Dungeon Crawl Stone Soup version 0.34-a0-649-g9db2fe26c4 (webtiles) character file. Game seed: 2602262895930236812 50 asbx the Firebug (level 3, 0/25 HPs) Began as a Human Fire Elementalist on Aug 20, 2025. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:25 (1609 turns). asbx the Firebug (Human Fire Elementalist) Turns: 1609, Time: 00:04:26 Health: 0/25 AC: 2 Str: 8 XL: 3 Next: 79% Magic: 0/6 EV: 11 Int: 17 God: Gold: 54 SH: 0 Dex: 13 Spells: 1/7 levels left rFire . . . (100%) e - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons b - a +0 short sword of draining e - a +0 war axe (weapon) Armour a - a +0 robe (worn) d - a +0 chain mail Jewellery c - an amulet of regeneration (worn) Scrolls g - a scroll of fog j - a scroll of noise {unknown} I - 3 scrolls of immolation Potions f - a potion of berserk rage {unknown} d - a potion of curing {unknown} k - a potion of attraction {unknown} Skills: - Level 0.3 Fighting - Level 0.4 Armour - Level 2.1 Dodging - Level 2.0 Stealth * Level 2.5 Spellcasting * Level 1.9 Conjurations + Level 0.3 Translocations * Level 3.4 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 16% 2d11 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Summon Ice Beast Ice/Summ 2% N/A 50% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You conjure some foxfire! The foxfire burns Terence. Terence is lightly wounded. The foxfire burns Terence but does no damage. Terence is lightly wounded. Terence screams, "Where's your power now?!" You conjure some foxfire! Your foxfire dissipates! The foxfire burns Terence but does no damage. Terence is lightly wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is moderately wounded. Terence's fire resistance burns away. Terence hits you with a +0 mace. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 mace! The foxfire burns Terence! Terence is burned terribly! Terence is severely wounded. The foxfire burns Terence. Terence is almost dead. Terence attacks as he pursues you! Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is almost dead. Terence is no longer more vulnerable to fire. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence barely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A frilled lizard comes into view. Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ... #.# #.# #.# ####.#### #.......# #.###.#.###.l #.####.#.v@v...... #.......#@#.###.. #.####.###.#... #####.##...##... # #.#........#.. .##. #.#.#.###.##...## # #.#.#.# #)###.## #.....###.# # ####.......###.# .# #..............# ##.# #. You could see Terence (ally target) and a frilled lizard. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) 2 hobgoblins 10 jackals (D:1) A quokka (D:1) 6 ball pythons (D:1) A bat (D:2) 4 endoplasms 6 goblins 6 kobolds 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asbx the Human Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 317 | D:1 | Learned a level 2 spell: Scorch 488 | D:1 | Identified a scroll of acquirement 490 | D:1 | Acquired an amulet of regeneration 650 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 1129 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1597 | D:2 | Noticed Terence 1609 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, grunt_decor_one_mirror D:2: layout_loops_ring, serial_bayou, serial_bayou_shore_a, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_pond_c, kennysheep_doodads, uniq_terence Action || total ---------------------------++------- Melee: Short sword || 17 Unarmed || 1 War axe || 7 Cast: Foxfire || 74 Scorch || 4 Volatile Blastmot || 1 Use: Potion || 1 Scroll || 4 Armour: Robe || 66 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1610 | 1584 | 26 | 182 | 1050 | 2 | 805.0 | Dungeon | 1610 | 1584 | 26 | 182 | 1050 | 2 | 805.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1122 daAuts D:2: 488 daAuts