asd12345 the Dungeon (4, 0, D) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (5, 0, D) a +0 dagger a kobold corpse (skeletalised by now) (8, 4, D) 2 potions of heal wounds (10, 0, D) a +0 hand axe (11, 0, D) a +0 flail a +0 chain mail (15, 4, D) 4 poisoned darts (21, 4, D) a rime drake corpse a bullfrog corpse (22, 4, D) a cane toad corpse a hell rat corpse (42, 0, D) 2 potions of heal wounds (43, 0, D) 2 scrolls of amnesia (44, 0, D) a +2 scimitar of protection the +4 quarterstaff "Nyr Sinleke" {flame, rCorr Int+4 Dex-2} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +3 war axe of freezing a +2 rapier of draining (47, 0, D) a +0 helmet (49, 0, D) a +0 animal skin a +2 partisan of venom a +0 spear (51, 0, D) a yak corpse (skeletalised by now) (52, 0, D) a +0 dagger a +0 robe (55, 0, D) a +2 ring mail a +0 partisan (58, 0, D) a +0 giant club a +0 giant club (59, 0, D) a hydra corpse (skeletalised by now) (60, 0, D) a +3 dire flail (61, 0, D) a +0 buckler