Dungeon Descent DCSS version 0.33-a0-754-g19588f4062 (webtiles) character file. Game seed: 13269029798766862857 50 aty3683 the Magician (level 3, 0/20 HPs) Began as a Deep Elf Fire Elementalist on Jan 17, 2025. Slain by a sleepcap (13 damage) ... on level 2 of the Dungeon. The game lasted 00:04:09 (833 turns). aty3683 the Magician (Deep Elf Fire Elementalist) Turns: 833, Time: 00:04:10 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 55% Magic: 3/3 EV: 2 Int: 21 God: Gold: 114 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . j - +9 sling "Raufuej" {antimagic, rElec rCorr SInv} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.16/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons d - a +0 dagger j - the +9 sling "Raufuej" (weapon) {antimagic, rElec rCorr SInv} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of mutation {unknown} e - a potion of might {unknown} f - 3 potions of curing {unknown} g - a potion of attraction {unknown} h - a potion of berserk rage {unknown} i - a potion of heal wounds {unknown} k - a potion of cancellation {unknown} l - a potion of moonshine {unknown} Skills: * Level 0.6 Fighting * Level 0.4 Ranged Weapons - Level 2.5 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting - Level 1.1 Conjurations - Level 4.0 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 16% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Flame Wave Conj/Fire 15% 2d7 38% 4 Summon Forest Summ/Tloc 2% N/A 97% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! Your Spellcasting skill increases to level 4! You open the door. An adder, a hobgoblin and a goblin come into view. Found a scroll labelled TEZ HAWOPRE. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! The hobgoblin shouts! A bat comes into view. The bat hits you but does no damage. The goblin shouts! You shoot a sling bullet. The sling bullet misses the bat. The bat closely misses you. A sleepcap comes into view. You shoot a sling bullet. The sling bullet misses the bat. The bat hits you. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! The hobgoblin barely misses you. x2 A hobgoblin is nearby! Unknown command. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! Unknown command. You shoot a sling bullet. The sling bullet completely misses the goblin. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... .........# .........############## ...........#..........# ########.#)#.########.# #### #.#.#.#...# #.# ...#### #.#.#.###.####.# ..>... # #.###.#........# ....## .#######.....#.#....... .....#####.#...†@..#####.######## ##.#.........##f##.............. #.##.#...####.. ####.......#### #.##...###..#.. #†.###.....# #.###(##.#..#†. #.)# ##....# #.# #.†..#†.#.. #..# +..(.# #.# #.##.#..#.? #..# ##....# #.###..###..#.. #..###.....# #..###...##'# #'##.......# You could see a sleepcap. Vanquished Creatures An adder (D:2) A gnoll (D:1) A dart slug (D:1) 3 ball pythons 6 goblins A hobgoblin (D:2) 2 quokkas 4 bats A frilled lizard (D:2) 6 kobolds 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aty3683 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 195 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 198 | D:1 | Learned a level 2 spell: Scorch 593 | D:2 | Reached XP level 3. HP: 9/20 MP: 6/10 694 | D:2 | Identified the +9 sling "Raufuej" {antimagic, rElec rCorr | SInv} 833 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_basic, minmay_divided_ellipse Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 4 | 4.0 Spellcasting | 4 | 4.2 Fighting | | 0.6 Ranged Weapons | | 0.4 Dodging | | 2.5 Stealth | | 2.4 Conjurations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 10 Fire: Sling || 13 Cast: Foxfire || 21 Scorch || 11 Armour: Robe || 18 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 836 | 826 | 10 | 29 | 611 | 2 | 418.0 | Dungeon | 836 | 826 | 10 | 29 | 611 | 2 | 418.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 475 daAuts D:2: 361 daAuts