Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 16928160315521877962 17 astrographmagician the Conjurer (level 2, -2/20 HPs) Began as an Armataur Conjurer on June 23, 2025. Slain by a sleepcap (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:57 (334 turns). astrographmagician the Conjurer (Armataur Conjurer) Turns: 334, Time: 00:02:57 Health: -2/20 AC: 4 Str: 12 XL: 2 Next: 44% Magic: 4/5 EV: 8 Int: 18 God: Gold: 26 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . d - +0 long sword (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.75/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 110 gold pieces. You spent 84 gold pieces at shops. Inventory: Hand Weapons d - a +0 long sword of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of fog f - a scroll of brand weapon Potions b - a potion of magic c - a potion of heal wounds {unknown} h - a potion of mutation {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.6 Conjurations + Level 2.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Launch Clockwork Bee Frge 1% N/A 47% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Eringya's Surprising Cr Summ 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Shops: D:2 * Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising Crocodile to your library. Hit: d) +0 long sword (elec) Press: ? - help, Dir - move target Okay, then. Unknown command. Okay, then. Unknown command. A sleepcap comes into view. You roll towards the sleepcap! Found a stone staircase leading up. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (wandering, hasn't noticed you, 100% to hit) The magic dart hits the sleepcap but does no damage. You roll towards the sleepcap! Found a black potion. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap! The sleepcap is moderately damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You die... #. ... #.# .... ##.####.... #.......... #.......... #####.......... !.......f...... ###...@...### ##...<......... #..##......#### #.###......# ##.# #......# ##..# ######## #..## ####.## #....# ## You could see a sleepcap. Vanquished Creatures A ribbon worm (D:3) An orc (D:4) 2 endoplasms A giant cockroach (D:3) 2 hobgoblins A ball python (D:3) A bat (D:3) 3 frilled lizards (D:1) 2 goblins A kobold (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astrographmagician the Armataur Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 6 | D:1 | Noticed a mana viper 6 | D:1 | Noticed a lindwurm 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed a killer bee 6 | D:1 | Noticed a hound 120 | D:2 | Found Rykennar's Assorted Antiques. 140 | D:2 | Bought 2 scrolls labelled KUNAFR QITASU for 56 gold pieces 140 | D:2 | Bought a scroll labelled EGASI ETOTONWY for 28 gold pieces 170 | D:2 | Reached skill level 1 in Translocations 199 | D:3 | Reached XP level 2. HP: 13/20 MP: 5/5 212 | D:3 | Learned a level 2 spell: Searing Ray 221 | D:3 | Found a snail-covered altar of Cheibriados. 253 | D:3 | You fall into a shaft and drop 2 floors! 253 | D:5 | Entered Level 5 of the Dungeon 333 | D:4 | HP: 1/20 [sleepcap (16)] 334 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, minmay_gold_behind_fungi D:2: layout_loops_ring, serial_shops, shop_statue, minmay_pentomino_q2, uniq_crazy_yiuf_cottage D:3: layout_rooms, lemuel_tele_altar, mainiacjoe_overflow_swirl, lightli_sewer_entry_pipes, chequers_ecumenical_altar_grove D:4: layout_rooms, serial_shops, shop, uniq_menkaure D:5: layout_rooms, nicolae_wu_jian_glorious_leap, minmay_temple_entry_statues_pillars Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Translocations | 1 2 | 2.0 Dodging | | 1.3 Stealth | | 2.1 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Long sword || 15 Unarmed || 1 Tailslap || 1 Cast: Magic Dart || 20 Searing Ray || 2 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Robe || 25 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 338 | 338 | 0 | 0 | 0 | 5 | 67.6 | Dungeon | 338 | 338 | 0 | 0 | 0 | 5 | 67.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts D:4: 72 daAuts D:3: 70 daAuts D:2: 66 daAuts D:5: 8 daAuts