Dungeon Crawl Stone Soup version 0.34-a0-904-g9f382c6734 (webtiles) character file. Game seed: 5685547531130542290 4734 asdasjdhufe the Summoner (level 10, 0/56 HPs) Began as an Octopode Summoner on Oct 4, 2025. Was an Initiate of Ashenzari. Killed from afar by an arcanist (9 damage) ... with a searing ray ... in the Necropolis. The game lasted 00:41:27 (6272 turns). asdasjdhufe the Summoner (Octopode Summoner) Turns: 6272, Time: 00:41:27 Health: 0/56 AC: 1 Str: 16 XL: 10 Next: 46% Magic: 25/41 EV: 6 Int: 20 God: Ashenzari [......] Gold: 646 SH: 0 Dex: 10 Spells: 16/28 levels left rFire . . . (100%) h - +1 flail "Overhang to Understand" {protect, Self, Sorc} (curse) rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) k - ring of magical power rCorr . (100%) l - ring of magical power SInv . i - ring of positive energy Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.27/turn (no ring) (no ring) %: no passive effects @: petrifying (expiring), inugami summoned, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, strong 2 a: Renounce Religion, Shatter the Chains You were in the Necropolis. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You visited the chambers of the Necropolis 1 time. You collected 646 gold pieces. Inventory: Hand Weapons a - a +4 spear g - a +0 orcbow h - the cursed +1 flail "Overhang to Understand" (weapon) {protect, Self, Sorc} (You took it off Edmund on level 5 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Sorcery: Conjurations and Alchemy. m - a +5 long sword of freezing n - a +10 great sword Armour b - a scarf of invisibility c - a +0 pair of gloves d - a +2 cloak of corrosion resistance j - a +0 pair of boots o - the +6 plate armour of the Blessed Realm {rElec rF++} (You took it off an orc warrior in the Necropolis) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Jewellery i - a ring of positive energy (worn) k - a ring of magical power (worn) l - a ring of magical power (worn) Talismans e - an inkwell talisman f - a talisman of death Wands p - a wand of polymorph (5) c - a wand of warping (7) f - a wand of mindburst (8) Scrolls c - 3 scrolls of teleportation {unknown} e - 2 scrolls of enchant armour {unknown} h - 3 scrolls of blinking {unknown} g - a scroll of fog N - a scroll of noise q - a scroll of butterflies {unknown} r - 2 scrolls of revelation w - 3 scrolls of enchant weapon x - 2 scrolls of amnesia S - a scroll of silence l - a scroll of vulnerability {unknown} m - a scroll of fear {unknown} Potions g - a potion of magic B - a potion of berserk rage M - 3 potions of mutation j - 2 potions of invisibility {unknown} k - 2 potions of moonshine {unknown} n - a potion of brilliance {unknown} o - a potion of might {unknown} e - a potion of enlightenment h - 2 potions of haste t - 2 potions of curing {unknown} u - a potion of attraction {unknown} v - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 9.3(9.7) Spellcasting + Level 10.7 Summonings + Level 5.1 Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Canine Familiar Summ 51% N/A 1% 3 c - Eringya's Surprising Summ 51% N/A 1% 4 d - Summon Seismosaurus Summ/Erth 31% N/A 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 100% N/A 1% 2 Kinetic Grapnel Frge 36% 1d5 7% 1 Momentum Strike Conj/Tloc 18% 3d8 11% 2 Scorch Fire 18% 2d5 11% 2 Confusing Touch Hex 9% N/A 22% 3 Maxwell's Portable Pile Tloc 9% (3-9)d3 22% 3 Teleport Other Tloc 9% N/A 22% 3 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Dispel Undead Necr 9% 3d8 56% 4 Forge Lightning Spire Air/Frge 9% 3d4 56% 4 Leda's Liquefaction Alch/Erth 4% N/A 56% 4 Olgreb's Toxic Radiance Alch 9% N/A 56% 4 Passage of Golubria Tloc 9% N/A 56% 4 Alistair's Walking Alem Alch/Frge 9% N/A 89% 5 Detonation Catalyst Fire/Alch 9% 2d5 89% 5 Silence Hex/Air 4% N/A 89% 5 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Forge Phalanx Beetle Frge 4% N/A 100% 6 Fortress Blast Frge 12% 6d4 100% 6 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair (0/5) D:8 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: Necropolis GameConqueror's ghost, novice DECj Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You are very strong. (Str +8, Int/Dex -2) Message History Your inugami completely misses something. Your inugami hits something. A basilisk comes into view. The arcanist points at you and mumbles some strange words. The searing ray hits your crocodile! Your crocodile dies! Your crocodile's corpse disappears in a puff of smoke! The searing ray hits you! Something hits your inugami. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Your inugami hits something! Your inugami hits the basilisk! Your inugami hits the arcanist! Your inugami barely misses something. Something hits your inugami but does no damage. The searing ray hits you! Your inugami hits the arcanist! The basilisk gazes at you. Your seismosaurus resists with almost no effort. You are slowing down. Something misses your inugami. The searing ray hits your seismosaurus! Your inugami hits the arcanist. Your attacks no longer feel as feeble. Your inugami misses the arcanist. Something hits your inugami but does no damage. The searing ray hits your seismosaurus!! The searing ray hits you. Something hits your inugami. Your inugami is poisoned. Your inugami hits the arcanist. Your limbs are stiffening. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The searing ray hits your seismosaurus! The searing ray hits you!! * * * LOW HITPOINT WARNING * * * Something hits your inugami but does no damage. Your inugami barely misses the arcanist. Something closely misses your inugami. The basilisk gazes at you. You resist with some effort. The basilisk bites your seismosaurus. The searing ray hits your seismosaurus! The searing ray hits you! You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈▓▓▓▓▓ ###################▓≈≈≈≈≈≈≈*▓#### .....#............#▓≈≈≈≈≈≈≈≈▓#... ......##..........#▓≈≈≈≈≈≈≈≈▓#.## #.###...##.###.#..#▓≈≈≈≈≈≈≈≈▓#.#. .##?##....##)##b..#▓≈≈≈≈≈≈≈≈▓#.'. ##$V$##..##$..##..#▓▓▓▓▓▓▓▓▓▓#.#. #$p...####....)#@.############.## ##$....''....W##~.#⌠........⌠#... .##....''....##~)##..........#... #.##...''...##ll#.#..........#... #..'''''j''''pl.#.'..........+... ...''''''''{hW.#..'....♣♣....+... ..##...''..)##.#..#...♣..♣...#... .##....''....##...#...ß..ß...#... ##$....''....$##..#...P..P...#... You could see an arcanist (ally target), 2 basilisks, GameConqueror's ghost, a friendly seismosaurus (summoned), a friendly inugami (summoned, very poisoned) and a friendly bat (summoned). Vanquished Creatures The ghost of Infidel the the Thaumaturge, a journeyman GnHW (Necropolis) An orc warrior (Necropolis) A bombardier beetle (D:4) An orc priest (Necropolis) A sleepcap (D:8) An iguana (D:5) 2 gnolls (D:2) 2 adders 2 dart slugs 3 orcs A ribbon worm (D:2) 4 endoplasms 7 hobgoblins 7 quokkas 7 ball pythons 7 bats 7 goblins 9 kobolds 2 rats 66 creatures vanquished. Vanquished Creatures (collateral kills) Maurice (D:8) Grinder (D:4) Sigmund (D:2) Blorkula the orcula (D:6) A wyvern (D:7) Edmund (D:5) 2 orc warriors (D:8) A kobold geomancer (D:7) 2 sky beasts (D:8) An ice beast (D:7) An ogre (D:6) 2 centaurs 6 bullfrogs 8 wights (D:7) 5 vampire bats (D:6) A howler monkey (D:8) A bombardier beetle (D:3) 6 hounds 3 jellies 7 gnoll boudas A drude (D:5) A sleepcap (D:6) 4 iguanas Ijyb (D:5) 3 orc wizards (D:6) 15 gnolls 2 adders (D:3) 3 shadow imps 2 white imps 16 orcs 3 endoplasms 3 hobgoblins A quokka (D:5) 3 ball pythons 4 frilled lizards (D:3) A goblin (D:3) A kobold (D:2) 2 rats (D:3) 118 creatures vanquished. Vanquished Creatures (others) An orc (Necropolis) 1 creature vanquished. Grand Total: 185 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdasjdhufe the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 702 | D:2 | Reached XP level 3. HP: 14/21 MP: 7/7 709 | D:2 | Learned a level 3 spell: Call Canine Familiar 1000 | D:2 | Noticed Sigmund 1018 | D:2 | Killed Sigmund 1019 | D:2 | Reached skill level 5 in Summonings 1019 | D:2 | Reached XP level 4. HP: 17/27 MP: 3/10 1019 | D:2 | Reached XP level 5. HP: 20/31 MP: 3/11 1620 | D:3 | Reached XP level 6. HP: 36/36 MP: 8/12 1665 | D:3 | Found a transporter. 1943 | D:3 | Reached skill level 6 in Summonings 2021 | D:3 | Found a shimmering altar of Xom. 2026 | D:3 | Found a transporter. 2032 | D:3 | Found a stormy altar of Qazlal. 2239 | D:4 | Learned a level 4 spell: Eringya's Surprising Crocodile 2260 | D:4 | Learned a level 4 spell: Summon Seismosaurus Egg 2323 | D:4 | Reached XP level 7. HP: 41/41 MP: 5/14 2542 | D:4 | Noticed Grinder 2566 | D:4 | Killed Grinder 2567 | D:4 | Reached skill level 5 in Spellcasting 2759 | D:4 | Reached skill level 7 in Summonings 2881 | D:5 | Entered Level 5 of the Dungeon 3015 | D:5 | Noticed Edmund 3024 | D:5 | Killed Edmund 3025 | D:5 | Reached XP level 8. HP: 46/46 MP: 4/17 3083 | D:5 | Noticed Ijyb 3098 | D:5 | Killed Ijyb 3509 | D:6 | Reached skill level 8 in Summonings 3716 | D:6 | Noticed Blorkula the orcula 3739 | D:6 | Killed Blorkula the orcula 3933 | D:6 | Reached XP level 9. HP: 51/51 MP: 20/20 4222 | D:7 | Reached skill level 9 in Summonings 4341 | D:7 | Reached skill level 1 in Shapeshifting 4593 | D:7 | Found a staircase to the Ecumenical Temple. 4593 | D:7 | Found a statue of an orb of fire. 4594 | D:7 | Found a statue of an orb of fire. 4599 | Temple | Entered the Ecumenical Temple 4611 | Temple | Became a worshipper of Ashenzari the Shackled 4938 | D:8 | Noticed an alligator snapping turtle 4950 | D:8 | Noticed a bunyip 4960 | D:8 | Found a white marble altar of Elyvilon. 5035 | D:8 | Noticed a shock serpent 5081 | D:8 | Found a bloodstained altar of Trog. 5085 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 5090 | D:8 | Found a hide-covered altar of Uskayaw. 5246 | D:8 | Noticed a catoblepas 5253 | D:8 | Found a staircase to the Lair. 5303 | D:8 | Noticed Maurice 5321 | D:8 | Something stole a +5 long sword of freezing 5322 | D:8 | Something stole a talisman of death 5322 | D:8 | Something stole 259 gold 5347 | D:8 | Killed Maurice 5348 | D:8 | Reached skill level 10 in Summonings 5348 | D:8 | Reached XP level 10. HP: 12/56 MP: 22/22 5684 | D:8 | Noticed an emperor scorpion 5969 | D:9 | Found a phantasmal passage. 5978 | Necropol | Found a roughly hewn altar of Beogh. 5978 | Necropol | Entered the Necropolis 6001 | Necropol | Identified the +6 plate armour of the Blessed Realm {rElec | rF++} 6002 | Necropol | Noticed Infidel's ghost (journeyman GnHW) 6050 | Necropol | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 6050 | Necropol | Gained mutation: You are very strong. (Str +8, Int/Dex -2) | [potion of mutation] 6075 | Necropol | Killed Infidel's ghost 6076 | Necropol | Reached skill level 5 in Shapeshifting 6252 | Necropol | Noticed GameConqueror's ghost (novice DECj) 6265 | Necropol | Noticed an arcanist 6272 | Necropol | Killed from afar by an arcanist Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic D:2: wad_woods_tower, layout_loops_corners, minmay_between, uniq_sigmund D:3: minmay_diamond_boxcup, layout_rooms, xom_teletrap_fun, gammafunk_temple_overflow_arena, interstate_on_off D:4: layout_basic, kennysheep_path_1, uniq_grinder D:5: layout_gridville, dk_vineyard_1, uniq_edmund, uniq_ijyb D:6: layout_basic, uniq_blorkula_the_orcula D:7: layout_cave_pools, minmay_temple_entry_hall, chequers_serial_rivers_large_b D:8: layout_basic, mainiacjoe_overflow_tiny_flanked, grunt_temple_overflow_diamond, mainiacjoe_lair_zoo, uniq_maurice D:9: layout_roguey, mainiacjoe_overflow_small_starburst, kennysheep_okawaru_gauntlet, enter_bailey_6, index_necropolis_entry_open_halls, uniq_harold, uniq_joseph Temple: nicolae_temple_bog_church Necropolis: regret_index_necropolis_trine [necropolis_ghost_nesting_subvaults, regret_index_necropolis_ghost_hex_club, biasface_necropolis_ghost_orc_armoury] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 6 7 8 9 | 9.3 Summonings | 5 6 7 8 10 | 10.7 Shapeshifting | 4 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 84 | 43 | 17 | 8 || 152 Melee: Unarmed | 23 | | | || 23 Constrict | 22 | 12 | 1 | 1 || 36 Tentacles | 18 | 6 | 2 | 2 || 28 Dagger | 61 | | | || 61 Halberd | | 43 | 14 | || 57 Flail | | | 3 | 8 || 11 Cast: Summon Small Mamm | 6 | | 6 | 1 || 13 Call Canine Famil | 1 | 16 | 35 | 17 || 69 Eringya's Surpris | | | 21 | 9 || 30 Summon Seismosaur | | | 8 | 5 || 13 Invoke: Curse Item | | | | 1 || 1 Evoke: Wand of warping | | | 1 | 2 || 3 Wand of mindburst | | | | 1 || 1 Drink: Haste | | | | 1 || 1 Berserk rage | | | | 1 || 1 Mutation | | | | 1 || 1 Read: Identify | | | 6 | 1 || 7 Revelation | | | | 1 || 1 Stab: Sleeping | 6 | 6 | 3 | || 15 Armour: None | 38 | 25 | 35 | 17 || 115 Dodge: Dodged | 43 | 35 | 22 | 8 || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6298 | 6036 | 262 | 72 | 4420 | 11 | 572.5 | Dungeon | 5984 | 5744 | 240 | 0 | 4357 | 9 | 664.9 | Temple | 24 | 2 | 22 | 0 | 0 | 1 | 24.0 | Necropolis | 289 | 289 | 0 | 72 | 63 | 1 | 289.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 984 daAuts D:2: 965 daAuts D:6: 800 daAuts D:3: 667 daAuts D:4: 661 daAuts D:7: 639 daAuts D:1: 612 daAuts D:5: 589 daAuts Necropolis: 289 daAuts D:9: 63 daAuts Temple: 24 daAuts