asdgrhreh Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, 20, D:1) a rat corpse (skeletalised by now) (15, 11, D:1) a +0 club a goblin skeleton (17, 8, D:1) a +0 club (18, 35, D:1) a +0 short sword (22, 15, D:1) a +0 dagger (22, 23, D:1) a +0 whip 2 stones a kobold skeleton (26, -1, D:1) a +0 kite shield (32, -3, D:1) a bat corpse (skeletalised by now) (36, -3, D:1) a +0 dagger (39, 21, D:1) a ball python corpse (skeletalised by now) (40, 6, D:1) a +0 club (48, -2, D:1) a +0 pair of boots Level 2 of the Dungeon (4, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (7, -6, D:2) a bat corpse (skeletalised by now) (8, -9, D:2) a +0 whip a kobold corpse (skeletalised by now) (15, -13, D:2) a quokka corpse (skeletalised by now) (15, 9, D:2) a +0 club (16, -4, D:2) a quokka skeleton (20, -1, D:2) the +1 leather armour of Yesterday {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (23, -2, D:2) a +0 sling (29, 11, D:2) a +2 dagger of venom (32, -11, D:2) a +0 dagger a stone (34, -3, D:2) a +0 ring mail (36, -2, D:2) a +0 dagger (37, -8, D:2) a quokka skeleton (38, 3, D:2) a +2 hand axe of electrocution (39, -12, D:2) a +0 ring mail (39, -4, D:2) a +0 club a rat skeleton a hobgoblin skeleton a goblin skeleton (39, 13, D:2) a hobgoblin skeleton (43, -11, D:2) a +0 halberd (43, 4, D:2) a +0 dagger (43, 5, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (43, 6, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (44, 4, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (3, 22, D:3) a +0 club (13, 0, D:3) a frilled lizard corpse (skeletalised by now) (13, 38, D:3) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, 0, D:5) 3 flux baubles (12, 15, D:5) the +10 short sword of Glory {heavy, rF+} rF+: It protects you from fire. It cannot be enchanted further. (13, -13, D:5) a +0 robe a +0 scythe the human skeleton of Sigmund (15, -13, D:5) the +11 war axe "Vuzienog" {holy, Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (16, -13, D:5) a +0 giant club (16, 12, D:5) a +0 dagger (16, 16, D:5) a +0 dagger of venom a +0 robe a ball python corpse (skeletalised by now) (19, -24, D:5) a +0 giant club a +0 giant spiked club (20, -24, D:5) a +0 flail (21, -24, D:5) a +0 robe a +0 dagger (22, -21, D:5) a +0 scale mail a +0 flail an orc skeleton (24, -23, D:5) a +0 shortbow (25, 16, D:5) a +3 flail of holy wrath a +0 scale mail (33, -19, D:5) a +0 dagger (34, 5, D:5) a +0 cloak (46, -21, D:5) a howler monkey skeleton Level 6 of the Dungeon (0, 0, D:6) a wand of polymorph (14) (3, -29, D:6) a +0 war axe (10, -29, D:6) a +0 ring mail (11, -1, D:6) a staff of necromancy (20, -34, D:6) a +0 robe the Ecumenical Temple