Luelama {venom, ^Drain rN+ Dex+8 SInv} (5400 gold) ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. It cannot be enchanted further. the cold staff of Fate {rC+ Dex+4 Ice} (4040 gold) [staff of cold] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. the ring of Zung {rN++ Int+3 Dex+4} (4590 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). the conjuration staff of the Sun {Str+7 Int-4 Conj} (3830 gold) [staff of conjuration] Str+7: It affects your strength (+7). Int-4: It affects your intelligence (-4). Conj: It increases the power of your Conjurations spells. the +3 dagger "Glorpo" {spect, rPois rF+++ Int-4 Dex+4} (6620 gold) rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the air staff of Jaucuef {rElec Int+5 Fire Air} (4810 gold) [staff of air] rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the death talisman of Taodaduw {rElec rC+ Str-2 Int+2} (13780 gold) [talisman of death] rElec: It insulates you from electricity. rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). the conjuration staff of the Endless Expanse {^Drain rN+ Stlth+ Conj Summ} (3900 gold) [staff of conjuration] ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. the +2 cloak of Egalitarianism {Fly rElec Dex+3 Slay-3} (2430 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. the +1 leather armour of Conatus {Dex+4} (2240 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +0 leather armour of Crawling {+Blink Will+} (2160 gold) +Blink: It lets you blink. Will+: It increases your willpower. It cannot be enchanted further. the ring of Paufeho {+Blink Will- EV+5 Int+3} (5210 gold) [ring of evasion] +Blink: It lets you blink. Will-: It decreases your willpower. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). the ring of the Will of the Gods {AC+4 Int+6} (5560 gold) [ring of protection] AC+4: It affects your AC (+4). Int+6: It affects your intelligence (+6). the +2 spear "Vulasacy" {vamp, rF+ rN+ Dex-4 Stlth+} (3160 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Juntyho" {rC- Will+ Slay+2 SInv Stlth+} (3180 gold) [ring of see invisible] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +1 ring mail of Wiebatt {*Slow rPois rC+++ Stlth+} (5240 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, -14, D:3) a +0 whip (12, -17, D:3) 5 poisoned darts (13, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (15, -5, D:3) a staff of air (16, -2, D:3) a +0 ring mail a ball python corpse (skeletalised by now) (19, 16, D:3) a +0 scale mail (20, 15, D:3) a +0 dagger (23, 3, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (23, 14, D:3) an adder corpse (skeletalised by now) (25, 2, D:3) a +0 robe (31, -26, D:3) a +0 dagger (34, -4, D:3) a hobgoblin corpse (35, -2, D:3) a +0 dagger (41, -8, D:3) a ball python corpse (41, 4, D:3) an amulet of alchemy