asd Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (10, 1, D:1) a quokka corpse (skeletalised by now) (16, -5, D:1) a rat corpse (skeletalised by now) (18, 11, D:1) a +0 leather armour (20, 42, D:1) a frilled lizard skeleton (23, -7, D:1) a +0 club (26, 19, D:1) a rat skeleton (34, 12, D:1) a +0 club a +0 club 4 stones a kobold skeleton (41, 2, D:1) a bat corpse (skeletalised by now) (42, 31, D:1) a +0 dagger (48, 12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (7, -5, D:2) a +0 scale mail (19, -14, D:2) a bat skeleton (19, -10, D:2) a +0 whip (22, 14, D:2) a +0 mace a +0 scale mail the human skeleton of Terence (23, -14, D:2) a +0 hand axe (25, -6, D:2) a ball python skeleton (36, -11, D:2) a +1 dagger of venom (43, 6, D:2) a +0 short sword a kobold skeleton (43, 8, D:2) a hobgoblin skeleton (43, 16, D:2) a rat skeleton (50, -5, D:2) a +0 short sword (54, 14, D:2) an adder skeleton (54, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now)