asbx the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +0 hand axe a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 robe (10, 0, D) an orb of light the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Elyvilon disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. Elyvilon disapproves of the use of such an item. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman the quill talisman "Isiuxzer" {Harm rF+ Slay+3 SInv} [quill talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Elyvilon disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. Elyvilon disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Elyvilon disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a +0 orcbow of flaming (unseen) (49, 37, D) a staff of cold (unseen) (49, 41, D) an ugly thing corpse (50, 36, D) the +0 robe "Lafuivay" {*Slow Str+3 Dex+6} *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). (unseen) (50, 37, D) the ring of Vouxaic {rC++ rCorr Str-3 Dex+4} [ring of protection from cold] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). (unseen) (51, 36, D) an orb of glass (unseen) (51, 37, D) a +0 kite shield of corrosion resistance (unseen) (51, 42, D) a shapeshifter corpse (52, 36, D) a +1 great sword of draining (unseen) (52, 37, D) a staff of alchemy (unseen) (53, 36, D) a +5 ring of evasion (54, 35, D) a glowing shapeshifter corpse (54, 36, D) a +7 short sword of draining (still there?) a glowing shapeshifter corpse (still there?) (58, 41, D) a +0 scimitar (59, 37, D) a +5 rapier of venom (59, 40, D) a +0 trident (60, 36, D) a lupine talisman (60, 37, D) a +1 partisan of protection (61, 36, D) a staff of alchemy (61, 37, D) a +4 chain mail of archery (61, 41, D) a +0 short sword a +0 robe (61, 42, D) a +0 falchion a +0 robe (62, 1, D) a +1 quarterstaff of draining (62, 9, D) a staff of air (62, 11, D) a staff of earth a +0 dire flail (62, 17, D) a +2 dagger of electrocution (62, 19, D) a +0 halberd (62, 26, D) an orb of attunement (62, 30, D) a polar bear corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (62, 36, D) a staff of fire (62, 37, D) a +2 mace of protection (unseen) (63, 16, D) a staff of conjuration (63, 17, D) a +2 leather armour of poison resistance (unseen) (63, 21, D) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (63, 27, D) the +1 chain mail of the Fae God {rC++ Int-5 Dex+3 SInv} rC++: It greatly protects you from cold. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (63, 30, D) a polar bear corpse (skeletalised by now) (64, 16, D) a staff of necromancy (64, 26, D) the earth staff "Qoaxasch" {Str+5 Int+3 Hexes Forge Earth} [staff of earth] Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Hexes: It increases the power of your Hexes spells. Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. (64, 27, D) the +11 short sword "Wosim" {pain, rPois Dex+6} rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). Elyvilon disapproves of the use of such an item. (65, 26, D) a +1 quarterstaff of draining (unseen) (67, 0, D) a staff of conjuration (68, 0, D) a staff of air (69, 0, D) the +5 scimitar of Plunder {venom, rN++ rCorr Dex-3} rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). (69, 36, D) a +4 morningstar of venom (70, 10, D) a +0 dagger a +0 robe (70, 36, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (70, 37, D) a +2 scale mail of command (70, 39, D) a polar bear corpse (skeletalised by now) (70, 40, D) a rime drake corpse (skeletalised by now) (71, 8, D) the +5 mace "Kemasin" {holy, rN++ Dex-5} rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). (71, 16, D) a +2 robe of willpower (unseen) (71, 17, D) a +4 battleaxe of freezing (71, 19, D) a +0 short sword a +0 hand axe a +0 robe (71, 26, D) a staff of cold (71, 37, D) a staff of alchemy (72, 10, D) a +0 dagger a +0 robe of willpower a human corpse (skeletalised by now) (72, 16, D) a +4 executioner's axe of freezing (72, 17, D) the +4 morningstar "Everghaag" {venom, rPois rC+ Will+ rCorr} rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (72, 26, D) the +1 great sword of asbx's Extermination {heavy, *Noise Str+5 Int+3 SInv} *Noise: It may make a loud noise when swung. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (72, 37, D) a +2 battleaxe of venom (73, 1, D) a +4 mace of venom (unseen) (73, 16, D) a +2 chain mail of fire resistance (73, 17, D) a staff of fire (unseen) (73, 19, D) a +0 short sword (73, 20, D) a +0 battleaxe (73, 26, D) a staff of earth (unseen) (73, 27, D) a +3 rapier of flaming (unseen) (73, 37, D) a staff of alchemy (74, 3, D) 3 large rocks (75, 3, D) a +0 giant club an ogre corpse (skeletalised by now)