Dungeon Descent DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17794653312034957286 106 aty3683 the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Jan 26, 2025. Killed from afar by an orc wizard (12 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:03:00 (2386 turns). aty3683 the Conjurer (Deep Elf Conjurer) Turns: 2386, Time: 00:03:00 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 55% Magic: 9/12 EV: 11 Int: 25 God: Gold: 191 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 191 gold pieces. Inventory: Missiles q - a throwing net Armour a - a +0 robe (worn) Jewellery m - a +6 ring of strength o - a +5 ring of evasion Wands p - a wand of charming (13) Scrolls c - a scroll of noise {unknown} d - a scroll of brand weapon {unknown} e - 2 scrolls of summoning {unknown} h - a scroll of amnesia {unknown} j - 2 scrolls of vulnerability {unknown} l - 2 scrolls of teleportation {unknown} n - a scroll of identify {unknown} Potions b - 3 potions of magic f - 3 potions of attraction {unknown} g - 2 potions of curing {unknown} i - a potion of lignification {unknown} k - 2 potions of might {unknown} r - a potion of ambrosia {unknown} Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 2% 1 Confusing Touch Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dispel Undead Necr 5% 3d7 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/12) Altars: Shops: D:3 *([ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 76% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. You are confused. An orc comes into view. It is wielding a +0 club. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You feel less confused. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (81% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits something but does no damage. (Press . to maintain the ray.) A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! The searing ray hits something. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. You're too confused to cast spells. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You're too confused to cast spells. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You die... # .# ####. # #.......# .#.. ....# #.#.###.... ... #.#.# #.#....[#.# #..#.#.# #.......#.# #.#.#.# ###.....#.# #.....# #.#.#.#.# ###{### ####.....#.# #.# #.....#..#.# #@# #..##...##.# #.#####..###.###.# #.............# ########..###...###..... #...............# ..... #.######.#.##...# ..#### #....##.###.###.# ..# ####.###.#.####.# #.# #.....##.# There were no monsters in sight! Vanquished Creatures 3 gnolls (D:3) 3 dart slugs (D:1) 2 orcs (D:3) 9 bats 5 endoplasms 3 giant cockroaches 4 hobgoblins 5 jackals 4 quokkas 9 ball pythons 7 frilled lizards 2 goblins 5 kobolds 3 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aty3683 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 230 | D:1 | Reached skill level 5 in Conjurations 550 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/10 874 | D:1 | Found a faded altar of an unknown god. 1043 | D:2 | Learned a level 2 spell: Searing Ray 1863 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1934 | D:3 | Found Izuopo's Assorted Antiques. 2175 | D:3 | Found Osuhar's Antique Weapon Boutique. 2183 | D:3 | Found Veguacw's Armour Shop. 2386 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_basic D:3: layout_loops_ring, nicolae_ru_awakened_eye, serial_shops, shop, nicolae_shop_trees, shop, nicolae_underground_beach Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.4 Dodging | | 2.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 96 | 21 || 117 Searing Ray | 4 | 6 || 10 Armour: Robe | 10 | 6 || 16 Dodge: Dodged | 29 | 3 || 32