Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 12984783553381879416 29 asd1213 the Trooper (level 3, 27/29 HPs) Began as a Demonspawn Monk on Sept 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:30 (961 turns). asd1213 the Trooper (Demonspawn Monk) Turns: 961, Time: 00:01:31 Health: 27/29 AC: 2 Str: 11 XL: 3 Next: 1% Magic: 12/12 EV: 12 Int: 12 God: Gold: 44 SH: 4 Dex: 15 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: glowing A: sanguine armour 1, condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Jewellery h - a ring of magical power (left hand) Scrolls d - a scroll of identify {unknown} e - a scroll of silence {unknown} f - a scroll of fog {unknown} g - a scroll of amnesia {unknown} Potions b - a potion of ambrosia i - 2 potions of lignification {unknown} j - a potion of mutation {unknown} k - a potion of berserk rage {unknown} l - a potion of attraction {unknown} Skills: + Level 3.4 Fighting + Level 3.1 Dodging + Level 3.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 32% 1 Call Imp Summ 0% N/A 45% 2 Sublimation of Blood Necr 0% N/A 45% 2 Call Canine Familiar Summ 0% N/A 69% 3 Ignite Poison Fire/Alch 0% N/A 97% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 97% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) A meltable shield of frost defends you. (SH +4) Message History The gnoll misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. You kill the gnoll! You now have 44 gold pieces (gained 8). There is an open door here. There is an open door here. You see here a +0 scale mail. As you open the door, it creaks loudly! There is an open door here. As you open the door, it creaks loudly! An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! The endoplasm freezes you. You are frozen. There is an open door here. You hit the endoplasm but do no damage. The endoplasm hits you. You punch the endoplasm! You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...###.#.........#####.......#.# ##...##.############ #.......#.# ...#..#.# #.....# #.......#.# .#.##.#.# #.....####.......#.# ##..#.#.# #.....'..........#.# ......#.# #.....###........#.. ..#####.# #.....# #........#.# .## #..# #...^.# #.######)#.# ## #.## ###@### #.######'#.# # ##.# #.# #.##.......# #..# #.# #..+.......# #.## #.# ######.......# #..## #.. ........####.# ##..# ### #######.##...# ### ##.# #.......#.# ..# #..# ####.##.####.# #.# #.## #....##)# #.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asd1213 the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 336 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 336 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 961 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 961 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 961 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Unarmed Combat | 3 | 3.1 Fighting | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 57 Armour: Robe || 36 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 956 | 956 | 0 | 0 | 836 | 1 | 956.0 | Dungeon | 956 | 956 | 0 | 0 | 836 | 1 | 956.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 956 daAuts