Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 3524441242464332197 1692 asdasjdhufe the Summoner (level 9, -2/51 HPs) Began as an Octopode Summoner on Oct 5, 2025. Was an Initiate of Ashenzari. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:18:50 (4110 turns). asdasjdhufe the Summoner (Octopode Summoner) Turns: 4110, Time: 00:18:51 Health: -2/51 AC: 3 Str: 8 XL: 9 Next: 2% Magic: 14/20 EV: 12 Int: 21 God: Ashenzari [......] Gold: 311 SH: 0 Dex: 12 Spells: 15/23 levels left rFire . . . (100%) d - +2 quarterstaff (chaos) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec x (150%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) a - quill talisman %: clarity @: lethally poisoned (-2 -> -27), quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, clarity, electricity vulnerability, feed off suffering 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 407 gold pieces. You spent 96 gold pieces at shops. Inventory: Hand Weapons d - a +2 quarterstaff of chaos (weapon) f - a +1 vampiric dagger Armour e - a +0 cloak Magical Staves b - a staff of cold c - a staff of air Talismans a - a quill talisman (worn) Wands b - a wand of quicksilver (11) Scrolls t - 10 scrolls of teleportation e - 2 scrolls of vulnerability {unknown} p - 2 scrolls of poison w - 3 scrolls of enchant weapon g - a scroll of fog n - 2 scrolls of blinking {unknown} W - a scroll of brand weapon u - 2 scrolls of amnesia {unknown} v - 2 scrolls of enchant armour {unknown} y - a scroll of revelation {unknown} c - 2 scrolls of fear {unknown} h - a scroll of noise {unknown} Potions g - 2 potions of magic c - 3 potions of curing f - 2 potions of lignification {unknown} l - a potion of attraction {unknown} j - 2 potions of moonshine {unknown} b - 4 potions of brilliance p - 2 potions of enlightenment {unknown} s - a potion of might {unknown} t - 3 potions of heal wounds {unknown} k - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 7.5 Spellcasting + Level 8.9 Summonings You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Canine Familiar Summ 45% N/A 1% 3 c - Eringya's Surprising Summ 45% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 90% N/A 1% 2 Apportation Tloc 14% N/A 9% 1 Magic Dart Conj 28% 1d4 9% 1 Soul Splinter Necr 28% N/A 9% 1 Grave Claw Necr 14% 2d8 13% 2 Summon Seismosaurus Egg Summ/Erth 26% N/A 13% 4 Teleport Other Tloc 7% N/A 26% 3 Leda's Liquefaction Alch/Erth 3% N/A 63% 4 Magnavolt Erth/Air 3% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Ossuary (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. You are vulnerable to electric shocks. (rElec-) You can sometimes gain power from killing poisoned or drained foes. Message History Your inugami hits the orc wizard but does no damage. Your quokka misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. You climb upwards. Your summoned allies are left behind. You feel sick. There is a stone staircase leading down here. It was a potion of curing. You feel better. d -> c - 3 potions of curing The water moccasin closely misses you. The orc wizard hits you with a +0 dagger. You completely miss the orc wizard. You grab the orc wizard. The orc wizard is moderately wounded. You constrict the orc wizard. The water moccasin closely misses you. The water moccasin bites you but does no damage. The orc wizard closely misses you. You sock the orc wizard! You kill the orc wizard! The water moccasin bites you. The water moccasin closely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Things that are here: a +0 dagger; a +0 robe * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin barely misses you. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Eringya's Surprising Crocodile (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (lightly wounded) A crocodile bursts forth beneath you and grabs the water moccasin in its jaws! Your crocodile bites the water moccasin. You dismount your crocodile. You die... #.########################### #.# #.h................. # ##.########.################## # ##............# # #....##..♣♣♣..# # #....<..♣# #♣.# # #.......♣ ♣.# ###.......♣# #♣.###### +..........♣♣♣..@lS)># ####..#<........####.##### ###### # #.......#.#...........# #..... # #....[.+..#..###...##.###'#### # #......####..###...##.#....... # #......'..#........##.#....... # #......##.#......≈≈≈≈≈≈≈...... #.#....##.#................... ####.####............~........... You could see a water moccasin (ally target) and a friendly crocodile (summoned). Vanquished Creatures An ogre (D:4) A kobold brigand (D:6) A bullfrog (D:5) A wight (Ossuary) A human zombie (Ossuary) Jessica (D:2) An iguana (D:5) An orc wizard (D:6) 2 bullfrog zombies (Ossuary) A gnoll (D:4) An adder (D:6) 3 shadow imps 2 ufetubi A dart slug (D:3) 2 ribbon worms 6 orcs 6 endoplasms 3 hobgoblins (D:3) 8 jackals (D:1) 5 quokkas 4 ball pythons 3 bats A frilled lizard (D:1) 9 goblins 2 goblin zombies (Ossuary) A hobgoblin zombie (Ossuary) 14 kobolds 6 rats A rat zombie (D:5) 89 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:5) A black bear (D:4) 3 ogres 2 phantoms A scorpion (Ossuary) 2 howler monkeys Crazy Yiuf (D:4) A drude (D:5) 2 sleepcaps A clockroach (D:2) 3 iguanas (D:5) 2 orc wizards (D:5) 2 centaur zombies (Ossuary) A bullfrog zombie (Ossuary) 4 adders 2 gnolls (D:4) A shadow imp (D:6) A nameless horror (D:4) 2 ufetubi 3 ribbon worms 3 adder zombies (Ossuary) A dart slug (D:2) 6 orcs 4 endoplasms 4 hobgoblins A jackal (D:1) A quokka (D:3) A ball python (D:3) A frilled lizard (D:1) 2 goblins A goblin zombie (Ossuary) 3 hobgoblin zombies (Ossuary) 4 kobolds 4 orc zombies (Ossuary) 72 creatures vanquished. Grand Total: 161 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdasjdhufe the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 472 | D:1 | Reached XP level 3. HP: 17/21 MP: 6/6 599 | D:1 | Learned a level 3 spell: Call Canine Familiar 735 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 754 | D:2 | Noticed Jessica 757 | D:2 | Killed Jessica 809 | D:2 | Reached skill level 5 in Summonings 1617 | D:3 | Reached XP level 5. HP: 31/31 MP: 10/10 1745 | D:3 | Learned a level 4 spell: Eringya's Surprising Crocodile 1825 | D:4 | Noticed Crazy Yiuf 1834 | D:4 | Killed Crazy Yiuf 1891 | D:4 | Noticed a black bear 1896 | D:4 | Killed a black bear 1897 | D:4 | Reached XP level 6. HP: 36/36 MP: 1/12 1939 | D:4 | Reached skill level 6 in Summonings 1995 | D:4 | Reached skill level 5 in Spellcasting 1995 | D:4 | Reached XP level 7. HP: 40/41 MP: 1/14 2216 | D:4 | Found Miuduasch's General Store. 2224 | D:4 | Bought a potion of mutation for 96 gold pieces 2345 | D:4 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 2345 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 2347 | D:5 | Entered Level 5 of the Dungeon 2505 | D:5 | Reached skill level 7 in Summonings 2582 | D:5 | Reached XP level 8. HP: 24/46 MP: 1/15 2714 | D:5 | Found a sand-covered staircase. 2725 | Ossuary | Entered an ossuary 2784 | Ossuary | Reached skill level 8 in Summonings 2873 | Ossuary | Noticed a silent spectre 3429 | D:6 | Found a staircase to the Ecumenical Temple. 3436 | D:6 | Found a statue of an orb of winter. 3438 | Temple | Entered the Ecumenical Temple 3454 | Temple | Became a worshipper of Ashenzari the Shackled 3475 | D:6 | Found a statue of an orb of winter. 3583 | D:6 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 3583 | D:6 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 3583 | D:6 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 3583 | D:6 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3584 | D:6 | Lost mutation: You are weak. (Str -2) [potion of mutation] 3584 | D:6 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 3584 | D:6 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3584 | D:6 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 3584 | D:6 | Gained mutation: You are vulnerable to electric shocks. | (rElec-) [potion of mutation] 3584 | D:6 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 3713 | D:6 | Reached XP level 9. HP: 51/51 MP: 16/20 4062 | D:6 | Found a bloodstained altar of Trog. 4110 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, moated_statue D:2: layout_basic, uniq_jessica D:3: layout_rooms D:4: layout_cave_pools, serial_shops, shop, uniq_crazy_yiuf_cottage D:5: minmay_general_purpose_star, layout_cave_pools, enter_ossuary_3 D:6: layout_basic, mainiacjoe_overflow_alcove_1, minmay_temple_entry_wispy, minmay_misc_feat_five, chequers_serial_rivers_micro_a, minmay_stone_trees_small, chequers_serial_rivers_micro_e, nrook_pool_corridor D:7: layout_layer_cave, nrook_loot_triangle, corexii_item_surrounded_by_moat, dk_noncrumbling_3 Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 7 | 7.5 Summonings | 5 6 7 8 | 8.9 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 49 | 67 | 57 || 173 Melee: Dagger | 48 | 55 | || 103 Constrict | 13 | 21 | 19 || 53 Tentacles | 11 | 15 | 15 || 41 Unarmed | 1 | | || 1 Quarterstaff | | 12 | 57 || 69 Cast: Summon Small Mamm | 8 | 3 | 6 || 17 Call Canine Famil | 3 | 11 | 17 || 31 Eringya's Surpris | | 2 | 14 || 16 Drink: Mutation | | | 3 || 3 Curing | | | 1 || 1 Read: Identify | | | 5 || 5 Teleportation | | | 1 || 1 Stab: Sleeping | 5 | 6 | 1 || 12 Distracted | | 1 | || 1 Armour: None | 15 | 20 | 45 || 80 Dodge: Dodged | 33 | 33 | 54 || 120 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4129 | 3952 | 177 | 0 | 2891 | 9 | 458.8 | Dungeon | 3904 | 3758 | 146 | 0 | 2841 | 7 | 557.7 | Temple | 34 | 3 | 31 | 0 | 0 | 1 | 34.0 | Ossuary | 190 | 190 | 0 | 0 | 50 | 1 | 190.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 855 daAuts D:1: 716 daAuts D:5: 687 daAuts D:2: 673 daAuts D:4: 579 daAuts D:3: 380 daAuts Ossuary: 190 daAuts Temple: 34 daAuts D:7: 10 daAuts