Dungeon Sprint DCSS version 0.34-a0-678-ga6e5444794 (webtiles) character file. Game seed: 4121894702318290458 13131 asbx the Arsonist (level 12, -6/97 HPs) Began as a Human Fire Elementalist on Aug 22, 2025. Was a Believer of Ashenzari. Hit by a silver javelin thrown by a merfolk javelineer (22 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:08:05 (1121 turns). asbx the Arsonist (Human Fire Elementalist) Turns: 1121, Time: 00:08:06 Health: -6/97 AC: 6 Str: 10 XL: 12 Next: 2% Magic: 34/34 EV: 11 Int: 37 God: Ashenzari [**....] Gold: 0 SH: 29 Dex: 14 Spells: 23/36 levels left rFire . . . (100%) j - +6 Majin-Bo {spellvamp, MP+6 Int+6, Elem, Fort} (curse) rCold . . . (100%) i - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) a - +0 robe of Cremastomancy {Dev, Comp} (curse) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv + w - +2 pair of boots {Stlth+} Will ..... z - amulet "All-seeing Prison" {Acrobat, Bglg, Comp} (curse) Stlth ++ e - +6 ring of intelligence HPRegen 0.36/turn f - +6 ring of intelligence MPRegen 0.24/turn %: no teleportation, acrobat @: weak-willed, mesmerised, studying 2 skills, invisible, very slow A: explore regen a: Renounce Religion, Curse Item, Shatter the Chains You were in the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 1 branch Inventory: Hand Weapons j - the cursed +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6, Elem, Fort} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Fortitude: Armour and Shields. o - a +5 demon blade p - a +5 quick blade Armour a - the cursed +0 robe of Cremastomancy (worn) {Dev, Comp} It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Companions: Summonings, Necromancy and Forgecraft. i - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). k - +5 fire dragon scales l - +5 golden dragon scales m - +5 shadow dragon scales n - +5 storm dragon scales r - the +1 chain mail "Seduedipp" {+Inv rPois} (You found it in the Dungeon) +Inv: It lets you turn invisible. rPois: It protects you from poison. s - a +2 buckler w - a +2 pair of boots of stealth (worn) A - an orb of pyromania D - a +0 robe E - a +0 robe I - a +2 chain mail of fire resistance Magical Staves q - a staff of fire t - a staff of air u - a staff of alchemy v - a staff of cold y - a staff of earth Jewellery b - a ring of flight c - a +6 ring of dexterity d - a +6 ring of dexterity e - a +6 ring of intelligence (worn) f - a +6 ring of intelligence (worn) g - a +6 ring of strength h - a +6 ring of strength x - a ring of willpower z - the cursed amulet "All-seeing Prison" (worn) {Acrobat, Bglg, Comp} (You found it in the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Companions: Summonings, Necromancy and Forgecraft. B - the ring "Uponet" {rPois rF+ rN+} (You found it in the Dungeon) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. C - a +4 ring of slaying F - a ring of willpower G - a +4 ring of protection H - a ring of protection from cold J - the ring "Uciud" {*Slow rN+ Dex+5} (You took it off a naga warrior in the Dungeon) [ring of positive energy] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). K - an amulet of alchemy Wands f - a wand of mindburst (7) Scrolls b - 2 scrolls of blinking W - a scroll of brand weapon x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 7 potions of magic b - 10 potions of curing w - 9 potions of heal wounds h - 10 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance r - 4 potions of resistance m - 5 potions of might Miscellaneous g - a +0 lightning rod (4/4) h - a +0 phial of floods i - a +0 box of beasts Skills: + Level 9.6 Fighting + Level 9.6(10.7) Armour + Level 12.9 Dodging - Level 2.0 Stealth + Level 9.6(10.7) Shields * Level 12.6 Spellcasting * Level 13.4 Conjurations * Level 3.3(4.9) Summonings * Level 13.8(14.9) Fire Magic You had 23 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 0% 1 b - Scorch Fire 100% 2d9 0% 2 c - Flame Wave Conj/Fire 91% 2d19 1% 4 d - Summon Cactus Giant Summ 28% N/A 67% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 68% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Detonation Catalyst Fire/Alch 68% 2d8 6% 5 Frozen Ramparts Ice 48% 1d8 13% 3 Freezing Cloud Conj/Ice/Air 27% 6-21 21% 5 Airstrike Air 12% 2d(2-18) 41% 4 Cause Fear Hex 12% N/A 41% 4 Leda's Liquefaction Alch/Erth 11% N/A 41% 4 Passage of Golubria Tloc 24% N/A 41% 4 Haunt Necr/Summ 21% N/A 100% 7 Ozocubu's Refrigeration Ice 12% 4d10 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Blink to where? Press: ? - help, Dir - move target You cannot blink away from the merfolk siren! Blink to where? Press: ? - help, Dir - move target Okay, then. The merfolk aquamancer points at you and mumbles some strange words. The ball of steam hits you!! * * * LOW HITPOINT WARNING * * * The faun shoots a sling bullet. The sling bullet hits the merfolk siren. You feel much better. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * You block the merfolk siren's attack. PANG! The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! * * * LOW HITPOINT WARNING * * * x2 The faun shoots a sling bullet. The sling bullet hits the merfolk siren! The sea snake hisses angrily. You feel much better. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The merfolk aquamancer casts a spell at you. You block the torrent of water. PTOANNNG! The wave splashes down. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. ...and don't expect to remain undetected. You block the merfolk siren's attack. GONNNNG! You block the merfolk aquamancer's attack. GONNNNG! The merfolk javelineer throws a silver javelin. The silver javelin pierces through you!! You die... ▓........▓..|. ▓▓▓▓▓▓▓▓▓▓▓........▓.... ~..~ß©ß.~..▓........▓.... ▓~.[)[c)~).m▓.▓))†.▓.▓.▓†† ▓.~.")==!|..▓...©....▓..†© ▓..~.mSH.~..▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓......tc~~.▓...ß©ß...▓..ß ▓.....mmm~~~▓..).)[...▓..) ▓..~.~mm§@~.▓....)....▓... ~▓....~▓§§▓.........▓... ▓▓.~.▓▓▓.▓.........▓... ▓.~▓~....▓~.▓.........▓... ▓.....©..~..▓.........▓..) ▓▓▓▓▓▓▓▓▓▓▓▓▓.▓..†..▓.▓.▓. ▓....ß©ß....▓....©....▓... ▓..|).:[||..▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...)|)|)...▓...ß©ß...▓..ß You could see an alligator snapping turtle, 2 merfolk impalers, 2 merfolk javelineers, a satyr, a sea snake, 2 merfolk aquamancers, a faun (strong), a manticore and a merfolk siren (mesmerising). Vanquished Creatures 2 spriggan air magi (D) A naga warrior (D) A hell hog (D) A wolf spider (D) 3 black mambas (D) An elephant (D) 2 guardian serpents (D) A naga mage (D) 3 cane toads (D) A rime drake (D) An efreet (D) 2 komodo dragons (D) 5 merfolk (D) A wind drake (D) 2 hornets (D) A tarantella (D) A jumping spider (D) A blink frog (D) 5 spriggans (D) A yak (D) A fire elemental (D) A basilisk (D) 2 redbacks (D) A naga (D) A water moccasin (D) 4 hell hounds (D) 3 black bears (D) 5 wolves (D) 3 centaurs (D) 2 phantoms (D) 2 scorpions (D) 2 iguanas (D) 2 adders (D) 2 river rats (D) A shadow imp (D) A jackal (D) A ball python (D) 3 jackal draugrs (D) An orc draugr (D) 74 creatures vanquished. Vanquished Creatures (collateral kills) An efreet (D) A water elemental (D) 2 fire elementals (D) A fire vortex (D) 5 creatures vanquished. Vanquished Creatures (others) A fire vortex (D) 1 creature vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | asbx the Human Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 8 | D | Identified the fortress talisman "Sephezo" {Fly} 8 | D | Identified the serpent talisman of Cowardice {Dex+3 Stlth+} 48 | D | Became a worshipper of Ashenzari the Shackled 59 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 60 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 68 | D | Reached XP level 2. HP: 22/22 MP: 3/6 77 | D | Learned a level 2 spell: Scorch 178 | D | Entered arena 2. 178 | D | Found a transporter. 220 | D | Entered arena 3. 220 | D | Noticed a phantom 220 | D | Noticed a phantom 220 | D | Found a transporter. 224 | D | Killed a phantom 225 | D | Reached skill level 5 in Fire Magic 225 | D | Reached XP level 3. HP: 25/28 MP: 8/8 225 | D | Reached XP level 4. HP: 30/34 MP: 10/10 227 | D | Killed a phantom 228 | D | Reached skill level 5 in Spellcasting 228 | D | Reached skill level 5 in Conjurations 228 | D | Reached XP level 5. HP: 30/41 MP: 4/12 236 | D | Got the +1 chain mail "Seduedipp" {+Inv rPois} 310 | D | Entered arena 4. 310 | D | Noticed a hell hound 310 | D | Noticed a hell hound 310 | D | Found a transporter. 316 | D | Killed a hell hound 317 | D | Reached XP level 6. HP: 46/48 MP: 14/14 318 | D | Killed a hell hound 324 | D | Learned a level 4 spell: Flame Wave 348 | D | Entered arena 5. 348 | D | Noticed a spriggan 348 | D | Noticed a spriggan 348 | D | Found a transporter. 352 | D | Reached skill level 5 in Dodging 352 | D | Reached XP level 7. HP: 55/55 MP: 16/16 352 | D | Killed a spriggan 353 | D | Killed a spriggan 354 | D | Reached skill level 5 in Fighting 354 | D | Reached skill level 5 in Armour 354 | D | Reached skill level 5 in Shields 354 | D | Reached XP level 8. HP: 58/62 MP: 11/19 435 | D | Entered arena 6. 435 | D | Found a transporter. 462 | D | Reached * piety under Ashenzari 478 | D | Entered arena 7. 478 | D | Noticed a spriggan rider 478 | D | Noticed a spriggan rider 489 | D | Found a transporter. 491 | D | Killed a spriggan rider 491 | D | Killed a hornet 492 | D | Reached XP level 9. HP: 58/69 MP: 21/21 492 | D | Killed a spriggan rider 493 | D | Reached skill level 10 in Fire Magic 549 | D | Entered arena 8. 549 | D | Noticed a cane toad 550 | D | Found a transporter. 557 | D | Killed a cane toad 560 | D | Reached skill level 10 in Conjurations 643 | D | Entered arena 9. 643 | D | Noticed a wolf spider 649 | D | Killed a wolf spider 650 | D | Reached XP level 10. HP: 71/79 MP: 20/23 653 | D | Reached skill level 10 in Spellcasting 656 | D | Reached skill level 10 in Dodging 679 | D | Found a transporter. 746 | D | Entered arena 10. 746 | D | Noticed a hell hog 747 | D | Found a transporter. 753 | D | Entered arena 11. 764 | D | Reached ** piety under Ashenzari 765 | D | Found a transporter. 786 | D | Got the ring "Uponet" {rPois rF+ rN+} 816 | D | Entered arena 12. 816 | D | Noticed a black mamba 817 | D | Noticed a spriggan air mage 817 | D | Noticed a spriggan air mage 817 | D | Noticed an elephant 820 | D | Killed a black mamba 822 | D | Killed a spriggan air mage 823 | D | Reached XP level 11. HP: 65/87 MP: 24/26 825 | D | Killed a spriggan air mage 933 | D | Found a transporter. 968 | D | Entered arena 13. 973 | D | Noticed a naga warrior 975 | D | Killed a naga warrior 988 | D | Got the ring "Uciud" {*Slow rN+ Dex+5} 989 | D | Found a transporter. 1011 | D | Entered arena 14. 1015 | D | Noticed a hell hog 1020 | D | Killed a hell hog 1025 | D | Found a transporter. 1027 | D | Reached XP level 12. HP: 51/96 MP: 28/28 1029 | D | Entered arena 15. 1111 | D | Learned a level 6 spell: Summon Cactus Giant 1111 | D | Noticed a merfolk javelineer 1111 | D | Noticed a satyr 1111 | D | Noticed an alligator snapping turtle 1114 | D | Noticed a merfolk javelineer 1114 | D | Noticed a merfolk impaler 1116 | D | Noticed a merfolk aquamancer 1116 | D | Noticed a merfolk aquamancer 1117 | D | Noticed a merfolk impaler 1118 | D | Found a transporter. 1121 | D | Hit by a silver javelin thrown by a merfolk javelineer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 2 3 4 5 6 7 8 9 | 9.6 Armour | 2 3 4 5 6 7 8 9 | 9.6 Dodging | 3 4 5 6 8 9 11 12 | 12.9 Shields | 2 3 4 5 6 7 8 9 | 9.6 Spellcasting | 3 4 5 6 7 8 9 11 12 | 12.6 Conjurations | 3 4 5 6 7 9 10 12 13 | 13.4 Fire Magic | 4 5 6 7 8 9 10 12 13 | 13.8 Summonings | 3 | 3.3 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Foxfire | 8 | 3 | 12 | 10 || 33 Scorch | | 3 | | 1 || 4 Flame Wave | | 1 | 10 | 7 || 18 Summon Cactus Gia | | | | 1 || 1 Invoke: Curse Item | | 1 | 1 | 1 || 3 Evoke: Wand | 1 | 6 | | || 7 Lightning rod | | | | 16 || 16 Box of beasts | | | | 2 || 2 Phial of floods | | | | 1 || 1 Use: Potion | 1 | | 2 | 6 || 9 Scroll | | | | 2 || 2 Armour: Robe | 1 | | 10 | 30 || 41 Dodge: Dodged | | | | 10 || 10 Block: Kite shield | 7 | 13 | 28 | 49 || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1116 | 1105 | 11 | 616 | 19 | 1 | 1116.0 | Dungeon | 1116 | 1105 | 11 | 616 | 19 | 1 | 1116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1116 daAuts