asdgrhreh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -32, D:1) a +0 short sword (4, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -34, D:1) a ball python skeleton (9, -34, D:1) a +0 dagger a +0 sling (10, -30, D:1) a +0 dagger (10, -2, D:1) a hobgoblin corpse (skeletalised by now) (11, -2, D:1) a +0 club a kobold corpse (skeletalised by now) (16, -29, D:1) a +0 short sword (16, -18, D:1) a quokka skeleton (17, -22, D:1) a rat skeleton (17, -16, D:1) a hobgoblin skeleton (18, -19, D:1) a +0 dagger (22, -21, D:1) a +0 cloak (22, 4, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (34, 3, D:1) a quokka corpse (skeletalised by now) (36, -12, D:1) a +0 whip (40, -18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, -23, D:1) a +0 club a kobold corpse (skeletalised by now) (41, -22, D:1) a frilled lizard corpse (skeletalised by now) (46, -34, D:1) a +0 scale mail (48, -30, D:1) a +0 dagger (48, -17, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 26, D:2) a rat corpse (skeletalised by now) (9, -15, D:2) a bat corpse (skeletalised by now) (11, 10, D:2) a +0 scale mail (12, -13, D:2) a frilled lizard corpse (skeletalised by now) (13, 21, D:2) a +0 leather armour (14, 9, D:2) a +0 scale mail (16, 2, D:2) a +0 dagger (23, -8, D:2) a +0 mace (26, 10, D:2) a +0 mace (27, -5, D:2) a bat skeleton (30, -7, D:2) a bat skeleton (36, -2, D:2) a +0 sling Level 3 of the Dungeon (0, 25, D:3) a frilled lizard skeleton (15, 14, D:3) a hobgoblin corpse (skeletalised by now) (19, 17, D:3) the felid skeleton of Natasha (21, 3, D:3) a +0 club (30, 15, D:3) the felid corpse of Natasha (skeletalised by now) (31, 12, D:3) the felid corpse of Natasha (skeletalised by now) (33, 43, D:3) an inkwell talisman (37, 25, D:3) a +0 club a goblin skeleton (37, 29, D:3) a +0 hand axe (39, 27, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 whip (11, -8, D:4) the human corpse of Sigmund (skeletalised by now) (11, -7, D:4) a +0 scythe a +0 robe (13, -5, D:4) an adder corpse (skeletalised by now) (16, 1, D:4) an adder corpse (skeletalised by now) (21, 0, D:4) a +2 falchion of holy wrath a +3 leather armour of fire resistance the human corpse of Eustachio (skeletalised by now) (21, 2, D:4) a +0 robe (28, 13, D:4) a +0 leather armour (49, 6, D:4) a parchment of Call Canine Familiar (58, 3, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (60, 3, D:4) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 scimitar (2, -3, D:5) a +0 long sword (11, 22, D:5) a +0 whip (12, -3, D:5) a +0 plate armour (12, 16, D:5) a quokka skeleton (16, 3, D:5) a +0 short sword (18, 7, D:5) the +10 scale mail of Prudence {+Inv Int+3 Stlth+} +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (22, 10, D:5) a +0 club a +0 scale mail (22, 17, D:5) a +0 club an orc corpse (skeletalised by now) (25, 18, D:5) a +0 hand axe an orc corpse (skeletalised by now) (25, 19, D:5) a +0 flail (31, 12, D:5) a +0 long sword (33, 20, D:5) a hound skeleton (37, -7, D:5) a +0 ring mail (37, -1, D:5) an adder skeleton (38, 10, D:5) a +0 cloak (41, 1, D:5) a hound skeleton (44, 10, D:5) a +0 short sword (46, -7, D:5) a +0 club a +0 robe (46, -5, D:5) a +0 club a +0 robe a +0 spear a gnoll skeleton a gnoll skeleton (47, -7, D:5) a +0 halberd a gnoll skeleton (53, -7, D:5) a +0 dagger a +0 robe a +0 giant club a kobold corpse (skeletalised by now) a yak corpse (skeletalised by now) a hound corpse (skeletalised by now) (60, -2, D:5) a potion of moonshine (62, -13, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 5 boomerangs (1, -3, D:6) a +0 flail an orc corpse (skeletalised by now) (1, -2, D:6) a +2 dagger of speed a +0 robe an orc corpse (skeletalised by now) (2, -1, D:6) a +0 dagger of flaming (9, -8, D:6) a +0 leather armour a +0 trident an orc skeleton (11, -18, D:6) 5 boomerangs (14, -30, D:6) 11 gold pieces (14, -28, D:6) 28 gold pieces (16, -25, D:6) a +0 robe (19, -30, D:6) a scroll of teleportation (19, -20, D:6) a boomerang a +0 club an orc skeleton (21, -24, D:6) a +0 rapier (21, -22, D:6) a +0 spear (24, -29, D:6) a wand of flame (28) (24, -16, D:6) a +0 whip (25, -23, D:6) a +0 giant club an ogre skeleton (26, -18, D:6) a +0 scale mail a +0 falchion (30, -17, D:6) a +0 flail (30, -15, D:6) a +0 scale mail a +0 dagger a +2 robe of fire resistance a +1 whip of freezing (30, -14, D:6) a +0 club (33, -21, D:6) an adder skeleton (36, -14, D:6) a parchment of Magic Dart (40, -27, D:6) a +0 sling (40, -23, D:6) a +0 dagger an orc skeleton (40, -21, D:6) a +0 dagger a +0 ring mail (50, -12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) an amulet of reflection (3, -23, D:7) a bullfrog corpse (13, -22, D:7) the +2 leather armour of Defence {Harm rElec rPois Int-2} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rPois: It protects you from poison. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (19, -4, D:7) a water moccasin skeleton (19, 0, D:7) a +2 spear of venom a +0 robe (20, -6, D:7) a +0 long sword a +0 robe (20, -1, D:7) a potion of moonshine (21, -3, D:7) a +0 falchion a +0 robe (39, 10, D:7) a +0 dagger the Ecumenical Temple