asd Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -1, D:1) a +0 plate armour (6, 2, D:1) a +0 short sword 3 stones (7, -6, D:1) a +0 hand axe (9, -29, D:1) a +0 hand axe (10, -2, D:1) a bat corpse (skeletalised by now) (12, -5, D:1) a bat corpse (skeletalised by now) (16, -12, D:1) a +0 ring mail (16, 2, D:1) a +0 mace (18, -39, D:1) a +1 demon trident of electrocution (19, -15, D:1) a ball python skeleton (22, -29, D:1) a +0 mace (36, -6, D:1) a ball python skeleton (47, -42, D:1) a +0 ring mail (49, 7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (2, 12, D:2) 3 poisoned darts (2, 17, D:2) a +0 trident (8, 17, D:2) a +0 hand axe (13, 27, D:2) a bat skeleton (14, -6, D:2) a +0 short sword (17, 32, D:2) a +2 ring mail of positive energy a +2 dagger of venom an orc skeleton (21, 27, D:2) a +0 short sword the felid skeleton of Natasha (23, 12, D:2) an inkwell talisman (30, 15, D:2) a hobgoblin skeleton (36, 12, D:2) an adder corpse (skeletalised by now) (37, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, 12, D:2) a +0 rapier (42, 15, D:2) a +0 mace (45, 23, D:2) a quill talisman Level 3 of the Dungeon (8, 13, D:3) a +0 mace (9, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, 10, D:3) a hobgoblin corpse (skeletalised by now) (14, 12, D:3) a frilled lizard corpse (skeletalised by now) (22, 8, D:3) a +0 mace (22, 10, D:3) a +0 short sword a boomerang an orc corpse (skeletalised by now) (23, 10, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (24, 10, D:3) a +0 club 3 boomerangs (24, 16, D:3) the +0 chain mail of Oxziqekoem {rN+ Str-5 Int+3 Stlth+} rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (26, 12, D:3) an adder skeleton (29, 4, D:3) a +0 scale mail (30, 28, D:3) an adder skeleton (34, 18, D:3) a +0 war axe (35, 18, D:3) an adder skeleton (40, -2, D:3) a +2 whip of electrocution (48, 20, D:3) a hobgoblin skeleton (52, 38, D:3) a +0 leather armour (54, 11, D:3) a hound skeleton (54, 33, D:3) a bat corpse (skeletalised by now) (55, 9, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (3, 1, D:4) the +5 ring mail of Lifelessness {^Contam rPois MP+5 Stlth+} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (8, 4, D:4) a +0 club a jackal skeleton (11, -6, D:4) an adder corpse (skeletalised by now) (13, -3, D:4) a +0 hand axe a +0 leather armour (13, 12, D:4) a +2 devious dagger (29, -7, D:4) a +0 hand axe (29, -1, D:4) a +0 short sword an orc skeleton (30, -5, D:4) a staff of conjuration (30, -1, D:4) a +0 giant spiked club an ogre skeleton (31, 0, D:4) a +0 short sword an adder skeleton (32, -8, D:4) a +0 dagger a +0 robe (32, -7, D:4) a +0 trident a +2 heavy hand axe a +0 leather armour a +0 dagger a +0 ring mail an orc skeleton an orc skeleton (32, -6, D:4) a +0 hand axe a +0 chain mail a +0 orcbow a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 robe an orc skeleton an orc skeleton an orc skeleton (32, -2, D:4) a +0 war axe a +0 leather armour (34, 2, D:4) a +0 dagger a +0 leather armour (44, -3, D:4) a +1 devious short sword 2 stones a kobold corpse (skeletalised by now) (47, -4, D:4) a ball python corpse (skeletalised by now) (48, -5, D:4) a jackal corpse (skeletalised by now) (49, -6, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 10 gold pieces (4, 1, D:5) a potion of brilliance (12, -3, D:5) a hound corpse (12, -1, D:5) a quokka corpse (12, 1, D:5) a +0 dagger a +0 robe (15, -11, D:5) a black bear corpse (16, 2, D:5) a +0 robe (17, -3, D:5) a black bear corpse (17, 0, D:5) a +0 short sword a +0 chain mail